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Returning 35 results for 'hole book'.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
10 feet above the floor is a navigation orb (see appendix B) that Zephyros uses to control the movement of the tower. Zephyros uses magic to move between levels. A 20-foot-diameter hole in the floor
allows access to the first level, the floor of which is 100 feet below. A similarly sized hole in the ceiling leads to the aerie. Treasure The wooden chest is 9 feet long, 5 feet wide, and 5 feet tall
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
10 feet above the floor is a navigation orb (see appendix B) that Zephyros uses to control the movement of the tower. Zephyros uses magic to move between levels. A 20-foot-diameter hole in the floor
allows access to the first level, the floor of which is 100 feet below. A similarly sized hole in the ceiling leads to the aerie. Treasure The wooden chest is 9 feet long, 5 feet wide, and 5 feet tall
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
small hole has been bored through the east wall, enabling Turbulence to converse with her sister in area 8b while the two are in their quarters. Treasure. Turbulence’s footlocker contains a set of
traveler’s clothes and a pentacle-shaped bloodstone amulet (125 gp). 8b. Violence’s Room A small hole has been bored through the west wall, enabling Violence to converse with her sister in area 8a while
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
room and succeeds on a DC 15 Intelligence (Investigation) check finds a book with a bloodstained leather cover. The pages of this book have been hollowed out, creating a hole in which Lief has hidden
seemingly endless scroll of paper with a dry quill pen. Nearby a tasseled rope hangs from a hole in the ceiling.
The figure is Lief Lipsiege (CE male human commoner), an accountant. He is chained to the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
small hole has been bored through the east wall, enabling Turbulence to converse with her sister in area 8b while the two are in their quarters. Treasure. Turbulence’s footlocker contains a set of
traveler’s clothes and a pentacle-shaped bloodstone amulet (125 gp). 8b. Violence’s Room A small hole has been bored through the west wall, enabling Violence to converse with her sister in area 8a while
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
hole pierces the deck and the hull below.
The first time a creature that isn’t a Construct or Undead comes within 5 feet of the ship’s wreckage, the creature must make a DC 16 Wisdom saving throw. On
a failed save, the creature takes 21 (6d6) psychic damage and telepathically hears dozens of drowning cries. Characters who inspect the hole in the ship determine it continues through the bottom of
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
hole pierces the deck and the hull below.
The first time a creature that isn’t a Construct or Undead comes within 5 feet of the ship’s wreckage, the creature must make a DC 16 Wisdom saving throw. On
a failed save, the creature takes 21 (6d6) psychic damage and telepathically hears dozens of drowning cries. Characters who inspect the hole in the ship determine it continues through the bottom of
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
room and succeeds on a DC 15 Intelligence (Investigation) check finds a book with a bloodstained leather cover. The pages of this book have been hollowed out, creating a hole in which Lief has hidden
seemingly endless scroll of paper with a dry quill pen. Nearby a tasseled rope hangs from a hole in the ceiling.
The figure is Lief Lipsiege (CE male human commoner), an accountant. He is chained to the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, 3-foot-wide hole through the door; as the visage speaks, characters who peer into the mouth can catch a glimpse of an empty room beyond (see “Inside the Prison” below). If the door sees Endelyn
, reading a book while sipping wine from a thin crystal goblet. Other items in the cell include a crystal decanter of wine and a bowl of figs on a small table, a gold-embroidered wall tapestry
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, 3-foot-wide hole through the door; as the visage speaks, characters who peer into the mouth can catch a glimpse of an empty room beyond (see “Inside the Prison” below). If the door sees Endelyn
, reading a book while sipping wine from a thin crystal goblet. Other items in the cell include a crystal decanter of wine and a bowl of figs on a small table, a gold-embroidered wall tapestry
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Shadowfell Grave dirt, mourner’s veil 91–94 Yew wardrobe Parted Veil Feywild Book of limericks, toadstool 95–98 Human-shaped hole Gastrognome Far Realm Alien fossil, bezoar 99–00 Inn room door Ubiquitous
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Shadowfell Grave dirt, mourner’s veil 91–94 Yew wardrobe Parted Veil Feywild Book of limericks, toadstool 95–98 Human-shaped hole Gastrognome Far Realm Alien fossil, bezoar 99–00 Inn room door Ubiquitous
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
middle. A jagged hole gapes in the floor beside the bed.
