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Returning 35 results for 'portal about and his commands'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
appear, and they obey his commands. They remain until they die or Geryon uses an action to dismiss any or all of them.Geryon can take 3 legendary actions, choosing from the options below. Only one
derive no benefit from the rest.
Hellish Doorways. Sapient creatures within 1 mile of the lair frequently see shimmering portals leading to places they consider safe. Passing through a portal always
Monsters
Mordenkainen Presents: Monsters of the Multiverse
benefit from the rest.
Hellish Doorways. Sapient creatures within 1 mile of the lair frequently see shimmering portals leading to places they consider safe. Passing through a portal always deposits a
; (see the Monster Manual) to appear in unoccupied spaces of his choice within 600 feet of him. The minotaurs roll initiative when they appear, and they obey his commands. They remain until they die
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
the modrons escape. Portal to Hopeless The portal to Hopeless in area T3 is narrow and a challenge for the modrons to reach. It will take days for all the modrons to pass through, and likely many portal
-key tears to keep the portal open. Beholders also frequent this area and try to pick off modrons as they escape. Portal to Sigil The portal in area T1, which the characters used to enter Tyrant’s
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
into further adventures as they chase down a key item, scour old libraries for commands, or consult sages to find the right time to visit the portal.
Planar Portals A portal is a stationary, interplanar connection that links a specific location on one plane of existence to a specific location on another. Some portals function like doorways
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
the modrons escape. Portal to Hopeless The portal to Hopeless in area T3 is narrow and a challenge for the modrons to reach. It will take days for all the modrons to pass through, and likely many portal
-key tears to keep the portal open. Beholders also frequent this area and try to pick off modrons as they escape. Portal to Sigil The portal in area T1, which the characters used to enter Tyrant’s
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Miska Kas returned the Rod of Seven Parts to the citadel and thrust it into the sealed mystical portal that keeps Miska in his prison demiplane, creating an opening. However, the opening isn’t wide
snaps shut and binds Miska once more. Miska isn’t idle while trying to free himself. He commands the armies of spyder-fiends and other demons through his spyder-fiend battle leaders, the raklupises
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Miska Kas returned the Rod of Seven Parts to the citadel and thrust it into the sealed mystical portal that keeps Miska in his prison demiplane, creating an opening. However, the opening isn’t wide
snaps shut and binds Miska once more. Miska isn’t idle while trying to free himself. He commands the armies of spyder-fiends and other demons through his spyder-fiend battle leaders, the raklupises
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
that point on the golem followed him, obeying his commands. The golem communicated through sign language. It seemed lost and sad. Alkazaar met Bedine nomads who said they knew of a place that held
find the lost golem, which might lead to the discovery of a Nether Scroll. On the final page of the story, cryptic symbols surround an illustration of the golem. If deciphered, this code reveals the magic words to activate the picture portal.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
that point on the golem followed him, obeying his commands. The golem communicated through sign language. It seemed lost and sad. Alkazaar met Bedine nomads who said they knew of a place that held
find the lost golem, which might lead to the discovery of a Nether Scroll. On the final page of the story, cryptic symbols surround an illustration of the golem. If deciphered, this code reveals the magic words to activate the picture portal.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
’ Repository When the character enter the Deans’ Repository, read: The portal opens into a richly decorated library filled with floor-to-ceiling shelves packed with books and archaeological relics. Four long
a crackling fireplace.
The Deans’ Repository is a spacious extradimensional library. The only passage leading to or from it is the portal on the wall opposite the fireplace. This portal is the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
’ Repository When the character enter the Deans’ Repository, read: The portal opens into a richly decorated library filled with floor-to-ceiling shelves packed with books and archaeological relics. Four long
a crackling fireplace.
