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                        Returning 35 results for 'front staff'.
                    
                
                        
                            
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                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Icy Doom. When Avarice dies, her corpse freezes for 9 days, during which time it canât be thawed, harmed by fire, animated, or raised from the dead.
Special Equipment. Avarice wields a staff
                                                
                                            
                                                
                                                     hit","rollAction":"Fire Bolt"} to hit, range 120 ft., one target. Hit: 11 (2d10);{"diceNotation":"2d10","rollType":"damage","rollAction":"Fire Bolt","rollDamageType":"fire"} fire damage.
Staff of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    About the Conservatory âThe conservatory has four floors, counting the roof. The outer doorsâthatâs a double door in front and a back door leading to the kitchenâtheyâre good, sturdy oak and barred
                                                
                                            
                                                
                                                    . Sythianâs quarters are somewhere on the third floor, too. He let most of the staff go, excepting the cook and housekeeper. They sleep next to the kitchen on the ground floor. The students live on the second
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    Entering Motherhorn The characters can get into Motherhorn in one of several ways: They can use the front door (area M1). They can use climbing gear or magic to scale the walls. Doing so allows them
                                                
                                            
                                                
                                                    ) are entitled to a free audience with Endelyn. Any member of the theater staff can accept the charactersâ invitations and escort them safely to the hagâs audience chamber (area M18). If one or more
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     attempt to propose to the mermaid Palasha. âHe was about to declare his love for the mermaid in front of everyone, when the words left him with a gasp! It was most unusual, and he hasnât spoken a word
                                                
                                            
                                                
                                                     since. Palasha was very upset.â Feathereen enjoys late-night debates with the bugbear Burly (see âStaff Areaâ later in the chapter). âHe has a profound mind and is simply wasted guarding the staff
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     writing) oversee the front gates, examining and discussing written works presented by hopefuls trying to gain entrance. If a question arises, the Avowed send a runner to consult with a sage in the
                                                
                                            
                                                
                                                     been annotated by a prominent scholar outside the library. Once granted admission, visitors quickly discover that itâs wise to assemble a âwish listâ of works that members of the senior staff are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
                                                    
                                                
                                            
                                                     boulder is five feet tall and colored brown with dark streaks and spots. Leaning against it is what appears to be a bamboo staff.
 In the mud around the base of the boulder is a moving shape, looking like
                                                
                                            
                                                
                                                     follow, but will take to marching back and forth in front of the boulder and will continue to threaten the party if they approach again. If the crayfish is attacked, it will immediately call forth its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     staff.  Map 3.2: firejolt cafe View Player Version F1. Study Tables These long benches sit atop two raised tiers with magic steps between them, affording easy access to the seating area below. Some
                                                
                                            
                                                
                                                     chapter). The front counter of the barista station is a whirl of chaos while Ellina and the other employees deal with the orders of dozens of students and faculty members. The back of the station is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     staff members, not the patrons, and wonât break up a fight unless a staff member is involved. Well-armed patrons (commoners and thugs mostly) huddle around tables in the main room and in private
                                                
                                            
                                                
                                                     skulls, and the like). Oshalla doesnât allow the tavern staff to clean her room or refresh the water in the tub, so both are filthy. Treasure. Characters who search the desk drawer find a sharkskin
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
                                                    
                                                
                                            
                                                     the entry, and you can read the box text below as it is. If theyâre not surprised, they are in a defensive formation with weapons drawn, and the centipede is at the front of the formation. You can
                                                
                                            
                                                
                                                     particularly tough and devious goblin called Sprika. She has tamed and trained a Giant Centipede to act as bodyguards. She carries a gnarled staff that glows with a sickly green light, which she calls her
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     replica) for use in the secret chest spell. A fighter might commission a blacksmith to forge a special sword. A bard might pay a tailor to make exquisite clothing for an upcoming in front of the duke
                                                
                                            
                                                
                                                     lore. If a high-level adventurer establishes a stronghold of some kind, he or she might hire a whole staff of servants and agents to run the place, from a castellan or steward to menial laborers to keep
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     replica) for use in the secret chest spell. A fighter might commission a blacksmith to forge a special sword. A bard might pay a tailor to make exquisite clothing for an upcoming performance in front of
                                                
                                            
                                                
                                                     esoteric lore. If a high-level adventurer establishes a stronghold of some kind, he or she might hire a whole staff of servants and agents to run the place, from a castellan or steward to menial
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    , protected by a 20-foot-high, 5-foot-thick wall of thorns. When a member of the carnival staff stands within 1 foot of the wall, the thorns part to form an 8-foot-high, 4-foot-wide doorway in front of the
                                                
