Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'plates action and his cleansing'.
Other Suggestions:
player action and his clanging
planes active and his cleansing
planes actions and his cleansing
player action and his cleaning
player action and his cleansing
Magic Items
Wayfinder's Guide to Eberron
A cleansing stone is a sphere 1 foot in diameter, engraved with mystic sigils. When touching the stone, you can use an action to activate it and remove dirt and grime from your garments and your
Magic Items
Bigby Presents: Glory of the Giants
flow through the shield’s grooves for 1 minute. While the shield is active, you gain the following benefits:
Blazing Soul. You have immunity to fire damage.
Cleansing Fire. As an action, you
Modeled after the formidable spiked tower shields wielded by some fire giants, this iron shield emanates a constant warmth.
You can use a bonus action to activate the shield, causing glowing lava to
Monsters
Guildmasters’ Guide to Ravnica
Mount. If the specter isn’t mounted, it can use a bonus action to magically teleport onto its gloamwing mount, provided the specter and the gloamwing are on the same plane of existence. When it
leathery skin is stretched tight over its skull, where its eyes are empty sockets. Its body is mottled with bony plates, and great wings stretch from its shoulders.
Undead Nature. A Nightveil specter
Monsters
Mordenkainen Presents: Monsters of the Multiverse
that can crush bones and lacerate flesh. These plates are so tough that a leucrotta can use them to peel plate armor away from the body of a slain knight.
A leucrotta’s stench would normally warn
are confused or unaware of the actual threat.Kicking Retreat. Immediately after the leucrotta makes a Hooves attack, it takes the Disengage action.
Monsters
Quests from the Infinite Staircase
cleansing waterfall on one of the Upper Planes for 101 days. While the horn is submerged in this way, Zargon doesn’t re-form, and the horn slowly dissolves, sending corrupting slime downriver that
ties), Zargon can take one of the following lair actions; it can’t take the same lair action two rounds in a row:
Dissolution. Zargon dissolves into a glob of slime, seeps to an unoccupied space
Magic Items
Storm King's Thunder
Crafted from a thick, red fabric, this banner measures 5 feet high and 3 feet wide. The krig (war) rune is displayed on the fabric with round, metal plates sewn into it. It can be attached to a 10
-foot pole to serve as a standard. Furling or unfurling the banner requires an action. The banner has the following properties.
Mark of Courage. As a bonus action, you can touch the unfurled banner and
monsters
Corpse Fuel. If the stoker can see a corpse at the start of its turn, it must move as far as possible to enter the corpse’s space and use its action to incinerate the corpse. Medium or smaller
spirits of fire who inhabit furnaces, engines, and boilers that burn bodies or souls. The resulting creature is composed of ghostly flames and steam, with swirling plates of phantom iron that resemble
magic-items
This large greataxe is made from a blade taken off a Ripper and refitted into a housing made from the plates of constructs and reinforced with the rib bones of a monstrosity. The blade is equipped
a Bloodied creature using this weapon, you can make one additional attack with this weapon as part of the same action.
Crafting. Creating a Whirling Bonesaw requires a Very Rare Workshop and the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Cleansing Stone Wondrous item, common A cleansing stone is a sphere 1 foot in diameter, engraved with mystic sigils. When touching the stone, you can use an action to activate it and remove dirt and
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Cleansing Stone Wondrous item, common A cleansing stone is a sphere 1 foot in diameter, engraved with mystic sigils. When touching the stone, you can use an action to activate it and remove dirt and
magic-items
. It crumbles to dust when you expend the final charge.
You can expend 1 charge from the medallion to take an extra action on your turn. Each time you do, you can roll 1d6. On a 1, at the end of your
Workshop and the following Legendary Components:
Animus fromThe Algorithm[/monsters]*
[Hide] Plates from a Construct
[Natural Weapon] Any Needles
[Organ] Eye from a Construct
* At the Game Master's discretion, the animus could be any other Legendary Construct instead.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Cleansing Stone Wondrous item, common A cleansing stone is a sphere 1 foot in diameter, engraved with mystic sigils. When touching the stone, you can use an action to activate it and remove dirt and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Cleansing Stone Wondrous item, common A cleansing stone is a sphere 1 foot in diameter, engraved with mystic sigils. When touching the stone, you can use an action to activate it and remove dirt and
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Cleansing Touch Beginning at 14th level, you can use your action to end one spell on yourself or on one willing creature that you touch. You can use this feature a number of times equal to your Charisma modifier (a minimum of once). You regain expended uses when you finish a long rest.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Cleansing Touch Beginning at 14th level, you can use your action to end one spell on yourself or on one willing creature that you touch. You can use this feature a number of times equal to your Charisma modifier (a minimum of once). You regain expended uses when you finish a long rest.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Cleansing Touch Beginning at 14th level, you can use your action to end one spell on yourself or on one willing creature that you touch. You can use this feature a number of times equal to your Charisma modifier (a minimum of once). You regain expended uses when you finish a long rest.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Cleansing Touch Beginning at 14th level, you can use your action to end one spell on yourself or on one willing creature that you touch. You can use this feature a number of times equal to your Charisma modifier (a minimum of once). You regain expended uses when you finish a long rest.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Gorgon Few creatures that encounter a gorgon live to tell about it. Its body is covered in iron plates, and its nostrils fume with green vapor. Horrific Structure. A gorgon’s iron plates range from
mange. When a rusty gorgon moves, its plates squeal as they rub together. Monstrous Predator. When a gorgon spots potential prey, it charges with a hideous clamor of metal on metal. When the gorgon hits
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Gorgon Few creatures that encounter a gorgon live to tell about it. Its body is covered in iron plates, and its nostrils fume with green vapor. Horrific Structure. A gorgon’s iron plates range from
