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Returning 26 results for 'person about and his commander'.
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Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
conceal a light weapon on their person by succeeding on a DC 17 Dexterity (Sleight of Hand) check. Prisoners are delivered to the imperial docks, where they are met by six lawful neutral astral elf
seven armored figures, their faces hidden behind filigreed visors. Their leader takes a step forward and says, “I am Commander Corelleth. My orders are to deliver you to the Temple of Light to face the
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
conceal a light weapon on their person by succeeding on a DC 17 Dexterity (Sleight of Hand) check. Prisoners are delivered to the imperial docks, where they are met by six lawful neutral astral elf
seven armored figures, their faces hidden behind filigreed visors. Their leader takes a step forward and says, “I am Commander Corelleth. My orders are to deliver you to the Temple of Light to face the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
band of infantry has its leader, even if that person isn’t a officer. The Commander earns that position through some combination of high Charisma and Intelligence—the ability to inspire and the capacity
can find a home in such a unit, and a diversity of different skills and backgrounds benefits the group as a whole. Consider some or all of these roles for characters in your party: Commander. Every
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
band of infantry has its leader, even if that person isn’t a officer. The Commander earns that position through some combination of high Charisma and Intelligence—the ability to inspire and the capacity
can find a home in such a unit, and a diversity of different skills and backgrounds benefits the group as a whole. Consider some or all of these roles for characters in your party: Commander. Every
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
knights 1d4 Young red dragons Roll a d6. On a result of 6, the group includes 1d3 dragons. Raiding Party Leader d6 Leader 1 Githyanki supreme commander 2–3 Githyanki knight 4–5 Githyanki kith’rak 6
githyanki want to fight and loot to relieve their boredom 3 Revenge; the githyanki seek a stolen silver sword 4–5 Mind flayer hunt; the githyanki are seeking mind flayers and their thralls 6 Vlaakith’s orders; the githyanki have been dispatched to seize a specific item or person
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Queen to retake his ancestral land of Nightlund and take vengeance against the hated Knights of Solamnia. However, he isn’t a member of the Dragon Army or a commander of its troops. Soth and his
Undead knights keep their own council and have their own agendas. The only person whose lead Soth follows is Kansaldi Fire-Eyes, and that is only because she speaks on behalf of the Dragon Queen herself
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
knights 1d4 Young red dragons Roll a d6. On a result of 6, the group includes 1d3 dragons. Raiding Party Leader d6 Leader 1 Githyanki supreme commander 2–3 Githyanki knight 4–5 Githyanki kith’rak 6
githyanki want to fight and loot to relieve their boredom 3 Revenge; the githyanki seek a stolen silver sword 4–5 Mind flayer hunt; the githyanki are seeking mind flayers and their thralls 6 Vlaakith’s orders; the githyanki have been dispatched to seize a specific item or person
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Goblin Psi Commander Goblin psi commanders are among the few psionic goblins who manage to fully control the power within themselves. Awakened to the total breadth of their psionic abilities, goblin
psi commanders wield blades of pure psychic energy. They can throw barriers of mental force while toppling foes with a single, mind-splitting burst. Goblin Psi Commander Small Aberration (Goblinoid
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Queen to retake his ancestral land of Nightlund and take vengeance against the hated Knights of Solamnia. However, he isn’t a member of the Dragon Army or a commander of its troops. Soth and his
Undead knights keep their own council and have their own agendas. The only person whose lead Soth follows is Kansaldi Fire-Eyes, and that is only because she speaks on behalf of the Dragon Queen herself
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Goblin Psi Commander Goblin psi commanders are among the few psionic goblins who manage to fully control the power within themselves. Awakened to the total breadth of their psionic abilities, goblin
psi commanders wield blades of pure psychic energy. They can throw barriers of mental force while toppling foes with a single, mind-splitting burst. Goblin Psi Commander Small Aberration (Goblinoid
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
these last few missions, then it should all finally be over. 6 Devout Leader. Your commander is a person of deep faith. They believe that your success or failure lies entirely in divine hands and you are
dangerous training grounds or military installations, like an army’s regional headquarters or a repository of top-secret intelligence. You can also request that your commander grant you authority to
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
these last few missions, then it should all finally be over. 6 Devout Leader. Your commander is a person of deep faith. They believe that your success or failure lies entirely in divine hands and you are
dangerous training grounds or military installations, like an army’s regional headquarters or a repository of top-secret intelligence. You can also request that your commander grant you authority to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
