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Returning 12 results for 'felled hold'.
Other Suggestions:
failed hold
filled hold
fallen hold
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
cultists were felled by daggers and inflict wounds spells. The survivor is Vaelle Lurval (LE female Tethyrian human cultist), a 30-year-old Waterdavian florist. She was brought into the cult by her
Seffia Naelryke, would likely have taken the stone to an old windmill in the Southern Ward, where they hold their own ceremonies worshiping Asmodeus. Vaelle can provide directions, or she can lead
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
cultists were felled by daggers and inflict wounds spells. The survivor is Vaelle Lurval (LE female Tethyrian human cultist), a 30-year-old Waterdavian florist. She was brought into the cult by her
Seffia Naelryke, would likely have taken the stone to an old windmill in the Southern Ward, where they hold their own ceremonies worshiping Asmodeus. Vaelle can provide directions, or she can lead
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
most likely spots for encountering sword wraiths are scenes of ancient ambushes, battlefields where soldiers were felled by magic with no chance to fight back, and sites where enemies were hemmed in
ballad performed in their honor. Towns located near ancient battlefields hold annual festivals of remembrance to keep sword wraiths there placated. Undead Nature. A sword wraith doesn’t require air
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
most likely spots for encountering sword wraiths are scenes of ancient ambushes, battlefields where soldiers were felled by magic with no chance to fight back, and sites where enemies were hemmed in
ballad performed in their honor. Towns located near ancient battlefields hold annual festivals of remembrance to keep sword wraiths there placated. Undead Nature. A sword wraith doesn’t require air
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
damaged to be of much use or value to anyone. Baba Lysaga’s Creeping Hut Baba Lysaga built a hut atop the rotting stump of a giant tree that was felled long ago. It was only after she embedded a magic
to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.
Reactions
Animated Attack. If the broom is motionless and a creature grabs hold of it, the broom makes a Dexterity check
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
damaged to be of much use or value to anyone. Baba Lysaga’s Creeping Hut Baba Lysaga built a hut atop the rotting stump of a giant tree that was felled long ago. It was only after she embedded a magic
to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.
Reactions
Animated Attack. If the broom is motionless and a creature grabs hold of it, the broom makes a Dexterity check
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
tree that Granny Nightshade felled and used to make wooden toys. Believing the characters to be mercenaries hired by Granny Nightshade to capture Will of the Feywild and the Getaway Gang, the dryad
big enough to hold two Medium characters and their gear. Any character who succeeds on a DC 15 Wisdom (Animal Handling) check can calm Juniper and use her as a steed. The owlbear must be fed at least 8
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
tree that Granny Nightshade felled and used to make wooden toys. Believing the characters to be mercenaries hired by Granny Nightshade to capture Will of the Feywild and the Getaway Gang, the dryad
big enough to hold two Medium characters and their gear. Any character who succeeds on a DC 15 Wisdom (Animal Handling) check can calm Juniper and use her as a steed. The owlbear must be fed at least 8
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
(Athletics) check to force open the door. A creature in the room can use its action to make a DC 20 Strength (Athletics) check to hold the walls apart until the start of its next turn. On a successful
the room by hacking a path through the spears. The spears are easily felled, but doing so is noisy. Roll on the Random Maze of Mist Encounters table (detailed earlier in this section) to determine
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
destruction. Trees must be felled and stone cut to build a house, and the house must eventually burn, rot, or wither away. The highest-ranking Doomguard members aside from the factol are the doom lords, who
simply the first stage of death. Dusters seek to understand and experience the stages of death, the last of which they hold is True Death: a transcendence to a state of being beyond the multiverse. In
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
destruction. Trees must be felled and stone cut to build a house, and the house must eventually burn, rot, or wither away. The highest-ranking Doomguard members aside from the factol are the doom lords, who
simply the first stage of death. Dusters seek to understand and experience the stages of death, the last of which they hold is True Death: a transcendence to a state of being beyond the multiverse. In
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
(Athletics) check to force open the door. A creature in the room can use its action to make a DC 20 Strength (Athletics) check to hold the walls apart until the start of its next turn. On a successful
the room by hacking a path through the spears. The spears are easily felled, but doing so is noisy. Roll on the Random Maze of Mist Encounters table (detailed earlier in this section) to determine