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Returning 17 results for 'home solar'.
Other Suggestions:
home swear
home soar
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Monsters
Spelljammer: Adventures in Space
summon a solar dragon.
Astral Elves
Long ago, some elves ventured to the Astral Plane to be closer to their gods. There, they ceased to age and could exist indefinitely without sustenance.
Astral
radiant energy of starlight through their weapons, just as they empower astral elf leaders with the ability to cast spells and summon solar dragons.
Astral elves ply the Astral Sea and Wildspace in
Monsters
Spelljammer: Adventures in Space
their weapons, just as they empower astral elf leaders with the ability to cast spells and summon solar dragons.
Astral elves ply the Astral Sea and Wildspace in ships of their own design. These ships
them into floating cities and citadels.
Although the Silver Void is their home, astral elves often venture into Wildspace systems and place their ships and citadels in orbit around stars. Astral elves
Monsters
Spelljammer: Adventures in Space
empower astral elf leaders with the ability to cast spells and summon solar dragons.
Astral elves ply the Astral Sea and Wildspace in ships of their own design. These ships are fashioned from crystals
citadels.
Although the Silver Void is their home, astral elves often venture into Wildspace systems and place their ships and citadels in orbit around stars. Astral elves do this for several reasons
Monsters
Spelljammer: Adventures in Space
power to channel the radiant energy of starlight through their weapons, just as they empower astral elf leaders with the ability to cast spells and summon solar dragons.
Astral elves ply the Astral Sea
dead gods found adrift in the Silver Void, transforming them into floating cities and citadels.
Although the Silver Void is their home, astral elves often venture into Wildspace systems and place
Monsters
Spelljammer: Adventures in Space
leaders with the ability to cast spells and summon solar dragons.
Astral elves ply the Astral Sea and Wildspace in ships of their own design. These ships are fashioned from crystals harvested from
the Silver Void is their home, astral elves often venture into Wildspace systems and place their ships and citadels in orbit around stars. Astral elves do this for several reasons. Proximity to a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Adventure Hooks Use the following table to launch adventures anywhere in Sigil.
Sigil Adventure Hooks d10 Adventure Hook
1 A lost soul asks the party to escort them to the home of their
safe new home in Sigil.
5 The characters learn that a terrifying war machine is being transported through Sigil for use in conquering a Material Plane world.
6 A shop or tavern owner hires
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
the Solar Bastion (see chapter 10), as well as rifflers (see chapter 21), strange Fey who are drawn to the decks. Members of the Grim Harrow search for tools that might help them in their mission
, including powerful magic items, rare spells, and depositories of ancient lore. Since making the Gardens of Decay their home, the creatures of the Grim Harrow can leave it only for limited periods (see
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
starlight through their weapons, just as they empower astral elf leaders with the ability to cast spells and summon solar dragons. Astral elves ply the Astral Sea and Wildspace in ships of their own design
into floating cities and citadels. Although the Silver Void is their home, astral elves often venture into Wildspace systems and place their ships and citadels in orbit around stars. Astral elves do
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Adventure Hooks Use the following table to launch adventures anywhere in Sigil.
Sigil Adventure Hooks d10 Adventure Hook
1 A lost soul asks the party to escort them to the home of their
safe new home in Sigil.
5 The characters learn that a terrifying war machine is being transported through Sigil for use in conquering a Material Plane world.
6 A shop or tavern owner hires
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
starlight through their weapons, just as they empower astral elf leaders with the ability to cast spells and summon solar dragons. Astral elves ply the Astral Sea and Wildspace in ships of their own design
into floating cities and citadels. Although the Silver Void is their home, astral elves often venture into Wildspace systems and place their ships and citadels in orbit around stars. Astral elves do
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
has a hunch that the astral elves have something to do with the calamity befalling the party’s home planet and says as much. She also mentions knowing someone on the Rock of Bral who might be willing
Flapjack more about Wildspace, the Rock of Bral, or the duo’s previous adventures. Captain Sartell enjoys telling of her encounters with various Wildspace creatures (among them a friendly solar dragon and
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
has a hunch that the astral elves have something to do with the calamity befalling the party’s home planet and says as much. She also mentions knowing someone on the Rock of Bral who might be willing
Flapjack more about Wildspace, the Rock of Bral, or the duo’s previous adventures. Captain Sartell enjoys telling of her encounters with various Wildspace creatures (among them a friendly solar dragon and
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
the Solar Bastion (see chapter 10), as well as rifflers (see chapter 21), strange Fey who are drawn to the decks. Members of the Grim Harrow search for tools that might help them in their mission
, including powerful magic items, rare spells, and depositories of ancient lore. Since making the Gardens of Decay their home, the creatures of the Grim Harrow can leave it only for limited periods (see
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
used the power of the Astral Font (see chapter 11) to cast divination. This spell enabled him to determine the whereabouts of his sister’s ring of shooting stars. Prince Xeleth The young solar dragon
(see Boo’s Astral Menagerie) that appeared at the end of the previous session was summoned by Xeleth using Summon Solar Dragon. The figure riding the dragon, however, is not Xeleth himself but an
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
used the power of the Astral Font (see chapter 11) to cast divination. This spell enabled him to determine the whereabouts of his sister’s ring of shooting stars. Prince Xeleth The young solar dragon
(see Boo’s Astral Menagerie) that appeared at the end of the previous session was summoned by Xeleth using Summon Solar Dragon. The figure riding the dragon, however, is not Xeleth himself but an
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Greek cosmology, Mount Olympus stands at the center of the world (the Material Plane), with its peak so high that it’s actually another plane of existence: Olympus, the home of the gods. All the Greek
are imprisoned in endless darkness, lies below Hades. And far to the west of the known world in the Material Plane are the blessed Elysian Fields. The souls of great heroes reside there. Solar Barge
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Greek cosmology, Mount Olympus stands at the center of the world (the Material Plane), with its peak so high that it’s actually another plane of existence: Olympus, the home of the gods. All the Greek
are imprisoned in endless darkness, lies below Hades. And far to the west of the known world in the Material Plane are the blessed Elysian Fields. The souls of great heroes reside there. Solar Barge