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Returning 35 results for 'fall staff'.
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Monsters
Monster Manual
Multiattack. The aarakocra makes two Wind Staff attacks, and it can use Spellcasting to cast Gust of Wind.
Wind Staff. Melee or Ranged Attack Roll: +5;{"diceNotation":"1d20+5", "rollType":"to hit
", "rollAction":"Wind Staff"}, reach 5 ft. or range 120 ft. Hit: 7 (1d8 + 3);{"diceNotation":"1d8+3", "rollType":"damage", "rollAction":"Wind Staff", "rollDamageType":"Bludgeoning"} Bludgeoning damage
Monsters
Tyranny of Dragons
Special Equipment. Rath has a staff of fire, and three spell scroll;spell scrolls: dimension door, feather fall, and fireball.
Spellcasting. Rath is an 11th-level spellcaster. His spellcasting
Monsters
Acquisitions Incorporated
trust Omin Dran. Wait, thatâs two pieces of advice. You owe me.
Sometimes a goblin canât catch a break. First, you fall in with a cult that works for the release of a death god. Then
staff. When that happens, the collateral damage sometimes inspires some collateral damage of its own. No one is entirely sure how many times Splugoth the Returned has actually returned from the dead
Magic Items
The Book of Many Things
Pit
40
Plant
41
Priest
42
Prisoner
43
Puzzle*
44
Ring
45
Rogue*
46
Ruin*
47
Sage*
48
Shield
49
Ship
50
Skull*
51
Staff
52
. Your walking speed increases by 10 feet.
Pit. A pit opens beneath you. You plummet 3d6 Ă 10 feet, take damage from the fall, and have the prone condition.
Plant. You gain the ability to cast
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. The aarakocra makes two Wind Staff attacks, and it can use Spellcasting to cast Gust of Wind.
Wind Staff. Melee or Ranged Attack Roll: +5, reach 5 ft. or range 120 ft. Hit: 7 (1d8 + 3) Bludgeoning
):
At Will: Elementalism, Gust of Wind, Mage Hand, Message
1/Day: Lightning Bolt
Reactions
Feather Fall (1/Day). The aarakocra casts Feather Fall in response to that spellâs trigger, using the same spellcasting ability as Spellcasting.
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
rivals
6 A swanky inn where, for years, nobles killed the staff to prevent word of their affairs getting out
7 A picturesque cliff thatâs a popular destination for lovers, despite the fact
that couples frequently fall to their deaths
8 A lighthouse where a lone guard is the only living individual keeping an army of spirits at bay
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
across the city from the clifftops near the waterfall sees a vision of Omuâs fall: A city of magnificent, whitewashed buildings stretches out before you. Sunlight sparkles off of glass domes and windows
the vision has the same dark dream whenever he or she takes a long rest. In the dream, the character is standing in the city during its fall and sees a skeletal figure walking alone through the dead
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, especially those of a wizardly bent (such as Iriolarthasâs staff of power). Vellynneâs Fall If the characters part ways with Vellynne for any reason, she tries to explore Ythryn alone and contracts the
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Common, Draconic, Infernal, Primordial, Thayan
Challenge 6 (2,300 XP)
Special Equipment. Rath has a staff of fire, and three spell scrolls of dimension door, feather fall, and fireball
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Common, Draconic, Infernal, Primordial, Thayan
Challenge 6 (2,300 XP)
Special Equipment. Rath has a staff of fire, and three spell scrolls of dimension door, feather fall, and fireball
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Languages Common, Draconic, Infernal, Primordial, Thayan
Challenge 6 (2,300 XP)
Special Equipment. Rath has a staff of fire and three spell scrolls: dimension door, feather fall, and fireball
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
franchise might engage all kinds of hirelings and agents over the course of a campaign, but specialized franchise staff fall into four different categories. An employee is like a friend you pay
Staff Chapter 5 of the Playerâs Handbook details the costs for characters to hire skilled and untrained hirelings. As is true of characters in any campaign, Acquisitions Incorporated franchisees are
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
âLoross: The Netherese Tongueâ sidebar) and tries to find out what has happened in the world in the centuries since Ythrynâs fall. Her singular goal is to restore Ythryn to its past glory. She doesnât
know why the city crashed, but she believes that the broken obelisk (see area Y21) can turn back time to repair the damage. To activate its magic, Veneranda says she needs Iriolarthasâs staff of power
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Waterdavian nobles clad in decorative plate armor.
