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Returning 35 results for 'part attend and his consult'.
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Backgrounds
Guildmasters’ Guide to Ravnica
ruins. You are part of a savage society that clings desperately to the Old Ways — attuned to nature, full of primal rage, and given short shrift by a world consumed with continuing civilization
.
2
A Boros soldier gives me gifts in exchange for information about other clans’ movements.
3
I once caught and released a Dimir spy.
4
I consult with a Golgari shaman for
Species
Van Richten’s Guide to Ravenloft
unusual crown, often called an eldercross or a witch’s turn. This living, garland-like part of a hexblood’s body extends from their temples and wraps behind the head, serving as a visible
creating a hexblood, consult with your DM to see if it’s appropriate to tie your origins to one of the following Domains of Dread (detailed in chapter 3):
Hazlan. The bizarre magic of this crumbling
monsters
may find their brain removed and placed within a strange cylinder. The item keeps the brain alive, allowing the mi-go to consult with their former servant as needed. A large mi-go colony may have
mi-go chooses one of the following benefits:
It gains Advantage on attack rolls until the end of its turn.
It uses the Dodge action as part of this Bonus Action.
It gains a +2 bonus to its spell save DC until the end of its turn.
Magic Items
Lost Laboratory of Kwalish
failed save, the creature also suffers the effects of a polymorph spell. Roll a d20 and consult the following table to determine the form the target creature is transformed into.
d20
New
you. Until the curse is broken with a remove curse spell or similar magic, you are unwilling to part with the weapon. Whenever you attack a creature with this weapon and roll a 1 on the attack roll
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
spiritor then returns to Sylvania to attend to other ongoing parties. If the characters are still in Danai’s good graces, she might invite them to join her for one more celebration. When the characters
are ready to leave Sylvania, consult the “Advancing in Level” section of chapter 4 and let the characters determine their next destination.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
spiritor then returns to Sylvania to attend to other ongoing parties. If the characters are still in Danai’s good graces, she might invite them to join her for one more celebration. When the characters
are ready to leave Sylvania, consult the “Advancing in Level” section of chapter 4 and let the characters determine their next destination.
races
Mordenkainen Presents: Monsters of the Multiverse
facial features have a bestial cast, often with large eyes and pointed ears; most shifters also have prominent canine teeth. They grow fur-like hair on nearly every part of their bodies. While a shifter
race, typically fall into the same ranges of height and weight that humans have in our world. If you’d like to determine your character’s height or weight randomly, consult the Random
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Part 3: Homecoming Ten days after their encounter near the asteroid, the characters return to Toril: Shortly after Saerthe parks the tyrant ship in orbit around Toril, the hammerhead ship Flighty
aren’t allowed to attend the senior staff briefing or see Miken, who is confined to his quarters. Two veterans stand guard outside Miken’s room, the door to which has an arcane lock spell cast on it.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Things to Do in Central Plateau Attend an Auction. The Aurora Gallery (Upper Central) is the finest auction house in Sharn and specializes in auctions of exotic magic items and relics from Xen’drik
shrines to specific Sovereigns and lesser faiths. Take part in a festival or drop in for some spiritual guidance! Espionage! Whether you work for your nation or get entangled in the schemes of the dragonmarked houses, there’s a lot of powerful people in Middle Central with a use for capable agents.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Things to Do in Central Plateau Attend an Auction. The Aurora Gallery (Upper Central) is the finest auction house in Sharn and specializes in auctions of exotic magic items and relics from Xen’drik
shrines to specific Sovereigns and lesser faiths. Take part in a festival or drop in for some spiritual guidance! Espionage! Whether you work for your nation or get entangled in the schemes of the dragonmarked houses, there’s a lot of powerful people in Middle Central with a use for capable agents.