                                            
                                                
                                                    Staff Area A tangled wall of thorns surrounds a cluster of wagons lit by lanterns. This caravan is barely visible through the thicket.
 The carnivalâs wagons are located behind the Big Top
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     locked and devoid of other students or staff, except for Tulk Tusktooth and a few staff members who perform cleaning duties during the day.  Map 3.3: bows end tavern View Player Version E1. Patio
                                                
                                            
                                                
                                                     Seating This outdoor seating area is fenced off and is open to tavern customers and noncustomers alike. The patio doors and the front doors leading into the building are closed except when the tavern is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                    Townmasterâs Hall The townmasterâs hall has sturdy stone walls, a pitched wooden roof, and a bell tower at the back. Posted on a board next to the front door is a notice written in Common. It reads
                                                
                                            
                                                
                                                     the alias Glasstaff to conceal his identity. (The Redbrands call him that because he carries a glass staff.) Once he learns the truth about Iarno, Sildar expresses a desire to have the wizard captured
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     Incorporated handles parts of the franchiseâs operations, including location procurement, staff management, and other benefits. The monthly fee paid to Acquisitions Incorporated by a starter franchise
                                                
                                            
                                                
                                                     right in front of them already. Gildha Duhn, former majordomo for the Company of the Golden Mongoose, is grieving her lost employers and anxious to put her life back together. With previous experience
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     Kandlekeep Dekonstruktion or entered the tower. He does, however, know the command word to bypass the arcane lock spell on the towerâs front door (âjeopardyâ), which he shares with the party. If asked about
                                                
                                            
                                                
                                                     Stonky Noptopper, the First Reader knows that the rock gnome oversees the custodial staff assigned to clean and maintain the towers of the Inner Ward. Bookwyrm believes that Stonky would never do
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     humans and safe to climb. After climbing the stairs for 1,000 feet, the characters stand in front of the towerâs entrance, on a cloud that feels as firm and safe as solid ground. If the characters
                                                
                                            
                                                
                                                     is a cloud giant, with the following changes: Zephyros is neutral good. He has an Intelligence score of 18 (+4) and the Spellcasting action option described below. He carries a giant-sized staff of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     could help. She introduces the problem as follows: âWestbridge was badly damaged by earthquakes. I was down that way, and I found half the town gathered in front of the Harvest Inn. Most of them were
                                                
                                            
                                                
                                                     the Harvest Inn. Lomm sleeps in the stable he has emptied of livestock. Herivin Dardragon, the halfling proprietor, remains on the premises, along with four of his staff (human commoners). They are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     with their schemes but wonât harm the carnival owners or other members of the carnival staff. Mister Witch keeps the watch in his waistcoat pocket, fastened to the garment with a chain. As an action
                                                
                                            
                                                
                                                     to cause a scene in front of the guests and promise to show the characters the way to Prismeer once the watch is returned. Witch and Light are true to their word (see âThrough the Looking Glassâ at the end of the chapter).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     observatory as a temporary base and grant the characters access to the observatoryâs amenities, as described below. Mike Schley  Map 13.1: Observatory View Player Version Astronomical Clock The front door of
                                                
                                            
                                                
                                                    . This is the observatoryâs primary source of income; since demand is low, funding is a perpetual struggle. Adjoining chambers accommodate the observatory staff. Stairs ascend from the clock room to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     floor has been swept to one side, and a campsite of sorts now spreads in front of the statue. Half a dozen bedrolls and packs are neatly arranged around a rough-built fire pit. A wooden table stands on
                                                
                                            
                                                
                                                     black leather armor and robes. He clutches a black staff with a carved spider at the top and frowns as he sees you. 
 âIt seems that I must deal with you myself. A pity it must end this way
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     associated with that lifestyle for franchisees and select staff are subsumed within the overall cost of running the franchise. Outside the franchise headquarters, normal lifestyle expenses apply.
 Many
                                                
                                            
                                                
                                                     implies that most franchise staff are itinerant or live elsewhere in whatever settlement is the boatâs primary port of call. I donât have rivals. I have partners who simply donât know it yet.
 â Omin
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     spotted at once. The staff pretends nothing is out of the ordinary and waits on newcomers, but they quietly warn Nareen and her group. Nareen might send a server to ask such folk whether theyâre here
                                                
                                            
                                                
                                                     on one of the mausoleums. Dealing with Nareen. After the encounter with Haliyra, Nareen wants out. She agrees to tell the characters where the orb is if they pay her up front.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     are youths who needed a job, and whose ambition was satisfied by becoming paid thugs. The guardsâ patrol routes are determined entirely by who pays the largest fees for protection. The gallows in front
                                                
