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Returning 35 results for 'personal art and his courts'.
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Classes
Player’s Handbook
power, while others trace it to strange events in their personal or family history. The blessing of a dragon or a dryad at a baby’s birth or the strike of lightning from a clear sky might spark a
an indelible mark on the Sorcerer, a churning magic that can be passed down through generations.
Sorcerers don’t learn magic; the raw, roiling power of magic is part of them. The essential art
Monsters
Strixhaven: A Curriculum of Chaos
":"roll", "rollAction":"Flowing Creation"} art elemental mascot;art elemental mascots in unoccupied spaces he can see within 60 feet of himself. The art elementals obey his commands and take their turns
immediately after his. Any creature, other than an art elemental, takes 5 (1d10) cold;{"diceNotation":"1d10", "rollType":"damage", "rollAction":"Flowing Creation (Cold)", "rollDamageType":"cold
Monsters
Eberron: Rising from the Last War
island domain.
Long ago, it was revealed that the elven line of Vol — a house that practiced the art of necromancy and bore the Dragonmark of Death — was engaged in secret blood rites
for personal gain, but Illmarrow cares for nothing except increasing her necromantic knowledge and finding a way to restore her lost mark.
LADY ILLMARROW AND THE BLOOD OF VOL
The Blood of Vol and
monsters
phistophilus, or contract devil. These bureaucrats of Hell are rarely found outside the infernal courts, and then almost always to pursue potential contracts, tempting mortals to sell their souls in
defeat him, he isn’t destroyed. Instead, his soul is cast into the court of the powerful entity to whom he pledged the Rajani soul, where he must hastily explain his failure to avoid obliteration.
Urevian spends his time in the room he’s claimed as his personal domain (area G10).Fire, PoisonCold
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Studies and Philosophy Prismari College is dedicated to the arts. Its scholars view art as the fundamental form of self-expression and magic as a tool, a medium, and an inspiration. Prismari studies
focus on visual arts (including architecture, painting, and sculpture) and performing arts (such as dance, music, and theater). The curriculum overlaps with Lorehold in the field of art history and
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Studies and Philosophy Prismari College is dedicated to the arts. Its scholars view art as the fundamental form of self-expression and magic as a tool, a medium, and an inspiration. Prismari studies
focus on visual arts (including architecture, painting, and sculpture) and performing arts (such as dance, music, and theater). The curriculum overlaps with Lorehold in the field of art history and
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
, armor, and weapons of long-dead foes to portraits, personal items, and oddities such as a single ancient coin or an arcane clockwork. Copper Dragon Art Objects d8 Object
1 A jeweled cloak pin
Copper Dragon Treasures Copper dragons love burnished metals, particularly those with red and yellow tones, along with gleaming gemstones of all kinds and colors. They also like fine art objects
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
, armor, and weapons of long-dead foes to portraits, personal items, and oddities such as a single ancient coin or an arcane clockwork. Copper Dragon Art Objects d8 Object
1 A jeweled cloak pin
Copper Dragon Treasures Copper dragons love burnished metals, particularly those with red and yellow tones, along with gleaming gemstones of all kinds and colors. They also like fine art objects
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
flowers
Monks walk a path of contradiction. They study their art as a wizard does, and like a wizard, they wear no armor and typically eschew weapons. Yet they are deadly combatants, their
completely, one learns much of the wider world. A monk’s focus on inner mastery leads many such individuals to become detached from society, more concerned with their personal experience than with happenings
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Defining Work Every successful bard is renowned for at least one piece of performance art, typically a song or a poem that is popular with everyone who hears it. These performances are spoken about
Arse,” a dramatic poem you claim was inspired by your personal visit to Avernus 4 “The Pirates of Luskan,” your firsthand account of being kidnapped by sea reavers as a child 5 “A Hoop, Two Pigeons
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
flowers
Monks walk a path of contradiction. They study their art as a wizard does, and like a wizard, they wear no armor and typically eschew weapons. Yet they are deadly combatants, their
completely, one learns much of the wider world. A monk’s focus on inner mastery leads many such individuals to become detached from society, more concerned with their personal experience than with happenings
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Defining Work Every successful bard is renowned for at least one piece of performance art, typically a song or a poem that is popular with everyone who hears it. These performances are spoken about
Arse,” a dramatic poem you claim was inspired by your personal visit to Avernus 4 “The Pirates of Luskan,” your firsthand account of being kidnapped by sea reavers as a child 5 “A Hoop, Two Pigeons
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
relegated to pure practicality. His teachings emphasize that magic’s beauty must contribute to unfolding culture and personal emotional growth. Galazeth views dynamic expression and precise perfection as
). Galazeth magically summons 1d4 art elemental mascots (in this chapter) in unoccupied spaces he can see within 60 feet of himself. The art elementals obey his commands and take their turns immediately
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
relegated to pure practicality. His teachings emphasize that magic’s beauty must contribute to unfolding culture and personal emotional growth. Galazeth views dynamic expression and precise perfection as
). Galazeth magically summons 1d4 art elemental mascots (in this chapter) in unoccupied spaces he can see within 60 feet of himself. The art elementals obey his commands and take their turns immediately
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
instance, while Mystra is the deity who represents the soul, art, and wonder of magic, Azuth is god of a wizard’s long hours of study, exacting standards of movement and speech, and cramped, ink-stained
stands in a corner of a temple to Mystra or another deity. More often, a wizard has a personal shrine at home. Azuth is represented at such sites as a hooded and bearded figure with left hand held high
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
instance, while Mystra is the deity who represents the soul, art, and wonder of magic, Azuth is god of a wizard’s long hours of study, exacting standards of movement and speech, and cramped, ink-stained
stands in a corner of a temple to Mystra or another deity. More often, a wizard has a personal shrine at home. Azuth is represented at such sites as a hooded and bearded figure with left hand held high
