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Returning 35 results for 'patrons acting and his conjured'.
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patrons active and his conjure
Monsters
Mordenkainen Presents: Monsters of the Multiverse
door, dispel magic, fly, invisibilityThough deathlocks exist to serve their patrons, they retain some freedom when it comes to devising tactics and carrying out plans. Powerful deathlocks recruit
the wicked methods of creating a deathlock and then subjugate it, acting as the deathlock’s patron.PoisonNecrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Monsters
Mordenkainen Presents: Monsters of the Multiverse
patrons.
Each bard is a master of at least one type of performance. You may choose a bard’s main type, or you may roll on the Bard Performance Types table to determine it.
Bard Performance
6
Drum
7
Fute
8
Puppetry
9
Mime
10
Acting
Taunt (2/Day). The bard targets one creature within 30 feet of it. If the target can hear the bard, the target must succeed
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
additional options for leaders who might make appealing patrons. Cyran Affairs d6 Mission 1 Convince nations to recognize Oargev as a sovereign 2 Work diplomatically to secure land for a Cyran nation
3 Track down agents and infiltrators from other nations who are acting against New Cyre’s interests 4 Venture into the Mournland to salvage Cyran treasures 5 Aid Cyran refugees in Breland and elsewhere 6 Make incriminating or embarrassing evidence about the prince quietly disappear
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
additional options for leaders who might make appealing patrons. Cyran Affairs d6 Mission 1 Convince nations to recognize Oargev as a sovereign 2 Work diplomatically to secure land for a Cyran nation
3 Track down agents and infiltrators from other nations who are acting against New Cyre’s interests 4 Venture into the Mournland to salvage Cyran treasures 5 Aid Cyran refugees in Breland and elsewhere 6 Make incriminating or embarrassing evidence about the prince quietly disappear
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
, and wealthy patrons. Each bard is a master of at least one type of performance. You may choose a bard’s main type, or you may roll on the Bard Performance Types table to determine it. Bard
Performance Types d10 Performance Type 1 Poetry 2 Singing 3 Bagpipe 4 Flute 5 Dancing 6 Drum 7 Lute 8 Puppetry 9 Mime 10 Acting Bard
Medium Humanoid, Any Alignment
Armor Class 15 (chain shirt)
Hit
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
, and wealthy patrons. Each bard is a master of at least one type of performance. You may choose a bard’s main type, or you may roll on the Bard Performance Types table to determine it. Bard
Performance Types d10 Performance Type 1 Poetry 2 Singing 3 Bagpipe 4 Flute 5 Dancing 6 Drum 7 Lute 8 Puppetry 9 Mime 10 Acting Bard
Medium Humanoid, Any Alignment
Armor Class 15 (chain shirt)
Hit
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
that, her priests foster beauty in the world. They do so by creating art, by acting as patrons for promising talents, and by investing in merchants who bring luxuries to far-off places that have never
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
that, her priests foster beauty in the world. They do so by creating art, by acting as patrons for promising talents, and by investing in merchants who bring luxuries to far-off places that have never
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Patrons in the Realms The gods are far from the only forces at work in the Realms, and ambitious warlocks have many potential patrons able to offer them arcane power. The Archfey In the vast
bargain with the Archfey of that realm for power. Noteworthy Archfey patrons include the following: Titania, the Summer Queen, is perhaps the mightiest of the archfey. With a smile, she can ripen a
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. Despite the family’s new wealth, Saidra continued to dress in rags and labor from dawn to dusk, acting as a housemaid to her stepmother and stepsisters. A harder blow descended when Saidra’s stepmother
magnificent gown and fine jewels to attend the masquerade ball that celebrated the coronation of the new duke. Saidra rode to the ball in a stately conjured carriage, determined to kill the duke and claim
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Room The most crowded area of the tavern is filled with students. At opening hour, the tavern’s seating is arranged neatly, as shown on the map. In short order, though, student patrons shift the
student employees make drinks for the tavern’s patrons and pass orders for food to the kitchen. The food on offer at the tavern includes caster’s stew—a hearty bowl of venison, gravy, and root
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Patrons in the Realms The gods are far from the only forces at work in the Realms, and ambitious warlocks have many potential patrons able to offer them arcane power. The Archfey In the vast
bargain with the Archfey of that realm for power. Noteworthy Archfey patrons include the following: Titania, the Summer Queen, is perhaps the mightiest of the archfey. With a smile, she can ripen a
