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Returning 10 results for 'persists about and his charge'.
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persist about and his change
persists about and his change
persist about and his chance
persist about and his changes
persists about and his changed
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
darkness at a point within 120 feet of it, requiring no spell components or concentration. Wisdom is its spellcasting ability for this spell. While the spell persists, the abishai can move the area of
abishais when it comes to leadership ability and raw power. Red abishais lead other devils into battle or take charge of troublesome cults to ensure that they continue to carry out Tiamat’s commands. A
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
taking charge of worshipers to carry out a sensitive mission. Others have greater responsibilities, such as leading large groups, assassinating targets, and serving in armies. In all cases, abishais
(Recharge 6). The abishai casts darkness at a point within 120 feet of it, requiring no components. Wisdom is its spellcasting ability for this spell. While the spell persists, the abishai can move
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
darkness at a point within 120 feet of it, requiring no spell components or concentration. Wisdom is its spellcasting ability for this spell. While the spell persists, the abishai can move the area of
abishais when it comes to leadership ability and raw power. Red abishais lead other devils into battle or take charge of troublesome cults to ensure that they continue to carry out Tiamat’s commands. A
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
taking charge of worshipers to carry out a sensitive mission. Others have greater responsibilities, such as leading large groups, assassinating targets, and serving in armies. In all cases, abishais
(Recharge 6). The abishai casts darkness at a point within 120 feet of it, requiring no components. Wisdom is its spellcasting ability for this spell. While the spell persists, the abishai can move
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
after a fight: Activation Rods. The two rods in area B7 carry an electric charge and, when touched simultaneously, open the door in area B14. (The githyanki know that the charge deals a painful jolt
Mublinesh found the art distasteful, so he disintegrated the mind flayer artist. This area hasn’t seen much use since. Dissonant Whine. While the high-pitched whine persists, creatures in this room other
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
after a fight: Activation Rods. The two rods in area B7 carry an electric charge and, when touched simultaneously, open the door in area B14. (The githyanki know that the charge deals a painful jolt
Mublinesh found the art distasteful, so he disintegrated the mind flayer artist. This area hasn’t seen much use since. Dissonant Whine. While the high-pitched whine persists, creatures in this room other
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Philosophy/learning/magic Political leaders are monarchs, nobles, and chiefs. Religious leaders include deities’ avatars, high priests, and messiahs, as well as those in charge of monasteries and leaders of
true reason he or she led the rebellion. What problem existed before the revolution that persists in spite of it? 6. Extinction or Depletion Something that once existed in the campaign world is gone
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Philosophy/learning/magic Political leaders are monarchs, nobles, and chiefs. Religious leaders include deities’ avatars, high priests, and messiahs, as well as those in charge of monasteries and leaders of
true reason he or she led the rebellion. What problem existed before the revolution that persists in spite of it? 6. Extinction or Depletion Something that once existed in the campaign world is gone
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
is in charge, and he runs a tight ship. These reavers are armed with light crossbows instead of javelins (+4 to hit, 1d8 + 2 piercing damage), and Gordol also has a light crossbow (+7 to hit, 1d8 + 3
above water level. Its “stars” are small patches of luminescent lichen. Each patch is an inch in diameter and one-tenth as bright as a candle. If removed, a lichen’s glow persists for 1d3 days. The
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
is in charge, and he runs a tight ship. These reavers are armed with light crossbows instead of javelins (+4 to hit, 1d8 + 2 piercing damage), and Gordol also has a light crossbow (+7 to hit, 1d8 + 3
above water level. Its “stars” are small patches of luminescent lichen. Each patch is an inch in diameter and one-tenth as bright as a candle. If removed, a lichen’s glow persists for 1d3 days. The