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Returning 35 results for 'person accept and his cleansing'.
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poison accept and his cleansing
person accept and his clanging
Magic Items
Wayfinder's Guide to Eberron
A cleansing stone is a sphere 1 foot in diameter, engraved with mystic sigils. When touching the stone, you can use an action to activate it and remove dirt and grime from your garments and your
person.
Such stones are often embedded in pedestals in public squares in Aundair or in high-end Ghallanda inns.
Monsters
Eberron: Rising from the Last War
(see “Actions” below)
1/day each: charm person, dissonant whispers, hex, hold person, mage armorMultiattack. The Inspired makes two crysteel dagger attacks. It can replace one attack with vicious
are spread throughout Khorvaire as well. Beggars and generals, mayors and merchants might all be secret servants of the Dreaming Dark. Such Inspired have to willingly accept quori possession, but the
Monsters
Eberron: Rising from the Last War
” below)
1/day each: charm person, dissonant whispers, hex, hold person, mage armorMultiattack. The Inspired makes two crysteel dagger attacks. It can replace one attack with vicious mockery.
Crysteel
throughout Khorvaire as well. Beggars and generals, mayors and merchants might all be secret servants of the Dreaming Dark. Such Inspired have to willingly accept quori possession, but the Dreaming Dark
Monsters
Eberron: Rising from the Last War
following spells, requiring no material components:
At will: mage hand, vicious mockery (see “Actions” below)
1/day each: charm person, dissonant whispers, hex, hold person, mage
merchants might all be secret servants of the Dreaming Dark. Such Inspired have to willingly accept quori possession, but the Dreaming Dark has long experience in weaving dreams that can convince mortals to
Monsters
Eberron: Rising from the Last War
components:
At will: mage hand, vicious mockery (see “Actions” below)
1/day each: charm person, dissonant whispers, hex, hold person, mage armorMultiattack. The Inspired makes two crysteel
Dreaming Dark. Such Inspired have to willingly accept quori possession, but the Dreaming Dark has long experience in weaving dreams that can convince mortals to surrender their bodies.
VARIANT: QUORI
Backgrounds
Guildmasters’ Guide to Ravnica
friends, message
1st
command, ensnaring strike
2nd
arcane lock, calm emotions, hold person
3rd
clairvoyance, counterspell
4th
compulsion, divination
5th
dominate person
Your magic often takes the form of blue or golden runes floating and glowing in the air in circular patterns or of shimmering azure barriers of magical energy. If you
Monsters
Fizban's Treasury of Dragons
of the cosmic forces that emanate from the Outer Planes, studying the opposing tides of good and evil, chaos and order, so they can offer counsel to those with the wisdom to accept it.
Amethyst
lore spell, requiring no spell components, naming any person, place, or object within 1 mile of the lair as the spell’s subject.
Crystal Profusion. Amethyst crystals and geodes form along muddy
Monsters
Fizban's Treasury of Dragons
wisdom to accept it.
