Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 17 results for 'elemental galleon'.
Other Suggestions:
elemental gallons
elemental gallon
elemental gallop
Magic Items
Wayfinder's Guide to Eberron
When mounted at the helm of an elemental galleon or airship, this wheel allows a creature that possesses the Mark of Storm to telepathically control the elemental bound inside the vessel.
If a wheel
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Lyrandar Galleons A House Lyrandar galleon, also called an elemental galleon, resembles a Lyrandar airship except that it has a water elemental ring that propels it across oceans and seas instead of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Lyrandar Galleons A House Lyrandar galleon, also called an elemental galleon, resembles a Lyrandar airship except that it has a water elemental ring that propels it across oceans and seas instead of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Unusual Environments Traveling through the wilderness doesn’t always mean an overland trek. Adventurers might ply the open sea in a caravel or an elemental-powered galleon, soar through the air on hippogriffs or a carpet of flying, or ride giant sea horses to coral palaces deep beneath the sea.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Unusual Environments Traveling through the wilderness doesn’t always mean an overland trek. Adventurers might ply the open sea in a caravel or an elemental-powered galleon, soar through the air on hippogriffs or a carpet of flying, or ride giant sea horses to coral palaces deep beneath the sea.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Wheel of Wind and Water Wondrous item, uncommon When mounted at the helm of an elemental galleon or airship, this wheel allows a creature that possesses the Mark of Storm to telepathically control
the elemental bound inside the vessel. If a wheel of wind and water is mounted on a mundane sailing ship, a creature with the Mark of Storm who is using the wheel can create an area of ideal conditions around the vessel, increasing its speed by 5 miles per hour.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Wheel of Wind and Water Wondrous item, uncommon When mounted at the helm of an elemental galleon or airship, this wheel allows a creature that possesses the Mark of Storm to telepathically control
the elemental bound inside the vessel. If a wheel of wind and water is mounted on a mundane sailing ship, a creature with the Mark of Storm who is using the wheel can create an area of ideal conditions around the vessel, increasing its speed by 5 miles per hour.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Wheel of Wind and Water Wondrous item, uncommon When mounted at the helm of an elemental galleon or airship, this wheel allows a creature that possesses the Mark of Storm to telepathically control
the elemental bound inside the vessel. If a wheel of wind and water is mounted on a mundane sailing ship, a creature with the Mark of Storm who is using the wheel can create an area of ideal conditions around the vessel, increasing its speed by 5 miles per hour.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Wheel of Wind and Water Wondrous item, uncommon When mounted at the helm of an elemental galleon or airship, this wheel allows a creature that possesses the Mark of Storm to telepathically control
the elemental bound inside the vessel. If a wheel of wind and water is mounted on a mundane sailing ship, a creature with the Mark of Storm who is using the wheel can create an area of ideal conditions around the vessel, increasing its speed by 5 miles per hour.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
elementals to increase the speed of the vessel. These have long been the mainstay of House Lyrandar; an elemental galleon can maintain a speed of 20 miles per hour, more than twice the speed of a
House Orien. If it moves along the water or through the air, it’s likely connected to House Lyrandar. Both houses license independent agents, so the captain of a mundane galleon won’t necessarily be a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
extraordinary means. Travel Services Service Cost Speed Airship (House Lyrandar) 1 gp/mile 20 mph Elemental galleon (House Lyrandar) 5 sp/mile 10 mph Lightning rail, standard (House Orien) 2 sp/mile
Vadalis for speed or endurance. House Vadalis also supplies exotic mounts such as hippogriffs and griffons. Elemental galleons use bound air or water elementals to propel them. Two main options provide
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
elementals to increase the speed of the vessel. These have long been the mainstay of House Lyrandar; an elemental galleon can maintain a speed of 20 miles per hour, more than twice the speed of a
House Orien. If it moves along the water or through the air, it’s likely connected to House Lyrandar. Both houses license independent agents, so the captain of a mundane galleon won’t necessarily be a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
extraordinary means. Travel Services Service Cost Speed Airship (House Lyrandar) 1 gp/mile 20 mph Elemental galleon (House Lyrandar) 5 sp/mile 10 mph Lightning rail, standard (House Orien) 2 sp/mile
Vadalis for speed or endurance. House Vadalis also supplies exotic mounts such as hippogriffs and griffons. Elemental galleons use bound air or water elementals to propel them. Two main options provide
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the Dreadwood. Years ago, the knights of Keoland helped the denizens of the forest defeat an incursion by cultists worshiping elemental evil fire. Since then, the elves, the treants, and the crown of
equal to 5 gp per Hit Die for any aberration, elemental, or outlaw slain in the region. She keeps a bounty board just outside Burle’s gates, which occasionally offers larger rewards for the capture
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the Dreadwood. Years ago, the knights of Keoland helped the denizens of the forest defeat an incursion by cultists worshiping elemental evil fire. Since then, the elves, the treants, and the crown of
equal to 5 gp per Hit Die for any aberration, elemental, or outlaw slain in the region. She keeps a bounty board just outside Burle’s gates, which occasionally offers larger rewards for the capture
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
channeling elemental power. A galleon suspended below the balloon features a helm that controls the ship. The vessel can fly virtually anywhere, ignoring difficult terrain, but it is at risk from storms
airship’s floor and railings are warded with elemental lightning, up to an area the size of half the ship’s upper deck. A character at the helm can activate this magic as a bonus action. Any creature making
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
channeling elemental power. A galleon suspended below the balloon features a helm that controls the ship. The vessel can fly virtually anywhere, ignoring difficult terrain, but it is at risk from storms
airship’s floor and railings are warded with elemental lightning, up to an area the size of half the ship’s upper deck. A character at the helm can activate this magic as a bonus action. Any creature making