                                            
                                                
                                                     government in name only. Today, the four councillors who run the district spend most of their time in their own homes and businesses. A small staff of clerks works here, and the councillors hold town
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    , slightly run-down inn is situated in the heart of the city. A sign carved to resemble the grinning visage of a black dragon hangs over the front door. A stable is located behind the inn.
 The Black
                                                
                                            
                                                
                                                     Citadelâs prison.
 Imprisonment. The adventurers are imprisoned in the Citadel for some heinous crime.
 Great Library The front of this building is a grand sweep of granite walls and tall columns. A wide
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     crypt houses the remains of the person or persons whose epitaph is inscribed on the front of the slab. The crypts are described in the following sections, their epitaphs noted under the cryptâs number
                                                
                                            
                                                
                                                     the treasure automatically. Crypt 6 Saint Markovia: Dead for all time The 10-foot-square section of floor in front of this crypt is a pressure plate that releases four poison darts hidden in tiny holes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    . Five Medium or smaller creatures can fit comfortably inside the cab, with an additional seat up front for the driver. If the key is held within 3 inches of the door on either side of the carriage, a
                                                
                                            
                                                
                                                     tables, dressers, and bunks for the palace staff. Five goblins are frozen in place like statues, caught in the mundane chores of ironing clothes, darning socks, and folding sheets. A row of brass bells
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     spellbook has white leather covers and vellum pages. The tieflingâs personal sigil is burned into the front cover. The book contains the spells Avarice has prepared plus the following additional spells
                                                
                                            
                                                
                                                    )
 
  WIS
 10 (+0)
 
  CHA
 9 (â1)
Saving Throws Int +6, Wis +3
 Skills Arcana +6, History +6
 Damage Resistances cold (granted by staff of frost), fire
 Senses darkvision 60 ft., passive
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     to chronomancy, the art of magically manipulating time. Activating the Obelisk. If the characters retrieved Iriolarthasâs staff of power and Veneranda is with them, she insists that the staff be used
                                                
                                            
                                                
                                                     staffâs charges to accomplish. If a creature attuned to the staff uses an action to expend 10 or more of its charges while touching the staff to the obelisk, power surges from the staff and triggers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     anyone into the palace.
  A gnome adventurer acquires
 the shard solitaire necklace and a key 
belonging to Paliset Hallâs head of staff The four winter wolves are soon joined by the two winter
                                                
                                            
                                                
                                                     reciting the rhyme, âNeither gleaming sword nor magic tome can soothe the soul like hearth and home.â This rhyme is known to Zorhanna, Eliphas, the winter wolves, and Paliset Hallâs staff. The fey
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    . Visitors arenât allowed in the brewery, which is locked up tight at night. Longhouses in the breweryâs front yard are home to the sixty commoners who comprise the brewery staff. In the same area is
                                                
                                            
                                                
                                                     damaged and broken down, however. Each set of doors has AC 16, 500 hit points, a damage threshold of 10, and immunity to poison and psychic damage. The gatehouse staff operates in three daily shifts that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     secret door.) Three archways in the east wall lead to crumbling bridges that span the entrance foyer (area V2) and end in front of adamantine doors (leading to areas V6, V7, and V8). Black Pudding. A
                                                
                                            
                                                
                                                     to be seen. Iron Anvil. If the characters clear away the cobwebs, they see an inscription on the front of the stone block. Written in Dwarvish runes, it reads as follows: âLet the hammer fall and the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     the front doors. To the north is a grand staircase draped in rich carpet.
 Two guards patrol this area. The two statues flanking the information desk animate if a character comes within 5 feet of
                                                
                                            
                                                
                                                     front doors. Front Doors. The museumâs front doors are locked from the inside. As an action, a character can try to pick the lock using thievesâ tools, doing so with a successful DC 16 Dexterity check
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     disguises can fool the creatures, but only at a distance. The latches on the stall doors are fastened at multiple points on each door, so it takes two actions to open each door. S2. Front Hall The entrance
                                                
                                            
                                                
                                                     become â the steam.â These cultists also serve as kitchen staff. S7. Solarium A bright room occupies the east quarter of this floor. Flowers and shrubs of many varieties grow in a labyrinth of planters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     within. The Hourglass Covenâs thieves slip in and out of the tent as they desire, and most of the carnival staff prefer to give the attraction a wide berth, believing it to be jinxed or haunted
                                                
                                            
                                                
                                                     to describe what their characters looked like as children and what they might look like in old age. When the correct incantation is spoken aloud in front of any of the hallâs mirrors, the mirror
                                                
                                            
                                        






