Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'part animate and his crossing'.
Other Suggestions:
part animals and his closing
part animal and his closing
part animal and his choosing
part animal and his cresting
part animal and his crowding
Backgrounds
Guildmasters’ Guide to Ravnica
You are a member of a teeming horde — one small part of a sprawling organism. Just as you are part of the swarm, the swarm is part of a larger ecosystem, a never-ending cycle of life, death
animate dead, plant growth
4th
giant insect, grasping vine
5th
cloudkill, insect plague
Golgari magic is often accompanied by a sickly green glow and a rotting
Monsters
Domains of Delight: A Feywild Accessory
form long tunnels, grand hallways, and enormous domes. It’s a gloomy realm. A mushroom circle in the heart of the domain serves as a fey crossing, and one can travel more quickly through the
thicket by whistling a tune while walking backward.
Fablerise is a small Domain of Delight—roughly three square miles nestled in a forest called Thither, which is part of a much larger Domain of
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, animating the statue and turning it into a useful guardian.
Stone cursed possess a malevolent drive to slay the living, yet they are utterly loyal to whoever performed the ritual to animate them, and
transforms those slashed by the claws into statues.
As part of the ritual used to create a stone cursed, a fist-sized obsidian skull forms within the creature’s torso. The skull isn’t visible
Monsters
Vecna: Eve of Ruin
spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 22):
At will: Animate Dead (as an action), Detect Magic, Dispel Magic, Fly, Lightning Bolt
scribe. He spent the better part of his childhood secretly educating himself in his masters’ arts. Once Vecna learned all he could, he massacred the wizards. He then recorded his every foul thought
Monsters
Vecna: Eve of Ruin
.
Spellcasting. Strahd casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 18):
At will: Detect Thoughts, Fog Cloud, Mage Hand
2/day each: Animate Dead (as an
, but he can’t pass through water. Strahd has advantage on Strength, Dexterity, and Constitution saving throws, and he is immune to all nonmagical damage except the damage he takes as part of his
Monsters
Mythic Odysseys of Theros
Innate Spellcasting. Hythonia’s spellcasting ability is Charisma (spell save DC 18). She can innately cast animate objects once per day requiring no material components.
Legendary Resistance
become part of her throne.
Hythonia as a Mythic Encounter
Hythonia serves as a potent threat against even high-level characters, but you can increase the challenge by using the Shed Skin trait. When
Magic Items
The Book of Many Things
various worlds. While it can include fewer or different cards, it frequently appears with a Deck of Many Things as part of a combined deck of sixty-six illuminated cards. The combined deck is usually
): acid, cold, fire, lightning, or thunder.
Expert. Your Dexterity score increases by 2, to a maximum of 22.
Fey. A fey crossing opens into the Feywild, and you’re immediately pulled through it
Magic Items
Tasha’s Cauldron of Everything
Named for the warlord who infamously employed it, the Mighty Servant of Leuk-o is a fantastically powerful, 10-foot-tall machine that turns into an animate construct when piloted. Crafted of a
attuned to the artifact.
Attuning to the artifact requires two hours, which can be undertaken as part of a long rest, during which time you must be inside the servant, interacting with its controls
backgrounds
;dealing with the bureaucracy of customs and taxes is an even larger one. Thankfully, as a representative of the Ebon Syndicate, you are there to eliminate at least part of the hassle.
Whether you move
goods by land, sea, river, or air, crossing borders and avoiding detection are your specialty. Sometimes having a way to hide goods is the game. Other times falsifying paperwork or bribing guards does the trick. However you manage to do it, you get what people want into their hands for the right price.
races
walls.
That golden age came crashing down in a single night, when the founding mages of Ulmyr’s Gate attempted an ambitious ritual intended to part the veil and create a permanent portal to the
individuals have left or fled their former home, crossing through the Ethereal Rift to roam the mortal world. Though they resemble the people they once were, they are both more and less—creatures of
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
D3. Stepstone Crossing A row of boulders spaced two feet apart breach the surface of the lake to form a walking path across a forty-foot-wide waterway.
