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Returning 35 results for 'person arrows and his chasing'.
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person arrows and his causing
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Monsters
Acquisitions Incorporated
vanish into the woods with no one the wiser. Her legendary ability with the longbow and the custom arrows she crafts instills fear into the hearts of her many enemies — and more than a few of her
the person you've shot first is already dead? Still, when the situation calls for it, this protector of the woodlands is equally at home on missions of subterfuge and social interaction in the big city, provided her well-known love of ale, wine, and other intoxicants doesn't get the better of her.
Magic Items
The Book of Many Things
, Two-Person;tent
5 ♣️
Rope, Silk (50 feet);50 feet of coiled silk rope
6 ♣️
Two crowbar;crowbars
7 ♣️
Healer's kit;Healer's kit
8 ♣️
Eight gems worth 5
pole
6 ♠️
Burlap sack
7 ♠️
Two sets of Clothes, Fine;fine clothes
8 ♠️
Shovel
9 ♠️
Light hammer
10 ♠️
Ten arrows
The face of
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
supply of insect repellent salve (see chapter 1) in a leather tube 10 1d4 quivers, each containing 1d20 arrows 11 Canoe with six paddles 12 2 hooded lanterns and 10 flasks of lamp oil 13 Two-person tent
tools 18 Two-person tent and 1d4 healer’s kits 19 2 Two-person tents, folding camp table, and four folding stools 20 Wooden box containing 2d4 potions of healing
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
supply of insect repellent salve (see chapter 1) in a leather tube 10 1d4 quivers, each containing 1d20 arrows 11 Canoe with six paddles 12 2 hooded lanterns and 10 flasks of lamp oil 13 Two-person tent
tools 18 Two-person tent and 1d4 healer’s kits 19 2 Two-person tents, folding camp table, and four folding stools 20 Wooden box containing 2d4 potions of healing
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
conclusions, which he prefers to keep to himself but might share with other members of the Watchful Order: The gnome was running from armed pursuers, of which there were three. The third person who was chasing
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
conclusions, which he prefers to keep to himself but might share with other members of the Watchful Order: The gnome was running from armed pursuers, of which there were three. The third person who was chasing
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. Her legendary ability with the longbow and the custom arrows she crafts instills fear into the hearts of her many enemies — and more than a few of her coworkers. Famously, she is the only member of
rate of sustained fire. Her core philosophy is that one should shoot first and then ask no questions later. Because what’s the point of asking questions when the person you’ve shot first is already
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. Her legendary ability with the longbow and the custom arrows she crafts instills fear into the hearts of her many enemies — and more than a few of her coworkers. Famously, she is the only member of
rate of sustained fire. Her core philosophy is that one should shoot first and then ask no questions later. Because what’s the point of asking questions when the person you’ve shot first is already
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
that she simply was not told of their presence. With this pretense established, she tries to learn the characters’ true intentions, casting charm person on the party using a 5th-level spell slot
know their names and calls for the butler, Willifort Crowelle, to show them out. If he has the chance, he subtly casts dominate person on one of the characters using an 8th-level spell slot (extending
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
that she simply was not told of their presence. With this pretense established, she tries to learn the characters’ true intentions, casting charm person on the party using a 5th-level spell slot
know their names and calls for the butler, Willifort Crowelle, to show them out. If he has the chance, he subtly casts dominate person on one of the characters using an 8th-level spell slot (extending
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, polymorph
5th level (2 slots): dominate person, greater restoration
6th level (1 slot): Otto’s irresistible dance
Actions
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60
, healing word, shield of faith
2nd level (3 slots): lesser restoration, magic weapon, hold person, silence, spiritual weapon
3rd level (3 slots): beacon of hope, crusader’s mantle, dispel magic
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, polymorph
5th level (2 slots): dominate person, greater restoration
6th level (1 slot): Otto’s irresistible dance
Actions
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60
, healing word, shield of faith
2nd level (3 slots): lesser restoration, magic weapon, hold person, silence, spiritual weapon
3rd level (3 slots): beacon of hope, crusader’s mantle, dispel magic
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
forever, shot their master with arrows. But Strahd did not die. The Dark Powers honored the pact they had made. The sky went black as Strahd turned on the guards, his eyes blazing red. He had become a
Ravenloft for centuries now. Since becoming a vampire, he has taken several consorts—none as beloved as Tatyana, but each a person of beauty. All of them he turned into vampire spawn. Although he feeds
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
forever, shot their master with arrows. But Strahd did not die. The Dark Powers honored the pact they had made. The sky went black as Strahd turned on the guards, his eyes blazing red. He had become a
Ravenloft for centuries now. Since becoming a vampire, he has taken several consorts—none as beloved as Tatyana, but each a person of beauty. All of them he turned into vampire spawn. Although he feeds
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
ballista arrows are stacked and secured near each. Mangonels. Two mangonels (DMG, ch. 8) are attached to the aft of the deck. Ten mangonel stones are stacked and secured near each catapult. Naval Ram
the ship. These benefits don’t apply if another vessel crashes into the galley.
