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Returning 35 results for 'down motes also'.
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Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
also form strong bonds with the elemental powers of Eldraine, allowing the mages to call on forces like the eastern wind or the fiery hearth.
“The high fae are capable of magic that would make
frequently engage in deceptions and other complex games of wits against one another.
Most high fae remain secluded deep within the wilds of Eldraine. They draw power from motes of light found
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
of Eldraine. They draw power from motes of light found throughout the wilds, and they use their innate illusory magic to power and embellish their various weapons.
The high fae are ruled by Talion
Lord is also known for following their own mysterious whims, journeying to the farthest reaches of Eldraine to satiate their curiosity.Bludgeoning, Piercing, and Slashing from Nonmagical
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
one another.
Most high fae remain secluded deep within the wilds of Eldraine. They draw power from motes of light found throughout the wilds, and they use their innate illusory magic to power and
followers. Despite having an austere demeanor, the Kindly Lord is also known for following mysterious whims, journeying to the farthest reaches of Eldraine out of an insatiable curiosity.Bludgeoning
Monsters
Waterdeep: Dungeon of the Mad Mage
(save DC 16) without expending a spell slot.
Halaster also wears a horned ring (a very rare magic item that requires attunement), which allows an attuned wearer to ignore Undermountain’s magical
changes. He prefers to remain unseen, skulking about invisibly or peering through scrying sensors that resemble wide-open eyes surrounded by sparkling motes of light.
Halaster’s abilities far
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
DC 19 Wisdom saving throw or have the charmed condition until the start of its next turn. While charmed, the creature also has the incapacitated condition.
Legendary Resistance (3/Day). If the high
other complex games of wits against one another.
Most high fae remain secluded deep within the wilds of Eldraine. They draw power from motes of light found throughout the wilds, and they use their
Spells
Xanathar's Guide to Everything
, you can specify creatures as friends who are immune to the effects. You can also specify a password that, when spoken aloud, makes the speaker immune to these effects.
The entire warded area radiates
foot of movement through the fog costs 2 extra feet. To a creature immune to this effect, the fog obscures nothing and looks like soft mist, with motes of green light floating in the air.
Grasping
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Plane. Certain creatures can see into the Border Ethereal, and the see invisibility and true seeing spell grant that ability. Some magical effects also extend from the Material Plane into the Border
white and gray streaking among motes of light resembling distant stars. Erratic whirlpools of color flicker in midair like spinning coins. Occasional bits of solid matter can be found here, but most of the Astral Plane is an endless, open domain.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the goddess gazing down on the world, and the trailing motes of light behind it her tears. She is also a goddess of stars and navigation as well as motherhood and reproductive cycles. She is seen as
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
wearing, can’t be harmed or moved until the magic on them is ended. Various unattended objects, magical effects, and other natural phenomena throughout the palace are also frozen in time; for example
, motes of dust hang motionless in the air, flames stand perfectly still, and food remains unspoiled. Ending the Effect on Creatures One can use an action to end the time-freezing magic on a creature
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the goddess gazing down on the world, and the trailing motes of light behind it her tears. She is also a goddess of stars and navigation as well as motherhood and reproductive cycles. She is seen as
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Plane. Certain creatures can see into the Border Ethereal, and the see invisibility and true seeing spell grant that ability. Some magical effects also extend from the Material Plane into the Border
white and gray streaking among motes of light resembling distant stars. Erratic whirlpools of color flicker in midair like spinning coins. Occasional bits of solid matter can be found here, but most of the Astral Plane is an endless, open domain.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
wearing, can’t be harmed or moved until the magic on them is ended. Various unattended objects, magical effects, and other natural phenomena throughout the palace are also frozen in time; for example
, motes of dust hang motionless in the air, flames stand perfectly still, and food remains unspoiled. Ending the Effect on Creatures One can use an action to end the time-freezing magic on a creature
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Plane. Certain creatures can see into the Border Ethereal, and the see invisibility and true seeing spell grant that ability. Some magical effects also extend from the Material Plane into the Border
white and gray streaking among motes of light resembling distant stars. Erratic whirlpools of color flicker in midair like spinning coins. Occasional bits of solid matter can be found here, but most of the Astral Plane is an endless, open domain.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Plane. Certain creatures can see into the Border Ethereal, and the see invisibility and true seeing spell grant that ability. Some magical effects also extend from the Material Plane into the Border
white and gray streaking among motes of light resembling distant stars. Erratic whirlpools of color flicker in midair like spinning coins. Occasional bits of solid matter can be found here, but most of the Astral Plane is an endless, open domain.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
faint motes of light glimmering around his or her head. Also, decide how the boon first appears. Does the boon appear spontaneously and mysteriously? Or does a being of cosmic power manifest to bestow
ancient dragon, or halting an incursion from the Outer Planes. Epic boons can also be used as a form of advancement, a way to provide greater power to characters who have no more levels to gain. With
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
faint motes of light glimmering around his or her head. Also, decide how the boon first appears. Does the boon appear spontaneously and mysteriously? Or does a being of cosmic power manifest to bestow
ancient dragon, or halting an incursion from the Outer Planes. Epic boons can also be used as a form of advancement, a way to provide greater power to characters who have no more levels to gain. With
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
star arches are subjects of magical research for students and faculty at Strixhaven, who also study wild and dead magic zones, floating earth motes, and other weird locales.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
