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Returning 32 results for 'planes aim and his cleansing'.
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places aim and his clanging
plane aim and his clanging
Monsters
Bigby Presents: Glory of the Giants
treasures—often by gambling. While many cloud giants are content with risking their wealth in games with each other, those who aim for the top of their ordning challenge all manner of beings in
games of chance and wit. A destiny gambler is a cloud giant who has won increasingly high-stakes wagers against other giants, smaller folk, and even beings from the Outer Planes.
Destiny gamblers wear
Monsters
Quests from the Infinite Staircase
cleansing waterfall on one of the Upper Planes for 101 days. While the horn is submerged in this way, Zargon doesn’t re-form, and the horn slowly dissolves, sending corrupting slime downriver that
Monsters
Mordenkainen's Fiendish Folio Volume 1
be a cross between a lizard and insect. They emerge from the Ethereal Plane to fall upon their victims with their vicious claws, but their aim is no to kill. Instead, a xill injects its victim with a
plausible by scholars of the planes concerns the enigmatic wizard Keraptis. Supposedly, Keraptis long ago crafted a demiplane to serve as personal domain from which he could dispatch his servitors to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
layers. The plane is the model of justice and order, of celestial grace and endless mercy, where angels and champions of good guard against incursions of evil. It is one of the few places on the planes
where travelers can let down their guard. Its inhabitants strive constantly to be as righteous as possible. Countless creatures aim to reach the highest and most sublime peak of the mountain, but only
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
layers. The plane is the model of justice and order, of celestial grace and endless mercy, where angels and champions of good guard against incursions of evil. It is one of the few places on the planes
where travelers can let down their guard. Its inhabitants strive constantly to be as righteous as possible. Countless creatures aim to reach the highest and most sublime peak of the mountain, but only
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
is the model of justice and order, of celestial grace and endless mercy, where angels and champions of good guard against incursions of evil. It is one of the few places on the planes where travelers
can let down their guard. Its inhabitants strive constantly to be as righteous as possible. Countless creatures aim to reach the highest and most sublime peak of the mountain, but only the purest
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
is the model of justice and order, of celestial grace and endless mercy, where angels and champions of good guard against incursions of evil. It is one of the few places on the planes where travelers
can let down their guard. Its inhabitants strive constantly to be as righteous as possible. Countless creatures aim to reach the highest and most sublime peak of the mountain, but only the purest
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
much greater depth. Cleansing Chambers Freshly captured victims are processed in the cleansing chambers. Their gear is removed and either destroyed or kept if it is of interest, their hair is shaved
substance that blocks all attacks except for psionic abilities. The elder brain relaxes here, and often assembles the colony members to engage in debates on philosophy and the nature of the planes. This
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. She and her six-year-old brother, Na, are guests of the aarakocra in Kir Sabal. The aarakocra aim to protect the young royals until such time as the evil in Omu has been vanquished.
Mwaxanaré is
.
After forging a pact with the Wind Dukes of Aaqa, ancient beings of the Outer Planes, the princess has become a fledgling warlock. Her hatred of physical labor allows her to put her mage hand and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. She and her six-year-old brother, Na, are guests of the aarakocra in Kir Sabal. The aarakocra aim to protect the young royals until such time as the evil in Omu has been vanquished.
Mwaxanaré is
.
After forging a pact with the Wind Dukes of Aaqa, ancient beings of the Outer Planes, the princess has become a fledgling warlock. Her hatred of physical labor allows her to put her mage hand and
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
The Primordials Each of Gormadraug’s children rule over their own primordial realms. The Valikans believe Etharis exists in the gulf between the four Elemental Planes, where air, water, earth, and
fire converge and clash together. It’s said to be possible to enter the Elemental Planes where each element is strongest, and that druids draw their power from these realms like a wizard draws numen
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
much greater depth. Cleansing Chambers Freshly captured victims are processed in the cleansing chambers. Their gear is removed and either destroyed or kept if it is of interest, their hair is shaved
substance that blocks all attacks except for psionic abilities. The elder brain relaxes here, and often assembles the colony members to engage in debates on philosophy and the nature of the planes. This
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. These restrictions apply to magic items and artifacts that have properties that transport or banish creatures to other planes as well. Magic that allows transit to the Border Ethereal, such as the
objects from other planes functions normally in Undermountain, as does magic that involves an extradimensional space. Any spells cast within such an extradimensional space (such as that created by a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. These restrictions apply to magic items and artifacts that have properties that transport or banish creatures to other planes as well. Magic that allows transit to the Border Ethereal, such as the
objects from other planes functions normally in Undermountain, as does magic that involves an extradimensional space. Any spells cast within such an extradimensional space (such as that created by a
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
a cross between a lizard and insect. They emerge from the Ethereal Plane to fall upon their victims with their vicious claws, but their aim is no to kill. Instead, a xill injects its victim with a
plausible by scholars of the planes concerns the enigmatic wizard Keraptis. Supposedly, Keraptis long ago crafted a demiplane to serve as personal domain from which he could dispatch his servitors to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
cunning. The rest are prey, creatures to be hunted and slaughtered. His aim is to transform the cosmos into his personal hunting ground. Baphomet is a savage entity, but he tempers his ferocity with
sides, playing demon and devil against each other.