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. Despite the family’s new wealth, Saidra continued to dress in rags and labor from dawn to dusk, acting as a housemaid to her stepmother and stepsisters. A harder blow descended when Saidra’s stepmother
magnificent gown and fine jewels to attend the masquerade ball that celebrated the coronation of the new duke. Saidra rode to the ball in a stately conjured carriage, determined to kill the duke and claim
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Room The most crowded area of the tavern is filled with students. At opening hour, the tavern’s seating is arranged neatly, as shown on the map. In short order, though, student patrons shift the
student employees make drinks for the tavern’s patrons and pass orders for food to the kitchen. The food on offer at the tavern includes caster’s stew—a hearty bowl of venison, gravy, and root
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. While they are in Undermountain, characters who receive spells from deities or otherworldly patrons continue to do so. In addition, spells that allow contact with beings from other planes function
) include the following: “Are you alive or just waiting to be conjured?” “Get out of my extradimensional space!” “There’s a knot in the Weave! I can’t untie it!” “Halaster’s not home right now
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. While they are in Undermountain, characters who receive spells from deities or otherworldly patrons continue to do so. In addition, spells that allow contact with beings from other planes function
) include the following: “Are you alive or just waiting to be conjured?” “Get out of my extradimensional space!” “There’s a knot in the Weave! I can’t untie it!” “Halaster’s not home right now
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
Juggler’s Folk doubles as an acting company that puts on bawdy and crass comedies to maintain their ruse. The underbaron known as the Juggler operates out of the theater, occasionally performing
hanging over the door depicts a thrashing bull rendered crudely in red paint. Most of the tavern’s patrons don’t suspect the establishment’s true purpose. Those who are here on guild business need to be
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
is something all Waterdavians scorn, but you should also beware of acting in an overly familiar, boastful, or disrespectful way when in the presence of any noble. Though this sort of behavior isn’t a
in Waterdeep whose lives are more magical than the marvels possible with spells.
Nobles and Patronage Nobles in Waterdeep are patrons of and investors in all manner of businesses in the city and
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
Juggler’s Folk doubles as an acting company that puts on bawdy and crass comedies to maintain their ruse. The underbaron known as the Juggler operates out of the theater, occasionally performing
hanging over the door depicts a thrashing bull rendered crudely in red paint. Most of the tavern’s patrons don’t suspect the establishment’s true purpose. Those who are here on guild business need to be
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
is something all Waterdavians scorn, but you should also beware of acting in an overly familiar, boastful, or disrespectful way when in the presence of any noble. Though this sort of behavior isn’t a
in Waterdeep whose lives are more magical than the marvels possible with spells.
Nobles and Patronage Nobles in Waterdeep are patrons of and investors in all manner of businesses in the city and
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
also discover the wicked methods of creating a deathlock and then subjugate it, acting as the deathlock’s patron. Deathlock An overpowering urge to serve consumes the mind of a newly awakened deathlock
, mage hand
1/day each: dispel magic, hunger of Hadar, invisibility, spider climb
Deathlock Mastermind Though deathlocks exist to serve their patrons, they retain some freedom when it comes to
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
also discover the wicked methods of creating a deathlock and then subjugate it, acting as the deathlock’s patron. Deathlock An overpowering urge to serve consumes the mind of a newly awakened deathlock
, mage hand
1/day each: dispel magic, hunger of Hadar, invisibility, spider climb
Deathlock Mastermind Though deathlocks exist to serve their patrons, they retain some freedom when it comes to
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
the Free League occupy a wide spectrum of roles in Sigil, but they tend toward autonomous ventures, acting as merchants, mercenaries, and even spies for other factions. Indeps keep to themselves and
bubbling acid, molten lava, and liquid shadow. Unicorns, bariaurs, and various Fiends get their hooves trimmed in grooming rooms, and galeb duhr sigh as they settle into boiling tubs of mud. Patrons dry off
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
the Free League occupy a wide spectrum of roles in Sigil, but they tend toward autonomous ventures, acting as merchants, mercenaries, and even spies for other factions. Indeps keep to themselves and
