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Returning 35 results for 'list spell description not cats on tooltip'.
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Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Warlock Spell List This section presents the Warlock spell list. The spells are organized by spell level and then alphabetized, and each spellâs school of magic is listed. In the Special column, C
means the spell requires Concentration, R means itâs a Ritual, and M means it requires a specific Material component. Cantrips (Level 0 Warlock Spells) Spell School Special Blade Ward Abjuration C
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Ranger Spell List This section presents the Ranger spell list. The spells are organized by spell level and then alphabetized, and each spellâs school of magic is listed. In the Special column, C
means the spell requires Concentration, R means itâs a Ritual, and M means it requires a specific Material component. Level 1 Ranger Spells Spell School Special Alarm Abjuration R Animal Friendship
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Cleric Spell List This section presents the Cleric spell list. The spells are organized by spell level and then alphabetized, and each spellâs school of magic is listed. In the Special column, C
means the spell requires Concentration, R means itâs a Ritual, and M means it requires a specific Material component. Cantrips (Level 0 Cleric Spells) Spell School Special Guidance Divination C Light
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Sorcerer Spell List This section presents the Sorcerer spell list. The spells are organized by spell level and then alphabetized, and each spellâs school of magic is listed. In the Special column, C
means the spell requires Concentration, R means itâs a Ritual, and M means it requires a specific Material component. Cantrips (Level 0 Sorcerer Spells) Spell School Special Acid Splash Evocation
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Paladin Spell List This section presents the Paladin spell list. The spells are organized by spell level and then alphabetized, and each spellâs school of magic is listed. In the Special column, C
means the spell requires Concentration, R means itâs a Ritual, and M means it requires a specific Material component. Level 1 Paladin Spells Spell School Special Bless Enchantment C, M Command
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Bard Spell List This section presents the Bard spell list. The spells are organized by spell level and then alphabetized, and each spellâs school of magic is listed. In the Special column, C means
the spell requires Concentration, R means itâs a Ritual, and M means it requires a specific Material component. Cantrips (Level 0 Bard Spells) Spell School Special Blade Ward Abjuration C Dancing
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Paladin Spell List This section presents the Paladin spell list. The spells are organized by spell level and then alphabetized, and each spellâs school of magic is listed. In the Special column, C
means the spell requires Concentration, R means itâs a Ritual, and M means it requires a specific Material component. Level 1 Paladin Spells Spell School Special Bless Enchantment C, M Command
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Bard Spell List This section presents the Bard spell list. The spells are organized by spell level and then alphabetized, and each spellâs school of magic is listed. In the Special column, C means
the spell requires Concentration, R means itâs a Ritual, and M means it requires a specific Material component. Cantrips (Level 0 Bard Spells) Spell School Special Blade Ward Abjuration C Dancing
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Druid Spell List This section presents the Druid spell list. The spells are organized by spell level and then alphabetized, and each spellâs school of magic is listed. In the Special column, C means
the spell requires Concentration, R means itâs a Ritual, and M means it requires a specific Material component. Cantrips (Level 0 Druid Spells) Spell School Special Druidcraft Transmutation
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Wizard Spell List This section presents the Wizard spell list. The spells are organized by spell level and then alphabetized, and each spellâs school of magic is listed. In the Special column, C
means the spell requires Concentration, R means itâs a Ritual, and M means it requires a specific Material component. Cantrips (Level 0 Wizard Spells) Spell School Special Acid Splash Evocation
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Ranger Spell List This section presents the Ranger spell list. The spells are organized by spell level and then alphabetized, and each spellâs school of magic is listed. In the Special column, C
means the spell requires Concentration, R means itâs a Ritual, and M means it requires a specific Material component. Level 1 Ranger Spells Spell School Special Alarm Abjuration R Animal Friendship