mange. When a rusty gorgon moves, its plates squeal as they rub together. Monstrous Predator. When a gorgon spots potential prey, it charges with a hideous clamor of metal on metal. When the gorgon hits
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
8: Prototype Lab Metal plates, chains, cogs, and pipes are strewn about the oversized bays in this chamber. Each bay contains a prototype detention drone in a different state of assembly. Only one
character who repaired it and follows that character’s instructions to the best of its ability. It lacks the Detention Orb action of other detention drones.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
8: Prototype Lab Metal plates, chains, cogs, and pipes are strewn about the oversized bays in this chamber. Each bay contains a prototype detention drone in a different state of assembly. Only one
character who repaired it and follows that character’s instructions to the best of its ability. It lacks the Detention Orb action of other detention drones.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Horizon’s Edge Features Dyson Logos Map 4.10: Horizon’s Edge Map 4.10 depicts Horizon’s Edge, including the following features: Building Platforms. Massive plates made of meticulously fitted stones
can use an action to manipulate sliding portions of the disk and designate a destination platform. If the creature succeeds on a DC 20 Intelligence (Arcana) check, the disk flies at a speed of 60
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Horizon’s Edge Features Dyson Logos Map 4.10: Horizon’s Edge Map 4.10 depicts Horizon’s Edge, including the following features: Building Platforms. Massive plates made of meticulously fitted stones
can use an action to manipulate sliding portions of the disk and designate a destination platform. If the creature succeeds on a DC 20 Intelligence (Arcana) check, the disk flies at a speed of 60
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
visage, steel staffs, and robes made of articulated, overlapping metal plates. These “Halaster horrors” attack anyone not accompanied by the Mad Mage or by a creature that looks like him. These
constructs are helmed horrors armed with metal staffs. They have immunity to cone of cold, disintegrate, and fireball spells. On its turn, a Halaster horror can use its action to make two attacks with its staff, which deals 8 (1d8 + 4) bludgeoning damage on a hit.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
with round, metal plates sewn into it. It can be attached to a 10-foot pole to serve as a standard. Furling or unfurling the banner requires an action. The banner has the following properties. Mark of
Courage. As a bonus action, you can touch the unfurled banner and cause it to emanate courage. You and your allies are immune to the frightened condition while within 20 feet of it. This benefit lasts
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
with round, metal plates sewn into it. It can be attached to a 10-foot pole to serve as a standard. Furling or unfurling the banner requires an action. The banner has the following properties. Mark of
Courage. As a bonus action, you can touch the unfurled banner and cause it to emanate courage. You and your allies are immune to the frightened condition while within 20 feet of it. This benefit lasts
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
visage, steel staffs, and robes made of articulated, overlapping metal plates. These “Halaster horrors” attack anyone not accompanied by the Mad Mage or by a creature that looks like him. These
constructs are helmed horrors armed with metal staffs. They have immunity to cone of cold, disintegrate, and fireball spells. On its turn, a Halaster horror can use its action to make two attacks with its staff, which deals 8 (1d8 + 4) bludgeoning damage on a hit.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
by destroying the original contract. Zariel can use an action to summon the contract, which appears in her one hand. The contract is otherwise hidden in a secret place known only to her. Getting
original contract resembles the copy stored in Thavius’s infernal puzzle box: nine square plates of infernal iron linked together by short chains, each plate inseparable from the others and inscribed
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
by destroying the original contract. Zariel can use an action to summon the contract, which appears in her one hand. The contract is otherwise hidden in a secret place known only to her. Getting
original contract resembles the copy stored in Thavius’s infernal puzzle box: nine square plates of infernal iron linked together by short chains, each plate inseparable from the others and inscribed
Magic Items
Lost Laboratory of Kwalish
heavily muscled warrior, and its great helm is unusual in that it has no openings — only a broad glass plate in the front with a second piece of glass above it. Strange plates, tubing, and large
advantage on death saving throws.
The armor has further capabilities that can be powered either by energy cells or by your own life energy. You can use a bonus action to draw power from an energy cell
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
couple of mugs and plates sit on a small circular table in the center of the space. A tattered and faded rug decorates the wooden floor.
The jackalweres like to relax and chat with each other in this
organized. A shelf holds a row of pots and pans. On one side of the fireplace, a cutting board and knife rest on a counter. Clean plates and utensils sit on a matching counter on the other side.
The
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
count 20 (losing initiative ties), Zargon can take one of the following lair actions; it can’t take the same lair action two rounds in a row: Dissolution. Zargon dissolves into a glob of slime, seeps to
that area when the slime appears has the grappled condition (escape DC 15). Aberrations and Oozes are unaffected by the slime. The slime lasts until Zargon dies or until it uses this lair action
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
couple of mugs and plates sit on a small circular table in the center of the space. A tattered and faded rug decorates the wooden floor.
The jackalweres like to relax and chat with each other in this
organized. A shelf holds a row of pots and pans. On one side of the fireplace, a cutting board and knife rest on a counter. Clean plates and utensils sit on a matching counter on the other side.
The
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
experience, the characters can become overly cautious, and you run the risk of the action grinding to a halt as the players search every square inch of the dungeon for trip wires and pressure plates
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
experience, the characters can become overly cautious, and you run the risk of the action grinding to a halt as the players search every square inch of the dungeon for trip wires and pressure plates