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Returning 20 results for 'fact harbor'.
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Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
to get to the unfrozen lake beyond the harbor walls. Almost all the towns in Icewind Dale make their living off the lakes, but nowhere is that fact more evident than in Targos. The town has always
safe harbor for the town’s boats. But now Auril’s long winter has frozen the water in the harbor, and many of Targos’s boats are trapped in the ice. Fishers must drag their smaller vessels across the ice
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
served by the Dungsweepers’ Guild — a fact that will be quite evident to your nose if you venture here. I don’t recommend that you spend any more time here than it takes to pass through from one gate to
center of the crossroads, a high signpost stands with hanging arrows pointing toward the harbor and each of the city gates. Created by the Watchful Order of Magists and Protectors and funded by local
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
that makes it serve as a sort of north pole for the fortress. Compasses point toward that tower, giving those in the bastion a common reference for cardinal directions. Spelljammer Harbor A docking
). Hilarion keeps a wasp ship—a lightweight spelljamming vessel that can be crewed by as few as five sailors—in the harbor, but there’s room for a few more vessels depending on their size. Knights sometimes
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Life in the Styes In better days, the fact that the Styes was sheltered from offshore winds was one of its more desirable qualities. Now, the Alchemists’ Quarter spews a permanent miasma of acrid
from some form of debilitating condition brought on by the poisonous waste flowing and billowing out of the Alchemists’ Quarter, or from the polluted water of the river and harbor. The adventurers are
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
required to register with a magister at the gate at which you arrived or with the harbor magister. Magisters can easily be recognized by the black robes they wear (and, in fact, are commonly called
harbor, the gates, or the city courts. Discovery of your failure to do so can result in a fine or forced labor. Of course, registration subjects you to monthly taxation. But as a truculent old
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
been dead for over fifty years! This putrid priest says that there’s nothing unholy about his condition, swearing that his people revere all life. Despite the fact that the terrorists included priests
from his church, Malevanor insists that his parishioners despise the Emerald Claw and harbor no hostility toward Breland.
While we’d like to take the abactor at his word, our research shows that
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Baldur’s Gate On the Coast Way, some forty miles upstream along the River Chionthar from the Sword Coast, lies the bustling city of Baldur’s Gate. Home to tens of thousands, the harbor city has poor
only through this gate, and is taxed by the city — despite the fact that it was just such taxes that led to the city’s being overthrown by its first dukes and the Lower City enclosed by its ring wall
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
wealthy dead of Cliffside Cemetery all whisper prayers to Myrkul. Of the Dead Three, Myrkul’s base of power is the smallest. Residents of Baldur’s Gate rarely fear death by old age — a grim fact of
rumored to sleep at the bottom of Gray Harbor. To prove his story, Straightstick uses a splinted old ferry pole as a crutch. Recently, the kingpin has grown bitter about his position, believing he
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
wealthy dead of Cliffside Cemetery all whisper prayers to Myrkul. Of the Dead Three, Myrkul’s base of power is the smallest. Residents of Baldur’s Gate rarely fear death by old age — a grim fact of
rumored to sleep at the bottom of Gray Harbor. To prove his story, Straightstick uses a splinted old ferry pole as a crutch. Recently, the kingpin has grown bitter about his position, believing he
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Ward to drop off his lady friend. She now has the stone — a fact that characters can discover by questioning the man, a bard named Agorn Fuoco. Agorn made such a good impression on Manshoon that he
danger of sinking to the bottom of the harbor. His two friends are trying to pull him out of the hole, but he’s too heavy. The children are roughly 30 feet away. A character within arm’s reach of Jenks
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
beings of the outer planes, or the forces of nature. It could be a site that no one else has ever seen. You might have uncovered a fact that has long been forgotten, or unearthed some relic of the past
returned to the world, I enjoy its delights a little too much. 2 I harbor bloodthirsty thoughts that my isolation and meditation failed to quell. 3 I am dogmatic in my thoughts and philosophy. 4 I let my
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
If you seek shelter during a storm, you might find it in the many islands of the Purple Rocks. It was once my great fortune to find safe harbor at the port village known as Ulf of Thuger. The welcome
did we see any old men or women. Indeed, I hesitate to say that any man among the Northlanders we met had a single gray hair on his head or in his beard. This strange fact, and the Rocklanders’ weird
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
residence in Deepwater Harbor. Many sailors and dock workers have seen the dragon, and Grinda Garloth (see “Encounter 2: Mistshore”) owns an apparatus of Kwalish that characters can use to search for the
from a Queen Laeral Silverhand, the Open Lord of Waterdeep, was once the queen of an ancient kingdom called Stornanter. The characters can recall this fact with a successful DC 20 Intelligence (History
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
to be at Goldenthrone, accompanied by a retinue of aides and guards. Characters must wait 1d3 hours before being given an audience. In fact, the merchant princes have few day-to-day responsibilities
of Sune is reachable only by an elevated causeway from Temple Hill or by boat. Steep steps wind up the cliff from the temple’s small harbor. When seen from a distance, the temple’s roof seems to
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
retired sailors, the bar’s regulars are in fact contacts for a variety of unsavory organizations, from smugglers and bandits to fences and drug dealers. Some work for the Guild, others for operations
Mandorcai managed to negotiate, potentially resulting in fiendish disaster for the whole neighborhood. Seatower of Balduran The headquarters of the Flaming Fist stands on a rocky islet in the harbor, its
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
retired sailors, the bar’s regulars are in fact contacts for a variety of unsavory organizations, from smugglers and bandits to fences, drug dealers, and panderers. Some work for the Guild, others
disaster for the whole neighborhood. Seatower of Balduran The headquarters of the Flaming Fist stands on a rocky islet in the harbor, its sheer walls erupting from the stone in such a way as to grant
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
doffed its shield, setting it point down on the ground and upright by its side. It then ceased motion in this position, facing southwest toward the harbor, and looking for all the world like a castle
, and thus locals call it the Hawk Man. I can reveal that in fact it bears much resemblance to an aarakocra, one of the bird-people said to live in the Star Mounts in the High Forest. The statue’s wings
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
offers free room and board in her facility is something of a mystery, but as of yet, none have discovered any sinister angle to her work. In fact, Mother Aramina has been known to hire empathic
Generations ago, a fleet of Calishite refugees fleeing war in the south came sailing into Gray Harbor. Rather than opening their doors to the foreigners, the people of Baldur’s Gate quickly hustled them
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
mystery, but as of yet, none have discovered any sinister angle to her work. In fact, Mother Aramina has been known to hire empathic intermediaries to help extricate the needful from destructive
the south came sailing into Gray Harbor. Rather than opening their doors to the foreigners, the people of Baldur’s Gate quickly hustled them out of the city, forcing them out the Basilisk Gate in the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
trade with the chieftains, but the Griffon tribe no longer opens its gates to strangers and in fact actively tries to slaughter them. Most of the residents of Griffon’s Nest are tribal warriors, with a
. High rock walls enclose Gundbarg’s harbor, which contains the King’s Fleet, consisting of nearly two hundred longships. Hawk’s Nest Hawk’s Nest is a fortified settlement that overlooks Silverymoon