If the characters dropped the wheel in area C3 or needed more than one Strength check to open the door into this room, the two zombies are beside
the door when it opens. Otherwise, they’re aimlessly shuffling around the cabin. In either case, they move to attack the characters right away. Hole to the Hold. The hole beside the captain’s bed
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
middle. A jagged hole gapes in the floor beside the bed.
If the characters dropped the wheel in area C3 or needed more than one Strength check to open the door into this room, the two zombies are beside
the door when it opens. Otherwise, they’re aimlessly shuffling around the cabin. In either case, they move to attack the characters right away. Hole to the Hold. The hole beside the captain’s bed
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Haunted Tomb Minthra Mhandyvver’s granddaughter Pell (Red Larch, area 14) knows where this tomb is, as does Mangobarl Lorren (Red Larch, area 8). A dark, rectangular hole gapes amid the grass and
returns to its place in the coffin if no one remains in this room. Treasure The chest contains ruined cloth and the sodden remains of a book, but it also has a false wooden bottom. Someone who succeeds on
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Haunted Tomb Minthra Mhandyvver’s granddaughter Pell (Red Larch, area 14) knows where this tomb is, as does Mangobarl Lorren (Red Larch, area 8). A dark, rectangular hole gapes amid the grass and
returns to its place in the coffin if no one remains in this room. Treasure The chest contains ruined cloth and the sodden remains of a book, but it also has a false wooden bottom. Someone who succeeds on
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
splat. The hole left by the greatsword closes as the Briny Maze swiftly heals. Varakkta is keen to have her sword back, as described in area B7. Slime. A character who succeeds on a DC 14 Wisdom
” in area B6. (The githyanki know that this person is digging a hole, but they don’t volunteer this information to the characters, as the githyanki hope the hole will ultimately provide them with a
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
splat. The hole left by the greatsword closes as the Briny Maze swiftly heals. Varakkta is keen to have her sword back, as described in area B7. Slime. A character who succeeds on a DC 14 Wisdom
” in area B6. (The githyanki know that this person is digging a hole, but they don’t volunteer this information to the characters, as the githyanki hope the hole will ultimately provide them with a
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
succeed on a DC 16 Intelligence (History) check can recognize one of Iggwilv’s costumes from a woodcut of her that they saw once in a book, where she was identified as “Iggwilv, the Witch Queen of
effect on it. If the characters remove a book from the shelves, they see that the cover, like the spine, has no title. Opening any of the books reveals that its pages are blank apart from the first page
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
succeed on a DC 16 Intelligence (History) check can recognize one of Iggwilv’s costumes from a woodcut of her that they saw once in a book, where she was identified as “Iggwilv, the Witch Queen of
effect on it. If the characters remove a book from the shelves, they see that the cover, like the spine, has no title. Opening any of the books reveals that its pages are blank apart from the first page
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
free of his captors’ sack through a small hole, Nosey is looking for a way home. Nosey pantomimes his capture and escape, and any character who pays attention to the puppy’s behavior figures out the
, brandishing Uni’s horn in one hand and a book in the other. Four enormous, wolflike beasts are gathered around the mosaic, their malevolent eyes fixed on their evil master.
When Kelek sees you, he snarls
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
free of his captors’ sack through a small hole, Nosey is looking for a way home. Nosey pantomimes his capture and escape, and any character who pays attention to the puppy’s behavior figures out the
, brandishing Uni’s horn in one hand and a book in the other. Four enormous, wolflike beasts are gathered around the mosaic, their malevolent eyes fixed on their evil master.
When Kelek sees you, he snarls
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
ten-foot-long lightning rods attached end to end. It extends upward past a ring-shaped gallery that forms the chamber’s upper level, through a hole in the fifty-foot-high domed ceiling.
Three
sift through possible futures to identify the most likely ones. As the contraption turns, it emits smoke in the form of letters that spell out predictions, which Endelyn transcribes in a black book
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
ten-foot-long lightning rods attached end to end. It extends upward past a ring-shaped gallery that forms the chamber’s upper level, through a hole in the fifty-foot-high domed ceiling.
