Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 20 results for 'disease more affect'.
Other Suggestions:
diverse more affect
monsters
;t affect or be affected by anything on the other plane.
Infest Shadow. Otari teleports into the shadow of a creature he can see within 30 feet of him and makes a Withering Touch attack against a
whose shadow Otari infests contracts Filth Fever, the disease that killed Otari. The creature has the Poisoned condition. Whenever the Poisoned creature finishes a Long Rest, it is subjected to the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
specifics of how a disease works aren't bound by a common set of rules. Diseases can affect any creature, and a given illness might or might not pass from one race or kind of creature to another. A plague
resources, curable by a casting of lesser restoration. A more complicated outbreak can form the basis of one or more adventures as characters search for a cure, stop the spread of the disease, and deal
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
specifics of how a disease works aren't bound by a common set of rules. Diseases can affect any creature, and a given illness might or might not pass from one race or kind of creature to another. A plague
resources, curable by a casting of lesser restoration. A more complicated outbreak can form the basis of one or more adventures as characters search for a cure, stop the spread of the disease, and deal
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
the specifics of how a disease works aren’t bound by a common set of rules. Diseases can affect any creature, and a given illness might or might not pass from one race or kind of creature to another
on party resources, curable by a casting of lesser restoration. A more complicated outbreak can form the basis of one or more adventures as characters search for a cure, stop the spread of the disease
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
the specifics of how a disease works aren’t bound by a common set of rules. Diseases can affect any creature, and a given illness might or might not pass from one race or kind of creature to another
on party resources, curable by a casting of lesser restoration. A more complicated outbreak can form the basis of one or more adventures as characters search for a cure, stop the spread of the disease
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Diseases The following diseases can affect giants and humanoids exploring the jungles of Chult. Remember that lesser restoration and similar magic can cure a disease. Blue Mist Fever A magical mist
, and the hallucinations last until the disease ends on the creature. A creature can repeat the saving throw every 24 hours, ending the effect on itself on a success. Shivering Sickness Insects native
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Diseases The following diseases can affect giants and humanoids exploring the jungles of Chult. Remember that lesser restoration and similar magic can cure a disease. Blue Mist Fever A magical mist
, and the hallucinations last until the disease ends on the creature. A creature can repeat the saving throw every 24 hours, ending the effect on itself on a success. Shivering Sickness Insects native
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
now. In addition, consider the following genre tropes when creating your body horror domain: Physical transformations are common and might affect more than bodies. Objects, architecture, and the
stage in body horror stories, it’s often a side effect of stories about fear of change, difference, mortality, physical harm, disease, or other fears. Body horror doesn’t need to be messy. Swapping
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
now. In addition, consider the following genre tropes when creating your body horror domain: Physical transformations are common and might affect more than bodies. Objects, architecture, and the
stage in body horror stories, it’s often a side effect of stories about fear of change, difference, mortality, physical harm, disease, or other fears. Body horror doesn’t need to be messy. Swapping
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
the roll plus your Constitution modifier (minimum of 1 hit point). In addition, your creator designed you to benefit from several spells that preserve life but that normally don’t affect Constructs
: cure wounds, healing word, mass cure wounds, mass healing word, and spare the dying. Mechanical Nature. You have resistance to poison damage and immunity to disease, and you have advantage on saving
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
the roll plus your Constitution modifier (minimum of 1 hit point). In addition, your creator designed you to benefit from several spells that preserve life but that normally don’t affect Constructs
: cure wounds, healing word, mass cure wounds, mass healing word, and spare the dying. Mechanical Nature. You have resistance to poison damage and immunity to disease, and you have advantage on saving
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
and conjuration magic. Evereska’s mythal influences the weather of the area and wards its inhabitants against disease, while the mythal of undersea Myth Nantar makes its waters breathable and more
MAGIC
Certain spells allow casters to perceive or manipulate the effects of the Weave in particular ways. The Weave itself also has irregularities that affect spells.
Detect Magic. Detect magic
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
cook’s tools. Healer. Proficient with Medicine and herbalism kits. Spare the dying, detect poison and disease (ritual), lesser restoration (1-hour ritual, 40 gp component cost). Launderer. Mending
, prestidigitation; both only affect fabric. Lamplighter. Light, continual flame (1-hour ritual, 90 gp component cost); uses tinker’s tools to create and repair lanterns. Locksmith. Arcane lock (1-hour
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
and conjuration magic. Evereska’s mythal influences the weather of the area and wards its inhabitants against disease, while the mythal of undersea Myth Nantar makes its waters breathable and more
MAGIC
Certain spells allow casters to perceive or manipulate the effects of the Weave in particular ways. The Weave itself also has irregularities that affect spells.
Detect Magic. Detect magic
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
cook’s tools. Healer. Proficient with Medicine and herbalism kits. Spare the dying, detect poison and disease (ritual), lesser restoration (1-hour ritual, 40 gp component cost). Launderer. Mending
, prestidigitation; both only affect fabric. Lamplighter. Light, continual flame (1-hour ritual, 90 gp component cost); uses tinker’s tools to create and repair lanterns. Locksmith. Arcane lock (1-hour
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
begins a new era in the selected region. How does this person or this era begin to affect the world? Here are several things to consider when determining the leader’s impact on the world: Name one
, or even an adversary to the characters. How does the death of this person affect those formerly under his or her influence? Here are several things to consider when determining the effects of a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
begins a new era in the selected region. How does this person or this era begin to affect the world? Here are several things to consider when determining the leader’s impact on the world: Name one
, or even an adversary to the characters. How does the death of this person affect those formerly under his or her influence? Here are several things to consider when determining the effects of a
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
throw or gain 1 level of exhaustion. The insects don’t affect creatures that are immune to disease. Mirror Zone A mirror zone occurs where planar and magical energies converge and create a place of
rot disease (see the Dungeon Master’s Guide) from minute parasites. 66–70 Dung-colored bugs cover the ground. Creatures that move at half their normal walking speed can ignore the bugs. Those that move
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
throw or gain 1 level of exhaustion. The insects don’t affect creatures that are immune to disease. Mirror Zone A mirror zone occurs where planar and magical energies converge and create a place of
rot disease (see the Dungeon Master’s Guide) from minute parasites. 66–70 Dung-colored bugs cover the ground. Creatures that move at half their normal walking speed can ignore the bugs. Those that move
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
hegemony.
The Era of Expansion did not affect the halflings of Etharis as it did the folk of other heritages. Halflings hold less value for mundane riches like gold or jewels and were therefore happy
eyes, and hoping for a place to finally fit in. With the spread of the Weeping Pox, many wechselkind have emerged from hiding. With their immunity to disease, they’re able to aid healers in plague