Bones and Broken Staff. Lying at the base of the central statue are the bones of a long-dead hobgoblin and a white wooden staff broken in half.
Carved
have been added in Goblin: Smelly Bottom, Stupid Skull, and Born Toothless, respectively. A detect magic spell reveals the faintest, lingering trace of magic within both fragments of the staff. The
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
observatories are built in the wilderness. Such locations are often isolated, and the staff that work in these remote locales are famous for eccentricities born out of extended loneliness and isolation
area heavily obscured. At dusk, the fog clears, unveiling a cloudless night sky. Communal Dreaming. Creatures that fall asleep within 6 miles of the observatory share the same dreamscape. While dreaming
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
map 9).
None of the books stored here are valuable, and many are so old that they fall apart if opened. Most are textbooks about the eight schools of arcane magic, penned by sages and scholars of
constructs are helmed horrors armed with metal staffs. They have immunity to cone of cold, disintegrate, and fireball spells. On its turn, a Halaster horror can use its action to make two attacks with its staff, which deals 8 (1d8 + 4) bludgeoning damage on a hit.
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Item Categories Category Examples Armor +1 Leather Armor, +1 Shield Potions Potion of Healing Rings Ring of Invisibility Rods Immovable Rod Scrolls Spell Scroll Staffs Staff of Striking Wands Wand
and attempt to activate it unless its description notes otherwise. Staffs Items in the Staff category vary widely in appearance: some are of nearly equal diameter throughout and smooth, others are
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
information on the prison and making the arrangements for a team to confront Korda. These are the details he can provide: Entering the Prison. The prison staff rotate out periodically. Varrin knows
cleaning up after meals, and they exercise in the courtyard daily. When prisoners are injured or fall ill, they are taken to the prison hospital. Revelâs End Details. Varrin can give a general
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
boulder is five feet tall and colored brown with dark streaks and spots. Leaning against it is what appears to be a bamboo staff.
In the mud around the base of the boulder is a moving shape, looking like
necessary for combat, may result in the character taking a spill. A character who uses the Dash action or tries to fight within the room must succeed on a DC 10 Dexterity saving throw or fall prone. The
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
information on the prison and making the arrangements for a team to confront Korda. These are the details he can provide: Entering the Prison. The prison staff rotate out periodically. Varrin knows
cleaning up after meals, and they exercise in the courtyard daily. When prisoners are injured or fall ill, they are taken to the prison hospital. Revelâs End Details. Varrin can give a general
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Fall of the Witch Queen Iggwilv the Witch Queen created the persona of Zybilna to hide from her most hated enemies. In the Feywild, she raised a magnificent palace and set about establishing herself
staff of power wielded by his archenemy, a good-aligned wizard named Ringlerun. When Kelek uncovered clues to Zybilnaâs true identity, he hatched a foolish plan to blackmail her into bringing him the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
lichâs face as his body turns to dust. His tattered robes fall to the ground, as do his staff and talisman.
