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Returning 2 results for 'periods are and his clashing'.
Other Suggestions:
periods are and his clothing
period are and his crushing
period are and his clothing
periods are and his crashing
perilous are and his clanging
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, the party has 30 rounds. After the characters enter the fortress, start a tally of how many rounds they’ve spent inside, encouraging them to act fast before they’re discovered. After set periods of
makes any sort of noise greater than angry shouting and clashing arms — particularly noisy magical effects like fireball or thunderous smite. Reinforcements. As soon as the fortress goes on alert
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, the party has 30 rounds. After the characters enter the fortress, start a tally of how many rounds they’ve spent inside, encouraging them to act fast before they’re discovered. After set periods of
makes any sort of noise greater than angry shouting and clashing arms — particularly noisy magical effects like fireball or thunderous smite. Reinforcements. As soon as the fortress goes on alert