Amethyst dragons pay particular attention to intrusions of the Far Realm into the Material Plane. They loathe the corruption that accompanies such intrusions into the world, making
dragon’s magic, creating one or more of the following effects:
Background Check. Once per day, the dragon can cast the legend lore spell, requiring no spell components, naming any person, place, or
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Cleansing Stone Wondrous item, common A cleansing stone is a sphere 1 foot in diameter, engraved with mystic sigils. When touching the stone, you can use an action to activate it and remove dirt and
grime from your garments and your person. Such stones are often embedded in pedestals in public squares in Aundair or in high-end Ghallanda inns.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Cleansing Stone Wondrous item, common A cleansing stone is a sphere 1 foot in diameter, engraved with mystic sigils. When touching the stone, you can use an action to activate it and remove dirt and
grime from your garments and your person. Such stones are often embedded in pedestals in public squares in Aundair or in high-end Ghallanda inns.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Cleansing Stone Wondrous item, common A cleansing stone is a sphere 1 foot in diameter, engraved with mystic sigils. When touching the stone, you can use an action to activate it and remove dirt and
grime from your garments and your person. Such stones are often embedded in pedestals in public squares in Aundair or in high-end Ghallanda inns.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Cleansing Stone Wondrous item, common A cleansing stone is a sphere 1 foot in diameter, engraved with mystic sigils. When touching the stone, you can use an action to activate it and remove dirt and
grime from your garments and your person. Such stones are often embedded in pedestals in public squares in Aundair or in high-end Ghallanda inns.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
recommendation to his superiors. If the characters accept, Nalaskur designates one character (preferably someone associated with the Zhentarim) as the innkeeper and tells him or her where the keys are, and of
characters have no connection to the Zhentarim, someone they’ve befriended or owe a favor to agrees to run the inn. That person then begs the characters for aid. Alternatively, the characters are merely
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
recommendation to his superiors. If the characters accept, Nalaskur designates one character (preferably someone associated with the Zhentarim) as the innkeeper and tells him or her where the keys are, and of
characters have no connection to the Zhentarim, someone they’ve befriended or owe a favor to agrees to run the inn. That person then begs the characters for aid. Alternatively, the characters are merely
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Order of Dawn Klyde Sosa
“The scourge of undeath will disintegrate before the cleansing light of the dawn.”
When the Crimson Court was established, a number of Ostoyans fled the rule of
the person in question was given little choice. In these situations, characters may find themselves at odds with the members of the Order of Dawn, especially if they’ve taken a contract from Ostoyan
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
vampirate. Topolah fears that the crew of the Second Wind might be discouraged by learning this fact before they meet Gargenhale in person. A character who succeeds on a DC 15 Wisdom (Insight) check
relationship fell apart, but she’s quick to point out that she ended things with Gargenhale, not the other way around. Welcome Aboard? If the characters accept Topolah’s offer to lead them to Gargenhale’s
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
upstanding local. Once an adventuring group proves itself effective and virtuous, an operative approaches the characters to offer Golden Vault membership. Should the group accept, its members join the ranks of
the Golden Vault, and the person who invited them becomes their handler for future missions. For an example of a handler, see the “Meera Raheer” section. If the characters get stuck, the Golden Vault
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
upstanding local. Once an adventuring group proves itself effective and virtuous, an operative approaches the characters to offer Golden Vault membership. Should the group accept, its members join the ranks of
the Golden Vault, and the person who invited them becomes their handler for future missions. For an example of a handler, see the “Meera Raheer” section. If the characters get stuck, the Golden Vault
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
vampirate. Topolah fears that the crew of the Second Wind might be discouraged by learning this fact before they meet Gargenhale in person. A character who succeeds on a DC 15 Wisdom (Insight) check
relationship fell apart, but she’s quick to point out that she ended things with Gargenhale, not the other way around. Welcome Aboard? If the characters accept Topolah’s offer to lead them to Gargenhale’s
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
accept without strain. Titanic creatures swim through nothingness there, and unspeakable beings whisper awful truths to those who dare listen. For mortals, knowledge of the Far Realm is a struggle of
might touch on fundamental questions of what it means to be a person, what mental and bodily autonomy mean and their value, and whether mortals have any control over their fate or any importance in the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
is my job!” If the characters accept the ride, the skycoach takes them to area T1 of Terminus. Unknown to Jas, Garra has also arranged for a Daask strike team to attack the skycoach en route. Any
differences in the sergeant’s facial expressions, suggesting that she’s not the same person the party interacted with previously. Jas doesn’t have details of any prior conversations the party had with the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