Keelboat One of the smallest sailing vessels, keelboats can be sailed or rowed by a single person. These ships often
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
ballista arrows are stacked and secured near each. Mangonels. Two mangonels (DMG, ch. 8) are attached to the aft of the deck. Ten mangonel stones are stacked and secured near each catapult. Naval Ram
the ship. These benefits don’t apply if another vessel crashes into the galley.
Keelboat One of the smallest sailing vessels, keelboats can be sailed or rowed by a single person. These ships often
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
innate power over them. He plays with them as if they were children, chasing them through the gloomy depths.
Something changes, and the oozes flow away. The deep gnome runs after them, fearful of
demonic face looking back at her. Thoughts of murder and carnage fill her thoughts as she hides the gemstone on her person, draws her shortsword, and coats the blade with poison.
Cyrog Lives! Hail
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
innate power over them. He plays with them as if they were children, chasing them through the gloomy depths.
Something changes, and the oozes flow away. The deep gnome runs after them, fearful of
demonic face looking back at her. Thoughts of murder and carnage fill her thoughts as she hides the gemstone on her person, draws her shortsword, and coats the blade with poison.
Cyrog Lives! Hail
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
wield this power are enlightened souls infused with radiance and the power of their deities’ discerning vision, charged with chasing away lies and burning away darkness. JODIE MUIR Light Domain
listed spells prepared.
Trickery Domain Spells Cleric Level Prepared Spells 3 Charm Person, Disguise Self, Invisibility, Pass without Trace 5 Hypnotic Pattern, Nondetection 7 Confusion, Dimension
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
wield this power are enlightened souls infused with radiance and the power of their deities’ discerning vision, charged with chasing away lies and burning away darkness. JODIE MUIR Light Domain
listed spells prepared.
Trickery Domain Spells Cleric Level Prepared Spells 3 Charm Person, Disguise Self, Invisibility, Pass without Trace 5 Hypnotic Pattern, Nondetection 7 Confusion, Dimension
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
time
4 or more The Six operatives arrive first
First to the Meeting If the characters beat the Six operatives here, the only person in the room is a businesslike lizardfolk wearing a collar
of pink coral (100 gp each), a small gold bracelet (50 gp), five +2 arrows decorated with green flames, a dagger of venom, an immovable rod, and two potions of greater healing. Bracus gifts all this
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
time
4 or more The Six operatives arrive first
First to the Meeting If the characters beat the Six operatives here, the only person in the room is a businesslike lizardfolk wearing a collar
of pink coral (100 gp each), a small gold bracelet (50 gp), five +2 arrows decorated with green flames, a dagger of venom, an immovable rod, and two potions of greater healing. Bracus gifts all this
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
enhance an audience’s enjoyment of a performance, provided the disguise is properly designed to evoke the desired reaction. Persuasion. Folk tend to trust a person in uniform. If you disguise yourself
Tailor an outfit 15 Woodcarver’s Tools Woodcarver’s tools allow you to craft intricate objects from wood, such as wooden tokens or arrows. Components. Woodcarver’s tools consist of a knife, a gouge, and a
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Cost Arrows 20 Quiver 1 lb. 1 GP Bolts 20 Case 1½ lb. 1 GP Bullets, Firearm 10 Pouch 2 lb. 3 GP Bullets, Sling 20 Pouch 1½ lb. 4 CP Needles 50 Pouch 1 lb. 1 GP Antitoxin (50 GP) As a Bonus Action
GP) While wearing a Costume, you have Advantage on any ability check you make to impersonate the person or type of person it represents. Crowbar (2 GP) Using a Crowbar gives you Advantage on Strength
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
lists the item that is typically used to store each type; storage must be bought separately. Ammunition Type Amount Storage Weight Cost Arrows 20 Quiver 1 lb. 1 GP Bolts 20 Case 1½ lb. 1 GP
check you make to impersonate the person or type of person it represents. Crowbar (2 GP) Using a Crowbar gives you Advantage on Strength checks where the Crowbar’s leverage can be applied. Diplomat’s