The water around the stepstones is only 4
duhr uses its Animate Boulders action to affect the two boulders closest to it, and the three of them move 15 feet to the west, leaving a 20-foot gap in the path formed by the stepstones. Any character
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
D3. Stepstone Crossing A row of boulders spaced two feet apart breach the surface of the lake to form a walking path across a forty-foot-wide waterway.
The water around the stepstones is only 4
duhr uses its Animate Boulders action to affect the two boulders closest to it, and the three of them move 15 feet to the west, leaving a 20-foot gap in the path formed by the stepstones. Any character
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
the Magister’s Masquerade 8–9 1d4 bolts of shimmering, animate fabric (use the rug of smothering stat block for each bolt) that clearly don’t want to be turned into clothes 10 1 cloaker disguised as part of a student’s outfit for the Magister’s Masquerade
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
the Magister’s Masquerade 8–9 1d4 bolts of shimmering, animate fabric (use the rug of smothering stat block for each bolt) that clearly don’t want to be turned into clothes 10 1 cloaker disguised as part of a student’s outfit for the Magister’s Masquerade
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
aspects of the Nether Scroll of Azumar, turning the sky over Anauroch black and ushering in a reign of terror and darkness over the desert. She rules the southern part of Anauroch from her lair with cruelty
and malice. Her presence prevents caravans from crossing the desert, and she enslaves Bedine tribes or turns them into undead thralls to serve her whims. Paladins, members of holy orders, and Harpers
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
aspects of the Nether Scroll of Azumar, turning the sky over Anauroch black and ushering in a reign of terror and darkness over the desert. She rules the southern part of Anauroch from her lair with cruelty
and malice. Her presence prevents caravans from crossing the desert, and she enslaves Bedine tribes or turns them into undead thralls to serve her whims. Paladins, members of holy orders, and Harpers
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
ground is free of cover in a 60-foot radius around the tower. Wall Chains. Barbed iron chains hang at 10-foot intervals down the exterior walls. These chains are part of the tower’s defense, as the
chain devil subcommander can animate them using its Animate Chains ability. Climbing a chain requires a successful DC 16 Strength (Athletics) check.
Map 3.7: Styx Watchtower View Player Version
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
ground is free of cover in a 60-foot radius around the tower. Wall Chains. Barbed iron chains hang at 10-foot intervals down the exterior walls. These chains are part of the tower’s defense, as the
chain devil subcommander can animate them using its Animate Chains ability. Climbing a chain requires a successful DC 16 Strength (Athletics) check.
Map 3.7: Styx Watchtower View Player Version
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
a mortal hero might require that hero to serve as her mount for a year as part of fulfilling her bargain. The giant raven that carries a hag aloft could be in actuality one of the hag’s victims
animate and “spruce up” any sort of object she can tailor for the purpose, such as a clay statue, a huge woven basket, a cauldron, a butter churn, a giant bird’s nest, a mortar and pestle, or a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
a mortal hero might require that hero to serve as her mount for a year as part of fulfilling her bargain. The giant raven that carries a hag aloft could be in actuality one of the hag’s victims
animate and “spruce up” any sort of object she can tailor for the purpose, such as a clay statue, a huge woven basket, a cauldron, a butter churn, a giant bird’s nest, a mortar and pestle, or a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
tasked with holding these caves until reinforcements arrive. Using the resources at his disposal, Orl has created illusions designed to discourage the troglodytes from entering this area. As part of
using sign language. In truth, the drow are nine troglodyte zombies created using animate dead and disguised with a seeming spell. 8c. Orl’s Cave Water. Fresh water trickles into this cave from cracks
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
tasked with holding these caves until reinforcements arrive. Using the resources at his disposal, Orl has created illusions designed to discourage the troglodytes from entering this area. As part of
using sign language. In truth, the drow are nine troglodyte zombies created using animate dead and disguised with a seeming spell. 8c. Orl’s Cave Water. Fresh water trickles into this cave from cracks
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Animated Objects Mundane Objects Come to Life Habitat: Urban; Treasure: None Simon Dominic Magic can manipulate mundane items, compelling them to perform simple tasks. Such animate objects might be
of someone transformed by a supernatural trickster. 4 Fey as part of their games or wiles. 5 Happenstance, with the item gaining a semblance of life after a hundred years of use. 6 A magic-user in
