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Returning 27 results for 'hound block'.
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Monsters
Quests from the Infinite Staircase
the shadows to grasp their hosts and pin them in place. Wherever Sion goes, he’s accompanied by his two pets, a ferocious hound and an oversized raven that help Sion track down his enemies. Spun
by Sion from pure shadow, both creatures use the shadow stat block, but the raven has a flying speed of 40 feet.Shadow Step. While Sion is in dim light or darkness, he magically teleports up to 15 feet to an unoccupied space he can see that is also in dim light or darkness.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Barbatos The ranger Barbatos (a neutral evil male human; see appendix B for his stat block) uses his tracking, stealth, and combat prowess to trap creatures for selfish gain. He has long worked for
creatures directly into the ranger’s body. Barbatos is always accompanied by his animal companion, a hell hound named Sadie III.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Barbatos The ranger Barbatos (a neutral evil male human; see appendix B for his stat block) uses his tracking, stealth, and combat prowess to trap creatures for selfish gain. He has long worked for
creatures directly into the ranger’s body. Barbatos is always accompanied by his animal companion, a hell hound named Sadie III.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
on a DC 14 Wisdom (Animal Handling) check can successfully quiet them. Barbatos The ranger Barbatos is either here or in area 12 (a 50 percent chance for either), accompanied by his hell hound
companion, Sadie III. See appendix B for his stat block, and area 12 for more information. Bears If the bears are freed, they scatter throughout the temple, attacking anyone they see before eventually making
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
on a DC 14 Wisdom (Animal Handling) check can successfully quiet them. Barbatos The ranger Barbatos is either here or in area 12 (a 50 percent chance for either), accompanied by his hell hound
companion, Sadie III. See appendix B for his stat block, and area 12 for more information. Bears If the bears are freed, they scatter throughout the temple, attacking anyone they see before eventually making
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Monsters in This Book The Stat Blocks by Challenge Rating table sorts the creatures in this book by challenge rating. Stat Blocks by Challenge Rating CR Stat Block Creature Type Chapter 1/4
Minotaur archaeologist Humanoid 16 1/2 Aspirant of the Comet Humanoid 12 1 Harrow hawk Undead 21 2 Minotaur infiltrator Humanoid 16 2 Oddlewin Fey 14 3 Brusipha Humanoid 16 3 Harrow hound Undead 19 3
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Monsters in This Book The Stat Blocks by Challenge Rating table sorts the creatures in this book by challenge rating. Stat Blocks by Challenge Rating CR Stat Block Creature Type Chapter 1/4
Minotaur archaeologist Humanoid 16 1/2 Aspirant of the Comet Humanoid 12 1 Harrow hawk Undead 21 2 Minotaur infiltrator Humanoid 16 2 Oddlewin Fey 14 3 Brusipha Humanoid 16 3 Harrow hound Undead 19 3
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
circumstances. Reader beware. Using a Stat Block This book is a companion to the Monster Manual and uses a similar presentation. If you are unfamiliar with the monster stat block format, read the introduction
of the Monster Manual before proceeding. That book explains stat block terminology and gives rules for various monster traits—information that isn’t repeated here.
The Stat Blocks by Challenge Rating
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
circumstances. Reader beware. Using a Stat Block This book is a companion to the Monster Manual and uses a similar presentation. If you are unfamiliar with the monster stat block format, read the introduction
of the Monster Manual before proceeding. That book explains stat block terminology and gives rules for various monster traits—information that isn’t repeated here.
The Stat Blocks by Challenge Rating
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
characters decided to rest after facing the memory web, Sion interrupts their repose.
Sion is accompanied by a hound and an oversized raven, both made of pure shadow (both creatures use the shadow
stat block, but the raven has a flying speed of 40 feet). When a companion drops to 0 hit points, it vanishes in a cloud of shadow. The companions also vanish when Sion dies.
Sion attempts to
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
characters decided to rest after facing the memory web, Sion interrupts their repose.
Sion is accompanied by a hound and an oversized raven, both made of pure shadow (both creatures use the shadow
stat block, but the raven has a flying speed of 40 feet). When a companion drops to 0 hit points, it vanishes in a cloud of shadow. The companions also vanish when Sion dies.
