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Returning 33 results for 'dreamed magic about'.
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dreams magic about
dread magic about
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Monsters
Phandelver and Below: The Shattered Obelisk
Magic Resistance. The oculorb has advantage on saving throws against spells and other magical effects.
Watchful Eyes. The oculorb has advantage on initiative rolls and can’t be surprise
":"damage", "rollAction":"Obsessive Rebuke", "rollDamageType":"psychic"} psychic damage on a failed save, or half as much damage on a successful one.Many oculorbs are dreamed into existence by beholder
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Chimagua. If the fragment of the Sleeping Stone is restored to the whole, the crystal glows in a rainbow of colors. Chimagua awakens with full awareness of what the characters have done, having dreamed
the characters’ adventures. The spirit thanks the characters and awards them a lesser version of the Hammock of Worlds. This magic item functions as a well of many worlds, but the user can cause it to
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Chimagua. If the fragment of the Sleeping Stone is restored to the whole, the crystal glows in a rainbow of colors. Chimagua awakens with full awareness of what the characters have done, having dreamed
the characters’ adventures. The spirit thanks the characters and awards them a lesser version of the Hammock of Worlds. This magic item functions as a well of many worlds, but the user can cause it to
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Dreamer’s Reach Magic A creature who falls asleep or uses a feature such as an elf’s Trance trait at Dreamer’s Reach can call upon the magic of the place while sleeping, activating one of the
has ever been dreamed of. A creature who uses one of these properties can’t use either one again for 24 hours. On waking, the creature must succeed on a DC 10 Charisma saving throw or have the charmed
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Dreamer’s Reach Magic A creature who falls asleep or uses a feature such as an elf’s Trance trait at Dreamer’s Reach can call upon the magic of the place while sleeping, activating one of the
has ever been dreamed of. A creature who uses one of these properties can’t use either one again for 24 hours. On waking, the creature must succeed on a DC 10 Charisma saving throw or have the charmed
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
beholder. They learn from Quill’s notes that the beholder dreamed itself into Wisteria Vale from the Underdark, and that Quill has been trying to charm it into revealing how to escape the demiplane. It
eventually becomes clear that the beholder has imprisoned the real Quill in a magic painting. The characters must find Quill, convince him that they’re here to help, and administer the cure without incurring the wrath of the beholder, who wants to keep its new haven intact.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
beholder. They learn from Quill’s notes that the beholder dreamed itself into Wisteria Vale from the Underdark, and that Quill has been trying to charm it into revealing how to escape the demiplane. It
eventually becomes clear that the beholder has imprisoned the real Quill in a magic painting. The characters must find Quill, convince him that they’re here to help, and administer the cure without incurring the wrath of the beholder, who wants to keep its new haven intact.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
for a natural alliance between them and good-aligned fey. These druids seek to fill the world with dreamy wonder. Their magic mends wounds and brings joy to downcast hearts, and the realms they protect
I dreamed, they would be bigger dreams than yours, though, because my head is bigger.
Circle of Dreams Features Druid Level Feature 2nd Balm of the Summer Court 6th Hearth of Moonlight and
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
for a natural alliance between them and good-aligned fey. These druids seek to fill the world with dreamy wonder. Their magic mends wounds and brings joy to downcast hearts, and the realms they protect
I dreamed, they would be bigger dreams than yours, though, because my head is bigger.
Circle of Dreams Features Druid Level Feature 2nd Balm of the Summer Court 6th Hearth of Moonlight and
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Atiba-Pa’s Plan Once the characters understand how meaningful Atiba-Pa finds their encounter, he proceeds: “For centuries, we have dreamed of reclaiming the Blackmist Way and the Blackthrone Arts so
with a necklace of black cowrie shells. The necklaces are magic items that provide the same benefits as a cloak of the manta ray, except each is activated or deactivated as a bonus action. The
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Oculorb Many oculorbs are dreamed into existence by beholders. The Far Realm’s strange power can pervade a beholder’s dreams, resulting in the birth of an oculorb. Oculorbs resemble a slimy
) Proficiency Bonus +4
Magic Resistance. The oculorb has advantage on saving throws against spells and other magical effects.