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Animated Objects Mundane Objects Come to Life Habitat: Urban; Treasure: None Simon Dominic Magic can manipulate mundane items, compelling them to perform simple tasks. Such animate objects might be
of someone transformed by a supernatural trickster. 4 Fey as part of their games or wiles. 5 Happenstance, with the item gaining a semblance of life after a hundred years of use. 6 A magic-user in
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
day crossing a rolling plain or an hour making their way through caverns underground. On the smallest scale, it could mean one character pulling a lever in a dungeon room to see what happens. Social
rescued prisoner, pleading for mercy from an orc chieftain, or persuading a talkative magic mirror to show a distant location to the adventurers. The rules in part 2 (especially "Using Ability Scores" and
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
day crossing a rolling plain or an hour making their way through caverns underground. On the smallest scale, it could mean one character pulling a lever in a dungeon room to see what happens. Social
rescued prisoner, pleading for mercy from an orc chieftain, or persuading a talkative magic mirror to show a distant location to the adventurers. The rules in part 2 (especially "Using Ability Scores" and
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
underwater morgue. Most of them are dressed in uniforms common among surface-dwellers traveling at sea.
For the most part, the corpses are unmarred. Some bear the odd bump, bruise, or scrape, but it’s
relative seclusion.” Gar’s intent, of course, is to use the blood from the young creature in a much larger ritual, to animate what will certainly be a terrifying army of undead to assault the coastline
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Exit, Pursued by an Owlbear After the characters have all had a chance to take part in the performance, read or paraphrase the following: The crowd roars with laughter and the festival appears to be
stage crew step up in the background to deal with lesser threats as other props animate and begin to fly around the stage. Once the characters defeat the owlbear, it turns back into a wooden prop and
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Exit, Pursued by an Owlbear After the characters have all had a chance to take part in the performance, read or paraphrase the following: The crowd roars with laughter and the festival appears to be
stage crew step up in the background to deal with lesser threats as other props animate and begin to fly around the stage. Once the characters defeat the owlbear, it turns back into a wooden prop and
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
underwater morgue. Most of them are dressed in uniforms common among surface-dwellers traveling at sea.
For the most part, the corpses are unmarred. Some bear the odd bump, bruise, or scrape, but it’s
relative seclusion.” Gar’s intent, of course, is to use the blood from the young creature in a much larger ritual, to animate what will certainly be a terrifying army of undead to assault the coastline
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Hadley (neutral good, human commoner) greets the characters with the first part of a secret phrase used by Shalfey and his allies. Hadley hopes the characters will reply, “but fairer the jewels of the
evening.” This phrase was part of the visions imparted by the memory web (see the “Flood of Memories” section earlier in this adventure), though the characters might not recognize its significance. A
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Hadley (neutral good, human commoner) greets the characters with the first part of a secret phrase used by Shalfey and his allies. Hadley hopes the characters will reply, “but fairer the jewels of the
evening.” This phrase was part of the visions imparted by the memory web (see the “Flood of Memories” section earlier in this adventure), though the characters might not recognize its significance. A
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
merchants hauling northbound freight. They don’t bunch up during the day or camp together at night. As far as anyone else knows, their only connection is that they’re part of this caravan. Rezmir and eight
part of the journey is near the beginning. A few days’ travel north of Baldur’s Gate brings the caravan into a countryside known as the Fields of the Dead. The road twists and wanders through hills
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
merchants hauling northbound freight. They don’t bunch up during the day or camp together at night. As far as anyone else knows, their only connection is that they’re part of this caravan. Rezmir and eight
part of the journey is near the beginning. A few days’ travel north of Baldur’s Gate brings the caravan into a countryside known as the Fields of the Dead. The road twists and wanders through hills
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
available. Unbeknownst to the kraken priests, part of Gar’s plan is to keep them enclosed until he can perform his grand ritual and sacrifice the kraken to animate his undead army. Trap. There are two