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Returning 8 results for 'draw warnings'.
Other Suggestions:
draw warning
draw workings
draw warping
draw warding
draw waning
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
murders and accidents more prevalent, the fashion is to draw the black antlers of Beshaba with charcoal on a nearby wall, leaving the symbol on display until weather scours it away. These “shrines,” in
either form, serve as warnings to others about places of ill fortune. More formal shrines to Beshaba exist in places where folk frequently hope to ward off misfortune. These sites tend to be posts or
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
murders and accidents more prevalent, the fashion is to draw the black antlers of Beshaba with charcoal on a nearby wall, leaving the symbol on display until weather scours it away. These “shrines,” in
either form, serve as warnings to others about places of ill fortune. More formal shrines to Beshaba exist in places where folk frequently hope to ward off misfortune. These sites tend to be posts or
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
into the mountains, and can provide warnings of early encounters through the fey woods and foothills (see “Reaching the Peaks,” below, and appendix A). The vampire’s coffin can also serve as a
. See appendix C for Garret’s stat block. Value to the Party. Garret can draw the maps requested by the Cartophile. He also knows several rumors (both true and false) regarding the Barrier Peaks, and
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
into the mountains, and can provide warnings of early encounters through the fey woods and foothills (see “Reaching the Peaks,” below, and appendix A). The vampire’s coffin can also serve as a
. See appendix C for Garret’s stat block. Value to the Party. Garret can draw the maps requested by the Cartophile. He also knows several rumors (both true and false) regarding the Barrier Peaks, and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
warnings to the goliaths of Skytower Shelter. The goliaths quickly arm themselves, expecting trouble. If the shelter comes under attack, the griffons join the fray. S2. Barricade and Chieftain Six
dictates that he cannot draw first blood. Thus, he tries to goad characters into wounding him first. S5. Shrine of Mind and Spirit An eight-foot-tall stone inscribed with runes stands in the middle of
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
warnings of the mightier forces of the tides. As described in Eberron: Rising from the Last War, the dragons of the Chamber primarily act as observers, gathering information about new aspects of the
Hooks d6 Adventure Hook
1 A fleeing foe disappears into a magic portal linked to another world of the Material Plane. When the characters follow this enemy, they draw the attention of
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
warnings of the mightier forces of the tides. As described in Eberron: Rising from the Last War, the dragons of the Chamber primarily act as observers, gathering information about new aspects of the
Hooks d6 Adventure Hook
1 A fleeing foe disappears into a magic portal linked to another world of the Material Plane. When the characters follow this enemy, they draw the attention of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
warnings to the goliaths of Skytower Shelter. The goliaths quickly arm themselves, expecting trouble. If the shelter comes under attack, the griffons join the fray. S2. Barricade and Chieftain Six
dictates that he cannot draw first blood. Thus, he tries to goad characters into wounding him first. S5. Shrine of Mind and Spirit An eight-foot-tall stone inscribed with runes stands in the middle of