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
enhance an audience’s enjoyment of a performance, provided the disguise is properly designed to evoke the desired reaction. Persuasion. Folk tend to trust a person in uniform. If you disguise yourself
Tailor an outfit 15 Woodcarver’s Tools Woodcarver’s tools allow you to craft intricate objects from wood, such as wooden tokens or arrows. Components. Woodcarver’s tools consist of a knife, a gouge, and a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
towed into the cave by small boats and maneuvered with ropes once they’re inside. Thanks to its sheltered position and the perpetual mist in the bay, the cave is difficult to find unless a person knows
Laskilar (NE male Tethyrian human bandit captain wearing a cape of the mountebank) is a flamboyant, rakish pirate who’s grown tired of chasing merchant ships and hearing their captains whine and plead
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
stablemaster, Laris Drot (neutral, human commoner), who is a stout woman in her fifties. Laris carries two keys on her person: one unlocks the door to this room, and the other unlocks the doors to area G7. A
the arrows, but don’t let them hit you. Trust your ears, and remember: a little pressure can be a good thing. Get out alive. Remember, you wanted this. Good luck, grunt.—Dusk
Areas G29–area G33
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
towed into the cave by small boats and maneuvered with ropes once they’re inside. Thanks to its sheltered position and the perpetual mist in the bay, the cave is difficult to find unless a person knows
Laskilar (NE male Tethyrian human bandit captain wearing a cape of the mountebank) is a flamboyant, rakish pirate who’s grown tired of chasing merchant ships and hearing their captains whine and plead
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
stablemaster, Laris Drot (neutral, human commoner), who is a stout woman in her fifties. Laris carries two keys on her person: one unlocks the door to this room, and the other unlocks the doors to area G7. A
the arrows, but don’t let them hit you. Trust your ears, and remember: a little pressure can be a good thing. Get out alive. Remember, you wanted this. Good luck, grunt.—Dusk
Areas G29–area G33
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
5 gp - Soap 2 cp - Spellbook 50 gp 3 lb. Spikes, iron (10) 1 gp 5 lb. Spyglass 1,000 gp 1 lb. Tent, two-person 2 gp 20 lb. Tinderbox 5 sp 1 lb. Torch 1 cp 1 lb. Vial 1 gp - Waterskin 2 sp 5 lb. (full
compartmentalized pouch for holding spell components is called a component pouch (described earlier in this section). Quiver. A quiver can hold up to 20 arrows. Ram, Portable. You can use a portable ram to break
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
5 gp - Soap 2 cp - Spellbook 50 gp 3 lb. Spikes, iron (10) 1 gp 5 lb. Spyglass 1,000 gp 1 lb. Tent, two-person 2 gp 20 lb. Tinderbox 5 sp 1 lb. Torch 1 cp 1 lb. Vial 1 gp - Waterskin 2 sp 5 lb. (full
compartmentalized pouch for holding spell components is called a component pouch (described earlier in this section). Quiver. A quiver can hold up to 20 arrows. Ram, Portable. You can use a portable ram to break
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Adventuring Gear This section describes items that have special rules or require further explanation. Ammunition Item
Cost
Weight
Arrows (20)
1 gp
1 lb.
Blowgun needles (50)
1 gp
1
.
Spyglass
1,000 gp
1 lb.
Tent, two-person
2 gp
20 lb.
Tinderbox
5 sp
1 lb.
Torch
1 cp
1 lb.
Vial
1 gp
-
Waterskin
2 sp
5 lb. (full)
Whetstone
1 cp
1 lb
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Adventuring Gear This section describes items that have special rules or require further explanation. Ammunition Item
Cost
Weight
Arrows (20)
1 gp
1 lb.
Blowgun needles (50)
1 gp
1
.
Spyglass
1,000 gp
1 lb.
Tent, two-person
2 gp
20 lb.
Tinderbox
5 sp
1 lb.
Torch
1 cp
1 lb.
Vial
1 gp
-
Waterskin
2 sp
5 lb. (full)
Whetstone
1 cp
1 lb
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
warrior appears at the second-story arrow slit directly over the gate. You can’t see much of him, but he wears a leather jerkin and has a black beard. “Who are you? What do you want?”
The person at
repair the stables yet, since they have little need for mounts here. K6. Armory Weapon racks along the walls of this armory hold spears. Barrels full of crossbow bolts and arrows stand near the doors