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Returning 35 results for 'plane arguments and his contacts'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
or Kezef—usually a warlock or other spellcaster—contacts the comet-borne emissary of an Elder Evil, the emissary can merge with a mortal consciousness to create a larva mage. None of the
original cultist’s personality survives the transformation; what emerges is wholly alien.
Star Spawn
The Material Plane represents only one small part of the multiverse. Beyond the best-known
Backgrounds
Guildmasters’ Guide to Ravnica
.
Contacts
The ordered structure of the Boros Legion offers abundant opportunities to make friends — and rivals — in higher places. You might have close friends in other guilds that share the
Boros emphasis on order and community, or bitter enemies among the guilds that represent chaos and destruction.
Roll twice on the Boros Contacts table (for an ally and a rival) and once on the Non
Backgrounds
Guildmasters’ Guide to Ravnica
stronger than members of other guilds, isolated as they are from the realities of life and death.
RYAN PANCOAST
Contacts
To the extent that the Golgari Swarm acts like a single organism
meaningful connections with others.
Roll twice on the Golgari Contacts table (for an ally and a rival) and once on the Non-Golgari Contacts table.
Golgari Contacts
d8
Contact
1
One
Species
Spelljammer: Adventures in Space
it, giff are drawn to the Astral Plane because, on a deep psychic level, they remain connected to their creator gods, who have just enough divine spark left in them to imbue giff with sparks of their
blossom into hard feelings, loud arguments, and head-butting contests, but they rarely escalate beyond that.
Creating Your Character
When you create your D&D character, you decide whether your
races
Mordenkainen Presents: Monsters of the Multiverse
other changelings, a new face may reveal an aspect of their soul.
The first changelings in the multiverse appeared in the Feywild, and the wondrous, mutable essence of that plane lingers in
physician. Personas can even be passed down through a family, allowing a younger changeling to take advantage of contacts established by the persona’s previous users.
Creating Your Character
At 1st
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
, giff are drawn to the Astral Plane because, on a deep psychic level, they remain connected to their creator gods, who have just enough divine spark left in them to imbue giff with sparks of their
blossom into hard feelings, loud arguments, and head-butting contests, but they rarely escalate beyond that.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
of contacts, and safeguard the king and queen’s spoiled kids so the monarchs think of you positively. You can ship goods to two cities or other settlements outside your region. GROUP DYNAMIC
An
characters (in the game) and all players (at the table) have an equal say in determining a franchise’s fortunes and fate. Sure, arguments will crop up from time to time. But that kind of roleplaying is a
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
of contacts, and safeguard the king and queen’s spoiled kids so the monarchs think of you positively. You can ship goods to two cities or other settlements outside your region. GROUP DYNAMIC
An
characters (in the game) and all players (at the table) have an equal say in determining a franchise’s fortunes and fate. Sure, arguments will crop up from time to time. But that kind of roleplaying is a
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
, giff are drawn to the Astral Plane because, on a deep psychic level, they remain connected to their creator gods, who have just enough divine spark left in them to imbue giff with sparks of their
blossom into hard feelings, loud arguments, and head-butting contests, but they rarely escalate beyond that.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
disguise. For other changelings, a new face may reveal an aspect of their soul. The first changelings in the multiverse appeared in the Feywild, and the wondrous, mutable essence of that plane lingers
. Personas can even be passed down through a family, allowing a younger changeling to take advantage of contacts established by the persona’s previous users.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
disguise. For other changelings, a new face may reveal an aspect of their soul. The first changelings in the multiverse appeared in the Feywild, and the wondrous, mutable essence of that plane lingers
. Personas can even be passed down through a family, allowing a younger changeling to take advantage of contacts established by the persona’s previous users.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
actions invoke. Dark Sorority. Hags maintain contact with each other and share knowledge. Through such contacts, it is likely that any given hag knows of every other hag in existence. Hags don’t like each
. However, each of the hags continues to desire more personal power.