star arches are subjects of magical research for students and faculty at Strixhaven, who also study wild and dead magic zones, floating earth motes, and other weird locales.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Schools of Evocation or Transmutation are also well represented. Clerics aren’t very common in this school, but some with the Tempest domain end up here. Beyond the ranks of traditional spellcasters
, Prismari students also include monks who follow the Way of the Four Elements. Some acrobatic rogues and fighters (including those who emulate the archetype of the Eldritch Knight) also delight in the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Schools of Evocation or Transmutation are also well represented. Clerics aren’t very common in this school, but some with the Tempest domain end up here. Beyond the ranks of traditional spellcasters
, Prismari students also include monks who follow the Way of the Four Elements. Some acrobatic rogues and fighters (including those who emulate the archetype of the Eldritch Knight) also delight in the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
cast this spell, you can specify creatures as friends who are immune to the effects. You can also specify a password that, when spoken aloud, makes the speaker immune to these effects. The entire
, every foot of movement through the fog costs 2 extra feet. To a creature immune to this effect, the fog obscures nothing and looks like soft mist, with motes of green light floating in the air
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
cast this spell, you can specify creatures as friends who are immune to the effects. You can also specify a password that, when spoken aloud, makes the speaker immune to these effects. The entire
, every foot of movement through the fog costs 2 extra feet. To a creature immune to this effect, the fog obscures nothing and looks like soft mist, with motes of green light floating in the air
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
else that involves minimum effort and maximum pain and carnage. Gargoyles sometimes serve demons for their propensity for wanton chaos and destruction. Powerful spellcasters can also easily enlist
earth motes that Ogrémoch hurtles into Aaqa, the domain of the aarakocra and the benevolent Wind Dukes the bird folk serve in the Elemental Plane of Air.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
else that involves minimum effort and maximum pain and carnage. Gargoyles sometimes serve demons for their propensity for wanton chaos and destruction. Powerful spellcasters can also easily enlist
earth motes that Ogrémoch hurtles into Aaqa, the domain of the aarakocra and the benevolent Wind Dukes the bird folk serve in the Elemental Plane of Air.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Irian and suffused with positive energy. Almost no commerce takes place here. This center for arcane study also serves as a memorial to all the heroes of the elves, both the deathless and those lost in
. Brilliant motes dance through the air—spectral messengers carrying words across the city. But the most remarkable feature of Pylas Talaear is the dead. If you know anything about Aerenal, you’ve surely
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
pits. Layers of stone catwalks crisscross the chamber, providing not only vantage points but also anchors for pulleys transporting buckets of ore and water throughout the forge. The Great Forge is
into the coils allow them to withstand the intense energy. Metals melt almost instantly in the furnaces of the Great Forge, and tools cast from those metals are enchanted with motes of primordial
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
pits. Layers of stone catwalks crisscross the chamber, providing not only vantage points but also anchors for pulleys transporting buckets of ore and water throughout the forge. The Great Forge is
into the coils allow them to withstand the intense energy. Metals melt almost instantly in the furnaces of the Great Forge, and tools cast from those metals are enchanted with motes of primordial
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Irian and suffused with positive energy. Almost no commerce takes place here. This center for arcane study also serves as a memorial to all the heroes of the elves, both the deathless and those lost in
. Brilliant motes dance through the air—spectral messengers carrying words across the city. But the most remarkable feature of Pylas Talaear is the dead. If you know anything about Aerenal, you’ve surely
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Plane carried psionic energy to you. When you use your powers, faint motes of light sparkle around you. 3 You once suffered the dominating powers of an aboleth, leaving a psychic splinter in your mind
you, provided it isn’t behind total cover. Your eyes also turn black or become writhing sensory tendrils. You gain a flying speed equal to your walking speed, and you can hover. As you fly, your skin
Compendium
- Sources->Dungeons & Dragons->Monster Manual
the death tyrant dies or moves its lair elsewhere, these effects end immediately. A cluster of tiny lights descended from a dark crevice in the ceiling. These motes cast an eerie glow on the great
in any direction. The target has the Restrained condition until the start of the death tyrant’s next turn or until the death tyrant has the Incapacitated condition. The death tyrant can also exert fine
Compendium
- Sources->Dungeons & Dragons->Monster Manual
the death tyrant dies or moves its lair elsewhere, these effects end immediately. A cluster of tiny lights descended from a dark crevice in the ceiling. These motes cast an eerie glow on the great
in any direction. The target has the Restrained condition until the start of the death tyrant’s next turn or until the death tyrant has the Incapacitated condition. The death tyrant can also exert fine
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
remain unseen, skulking about invisibly or peering through scrying sensors that resemble wide-open eyes surrounded by sparkling motes of light. Halaster’s abilities far exceed those of most mortal
.
Halaster also wears a horned ring (a very rare magic item that requires attunement), which allows an attuned wearer to ignore Undermountain’s magical restrictions (see “Alterations to Magic”).
Arcane
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Plane carried psionic energy to you. When you use your powers, faint motes of light sparkle around you. 3 You once suffered the dominating powers of an aboleth, leaving a psychic splinter in your mind
you, provided it isn’t behind total cover. Your eyes also turn black or become writhing sensory tendrils. You gain a flying speed equal to your walking speed, and you can hover. As you fly, your skin
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
remain unseen, skulking about invisibly or peering through scrying sensors that resemble wide-open eyes surrounded by sparkling motes of light. Halaster’s abilities far exceed those of most mortal
.
Halaster also wears a horned ring (a very rare magic item that requires attunement), which allows an attuned wearer to ignore Undermountain’s magical restrictions (see “Alterations to Magic”).
Arcane
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
the room as Aphelion’s technological visage—red and unstable, as if shaking with rage—appears on a glassy surface on the tower before you. Sinister red motes on the towers’ faces form a sea of
-square pillars contain critical information and the collected history of the society that created the spaceship. They also contain Aphelion’s consciousness. Each server has Armor Class 19; 50 hit points