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Warlock Spell List This section presents the Warlock spell list. The spells are organized by spell level and then alphabetized, and each spellâs school of magic is listed. In the Special column, C
means the spell requires Concentration, R means itâs a Ritual, and M means it requires a specific Material component. Cantrips (Level 0 Warlock Spells) Spell School Special Blade Ward Abjuration C
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Druid Spell List This section presents the Druid spell list. The spells are organized by spell level and then alphabetized, and each spellâs school of magic is listed. In the Special column, C means
the spell requires Concentration, R means itâs a Ritual, and M means it requires a specific Material component. Cantrips (Level 0 Druid Spells) Spell School Special Druidcraft Transmutation
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Sorcerer Spell List This section presents the Sorcerer spell list. The spells are organized by spell level and then alphabetized, and each spellâs school of magic is listed. In the Special column, C
means the spell requires Concentration, R means itâs a Ritual, and M means it requires a specific Material component. Cantrips (Level 0 Sorcerer Spells) Spell School Special Acid Splash Evocation
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Cleric Spell List This section presents the Cleric spell list. The spells are organized by spell level and then alphabetized, and each spellâs school of magic is listed. In the Special column, C
means the spell requires Concentration, R means itâs a Ritual, and M means it requires a specific Material component. Cantrips (Level 0 Cleric Spells) Spell School Special Guidance Divination C Light
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Wizard Spell List This section presents the Wizard spell list. The spells are organized by spell level and then alphabetized, and each spellâs school of magic is listed. In the Special column, C
means the spell requires Concentration, R means itâs a Ritual, and M means it requires a specific Material component. Cantrips (Level 0 Wizard Spells) Spell School Special Acid Splash Evocation
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Artificer Spell List (pg. 12) After purify food and drink, â(ritual)â has been added.
Magic Items
Dungeon Masterâs Guide
This Spell Scroll bears the words of the Fireball spell, written in a mystical cipher. If Fireball is on your spell list, you can read the scroll and cast it without Material components. Otherwise
;t lost.
If Fireball is on your spell list but of a higher level than you can normally cast, you make a DC 13 ability check using your spellcasting ability to determine whether you cast the spell. On
Magic Items
Dungeon Masterâs Guide
A Spell Scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your spell list, you can read the scroll and cast its spell without Material components. Otherwise
, the scroll isnât lost.
If the spell is on your spell list but of a higher level than you can normally cast, you make an ability check using your spellcasting ability to determine whether you
Magic Items
Dungeon Masterâs Guide
amulet as a Spellcasting Focus for your Warlock spells.
Unknown Spell. As a Magic action, you can try to cast a cantrip that you donât know. The cantrip must be on the Warlock spell list and have
a casting time of an action, and you make a DC 10 Intelligence (Arcana) check. On a successful check, you cast the spell. On a failed check, the spell fails, and the action used to cast it is wasted. In either case, you canât use this property again until you finish a Long Rest.
Magic Items
Dungeon Masterâs Guide
spells.
Unknown Spell. As a Magic action, you can try to cast a cantrip that you donât know. The cantrip must be on the Wizard spell list and have a casting time of an action, and you make a DC 10
Intelligence (Arcana) check. On a successful check, you cast the spell. On a failed check, the spell fails, and the action used to cast the spell is wasted. In either case, you canât use this property again until you finish a Long Rest.
Spells
Playerâs Handbook
You touch a dead Humanoid or a piece of one. If the creature has been dead no longer than 10 days, the spell forms a new body for it and calls the soul to enter that body. Roll 1d10 and consult the
Goliath
7
Halfling
8
Human
9
Orc
10
Tiefling
The reincarnated creature makes any choices that a speciesâ description offers, and the creature recalls its former
Spells
Playerâs Handbook
, it automatically succeeds). You specify a location you have visited and a recipient who matches a general description, such as âa person dressed in the uniform of the town guardâ or &ldquo
destination before the spell ends, the message is lost, and the Beast returns to where you cast the spell.
Using a Higher-Level Spell Slot. The spellâs duration increases by 48 hours for each spell slot level above 2.
Magic Items
Dungeon Masterâs Guide
spell must be on the Wizard spell list, it must be of a level you can cast, and it canât have Material components costing more than 1,000 GP. Once you decide on the spell, you must expend a spell
This pointed hat has the following properties.
