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Returning 35 results for 'fled house'.
Other Suggestions:
feet house
free house
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find house
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
top. The Archmage of Menzoberranzan, Gromph Baenre, has fled the city in the wake of Demogorgon’s attack, leaving the task of lighting Narbondel to a host of other wizards. Drow Ruling Houses of
Menzoberranzan Rank House Matron Mother Notes 1 Baenre Quenthel Baenre Controls all three branches of the Academy (see “Tier Breche”) 2 Barrison Del’Armgo Mez’Barris Armgo Has the largest number of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. After half its members died in the field, the survivors turned on their masters. Six years ago, they fled to Sharn and founded House Tarkanan. The group takes its name from Lord Halas Tarkanan, who
House Tarkanan The Voice of
BRELAND
Assassins on the loose!
It is common knowledge that those with aberrant marks can’t be trusted. It’s not their fault; they’re touched by Khyber, and the
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
side. After he grew, Skalanthas served as her mount. When Ishyllia died in battle fifteen years ago, the distraught Skalanthas fled House Daamos in his grief. Skalanthas found solace at a monastery on
Adventure Background The bronze dragon Skalanthas was raised by House Daamos, a human noble family. When he was a wyrmling, a valorous human knight named Ishyllia Daamos trained him to fight by her
Compendium
- Sources->Dungeons & Dragons->Heroes’ Feast: Saving the Children’s Menu
Enter the Giant About a month ago, Arthur heard a loud noise outside. When he went to investigate, he found a fire giant running up the hillside toward his house, with two young fire giant children
together as they listened for her pursuers. Sure enough, heavy footfalls soon stomped up the hill toward the house, and a hushed conversation took place just outside the barn doors, but eventually the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, unable to have children of his own, claimed the servant’s infant son and raised him. Later, that servant was caught stealing from the kitchen and fled the house with his young daughter. Enraged to
stepsisters laughed at her, and her father admitted the truth. He had been only a servant in the duke’s household and fled when he was caught trying to steal silver from the kitchen. Saidra refused to accept
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Places of Interest Most of Vermeillon’s buildings contain nothing but decaying furniture and whatever belongings were left behind when the inhabitants fled, but a few locations hold treasure or hints
furniture are visible through the open doorway. Blank headstones stand in front of the house, and one beside the doorway is engraved with the words “Tiris Frosthair, Stonemason. Inquire at Back.” At the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
back his fiendish urges long enough to resume his human form. He confessed to his mother, then fled his home as he felt himself transforming again. For the better part of the day since, he has flown
vecindad, folk on the street can direct the party toward the old manor house if the characters show them Serapio’s sketches. If the characters found the half-locket in area H4 of Hollow Mine, they can use
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
to the fungi fields of Donigarten, where they now roam as a pack, attacking intruders on sight. Escaped Slaves A group of 1d4 commoners (of any race) fled their masters when Demogorgon attacked and
punishments or duties that can be set for them. Treatment of slaves is the affair of their owners. It is a capital offense for a slave to refuse any order from a drow of the house that owns the slave. A
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the characters. In Case of Surrender If the ship’s captain, the first mate, the bosun, and the deck wizard are all killed or have fled, and if the characters then outnumber the surviving crew and
ten miles or so along the coast west of the haunted house, near the mouth of a small river. For a further amount of 50 gp, they reveal the presence of the sea elf prisoner in area 14.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
jeweled statuette has fallen into the hands of House Tarkanan, and a powerful member of the Aurum will stop at nothing to obtain it. The statuette’s real worth lies in the secret plans hidden inside it
. 3 A Karrnathi undead soldier troubled by sporadic memories of his former life is trying to locate his wife and family, who have fled Karrnath and now live somewhere in the lower districts of Sharn. 4
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
loyal to him, but many of the goblins and bugbears have fled to Skullport to join the Xanathar Guild. Compounding Azrok’s and Lurkana’s woes is the likelihood that House Auvryndar is planning another
this strange lack of courage in their great warlord? Has age finally taken its toll? In reality, a band of duergar thieves posing as merchants recently stole Azrok’s dagger of blindsight and fled
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
family patriarch, died of a strange wasting disease that could not be cured by healing magic. Upon assuming leadership of House Moonstar, Vanrak publicly broke with the temple of Selûne (god of the
