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Returning 10 results for 'poison about and his consent'.
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Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
female humans) emerge from three of the surrounding wagons (area N9g) and arrive at the tent with weapons drawn in 2 rounds. Luvash won’t meddle in the characters’ affairs without Strahd’s consent
keep all their treasure in this wagon. The door to the wagon has two locks, each of which requires a different key. Luvash carries one key, Arrigal the other. Each lock is rigged with a poison needle
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
female humans) emerge from three of the surrounding wagons (area N9g) and arrive at the tent with weapons drawn in 2 rounds. Luvash won’t meddle in the characters’ affairs without Strahd’s consent
keep all their treasure in this wagon. The door to the wagon has two locks, each of which requires a different key. Luvash carries one key, Arrigal the other. Each lock is rigged with a poison needle
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
are located at the points marked “V1” on map 1.5, and are circling the yard counterclockwise. The guards attack anyone who trespasses onto the estate without the consent or prior notification of Duke
each) and sixteen bottles of wine. Fifteen of the bottles contain fine wine (10 gp each). The last bottle is laced with midnight tears, a tasteless poison (see “Poisons” in chapter 8 of the Dungeon
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
are located at the points marked “V1” on map 1.5, and are circling the yard counterclockwise. The guards attack anyone who trespasses onto the estate without the consent or prior notification of Duke
each) and sixteen bottles of wine. Fifteen of the bottles contain fine wine (10 gp each). The last bottle is laced with midnight tears, a tasteless poison (see “Poisons” in chapter 8 of the Dungeon
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
(+3) and darkvision out to a range of 60 feet. He or she speaks Common and Dwarvish. He or she has advantage on saving throws against poison and resistance to poison damage. He or she wields a battleaxe
. Unlike its tail attack, its bite attack can’t knock a target prone. It has vulnerability to bludgeoning damage. It is undead and has immunity to poison damage, the poisoned condition, and exhaustion
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
(+3) and darkvision out to a range of 60 feet. He or she speaks Common and Dwarvish. He or she has advantage on saving throws against poison and resistance to poison damage. He or she wields a battleaxe
. Unlike its tail attack, its bite attack can’t knock a target prone. It has vulnerability to bludgeoning damage. It is undead and has immunity to poison damage, the poisoned condition, and exhaustion
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
bludgeoning damage, and immunity to poison and psychic damage. Its windows and wheels are separate objects, each with AC 13, 10 hit points, and the same vulnerability and immunities as the rest of the carriage
, with these changes: Kalimanzaros speaks Abyssal, Common, Dwarvish, Elvish, and Infernal, and he has darkvision out to a range of 60 feet. He has advantage on saving throws against poison and resistance
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
bludgeoning damage, and immunity to poison and psychic damage. Its windows and wheels are separate objects, each with AC 13, 10 hit points, and the same vulnerability and immunities as the rest of the carriage
, with these changes: Kalimanzaros speaks Abyssal, Common, Dwarvish, Elvish, and Infernal, and he has darkvision out to a range of 60 feet. He has advantage on saving throws against poison and resistance
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
(Athletics) check. The altar can be broken in half to get at the ground underneath; it has AC 17, 100 hit points, a damage threshold of 10, and immunity to poison and psychic damage. Uthgar’s early followers
words. If the party conducts a search without the dryads’ consent, the dryads attempt to charm the characters and command them to return whence they came. The dryads attack intruders who resist their
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
(Athletics) check. The altar can be broken in half to get at the ground underneath; it has AC 17, 100 hit points, a damage threshold of 10, and immunity to poison and psychic damage. Uthgar’s early followers
words. If the party conducts a search without the dryads’ consent, the dryads attempt to charm the characters and command them to return whence they came. The dryads attack intruders who resist their