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Part 3: Homecoming Ten days after their encounter near the asteroid, the characters return to Toril: Shortly after Saerthe parks the tyrant ship in orbit around Toril, the hammerhead ship Flighty
aren’t allowed to attend the senior staff briefing or see Miken, who is confined to his quarters. Two veterans stand guard outside Miken’s room, the door to which has an arcane lock spell cast on it.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
2 and 3. If you come across a game concept in part 1 that you don’t understand, consult the book’s index. Part 2 (chapters 7–9) details the rules of how to play the game, beyond the basics described
Using This Book The Player’s Handbook is divided into three parts. Part 1 (chapters 1–6) is about creating a character, providing the rules and guidance you need to make the character you’ll play in
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
2 and 3. If you come across a game concept in part 1 that you don’t understand, consult the book’s index. Part 2 (chapters 7–9) details the rules of how to play the game, beyond the basics described
Using This Book The Player’s Handbook is divided into three parts. Part 1 (chapters 1–6) is about creating a character, providing the rules and guidance you need to make the character you’ll play in
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Part 3: The Spider’s Web In this part of the adventure, the characters follow up on existing leads and lines of inquiry. They can’t learn much more in Phandalin, so they need to set out into the
go to the ruined town of Thundertree and consult with the druid Reidoth, who might know the whereabouts of Cragmaw Castle, Wave Echo Cave, or both. Townmaster Harbin Wester wants the characters to
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Part 3: The Spider’s Web In this part of the adventure, the characters follow up on existing leads and lines of inquiry. They can’t learn much more in Phandalin, so they need to set out into the
go to the ruined town of Thundertree and consult with the druid Reidoth, who might know the whereabouts of Cragmaw Castle, Wave Echo Cave, or both. Townmaster Harbin Wester wants the characters to
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Starting the Adventure When the characters are ready to attend their audience with Secretary Wei, they must meet her at the Hall of Divine Wisdom in Yongjing (see the “Yongjing Gazetteer” section
wait for an hour while the indignant magistrate takes his time confirming the party’s story. Once it’s clear the characters are here to see Secretary Wei, the minister directs the crowd to part, opening a path through the onlookers.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Things to Do in Central Plateau Looking for work or amusement in this quarter? Some of the things you can do here include: Attend an auction. The Aurora Gallery in Platinum Heights is the finest
faiths. Take part in a festival or drop in for some spiritual guidance! Engage in espionage. Whether you work for your nation or get entangled in the schemes of the dragonmarked houses, Middle Central is home to a lot of powerful people who have a use for capable agents.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
servant in effect to attend to Vizeran, Grin, and the archmage’s guests. Two dozen decorative suits of armor are also on display throughout the tower, all of which are suits of animated armor that move
creatures of the Abyss. The slaves held by the drow archmage (most of them acquired from Gracklstugh) are all dead — either lost to madness and killed by Vizeran, or sacrificed as part of the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Starting the Adventure When the characters are ready to attend their audience with Secretary Wei, they must meet her at the Hall of Divine Wisdom in Yongjing (see the “Yongjing Gazetteer” section
wait for an hour while the indignant magistrate takes his time confirming the party’s story. Once it’s clear the characters are here to see Secretary Wei, the minister directs the crowd to part, opening a path through the onlookers.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Wandering Monsters Monsters roam through all areas of the mine. Random encounters remind players that monsters aren’t necessarily confined to specific areas, and that no part of the dungeon is safe
. Conversely, if the players seem restless, you can decide that an encounter occurs. Roll a d12 and consult the Wandering Monsters table to determine what the party meets. Wandering Monsters d12 Roll
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
servant in effect to attend to Vizeran, Grin, and the archmage’s guests. Two dozen decorative suits of armor are also on display throughout the tower, all of which are suits of animated armor that move
creatures of the Abyss. The slaves held by the drow archmage (most of them acquired from Gracklstugh) are all dead — either lost to madness and killed by Vizeran, or sacrificed as part of the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Things to Do in Central Plateau Looking for work or amusement in this quarter? Some of the things you can do here include: Attend an auction. The Aurora Gallery in Platinum Heights is the finest
faiths. Take part in a festival or drop in for some spiritual guidance! Engage in espionage. Whether you work for your nation or get entangled in the schemes of the dragonmarked houses, Middle Central is home to a lot of powerful people who have a use for capable agents.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
character learns another student is wearing the same costume as them. 5 Makeup, hair dye, or magical accessories work incorrectly, causing part of the character’s appearance to have an unexpected color. 6