Lolth’s plan, as far as those who study the Abyss understand it, is to tempt her rival demon lords into venturing onto other planes or to send them
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
a cross between a lizard and insect. They emerge from the Ethereal Plane to fall upon their victims with their vicious claws, but their aim is no to kill. Instead, a xill injects its victim with a
plausible by scholars of the planes concerns the enigmatic wizard Keraptis. Supposedly, Keraptis long ago crafted a demiplane to serve as personal domain from which he could dispatch his servitors to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
cunning. The rest are prey, creatures to be hunted and slaughtered. His aim is to transform the cosmos into his personal hunting ground. Baphomet is a savage entity, but he tempers his ferocity with
sides, playing demon and devil against each other.
Lolth’s plan, as far as those who study the Abyss understand it, is to tempt her rival demon lords into venturing onto other planes or to send them
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
submerging it in a cleansing waterfall on one of the Upper Planes for 101 days. While the horn is submerged in this way, Zargon doesn’t re-form, and the horn slowly dissolves, sending corrupting slime
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
submerging it in a cleansing waterfall on one of the Upper Planes for 101 days. While the horn is submerged in this way, Zargon doesn’t re-form, and the horn slowly dissolves, sending corrupting slime
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
with each other, those who aim for the top of their ordning challenge all manner of beings in games of chance and wit. A destiny gambler is a cloud giant who has won increasingly high-stakes wagers
against other giants, smaller folk, and even beings from the Outer Planes. Destiny gamblers wear half masks that cover their eyes. The masks’ runic magic allows these giants not only to see normally, but
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
and destructive, but they have no particular aim other than to exist. However, some of the primordial powers of the elemental plane are tainted with true evil. These are the princes of Elemental Evil
of elemental nodes throughout the world. Elemental nodes are places in the Material Plane that are suffused with energy from the Elemental Planes. For example, a subterranean magma chamber or a swamp
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
with each other, those who aim for the top of their ordning challenge all manner of beings in games of chance and wit. A destiny gambler is a cloud giant who has won increasingly high-stakes wagers
against other giants, smaller folk, and even beings from the Outer Planes. Destiny gamblers wear half masks that cover their eyes. The masks’ runic magic allows these giants not only to see normally, but
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
and destructive, but they have no particular aim other than to exist. However, some of the primordial powers of the elemental plane are tainted with true evil. These are the princes of Elemental Evil
of elemental nodes throughout the world. Elemental nodes are places in the Material Plane that are suffused with energy from the Elemental Planes. For example, a subterranean magma chamber or a swamp
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
as a filter of sorts, cleansing souls that cling to fear and pain, forcing them to confront their unfinished business so that they are freed of their mortal baggage and can rise to explore higher
planes of existence. A QUEST TO THE FORTRESS OF MEMORIES
Because the Raven Queen has godlike power, she can put an adventuring party inside a demiplane that is created from the psyche of one of the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
as a filter of sorts, cleansing souls that cling to fear and pain, forcing them to confront their unfinished business so that they are freed of their mortal baggage and can rise to explore higher
planes of existence. A QUEST TO THE FORTRESS OF MEMORIES
Because the Raven Queen has godlike power, she can put an adventuring party inside a demiplane that is created from the psyche of one of the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
fall, and their mother, Razaan, was killed by pterafolk. The aarakocra aim to protect the young royals (and their progeny, if necessary) until the evil in Omu is banished. The aarakocra say that
, and Mwaxanaré is accustomed to getting everything she wants. Against Asharra’s wishes, the princess forged a pact with the Wind Dukes of Aaqa, ancient beings of the Outer Planes, to become a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
fall, and their mother, Razaan, was killed by pterafolk. The aarakocra aim to protect the young royals (and their progeny, if necessary) until the evil in Omu is banished. The aarakocra say that
, and Mwaxanaré is accustomed to getting everything she wants. Against Asharra’s wishes, the princess forged a pact with the Wind Dukes of Aaqa, ancient beings of the Outer Planes, to become a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
(detailed later in this chapter), planes on which they operate, common members, common nicknames, and their roles in the City of Doors. Athar Who Claim the Gods Are Frauds Factol: Terrance Headquarters
stead. Bleakers tend to those overcome by the strange realities of the Outer Planes, which exert their influence on travelers who wander past their boundaries. The Bleak Cabal rehabilitates creatures
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
(detailed later in this chapter), planes on which they operate, common members, common nicknames, and their roles in the City of Doors. Athar Who Claim the Gods Are Frauds Factol: Terrance Headquarters
stead. Bleakers tend to those overcome by the strange realities of the Outer Planes, which exert their influence on travelers who wander past their boundaries. The Bleak Cabal rehabilitates creatures
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
and the power it offers. Xander and Kura are indifferent toward intruders and don’t attack unless the intruders aim to harm them or hinder their research. Xander and Kura don’t keep track of Markos’s
filled with arcane lore about the stars and the planes of existence. Nestled among its benign descriptions are eldritch incantations written in Celestial, and tucked between the book’s pages are two spell scrolls (armor of Agathys and arms of Hadar).
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
and the power it offers. Xander and Kura are indifferent toward intruders and don’t attack unless the intruders aim to harm them or hinder their research. Xander and Kura don’t keep track of Markos’s
filled with arcane lore about the stars and the planes of existence. Nestled among its benign descriptions are eldritch incantations written in Celestial, and tucked between the book’s pages are two spell scrolls (armor of Agathys and arms of Hadar).