bubbling acid, molten lava, and liquid shadow. Unicorns, bariaurs, and various Fiends get their hooves trimmed in grooming rooms, and galeb duhr sigh as they settle into boiling tubs of mud. Patrons dry off
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
represent guild patrons. A guild could even embody a more sinister group, such as one that deals in terrifying wares like deadly monsters, dangerous knowledge, or souls. Roll or pick from the Guild Types
existing enchanted items and might be willing to buy or trade adventurers’ spoils. 4 Moneychangers. These merchants deal in all forms of currency, acting as bankers, loan agents, and crucial contacts for
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
represent guild patrons. A guild could even embody a more sinister group, such as one that deals in terrifying wares like deadly monsters, dangerous knowledge, or souls. Roll or pick from the Guild Types
existing enchanted items and might be willing to buy or trade adventurers’ spoils. 4 Moneychangers. These merchants deal in all forms of currency, acting as bankers, loan agents, and crucial contacts for
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
preparation for blastoff, with the ropes acting as seat belts. All four are unarmed, restrained, and unable to free themselves. They go by the names Donkey Biscuit (the first half-orc), Duck Bean (the
cult fanatics, Pig Wheat, Ram Sugar, and Sheep Sweet Corn. If anyone other than Stonky tampers with the telescope or the steering wheel, three lightning golems are conjured to appear next to the dais
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
preparation for blastoff, with the ropes acting as seat belts. All four are unarmed, restrained, and unable to free themselves. They go by the names Donkey Biscuit (the first half-orc), Duck Bean (the
cult fanatics, Pig Wheat, Ram Sugar, and Sheep Sweet Corn. If anyone other than Stonky tampers with the telescope or the steering wheel, three lightning golems are conjured to appear next to the dais
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, taking it easy at the Hanging Lantern, a festhall near Waterdeep’s docks. Thunderhale is a skilled fiddler (Performance +6). In fact, he’s playing his fiddle to amuse his crew and other festhall patrons
they are acting on his behalf. Characters can present the letter to the town speaker of any other Ten-Towns settlement and expect to receive free room and board. You can plan encounters as the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
meet with the tavern’s regular patrons — who are no less criminal in many cases. Locating Oppal. When the characters enter the tavern, all the tables are occupied, but several empty stools stand at the
. Interested Bystander. One of the patrons at the Stable Quiver when the characters arrive to inquire about Oppal is Moguhl Vloot. This petite human wears a nicely tailored suit and has slicked-back gray hair
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, taking it easy at the Hanging Lantern, a festhall near Waterdeep’s docks. Thunderhale is a skilled fiddler (Performance +6). In fact, he’s playing his fiddle to amuse his crew and other festhall patrons
they are acting on his behalf. Characters can present the letter to the town speaker of any other Ten-Towns settlement and expect to receive free room and board. You can plan encounters as the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
meet with the tavern’s regular patrons — who are no less criminal in many cases. Locating Oppal. When the characters enter the tavern, all the tables are occupied, but several empty stools stand at the
. Interested Bystander. One of the patrons at the Stable Quiver when the characters arrive to inquire about Oppal is Moguhl Vloot. This petite human wears a nicely tailored suit and has slicked-back gray hair
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
of commerce has been a center of trade in Baldur’s Gate for centuries, acting as the primary location for banking and currency exchange. As much a bunker as a bank, the Counting House squats on the
waterfront, its two windowless upper stories heavily guarded. Most ordinary patrons never make it past the ground-level offices, yet the majority of the Counting House stretches below, extending down
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
of commerce has been a center of trade in Baldur’s Gate for centuries, acting as the primary location for banking and currency exchange. As much a bunker as a bank, the Counting House squats on the
waterfront, its two windowless upper stories heavily guarded. Most ordinary patrons never make it past the ground-level offices, yet the majority of the Counting House stretches below, extending down
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
-walled fortress of commerce has been a center of trade in Baldur’s Gate for centuries, acting as the primary location for banking and currency exchange. As much a bunker as a bank, the Counting House
squats on the waterfront, its two windowless upper stories heavily guarded. Most ordinary patrons never make it past the ground-level offices, yet the majority of the Counting House stretches below