Acererakâs body reforms near his phylactery, which is hidden in some far-flung demiplane
DC 10 Dexterity saving throw or fall off it, plunging into the lava unless the creature is somehow secured. Unless likewise secured, any creature standing on an adamantine strut when the strut breaks
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Running the Test To conduct the Test of High Sorcery, the mage Demelin conjures a vision of Onyariâs fall When a test-taking character is ready to begin the test, Demelin instructs them to move to
rival or a non-spellcasting ally steps between those trying to escape and the oncoming dragon. Unaware of the character, this rival uses the incredible magic of a glowing staff to hold off the dragon
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
wizard hurling over Tser Falls (area H). The wizard, his staff and spellbook lost, survived the fall and retreated into the mountains, hoping to regain his power, only to be driven mad by the
sets out to find his missing staff and spellbook, leaving the characters on their own. He doesnât allow them to help him, for he fears they might be tempted to steal either his staff or his spellbook
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
target, up to the spellâs maximum range, if the target has moved away. Staffs A magic staff is about 5 or 6 feet long. Staffs vary widely in appearance: some are of nearly equal diameter throughout
and smooth, others are gnarled and twisted, some are made of wood, and others are composed of polished metal or crystal. Depending on the material, a staff weighs between 2 and 7 pounds. Unless a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
discovered a beating heart that filled an entire room, pumping blood through veins in the walls of the building. According to Allis, the staff claimed to be âcreating the heart of Galifar,â apparently
cult isnât a choice, itâs something you fall into due to madness. New cults can spring up anywhere, as seeds of madness take root and spread. Cults of the Dragon Below often appear as antagonists
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
is up to you. Should the crown fall into the wrong hands, characters might need to venture into the caverns below the Peaks of Flame to retrieve it before the world ends. Eye of Zaltec (Area 62). The
gods reside â turn to dust and are destroyed as soon as they exit the tomb. These items include Oboâlakaâs ring of protection (area 10), Moaâs staff of the python (area 14), Wongoâs mace of terror (area
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
warns that heâll see no harm come to his bosses; they might be flawed, but without them, the carnival will fall apart. Over the course of the conversation, Burly shares the following additional pieces of
with their schemes but wonât harm the carnival owners or other members of the carnival staff. Mister Witch keeps the watch in his waistcoat pocket, fastened to the garment with a chain. As an action
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
staff. The statues used to have magical wards on them, but these protections faded long ago. P2. Upside-Down Corridor The upside-down stairs at the east end of this frost-filled corridor once connected to
careful not to let its contents fall out. The chest contains four potions of resistance (one each of acid, cold, fire, and force). If no precautions are taken, the potions tumble out of the opened chest and
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
staff of charming might require the cooperation of a specific arcanaloth, who will help only if the characters complete a task for it. Making a staff of power might hinge on acquiring a piece of an
prone to failure.* *Might involve a rival Brewing Potions of Healing. Potions of healing fall into a special category for item crafting, separate from other magic items. A character who has proficiency
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
artifacts that could rewind time (see the âSecret of the Obelisksâ sidebar). It was damaged during Ythrynâs fall and, despite Iriolarthasâs best efforts, the demilich could not repair it. Characters who
to chronomancy, the art of magically manipulating time. Activating the Obelisk. If the characters retrieved Iriolarthasâs staff of power and Veneranda is with them, she insists that the staff be used
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
seeds gently fall, a chatty squirrel scampers along the boughs of the tree, handing dandelions to select passersby.
The tree is Northwind, a treant sapling (see its stat block earlier in the chapter
from his wagon to the coronation, leaving Thaco the clown behind to guard the Staff Area. Mister Witch and Dirlagraun stand on the sidelines next to Candlefoot as Mister Light gives an opening speech and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
associated with that lifestyle for franchisees and select staff are subsumed within the overall cost of running the franchise. Outside the franchise headquarters, normal lifestyle expenses apply.
Many
implies that most franchise staff are itinerant or live elsewhere in whatever settlement is the boatâs primary port of call. I donât have rivals. I have partners who simply donât know it yet.
â Omin
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
staff the inn when traders come to see what goods can be reaped from the region. Evereska is self-sufficient, but its citizens in their travels sometimes stop at the Halfway Inn and, if traders are
the city as the buildings are, their presence essential to our way of life. With the recent tragedy of Myth Drannorâs second fall, Evereska has seen the largest influx of new citizens in many centuries
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
, feather fall and fireball) and he carries a staff of fire. A thorough search of the room yields several letters to Rath Modar from Severin, the supreme leader of the Cult of the Dragon. Severinâs letters