Three
sift through possible futures to identify the most likely ones. As the contraption turns, it emits smoke in the form of letters that spell out predictions, which Endelyn transcribes in a black book
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
side is a fifteen-foot-diameter hole in the floor that seems to be the upper end of a tunnel.
The ice slide descends to area H23. H23. Remorhaz Nest This bulbous cavern has walls as smooth as glass
and sinks toward a fifteen-foot-diameter hole in the floor that seems to be the upper end of a tunnel.
The ice slide descends to area H36. H27. West Observation Platform Clinging to the thirty-foot
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. (The squirrels come and go through a tiny hole in the floor near one of the cabin’s stilts.) Apart from some scraps of paper and other detritus that the squirrels have collected, the bookshelf holds
corners by stiff winds blowing through broken windows. The walls and furniture are scorched black, including a table with the charred remains of a book on it. Next to the table, on the floor amid
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
side is a fifteen-foot-diameter hole in the floor that seems to be the upper end of a tunnel.
The ice slide descends to area H23. H23. Remorhaz Nest This bulbous cavern has walls as smooth as glass
and sinks toward a fifteen-foot-diameter hole in the floor that seems to be the upper end of a tunnel.
The ice slide descends to area H36. H27. West Observation Platform Clinging to the thirty-foot
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. (The squirrels come and go through a tiny hole in the floor near one of the cabin’s stilts.) Apart from some scraps of paper and other detritus that the squirrels have collected, the bookshelf holds
corners by stiff winds blowing through broken windows. The walls and furniture are scorched black, including a table with the charred remains of a book on it. Next to the table, on the floor amid
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
20 Wisdom (Perception) spot a tiny hole at the base of the wall that separates this cabin from area 13d. Two feet above this hole, lodged inside the wall, is a sending stone. (The matching stone can be
found with the orog first mate in area 2.) If a character removes the sending stone from the wall, a miniature giant space hamster scuttles out of the hole in the base of the wall and looks rather
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
20 Wisdom (Perception) spot a tiny hole at the base of the wall that separates this cabin from area 13d. Two feet above this hole, lodged inside the wall, is a sending stone. (The matching stone can be
found with the orog first mate in area 2.) If a character removes the sending stone from the wall, a miniature giant space hamster scuttles out of the hole in the base of the wall and looks rather
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
servant of Torm.
Tome of the Creed Resolute
Tome of the Creed Resolute. The book in Pherria’s possession is titled Tome of the Creed Resolute. Written on the first page of this book is the oath
that all citizens of Elturgard take when they’re old enough to read, swearing to defend Elturel body and soul. The rest of book is filled with signatures, all of which look like they were written by
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
servant of Torm.
Tome of the Creed Resolute
Tome of the Creed Resolute. The book in Pherria’s possession is titled Tome of the Creed Resolute. Written on the first page of this book is the oath
that all citizens of Elturgard take when they’re old enough to read, swearing to defend Elturel body and soul. The rest of book is filled with signatures, all of which look like they were written by
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
red, bell-shaped cap that jingles when shook 81 Pouch of seeds that smell like home 82 Petrified robin’s egg 83 Wooden spoon with a hole in the center 84 Paper wasp nest in a jar 85 Sprig of rosemary
fairy made of fire 89 Spectacle frames in the shape of butterfly wings 90 Set of false wooden teeth 91 Tiny book of fairytales 92 Rucksack in which one potato magically appears each day at dawn 93
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
red, bell-shaped cap that jingles when shook 81 Pouch of seeds that smell like home 82 Petrified robin’s egg 83 Wooden spoon with a hole in the center 84 Paper wasp nest in a jar 85 Sprig of rosemary
fairy made of fire 89 Spectacle frames in the shape of butterfly wings 90 Set of false wooden teeth 91 Tiny book of fairytales 92 Rucksack in which one potato magically appears each day at dawn 93
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
look at a diagram in a book. No mortal can verify whether Mount Celestia is sandwiched between Bytopia and Arcadia, but it’s a convenient theoretical construct based on the philosophical shading among
, like a hole torn in the fabric of the cosmos. Other Visions As you build your own cosmology, consider the following alternatives. The Omniverse. This simple cosmology covers the bare minimum: a Material