The character loses their masque charm. 7 The character’s date backs out at the last moment, or they’re encouraged to have someone unexpected attend the ball with them. 8 An unexpected emergency at a
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
character learns another student is wearing the same costume as them. 5 Makeup, hair dye, or magical accessories work incorrectly, causing part of the character’s appearance to have an unexpected color. 6
The character loses their masque charm. 7 The character’s date backs out at the last moment, or they’re encouraged to have someone unexpected attend the ball with them. 8 An unexpected emergency at a
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Wandering Monsters Monsters roam through all areas of the mine. Random encounters remind players that monsters aren’t necessarily confined to specific areas, and that no part of the dungeon is safe
. Conversely, if the players seem restless, you can decide that an encounter occurs. Roll a d12 and consult the Wandering Monsters table to determine what the party meets. Wandering Monsters d12 Roll
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
wagon to Phandalin. Gundren has gone ahead with a warrior, Sildar Hallwinter, to attend to business in the town while you follow with the supplies. You will be paid 10 gp each by the owner of
, you’ve decided to meet your hero, a retired adventurer named Daran Edermath, who was part of the order and has thwarted many local threats. Daran lives in Phandalin in a cottage beside an apple orchard. You plan to visit him and drink in his wisdom before joining the order yourself.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
wagon to Phandalin. Gundren has gone ahead with a warrior, Sildar Hallwinter, to attend to business in the town while you follow with the supplies. You will be paid 10 gp each by the owner of
, you’ve decided to meet your hero, a retired adventurer named Daran Edermath, who was part of the order and has thwarted many local threats. Daran lives in Phandalin in a cottage beside an apple orchard. You plan to visit him and drink in his wisdom before joining the order yourself.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Random Encounters in Blingdenstone Once per day while the characters are exploring the deep gnome settlement, roll a d20 and consult the Blingdenstone Encounters table to determine what, if anything
spiders 16 1 ghost 17 Mephit gang 18 Roaming ooze 19 1d4 + 1 svirfneblin wererats 20 1 xorn Animated Drow Statues Once part of a expedition from Menzoberranzan, these drow were petrified by a medusa
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Random Encounters in Blingdenstone Once per day while the characters are exploring the deep gnome settlement, roll a d20 and consult the Blingdenstone Encounters table to determine what, if anything
spiders 16 1 ghost 17 Mephit gang 18 Roaming ooze 19 1d4 + 1 svirfneblin wererats 20 1 xorn Animated Drow Statues Once part of a expedition from Menzoberranzan, these drow were petrified by a medusa
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Infamy Even among the notorious Boromar Clan, your group has a distinct identity and a reputation. What’s the event or unique trait that makes your crew stand out? Consult the Group Infamy table for
everyone knows the truth behind it. You’re part of that facade of legitimacy, but you have a reputation for getting away with (literal) murder. 6 Legends. You have an air of mystery, and people whisper that you command strange powers. True or not, this reputation keeps people out of your way.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Artus and the Ring of Winter Artus Cimber is unwilling to part with Ring of Winter. He is justifiably concerned that the ring would dominate and control any other owner. Furthermore, Artus would
displaced city. Nothing matters to him more than reuniting with his wife. Characters interested in helping Artus can use divination spells or downtime to conduct research. They might also consult with the
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
throw in addition to suffering the attack’s normal effects. On a failed save, the creature also suffers the effects of a polymorph spell. Roll a d20 and consult the following table to determine the form
part with the weapon. Whenever you attack a creature with this weapon and roll a 1 on the attack roll, you suffer the effect of a polymorph spell for 1 hour, rolling on the table to determine your new form.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Artus and the Ring of Winter Artus Cimber is unwilling to part with Ring of Winter. He is justifiably concerned that the ring would dominate and control any other owner. Furthermore, Artus would
displaced city. Nothing matters to him more than reuniting with his wife. Characters interested in helping Artus can use divination spells or downtime to conduct research. They might also consult with the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
horde soon begins overwhelming defenses nearby. Once the characters defeat a few zombies, roll 1d6 and consult the Zombie Siege Encounters table. The event rolled unfolds within sight of one of the
consult the “Concluding the Siege” section to guide the battle toward its climax. Zombie Siege Encounters d6s Encounter
1 Zombies rip apart a soldier, causing those nearby to freeze or flee
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
horde soon begins overwhelming defenses nearby. Once the characters defeat a few zombies, roll 1d6 and consult the Zombie Siege Encounters table. The event rolled unfolds within sight of one of the
consult the “Concluding the Siege” section to guide the battle toward its climax. Zombie Siege Encounters d6s Encounter
1 Zombies rip apart a soldier, causing those nearby to freeze or flee