and merchants might all be secret servants of the Dreaming Dark. Such Inspired have to willingly accept quori possession, but the Dreaming Dark has long experience in weaving dreams that can convince
can innately cast the following spells, requiring no material components:
At will: mage hand, vicious mockery (see “Actions” below)
1/day each: charm person, dissonant whispers, hex, hold person
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
The Sugar Man Though the mill can’t be saved, the workers prevent the fire from spreading, and they are happy to accept the aid of any characters who want to help. As they work, several laborers
offer for the characters: This Yarana person seems to think the macaw can lead the characters to the legendary Ghost Orchid Tepui. The Sugar Man wants the characters to undertake a mission for him if
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
and merchants might all be secret servants of the Dreaming Dark. Such Inspired have to willingly accept quori possession, but the Dreaming Dark has long experience in weaving dreams that can convince
can innately cast the following spells, requiring no material components:
At will: mage hand, vicious mockery (see “Actions” below)
1/day each: charm person, dissonant whispers, hex, hold person
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
The Sugar Man Though the mill can’t be saved, the workers prevent the fire from spreading, and they are happy to accept the aid of any characters who want to help. As they work, several laborers
offer for the characters: This Yarana person seems to think the macaw can lead the characters to the legendary Ghost Orchid Tepui. The Sugar Man wants the characters to undertake a mission for him if
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
is my job!” If the characters accept the ride, the skycoach takes them to area T1 of Terminus. Unknown to Jas, Garra has also arranged for a Daask strike team to attack the skycoach en route. Any
differences in the sergeant’s facial expressions, suggesting that she’s not the same person the party interacted with previously. Jas doesn’t have details of any prior conversations the party had with the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
accept without strain. Titanic creatures swim through nothingness there, and unspeakable beings whisper awful truths to those who dare listen. For mortals, knowledge of the Far Realm is a struggle of
might touch on fundamental questions of what it means to be a person, what mental and bodily autonomy mean and their value, and whether mortals have any control over their fate or any importance in the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
warrior also has great devotion to a particular deity, that god can reward the faithful with a measure of divine power, making that person a paladin. Different paladin orders in the Forgotten Realms
deeds speak your intentions. Humility in one’s deeds. Do not boast or accept rewards undue to you. Unselfishness. Share resources, especially with those who have the most need. Good-temperedness. Render
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
plot point gets to add some element to the setting or situation that the group (including you) must accept as true. For example, a player can spend a plot point and state that his or her character
one person starts as the DM and runs the game as normal. That person’s character becomes an NPC who can tag along with the group or remain on the sidelines, as the group wishes. At any time, a player
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
warrior also has great devotion to a particular deity, that god can reward the faithful with a measure of divine power, making that person a paladin. Different paladin orders in the Forgotten Realms
deeds speak your intentions. Humility in one’s deeds. Do not boast or accept rewards undue to you. Unselfishness. Share resources, especially with those who have the most need. Good-temperedness. Render
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
plot point gets to add some element to the setting or situation that the group (including you) must accept as true. For example, a player can spend a plot point and state that his or her character
one person starts as the DM and runs the game as normal. That person’s character becomes an NPC who can tag along with the group or remain on the sidelines, as the group wishes. At any time, a player
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
accept and love him. Tatyana hurled herself off a castle balcony to escape Strahd’s pursuit, plunging to her death. Treacherous castle guards, seizing the opportunity to rid the world of Strahd
Ravenloft for centuries now. Since becoming a vampire, he has taken several consorts—none as beloved as Tatyana, but each a person of beauty. All of them he turned into vampire spawn. Although he feeds
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
accept and love him. Tatyana hurled herself off a castle balcony to escape Strahd’s pursuit, plunging to her death. Treacherous castle guards, seizing the opportunity to rid the world of Strahd
Ravenloft for centuries now. Since becoming a vampire, he has taken several consorts—none as beloved as Tatyana, but each a person of beauty. All of them he turned into vampire spawn. Although he feeds
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
inheritors of a heroic tradition, and each person owes it to themselves and to society to strive for greatness. Beyond Meletis’s common folk, a few groups that hold noteworthy standing are detailed here
. Nyklean philosophers teach that reason or destiny underlies all of reality, so that everything that takes place must unfold just as it does. These philosophers train themselves to accept and endure
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
soldiers. Most of the evil souls consigned to an afterlife in the Nine Hells become lemures, which make up the vast majority of the hellish forces, but some mortal recruits who willingly accept a
to kill every person in a town, just for the sake of claiming from its library an old book containing a map to a lost artifact. The fiends on both sides of the Blood War take the path of least