A coven consists of three hags so that any arguments between two hags can be settled by the third. If more than three hags ever come
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
actions invoke. Dark Sorority. Hags maintain contact with each other and share knowledge. Through such contacts, it is likely that any given hag knows of every other hag in existence. Hags don’t like each
. However, each of the hags continues to desire more personal power.
A coven consists of three hags so that any arguments between two hags can be settled by the third. If more than three hags ever come
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
bombastic arguments have drawn a small crowd of spectators. Three Arguments The crux of their arguments are as follows: The Athar vigorously asserts that the gods are false powers, pointing to their
faction is right, or support two or more arguments, the philosophers groan and disperse. A few stragglers hang around afterward to voice support for the characters’ new philosophy. If the characters
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Other Sigil Contacts Farrow or another Sigil-based ally is glad to hear the characters resolved the strangeness plaguing them. The ally is well connected and know others who need accomplished adventurers
. The ally also knows of useful portals, including those to Material Plane worlds the characters might hail from. Use this ally to lead the characters to future adventures. R04M Depending on how the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Other Sigil Contacts Farrow or another Sigil-based ally is glad to hear the characters resolved the strangeness plaguing them. The ally is well connected and know others who need accomplished adventurers
. The ally also knows of useful portals, including those to Material Plane worlds the characters might hail from. Use this ally to lead the characters to future adventures. R04M Depending on how the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
bombastic arguments have drawn a small crowd of spectators. Three Arguments The crux of their arguments are as follows: The Athar vigorously asserts that the gods are false powers, pointing to their
faction is right, or support two or more arguments, the philosophers groan and disperse. A few stragglers hang around afterward to voice support for the characters’ new philosophy. If the characters
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
arguments between two hags can be settled by the third. If more than three hags ever come together, as might happen if two covens come into conflict, the result is usually chaos.
Shared Spellcasting. While
, polymorph
5th level (2 slots): contact other plane, scrying
6th level (1 slot): eyebite
For casting these spells, each hag is a 12th-level spellcaster that uses Intelligence as her spellcasting
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
arguments between two hags can be settled by the third. If more than three hags ever come together, as might happen if two covens come into conflict, the result is usually chaos.
Shared Spellcasting. While
, polymorph
5th level (2 slots): contact other plane, scrying
6th level (1 slot): eyebite
For casting these spells, each hag is a 12th-level spellcaster that uses Intelligence as her spellcasting
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Shadowfell for several hours. While you were there, you sold some stolen dragonborn artifacts before returning to this plane and paddling home. 5 Gold-Hearted. You agreed to transport a family
. Saltmarsh Ties It’s an open secret, at least among the old-timers in town, that Gellan Primewater runs the biggest smuggling operation in this section of the coast. You have contacts with him and his organization, enabling you to request an audience with him as necessary.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Shadowfell for several hours. While you were there, you sold some stolen dragonborn artifacts before returning to this plane and paddling home. 5 Gold-Hearted. You agreed to transport a family
. Saltmarsh Ties It’s an open secret, at least among the old-timers in town, that Gellan Primewater runs the biggest smuggling operation in this section of the coast. You have contacts with him and his organization, enabling you to request an audience with him as necessary.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
their results secret only temporarily, as a matter of house security.
This matter is far from resolved, as the council meeting devolved into shouted arguments before disbanding. Representatives of
research of a number of scholars who make a study of the manifest zone that links the city to the plane of Syrania. Loosely organized as the Manifest Institute, these researchers include representatives
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
their results secret only temporarily, as a matter of house security.