Watchful Eyes. The oculorb has advantage on initiative rolls and can’t be
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Oculorb Many oculorbs are dreamed into existence by beholders. The Far Realm’s strange power can pervade a beholder’s dreams, resulting in the birth of an oculorb. Oculorbs resemble a slimy
) Proficiency Bonus +4
Magic Resistance. The oculorb has advantage on saving throws against spells and other magical effects.
Watchful Eyes. The oculorb has advantage on initiative rolls and can’t be
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Atiba-Pa’s Plan Once the characters understand how meaningful Atiba-Pa finds their encounter, he proceeds: “For centuries, we have dreamed of reclaiming the Blackmist Way and the Blackthrone Arts so
with a necklace of black cowrie shells. The necklaces are magic items that provide the same benefits as a cloak of the manta ray, except each is activated or deactivated as a bonus action. The
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
powerful force that must be taken down; he trusts only himself to identify and eliminate agents of tyranny. Fake Quill. Renekor the beholder has imprisoned Arrant Quill in a magic painting. Furthermore
, the beholder has used its reality-altering dreams to create a twin of Quill that feels real to the touch. A detect magic spell reveals an aura of illusion magic around the fake Quill, which otherwise
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
powerful force that must be taken down; he trusts only himself to identify and eliminate agents of tyranny. Fake Quill. Renekor the beholder has imprisoned Arrant Quill in a magic painting. Furthermore
, the beholder has used its reality-altering dreams to create a twin of Quill that feels real to the touch. A detect magic spell reveals an aura of illusion magic around the fake Quill, which otherwise
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
warriors and ruled by the lich Szass Tam and the zulkirs he appoints to rule over the eight schools of magic. The Red Wizards of Thay are known across Faerûn, and are easily recognized by their
, it wasn’t long before Rath Modar came into contact with the Cult of the Dragon and Severin. The young, ambitious cult leader sought powerful magic to locate the scattered dragon masks and to perform
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
warriors and ruled by the lich Szass Tam and the zulkirs he appoints to rule over the eight schools of magic. The Red Wizards of Thay are known across Faerûn, and are easily recognized by their
, it wasn’t long before Rath Modar came into contact with the Cult of the Dragon and Severin. The young, ambitious cult leader sought powerful magic to locate the scattered dragon masks and to perform
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
that might empower a warlock include krakens, ancient water elementals, godlike hallucinations dreamed into being by kuo-toa, merfolk demigods, and sea hag covens. Expanded Spell List 1st-level
do so when you finish a long rest. Whenever you cast this spell, your patron’s magic bolsters you, granting you a number of temporary hit points equal to your warlock level. Moreover, damage can’t
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
mouth full of teeth. In coloration and shape it is similar to the beholder that dreamed it into existence, but its hue is more muted. Blood Drinker. A death kiss survives solely on ingested blood, which
takes 22 (4d10) lightning damage, and the death kiss regains half as many hit points.
Gauth A gauth is a hungry, tyrannical beholder-like creature that eats magic and tries to exact tribute from
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
mouth full of teeth. In coloration and shape it is similar to the beholder that dreamed it into existence, but its hue is more muted. Blood Drinker. A death kiss survives solely on ingested blood, which
takes 22 (4d10) lightning damage, and the death kiss regains half as many hit points.