Spellcasting Focus. While holding the hat, you can use it as a Spellcasting Focus for your Wizard spells. Any spell you cast using the hat gains a
Spells
Playerâs Handbook
You touch a point and infuse an area around it with holy or unholy power. The area can have a radius up to 60 feet, and the spell fails if the radius includes an area already under the effect of
while in the area.
Extra Effect. You bind an extra effect to the area from the list below:
Courage. Creatures of any types you choose canât gain the Frightened condition while in the area
Magic Items
Dungeon Masterâs Guide
regains 1d4 + 1 expended charges daily at dawn. While wearing the ring, you can cast a spell from it. Choose the spell from the list of available spells based on the Elemental Plane the ring is linked to
, as shown in the following table. The table indicates how many charges you must expend to cast the spell, which has a save DC of 18.
Plane
Spells (Charges)
Ring of Elemental Command
Spells
Playerâs Handbook
modified memories to take root. Its mind fills in any gaps in the details of your description. If the spell ends before you finish describing the modified memories, the creatureâs memory isn
you. If it takes any damage or is targeted by another spell, this spell ends, and no memories are modified.
While this charm lasts, you can affect the targetâs memory of an event that it
Spells
Playerâs Handbook
This spell instantly transports you and up to eight willing creatures that you can see within range, or a single object that you can see within range, to a destination you select. If you target an
spell.
âSeen casuallyâ is a place you have seen more than once but with which you arenât very familiar.
âViewed once or describedâ is a place you have seen once, possibly
Monsters
Bigby Presents: Glory of the Giants
course of its turn. It can choose to leave part of its body visible, such as its tail, its head, or its grinning mouth. Any equipment the cat wears or carries is invisible with it.Grinning cats are
mischievous Fey who delight in pestering and misleading travelers. They resemble oversized domestic cats with long, needlelike claws, but theyâre distinguished by the wide, toothy smiles that give
Monsters
Storm King's Thunder
experimentation on house cats, tressym are intelligent and have been known to form strong friendships with humanoids, particularly rangers and wizards. Tressym get along well with others of their kind
.
Tressym feed on small rodents, birds, and insects, stalking and pouncing on prey much as normal cats do, but with the added advantage of flight. Tressym donât, however, attack nestlings or despoil
Monsters
Curse of Strahd
spell component, a ritual object, or a potion ingredient.
Barovian witches use the find familiar spell to call forth familiars. They are particularly fond of cats, though snakes and toads are also common. These animals lurk amid the clutter of the witches' lairs, seldom wandering far from their vile masters.
Spellcasting. The witch is a 3rd-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Spellcasting"} to hit
Monsters
Storm King's Thunder
as a bonus action.
Spell Turning. The cat has advantage on saving throws against any spell that targets only the cat (not an area). If the catâs saving throw succeeds and the spell is of 7th
level or lower, the spell has no effect on the cat and instead targets the caster.Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one
Monsters
Tyranny of Dragons
","rollType":"spell","rollAction":"Spellcasting"} to hit with spell attacks). Blagothkus has the following spells prepared from the wizard spell list:
Cantrips (at will): light, mage hand
Keen Smell. Blagothkus has advantage on Wisdom (Perception) checks that rely on smell.
Innate Spellcasting. Blagothkus can innately cast the following spells (spell save DC 15), requiring no
Monsters
Tyranny of Dragons
wizard spell list:
Cantrips (at will): fire bolt, prestidigitation, shocking grasp
1st level (4 slots): longstrider, magic missile, shield, thunderwave
2nd level (2 slots): magic weapon, misty
his spellcasting ability (spell save DC 13, +5;{"diceNotation":"1d20+5","rollType":"spell","rollAction":"Spellcasting"} to hit with spell attacks). Dralmorrer has the following spells prepared from the
Monsters
Tyranny of Dragons
(spell save DC 13, +5;{"diceNotation":"1d20+5","rollType":"spell","rollAction":"Spellcasting"} to hit with spell attacks). Pharblex has the following spells prepared from the druid spell list:
Cantrips






