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Returning 4 results for 'peril about and his contain'.
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Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Golem Alive For story purposes, the golem or its sapphire must reach area V3 for the vault to be opened. On seeing the golem restored, Zikzokrishka can’t contain her glee. She tries to destroy the golem
and the Nether Scroll to Elysium. Over the course of the journey, the golem might face mortal peril. If it drops to 0 hit points, the golem stabilizes and topples over but isn’t destroyed. It doesn’t
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Golem Alive For story purposes, the golem or its sapphire must reach area V3 for the vault to be opened. On seeing the golem restored, Zikzokrishka can’t contain her glee. She tries to destroy the golem
and the Nether Scroll to Elysium. Over the course of the journey, the golem might face mortal peril. If it drops to 0 hit points, the golem stabilizes and topples over but isn’t destroyed. It doesn’t
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Ten-Towns is composed mostly of humans and dwarves, with the humans outnumbering the dwarves roughly twenty to one. In times of great peril, the leaders of Ten-Towns, known as town speakers, meet at
and survey his domain, descending occasionally to snatch up an animal or intruder. The walls around the valley contain numerous caves, two of them large enough for Klauth to shelter in. He keeps his
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Ten-Towns is composed mostly of humans and dwarves, with the humans outnumbering the dwarves roughly twenty to one. In times of great peril, the leaders of Ten-Towns, known as town speakers, meet at
and survey his domain, descending occasionally to snatch up an animal or intruder. The walls around the valley contain numerous caves, two of them large enough for Klauth to shelter in. He keeps his