Gauth A gauth is a hungry, tyrannical beholder-like creature that eats magic and tries to exact tribute from
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
ghost hair silk, small golden bell, scroll covered in prayers When the inhabitants of I’Cath fall asleep, they enter an alternate version of the city they call home—a city dreamed into being by the
renews the magic of her dream world and keeps her citizens asleep, but it also calls forth the legion of I’Cath’s undead ancestors whom she has bent to her will. Nightly these jiangshi (see chapter 5
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, histories, and tomes of magic. She passed her early years playing games, practicing enchantments, and imagining herself as one of the avariel (winged elves) from her storybooks. Her parents sheltered
control the wind and go wherever she liked, and to punish those who offended her. The childlike fantasies of her youth became dark visions where she ruled the storms and the air itself. She dreamed
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
ghost hair silk, small golden bell, scroll covered in prayers When the inhabitants of I’Cath fall asleep, they enter an alternate version of the city they call home—a city dreamed into being by the
renews the magic of her dream world and keeps her citizens asleep, but it also calls forth the legion of I’Cath’s undead ancestors whom she has bent to her will. Nightly these jiangshi (see chapter 5
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
that might empower a warlock include krakens, ancient water elementals, godlike hallucinations dreamed into being by kuo-toa, merfolk demigods, and sea hag covens. Expanded Spell List 1st-level
do so when you finish a long rest. Whenever you cast this spell, your patron’s magic bolsters you, granting you a number of temporary hit points equal to your warlock level. Moreover, damage can’t
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, histories, and tomes of magic. She passed her early years playing games, practicing enchantments, and imagining herself as one of the avariel (winged elves) from her storybooks. Her parents sheltered
control the wind and go wherever she liked, and to punish those who offended her. The childlike fantasies of her youth became dark visions where she ruled the storms and the air itself. She dreamed
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
their questions to the best of her ability. If the characters agree to the duel, one of them must fight Orcaheart one-on-one. No magic is allowed, but if the character possesses a magic weapon or
magic armor with no obvious effects, the villagers are unlikely to notice. The fight continues until one contestant is unconscious and dying. (Allow Orcaheart to make death saving throws if he drops to 0
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
their questions to the best of her ability. If the characters agree to the duel, one of them must fight Orcaheart one-on-one. No magic is allowed, but if the character possesses a magic weapon or
magic armor with no obvious effects, the villagers are unlikely to notice. The fight continues until one contestant is unconscious and dying. (Allow Orcaheart to make death saving throws if he drops to 0
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
ability to warp reality and bring to life things from their imagination. Renekor dreamed itself into Wisteria Vale from the Underdark. The beholder believes that the village and its residents are its own
). Quill thinks that if he can get close enough to Renekor, he can charm the beholder into revealing information on how to escape Wisteria Vale, or manipulate the beholder’s reality-warping magic to
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
ability to warp reality and bring to life things from their imagination. Renekor dreamed itself into Wisteria Vale from the Underdark. The beholder believes that the village and its residents are its own
). Quill thinks that if he can get close enough to Renekor, he can charm the beholder into revealing information on how to escape Wisteria Vale, or manipulate the beholder’s reality-warping magic to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. The eyestalk can’t be damaged but is destroyed by a dispel magic spell. The sensor is suppressed within the area of an antimagic field. Secret Door. The secret door can be found with a successful DC
Maze. A detect magic spell reveals an aura of conjuration magic around the model maze. A creature that touches the maze becomes the target of a maze spell (save DC 15). Once the effect triggers, it
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. The eyestalk can’t be damaged but is destroyed by a dispel magic spell. The sensor is suppressed within the area of an antimagic field. Secret Door. The secret door can be found with a successful DC
Maze. A detect magic spell reveals an aura of conjuration magic around the model maze. A creature that touches the maze becomes the target of a maze spell (save DC 15). Once the effect triggers, it
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Hendrel’s magic hammer, a dwarven thrower. The weapon can’t be found until Hendrel’s spirit manifests. F13. Hall of Black Crystal Weird crystals jut from the walls and the floor of this ancient hall
are resourceful and have great courage. We can use you. Swear allegiance to me, and I shall show you power such as you have never dreamed of.” Sacrifice. If the characters accept the prophet’s offer
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Hendrel’s magic hammer, a dwarven thrower. The weapon can’t be found until Hendrel’s spirit manifests. F13. Hall of Black Crystal Weird crystals jut from the walls and the floor of this ancient hall
are resourceful and have great courage. We can use you. Swear allegiance to me, and I shall show you power such as you have never dreamed of.” Sacrifice. If the characters accept the prophet’s offer