them together by way of a flashback. War-Torn Survivor At first meeting, the villain of an adventure might seem to be a person of honor, or at the least a hardscrabble survivor doing what they think is
villain is a former military commander who commands soldiers who served under them in the war. 5 The villain is an ex-soldier with a grudge against citizens of a former enemy nation. 6 The villain wants the power to restart, and “properly” finish, the war.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
them together by way of a flashback. War-Torn Survivor At first meeting, the villain of an adventure might seem to be a person of honor, or at the least a hardscrabble survivor doing what they think is
villain is a former military commander who commands soldiers who served under them in the war. 5 The villain is an ex-soldier with a grudge against citizens of a former enemy nation. 6 The villain wants the power to restart, and “properly” finish, the war.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
to the tender mercies of Commander Sundeth (see “Skullport”). Supplies. The barrels and crates here contain enough water and dry food to sustain a single person for 600 days or Shunn’s gang for 30
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
to the tender mercies of Commander Sundeth (see “Skullport”). Supplies. The barrels and crates here contain enough water and dry food to sustain a single person for 600 days or Shunn’s gang for 30
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
spire’s foundation. This opening leads to area D1. Abandoned Gear. Characters who spend 10 minutes investigating the tents find enough dried meat to sustain one person for ten days, twelve dirty shovels
the workers unearthing this ruin. The camp’s commander had orders to recover whatever relics or magic lie within. They eventually dug up a large, glowing stone. Soon after, violent, toad-like terrors
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
spire’s foundation. This opening leads to area D1. Abandoned Gear. Characters who spend 10 minutes investigating the tents find enough dried meat to sustain one person for ten days, twelve dirty shovels
the workers unearthing this ruin. The camp’s commander had orders to recover whatever relics or magic lie within. They eventually dug up a large, glowing stone. Soon after, violent, toad-like terrors
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
ensign of Baldur’s Gate are usually left alone, as a condition of Portyr’s cooperation. The Flaming Fist commander is kept apprised of upcoming naval patrols originating from nations on the mainland
towed into the cave by small boats and maneuvered with ropes once they’re inside. Thanks to its sheltered position and the perpetual mist in the bay, the cave is difficult to find unless a person knows
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
ensign of Baldur’s Gate are usually left alone, as a condition of Portyr’s cooperation. The Flaming Fist commander is kept apprised of upcoming naval patrols originating from nations on the mainland
towed into the cave by small boats and maneuvered with ropes once they’re inside. Thanks to its sheltered position and the perpetual mist in the bay, the cave is difficult to find unless a person knows
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
temple. The knights are contemptuous of other elemental cultists, whom they view as depraved lunatics. Under lord commander Thurl Merosska, the Feathergale Knights see themselves as elite men and
frost, shocking grasp
1st level (4 slots): charm person, feather fall, mage armor, thunderwave
2nd level (3 slots): dust devil,* gust of wind, invisibility
3rd level (3 slots): fly, gaseous form
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
temple. The knights are contemptuous of other elemental cultists, whom they view as depraved lunatics. Under lord commander Thurl Merosska, the Feathergale Knights see themselves as elite men and
frost, shocking grasp
1st level (4 slots): charm person, feather fall, mage armor, thunderwave
2nd level (3 slots): dust devil,* gust of wind, invisibility
3rd level (3 slots): fly, gaseous form
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
looking over the garden appears to be solidly barred to prevent egress. However, a catch below the sill releases the bars and lets them swing open, so that a person with a slight build can easily
guards: three orogs and one ogre. The leader of the orogs is a battle-scarred old veteran named Jurth, who claims the title of “commander.” The ogre, a flabby simpleton called Drool, pathetically tries
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
looking over the garden appears to be solidly barred to prevent egress. However, a catch below the sill releases the bars and lets them swing open, so that a person with a slight build can easily
guards: three orogs and one ogre. The leader of the orogs is a battle-scarred old veteran named Jurth, who claims the title of “commander.” The ogre, a flabby simpleton called Drool, pathetically tries
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
), commander of Everlund’s army and a windbag High Sorcerer Vaeril Rhuidhen (NG male sun elf archmage), a quiet voice of moderation and reason who keeps the peace between the council’s more fractious
, they must pay for her services. She charges 250 gp per person for training and another 25 gp per person per day of travel. Characters who want to be trained must undergo three days of intense lessons
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
), commander of Everlund’s army and a windbag High Sorcerer Vaeril Rhuidhen (NG male sun elf archmage), a quiet voice of moderation and reason who keeps the peace between the council’s more fractious
, they must pay for her services. She charges 250 gp per person for training and another 25 gp per person per day of travel. Characters who want to be trained must undergo three days of intense lessons