the Howling Moon (1130 DR), House Moonstar was in open schism. Family members who still venerated Selûne aligned themselves with Lord Vanrak’s sister, Lady Alathene, and Selûne’s priesthood. Meanwhile
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
adventurers. Lady Wylynd is well over a hundred years old and senile, but she has never forgotten the dark blemish on her family’s honor left by Vanrak Moonstar, who lorded over House Moonstar long ago
. Vanrak and his small army of Shar worshipers fled into Undermountain to escape punishment for their many crimes in the city. It’s Lady Wylynd’s recollection that a longtime ally of the Moonstar family
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Garloth’s rat familiar arrived to find the mausoleum open and grave robbers inside. They killed the rat, took the stone, and fled along with the skeletal remains of Grinda’s ancestors. Characters who
dropped it while looting the crypts. The characters can take the key to the Metal House of Wonders, the guildhall of the Splendid Order of Armorers, Locksmiths, and Finesmiths in the Dock Ward, or to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Horror in Your Game Ominous shadows rise beyond the campfire’s light. Steps echo through the halls of a supposedly empty house. Something whispers from under the stairs. Such details fill horror
book are right for your game and promise the most fun for all players. Uncle Rudolph,
We continue our pursuit of that were-wretch, Natalia Vhorishkova. Before she fled our last confrontation, she
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
peace and the Treaty of Thronehold. He fled to the city of Stormreach in Xen’drik with a small band of followers, and he continues to rally support against “the monster that sits on our throne
from the deathly Mournland. Karrlakton is the birthplace of kings (both Karrn the Conqueror and Galifar I were born here) and is the center of power for House Deneith. The house’s headquarters
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
5. House Auvryndar This area outside the old temple of Dumathoin marks the beginning of the drow settlement. All the chambers have flat, 10-foot-high ceilings. 5a. Welcoming Committee Guards. Four
quaggoths guard this entryway. If any quaggoths fled from area 4a, they are waiting here, along with a male drow mage named Ilnor Telenna, who has come to investigate.
Webs. Thick cobwebs stretch
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
expedition can save considerable time by using a House Orien Teleportation Circle to get to Stormreach, at the cost of having to purchase supplies and perhaps other transportation options in Xen’drik
scorpion-god and strike terror into their enemies’ hearts. Umbragen Shadow Walker. Umbragen drow are the descendants of drow who fled the giants and found refuge underground. For countless generations, they
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
House of Thalivar Locations The following locations are keyed to the map of the House of Thalivar. H1. Tower Exterior The tower rests on a rocky plateau. A grand portico once abutted the building to
. Collapsed Rooms These rooms have collapsed entirely, choking this floor of the tower from floor to ceiling. The soldiers were in the process of clearing this rubble when they fled the tower and their picks
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Doña Rosa’s Vecindad The old manor house stands on a quiet street. Read the following to set the scene: This large manor shows its age, but the building is well cared for and, like the rest of the
ill, but he confessed his secret earlier that day and fled. Serapio’s father, Orencio, was a sorcerer who consorted with demons. He was executed years ago after Doña Rosa exposed his deeds. Doña Rosa
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. T4. Happy Horse Ranch The Karnveller family raises, trains, sells, and stables horses. Three large buildings stand on their property: a two-story log house with a detached outhouse (the family
this quest, the characters must learn that Othovir has blood ties to House Margaster in Waterdeep. Othovir won’t divulge this information willingly, so the characters must either charm or interrogate
Compendium
- Sources->Dungeons & Dragons->Divine Contention
following boxed text aloud: The storm above Leilon breaks as rapidly as it began. Gazing out over the town, you see a huge green dragon land on the rooftop of the House of Thalivar. On a nearby hilltop, you
Fheralai Stormsworn, the Stormlord of Talos. They have an opportunity to strike against her but doing so means leaving the dragon to ravage the House of Thalivar. The party attacks Fheralai Stormsworn
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
survivors flee to Bryn Shander, taking their most prized possessions and livestock with them. The militia makes its final stand outside the Luskan Arms, by which time Speaker Maxildanarr has fled to a
Zhentarim safe house in Bryn Shander. Skath, his faithful tiefling militia captain, is one of many sacrificial pawns left behind to cover his escape. Dragon Damage. The Targos militia, the toughest
Compendium
- Sources->Dungeons & Dragons->Divine Contention
. Zombie Lair in Water E3. Wine Cellar Small, round peg holes on the walls are all that remain of the wine racks that once lined this cellar. The cultists use this space to house their mindless dead. There
plunges into the dark. As you approach, a hollow voice booms from beyond: “Who dares disturb the rest of Chardansearavitriol the Ebondeath?”