The Deans’ Repository is a spacious extradimensional library. The only passage leading to or from it is the portal on the wall opposite the fireplace. This portal is the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
marks the end of all things. But his mind is broken and filled with hatred for those who refuse to follow his commands. Because of his obsession with destroying demons, the characters might be able to
temporarily ally with Gideon to deal with the threat posed by the demon portal. Unfortunately, unless they can trick him completely, the undead priest won’t let the characters leave the cemetery
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
marks the end of all things. But his mind is broken and filled with hatred for those who refuse to follow his commands. Because of his obsession with destroying demons, the characters might be able to
temporarily ally with Gideon to deal with the threat posed by the demon portal. Unfortunately, unless they can trick him completely, the undead priest won’t let the characters leave the cemetery
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
follows its creator’s commands to the best of its ability. Teresiel doesn’t relinquish with the seeds willingly and is determined to deliver them to the abbey at Goldenfields. She asks the characters to
time and watch events unfold. Halinaxus has an unobscured view of the fire portal (area W12) and the causeway leading up to it. If he spots one or more party members not dressed like fire cultists, he
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
follows its creator’s commands to the best of its ability. Teresiel doesn’t relinquish with the seeds willingly and is determined to deliver them to the abbey at Goldenfields. She asks the characters to
time and watch events unfold. Halinaxus has an unobscured view of the fire portal (area W12) and the causeway leading up to it. If he spots one or more party members not dressed like fire cultists, he
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
strength to you. Establishing a portal between the material plane and the Netherworld. Killing or corrupting a Seraph. Fiend Stage 1 When you initially undergo the Fiend Transformation, you gain the
portal to the Netherworld and summon up to four Fiends of CR 4 or less within 30 feet of you. The Fiends remain for 1 minute before disappearing back to the Netherworld. (The GM can decide what Fiends
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
artifact, or proximity to a portal to an elemental plane. But whatever its origin, it is obvious to the characters that they must maneuver the battle balloon through the storm, and retreat is not an
. Have the captain make a DC 14 Charisma (Intimidation or Persuasion) check to steady the crew and prepare them for the pilot’s commands. Pilot. Have the pilot attempt a DC 13 Dexterity check to chart a
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
artifact, or proximity to a portal to an elemental plane. But whatever its origin, it is obvious to the characters that they must maneuver the battle balloon through the storm, and retreat is not an
. Have the captain make a DC 14 Charisma (Intimidation or Persuasion) check to steady the crew and prepare them for the pilot’s commands. Pilot. Have the pilot attempt a DC 13 Dexterity check to chart a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
he’s made, commands a vicious streak of predators. Ophelia (lawful good; use the elephant stat block with an Intelligence of 10, a Wisdom of 14, and a Charisma of 14), a sard-hided elephant matriarch
town’s center, its weathered visage and mossy limbs reflected in the pool’s sparkling ripples. Called Wrath by the animal kingdoms that came before, the guardian questions all who seek to enter the portal
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
House of Naelax—is rumored to have fiendish advisers as well as a noble court infested with evil. Ruling from the Malachite Throne in Rauxes, Ivid commands an unmatched army currently embroiled in two
pleasure in devouring adventurers’ souls. The Tomb of Horrors is detailed in Tales from the Yawning Portal. Troll Fens. The chilly mists of the Troll Fens, located against the shoulders of the Griff
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Lion’s Gate, the portal looks like an enormous feline eye within an arch of bones, a gaseous curtain bisected by a roaring black stripe. Regional Effects The region containing Rigus’s planar gate is
. 2 The avatar of an evil deity of war (use the planar incarnate [Fiend form] stat block from Morte’s Planar Parade) emerges from the Lion’s Gate to destroy Rigus. 3 A mummy lord in the Crown commands
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
House of Naelax—is rumored to have fiendish advisers as well as a noble court infested with evil. Ruling from the Malachite Throne in Rauxes, Ivid commands an unmatched army currently embroiled in two
pleasure in devouring adventurers’ souls. The Tomb of Horrors is detailed in Tales from the Yawning Portal. Troll Fens. The chilly mists of the Troll Fens, located against the shoulders of the Griff
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
would like to return to the surface. They have little hope of reaching Waterdeep on their own and would appreciate an escort. Getting all five band members to the Yawning Portal alive completes this quest
attacks from the east. If combat erupts in area 25a or 25b, Syrrak investigates while Gorthax and the crystal spider remain here. A battle in this hall brings reinforcements from area 30a. The spider golem understands Elvish but can’t speak. It obeys Gorthax’s commands.
Magic Items
Infernal Machine Rebuild
bones. You have vulnerability to radiant damage, and you have disadvantage on attack rolls while in direct sunlight.