Sion attempts to
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
exercise limited control over others’ shadows, causing the shadows to grasp their hosts and pin them in place. Wherever Sion goes, he’s accompanied by his two pets, a ferocious hound and an oversized raven
that help Sion track down his enemies. Spun by Sion from pure shadow, both creatures use the shadow stat block, but the raven has a flying speed of 40 feet. Sion Medium Humanoid (Human, Sorcerer
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
exercise limited control over others’ shadows, causing the shadows to grasp their hosts and pin them in place. Wherever Sion goes, he’s accompanied by his two pets, a ferocious hound and an oversized raven
that help Sion track down his enemies. Spun by Sion from pure shadow, both creatures use the shadow stat block, but the raven has a flying speed of 40 feet. Sion Medium Humanoid (Human, Sorcerer
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
(Animal Handling) check can successfully quiet them. Barbatos The neutral evil human ranger Barbatos is either here or in area 13 (a 50 percent chance for either; see appendix B for his stat block
), accompanied by his hell hound companion, Sadie III. He carries keys to the cages in this area and area 13. Arrogant and cruel, Barbatos threatens and taunts the characters before attempting to capture them
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
(Animal Handling) check can successfully quiet them. Barbatos The neutral evil human ranger Barbatos is either here or in area 13 (a 50 percent chance for either; see appendix B for his stat block
), accompanied by his hell hound companion, Sadie III. He carries keys to the cages in this area and area 13. Arrogant and cruel, Barbatos threatens and taunts the characters before attempting to capture them
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
associated with one of the following damage types (DM’s choice): Acid, Cold, Fire, Lightning, or Poison. This choice affects other aspects of the stat block.
Actions
Multiattack. The half-dragon makes
lava or a pit) and whenever it takes damage from a source other than the harpy, the target repeats the save. Success: The target is immune to this harpy’s Luring Song for 24 hours.
Hell Hound Medium
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
associated with one of the following damage types (DM’s choice): Acid, Cold, Fire, Lightning, or Poison. This choice affects other aspects of the stat block.
Actions
Multiattack. The half-dragon makes
lava or a pit) and whenever it takes damage from a source other than the harpy, the target repeats the save. Success: The target is immune to this harpy’s Luring Song for 24 hours.
Hell Hound Medium
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
creature that comes within its reach (use the accompanying animated chained library stat block). Fistandia’s most treasured knowledge is kept here. There are rare tomes on the sciences, arcana, and alchemy
, and the heads of various animals are mounted on the walls.
The books are all poetry or heroic fiction meant for entertainment. The trophy heads—a stag, a wolf, a peryton, a hell hound, and a black
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
creature that comes within its reach (use the accompanying animated chained library stat block). Fistandia’s most treasured knowledge is kept here. There are rare tomes on the sciences, arcana, and alchemy
, and the heads of various animals are mounted on the walls.
The books are all poetry or heroic fiction meant for entertainment. The trophy heads—a stag, a wolf, a peryton, a hell hound, and a black
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Creating a Monster Stat Block If you want a full monster stat block, use the following method to create your new monster. The introduction to the Monster Manual explains all the components of a
monster’s stat block. Familiarize yourself with that material before you begin. In the course of creating your monster, if you find yourself unable to make a decision, let the examples in the Monster
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Creating a Monster Stat Block If you want a full monster stat block, use the following method to create your new monster. The introduction to the Monster Manual explains all the components of a
monster’s stat block. Familiarize yourself with that material before you begin. In the course of creating your monster, if you find yourself unable to make a decision, let the examples in the Monster
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
treant stat block, has 200 hit points, and has the following additional action option: Spellcasting. Turlang casts one of the following spells, requiring no material spell components and using Wisdom as
or barriers, so anyone traversing it is at the mercy of the wind. Suggested Encounter The first time the adventurers approach the midpoint of the bridge, they see a fire giant and a hell hound
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
treant stat block, has 200 hit points, and has the following additional action option: Spellcasting. Turlang casts one of the following spells, requiring no material spell components and using Wisdom as
or barriers, so anyone traversing it is at the mercy of the wind. Suggested Encounter The first time the adventurers approach the midpoint of the bridge, they see a fire giant and a hell hound
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
scars and burns, and helps to regrow lost hair. A fey creature called a naiad (see the accompanying stat block) is bound to this spring in the same way that a dryad maintains a connection to a tree. The
racks stuffed with herbs, flowers, fruits, and vegetables hang from the ceiling.
By day, Auntie Greenbones is usually here, in disguise as the blind wood elf Greensong with her faithful hound Morty at
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
scars and burns, and helps to regrow lost hair. A fey creature called a naiad (see the accompanying stat block) is bound to this spring in the same way that a dryad maintains a connection to a tree. The
racks stuffed with herbs, flowers, fruits, and vegetables hang from the ceiling.
By day, Auntie Greenbones is usually here, in disguise as the blind wood elf Greensong with her faithful hound Morty at
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
such objects. In either case, a character attempting to disarm the trap must succeed on a DC 10 Strength check. On a failed check, the trap operates anyway when the attempt to block it fails. Treasure
each). The javelin leaning against the wall is actually a javelin of lightning. One of the six cloaks on the bench is a hell hound cloak (see appendix A). Wrapped inside this cursed cloak is a sword of
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
such objects. In either case, a character attempting to disarm the trap must succeed on a DC 10 Strength check. On a failed check, the trap operates anyway when the attempt to block it fails. Treasure
each). The javelin leaning against the wall is actually a javelin of lightning. One of the six cloaks on the bench is a hell hound cloak (see appendix A). Wrapped inside this cursed cloak is a sword of