The characters now face Ebondeath. If the dragon fled Leilon
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
nimblewright, Nim admits (through gesturing to Valetta) that it built the other nimblewright to ease its loneliness. But then Nim’s creation fled in confused terror a month ago, and Nim hasn’t seen it since. In
the House of Inspired Hands will pay them 500 gp to destroy it. If they return with proof of its destruction, Valetta sees that they receive the promised reward and also offers them one each of the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
possibility. For a speedier journey through the streets, House Orien manages a system of carriages for hire. Taking an Orien carriage cuts travel time in half and costs 2 cp per ward traveled. Flight
find Mror goods and is home to talented smiths and brewers. Upper Dura Highwater The finest residential district in Dura and the seat of House Vadalis, Highwater is largely comfortable in quality with a
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
leader of the smugglers is as charismatic as he is cunning. Sanbalet is a plotting nemesis who prefers manipulation to direct action. It is no accident that his gang occupies the old house, since the
been laid in places on the floor, negating some of the slope’s slipperiness.
Smugglers who fled from earlier encounters with the characters wait at the end of this passage, firing ranged weapons at the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Tu’narath They call it the City of Death. I would mock such a tired excuse for a name, but if it fits, who am I to argue?
— Gimble, gnome bard
When the githyanki fled from the illithids
alternative, a small troupe of renegade modrons maintains a crumbling citadel called the Iron House that has rooms for rent. Visitors can pay with interesting trinkets from across the planes
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
to fight back against the enemies of nature. 2 I found a place among a group of druids after I fled a catastrophe. 3 I have always had an affinity for animals, so I explored my talent to see how I
became a sorcerer because … 1 When I was born, all the water in the house froze solid, the milk spoiled, or all the iron turned to copper. My family is convinced that this event was a harbinger of
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, ogres, bugbears, and goblins died that day. The survivors fled, only to stumble into an Uthgardt ambush. At that point, it became clear to those who remained alive that Lob and Ogg were poor guides and
inn)
Naxene Drathkala, resident mage (starts at area G8, inside the stable house)
Oren Yogilvy, musician (starts at area G8, outside the inn)
Statistics and roleplaying notes for these NPCs
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
(see appendix C) and a handful of apprentice mages. Apart from their ability to fly, the tressym behave like normal house cats. If one or more characters show an interest in the tressym, Krowen offers to
Danivarr’s House. Once a noble’s mansion, this rambling inn is a favorite haunt for adventurers. The Zoar family bought the establishment a few years ago, but leaves the running of Danivarr’s House
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Tomb Locations The following locations are keyed to the map of the tomb of Valin Sarnaster. Map 15.1: tomb of valin sarnaster View Player Version T1. Portal The portal beneath the House of the All
started by enemies of the House of the All-Seeing Orb. She offers to have her golem servant escort the characters to her location if they seek an audience. Okuzor then leads the characters to the false
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
paintings of members of House Delphi. The ones that feature knights in silvery suits of armor have their faces scratched off.
A character who examines the armor in the paintings and succeeds on a DC 10
were set aside for Markos’s pupils, who shared his drive for knowledge but didn’t share in their master’s reward for contacting Krokulmar. The pupils fled the mansion after Markos made his pact. Each
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
feet deep. The lizardfolk commoners, if they fled from area 35, are hiding in that location. 37. Royal Hatchery It is noticeably warmer in this area. The walls and ceiling of the room are unremarkable
on from his earlier book, The Magical Properties of Gemstones (found in area 2 of the house in The Sinister Secret of Saltmarsh). If the players want their characters to read this book and ask to know
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
payment of 500 gp to anyone who finds out where the hill giants’ lair is located. Characters who visit the Watchful Knight and question its patrons learn that most of the giants fled southward with their
win them a powerful friend in Everlund if they show it to the half-orc innkeeper at Danivarr’s House (see the “Everlund” section), or it can be given to a member of the Hand of Yartar (Yartar’s thieves