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
with Prismari College in the field of art history, with some students splitting their studies between the two colleges. Lorehold mages use their magic to unearth secrets and share illumination. The
of chaos, by contrast, emphasizes individual actions, personal bonds of families and friends, and the disruptive force of lone, passionate people in history. Scholars of chaos gravitate toward
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, and 28 GP; or (B) 50 GP Sorcerers wield innate magic that is stamped into their being. Some Sorcerers can’t name the origin of their power, while others trace it to strange events in their personal
down through generations. Sorcerers don’t learn magic; the raw, roiling power of magic is part of them. The essential art of a Sorcerer is learning to harness and channel that innate magic, allowing the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
others trace it to strange events in their personal or family history. The blessing of a dragon or a dryad at a baby’s birth or the strike of lightning from a clear sky might spark a Sorcerer’s gift
the Sorcerer, a churning magic that can be passed down through generations. Sorcerers don’t learn magic; the raw, roiling power of magic is part of them. The essential art of a Sorcerer is learning to
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
with Prismari College in the field of art history, with some students splitting their studies between the two colleges. Lorehold mages use their magic to unearth secrets and share illumination. The
of chaos, by contrast, emphasizes individual actions, personal bonds of families and friends, and the disruptive force of lone, passionate people in history. Scholars of chaos gravitate toward
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
others trace it to strange events in their personal or family history. The blessing of a dragon or a dryad at a baby’s birth or the strike of lightning from a clear sky might spark a Sorcerer’s gift
the Sorcerer, a churning magic that can be passed down through generations. Sorcerers don’t learn magic; the raw, roiling power of magic is part of them. The essential art of a Sorcerer is learning to
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, and 28 GP; or (B) 50 GP Sorcerers wield innate magic that is stamped into their being. Some Sorcerers can’t name the origin of their power, while others trace it to strange events in their personal
down through generations. Sorcerers don’t learn magic; the raw, roiling power of magic is part of them. The essential art of a Sorcerer is learning to harness and channel that innate magic, allowing the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
can use as personal gear. A beholder’s body can’t use many kinds of humanoid-type magic items because it doesn’t have the body parts to wear them; for example, it can’t use gloves or boots because it
art objects that are pleasing to its alien senses. A beholder usually has the location of all its trophies memorized and immediately senses if something is missing or out of place. Clutter is treasure
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
small, private bath and a walk-in closet filled with expensive clothing, mirrors, combs, and so forth. Treasure. The suite contains personal items equivalent to two rolls on the “Gems or Art Objects
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
cunning. The rest are prey, creatures to be hunted and slaughtered. His aim is to transform the cosmos into his personal hunting ground. Baphomet is a savage entity, but he tempers his ferocity with
superiority. Cultists of Baphomet include nobles who use their vassals as playthings, assassins who practice their murderous art for the sheer love of hunting intelligent creatures, and paranoid humans
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
personal trophy. Like a proud hunter, a red dragon relishes telling the tale of acquiring each individual relic or coin, glorifying the dragon’s own deeds. Red Dragon Art Objects d12 Object
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
cunning. The rest are prey, creatures to be hunted and slaughtered. His aim is to transform the cosmos into his personal hunting ground. Baphomet is a savage entity, but he tempers his ferocity with
superiority. Cultists of Baphomet include nobles who use their vassals as playthings, assassins who practice their murderous art for the sheer love of hunting intelligent creatures, and paranoid humans
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
versatility. Others adopt a more personal approach to their art, driven by their attachment to a muse — a particular concept that inspires much of what those bards do in front of an audience. A bard who
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
small, private bath and a walk-in closet filled with expensive clothing, mirrors, combs, and so forth. Treasure. The suite contains personal items equivalent to two rolls on the “Gems or Art Objects
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
personal trophy. Like a proud hunter, a red dragon relishes telling the tale of acquiring each individual relic or coin, glorifying the dragon’s own deeds. Red Dragon Art Objects d12 Object
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
fascinating culture and fierce demeanor were both in plain view last night. A Boromar spokesperson identified the bodyguard as Halak Boromar, head of the Clawfoots—the Boromar family’s personal guard
expensive items such as works of art and even magic items. In the case of magic items, this allows you to delegate the work of finding a buyer (a downtime activity described in the Dungeon Master’s Guide and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
can use as personal gear. A beholder’s body can’t use many kinds of humanoid-type magic items because it doesn’t have the body parts to wear them; for example, it can’t use gloves or boots because it
art objects that are pleasing to its alien senses. A beholder usually has the location of all its trophies memorized and immediately senses if something is missing or out of place. Clutter is treasure
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
versatility. Others adopt a more personal approach to their art, driven by their attachment to a muse — a particular concept that inspires much of what those bards do in front of an audience. A bard who
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
city’s structures. Patriars live and work in the Upper City. Their manor homes employ dozens of servants, along with contingents of personal guards. The wall surrounding the Upper City as well as the
circumstances force patriars to visit the Outer City personally, they typically travel in disguise, paying adventurers or mercenaries to protect them without drawing the attention of a uniformed personal
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
art, but his magic left something to be desired. After talking with the school’s counselor, Mavinda, Hofri decided to try his luck with Lorehold. It turned out he had a natural talent for Lorehold’s
he was sternly told, “History belongs to us all!” So, naturally, he mastered the magical art of duplicative restoration. Not only can he perfectly recreate an ancient object or device from the