This matter is far from resolved, as the council meeting devolved into shouted arguments before disbanding. Representatives of
research of a number of scholars who make a study of the manifest zone that links the city to the plane of Syrania. Loosely organized as the Manifest Institute, these researchers include representatives
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
mortals on the Material Plane, and there it amassed such a following as to rival that of gods. In that way, Gargauth became a sort of demigod, and having worshipers increased its power exponentially. My
shield with Sylvira, Gargauth telepathically contacts the character with the most influence in the party and suggests an alternative course of action: “Take me to the Nine Hells, and I’ll swear to serve
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
mortals on the Material Plane, and there it amassed such a following as to rival that of gods. In that way, Gargauth became a sort of demigod, and having worshipers increased its power exponentially. My
shield with Sylvira, Gargauth telepathically contacts the character with the most influence in the party and suggests an alternative course of action: “Take me to the Nine Hells, and I’ll swear to serve
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
specific region of the Material Plane. It cultivates a network of mortal informants and agents to serve its agenda. 5 The Endless. This person has lived many lifetimes because they can’t die—at least not
scroll. Research. Relying on an ancient being’s network of contacts, the being’s vast collection of lore, or perhaps the being’s direct teaching helps you unearth hidden secrets. If you can contact
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
specific region of the Material Plane. It cultivates a network of mortal informants and agents to serve its agenda. 5 The Endless. This person has lived many lifetimes because they can’t die—at least not
scroll. Research. Relying on an ancient being’s network of contacts, the being’s vast collection of lore, or perhaps the being’s direct teaching helps you unearth hidden secrets. If you can contact
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
atop a street-side soapbox. They attempt to goad a character into a cynical debate about the future of Sigil. Terraform Studios Creatures from every plane converge in
Sigil, the crossroads of the
Civic Festhall. Factol Erin Montgomery weaves masterful arguments in the Hall of Speakers, where she sways naysayers with one guiding principle: they might not recall what you said, but they always
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
atop a street-side soapbox. They attempt to goad a character into a cynical debate about the future of Sigil. Terraform Studios Creatures from every plane converge in
Sigil, the crossroads of the
Civic Festhall. Factol Erin Montgomery weaves masterful arguments in the Hall of Speakers, where she sways naysayers with one guiding principle: they might not recall what you said, but they always
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
of schemes she learns through the eyes, ears, and hands of her agents outside the prison. While outside her cell during daily exercise in the courtyard or during chores, she contacts her agents for
telepathically with each of these agents while they are both on the same plane of existence.
Mountain Tattoo. Prisoner 13’s AC includes her Constitution modifier.
Shroud Tattoo. Prisoner 13 can’t be
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
of schemes she learns through the eyes, ears, and hands of her agents outside the prison. While outside her cell during daily exercise in the courtyard or during chores, she contacts her agents for
telepathically with each of these agents while they are both on the same plane of existence.
Mountain Tattoo. Prisoner 13’s AC includes her Constitution modifier.
Shroud Tattoo. Prisoner 13 can’t be
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
of schemes she learns through the eyes, ears, and hands of her agents outside the prison. While outside her cell during daily exercise in the courtyard or during chores, she contacts her agents for
telepathically with each of these agents while they are both on the same plane of existence.
Mountain Tattoo. Prisoner 13’s AC includes her Constitution modifier.
Shroud Tattoo. Prisoner 13 can’t be
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
of schemes she learns through the eyes, ears, and hands of her agents outside the prison. While outside her cell during daily exercise in the courtyard or during chores, she contacts her agents for
telepathically with each of these agents while they are both on the same plane of existence.
Mountain Tattoo. Prisoner 13’s AC includes her Constitution modifier.
Shroud Tattoo. Prisoner 13 can’t be
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Star Spawn Stars don’t spawn these creatures.
Such beautiful lights shouldn’t be blamed for such balefulness.
—Mordenkainen
The Material Plane represents only one small part of the multiverse
. However much they might desire to enter and dominate the Material Plane, the Elder Evils are unable or unwilling to leave their realms. Some are imprisoned in their dimensions by external forces
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Star Spawn Stars don’t spawn these creatures.
Such beautiful lights shouldn’t be blamed for such balefulness.
—Mordenkainen
The Material Plane represents only one small part of the multiverse
. However much they might desire to enter and dominate the Material Plane, the Elder Evils are unable or unwilling to leave their realms. Some are imprisoned in their dimensions by external forces