09
You summon a unicorn that obeys your commands. If you give a command that
random Huge beast appears next to you (chosen by the DM) as if with the conjure animals spell. You have a telepathic link to this beast, such that you can give it commands even if it can’t hear
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Lion’s Gate, the portal looks like an enormous feline eye within an arch of bones, a gaseous curtain bisected by a roaring black stripe. Regional Effects The region containing Rigus’s planar gate is
. 2 The avatar of an evil deity of war (use the planar incarnate [Fiend form] stat block from Morte’s Planar Parade) emerges from the Lion’s Gate to destroy Rigus. 3 A mummy lord in the Crown commands
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
. Sapient creatures within 1 mile of the lair frequently see shimmering portals leading to places they consider safe. Passing through a portal always deposits a traveler somewhere in Stygia. If Geryon dies
Monster Manual) to appear in unoccupied spaces of his choice within 600 feet of him. The minotaurs roll initiative when they appear, and they obey his commands. They remain until they die or Geryon uses an action to dismiss any or all of them.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
he’s made, commands a vicious streak of predators. Ophelia (lawful good; use the elephant stat block with an Intelligence of 10, a Wisdom of 14, and a Charisma of 14), a sard-hided elephant matriarch
town’s center, its weathered visage and mossy limbs reflected in the pool’s sparkling ripples. Called Wrath by the animal kingdoms that came before, the guardian questions all who seek to enter the portal
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
would like to return to the surface. They have little hope of reaching Waterdeep on their own and would appreciate an escort. Getting all five band members to the Yawning Portal alive completes this quest
attacks from the east. If combat erupts in area 25a or 25b, Syrrak investigates while Gorthax and the crystal spider remain here. A battle in this hall brings reinforcements from area 30a. The spider golem understands Elvish but can’t speak. It obeys Gorthax’s commands.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
. Sapient creatures within 1 mile of the lair frequently see shimmering portals leading to places they consider safe. Passing through a portal always deposits a traveler somewhere in Stygia. If Geryon dies
Monster Manual) to appear in unoccupied spaces of his choice within 600 feet of him. The minotaurs roll initiative when they appear, and they obey his commands. They remain until they die or Geryon uses an action to dismiss any or all of them.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
(see appendix D for statistics) commands the castle for Rezmir. The half-dragon needs to show up occasionally to remind the bullywugs and lizardfolk that the Cult of the Dragon is really in charge, but
interest in the Mere of Dead Men, bullywugs, or lizardfolk, and just slightly more interest in black dragons. He is here only as Rath Modar’s liaison to Rezmir. The portal beneath the castle piques
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
male vampire Once a dwarven warrior, Ctenmiir was transformed into a vampire and hidden away within White Plume Mountain (see Tales from the Yawning Portal) until captured there by an Emerald Enclave
from within the coffin and help guide the expedition, the coffin obeys only the commands of the party members. Cold, calculating, and manipulative, the vampire aids the party as long as he believes he
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
demon lord. The gorgons obey the minotaurs’ spoken commands. Escaping the Labyrinth. When the characters negotiate the labyrinth, have them choose a navigator and their pace (fast, normal, or slow). It
the party spends in the maze, roll on the Labyrinth Encounters table to see what, if anything, the characters meet. The labyrinth’s exit is a one-way portal at the end of a clean, misty tunnel
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
and its eyes radiate abjuration magic. Mouth Portal. The relief’s mouth is 10 feet wide and several feet tall. Objects and creatures that enter the relief’s mouth are teleported to area T14. Opening
lead to the following destinations: North Archway. Any creature or object that enters this one-way portal is teleported to area T3, appearing at the southwest end of the corridor or the nearest
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
(see appendix D for statistics) commands the castle for Rezmir. The half-dragon needs to show up occasionally to remind the bullywugs and lizardfolk that the Cult of the Dragon is really in charge, but
interest in the Mere of Dead Men, bullywugs, or lizardfolk, and just slightly more interest in black dragons. He is here only as Rath Modar’s liaison to Rezmir. The portal beneath the castle piques
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
demon lord. The gorgons obey the minotaurs’ spoken commands. Escaping the Labyrinth. When the characters negotiate the labyrinth, have them choose a navigator and their pace (fast, normal, or slow). It
the party spends in the maze, roll on the Labyrinth Encounters table to see what, if anything, the characters meet. The labyrinth’s exit is a one-way portal at the end of a clean, misty tunnel