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Returning 33 results for 'portals about and his commands'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
appear, and they obey his commands. They remain until they die or Geryon uses an action to dismiss any or all of them.Geryon can take 3 legendary actions, choosing from the options below. Only one
derive no benefit from the rest.
Hellish Doorways. Sapient creatures within 1 mile of the lair frequently see shimmering portals leading to places they consider safe. Passing through a portal always
Monsters
Princes of the Apocalypse
as Ogrémoch. Ogrémoch can’t use this action if he has 50 hit points or fewer. The gargoyle obeys Ogrémoch’s commands and fights until destroyed.Ogrémoch’s
"} × 10 feet into the sinkhole or fissure.
Natural caves and tunnels within 1 mile of Ogrémoch’s lair form intermittent portals to the Elemental Plane of Earth, allowing elemental
Monsters
Mordenkainen Presents: Monsters of the Multiverse
benefit from the rest.
Hellish Doorways. Sapient creatures within 1 mile of the lair frequently see shimmering portals leading to places they consider safe. Passing through a portal always deposits a
; (see the Monster Manual) to appear in unoccupied spaces of his choice within 600 feet of him. The minotaurs roll initiative when they appear, and they obey his commands. They remain until they die
Monsters
Princes of the Apocalypse
she is in her elemental domain or temporarily occupying a water node, Olhydra commands the waters around her and can shape them to her will.
Lair Actions
Olhydra can command the waters around herself
on saving throws against charm and fear effects.
Natural springs and pools within 1 mile of the lair form intermittent portals to the Elemental Plane of Water, allowing elemental creatures into the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Planar Portals A portal is a stationary, interplanar connection that links a specific location on one plane of existence to a specific location on another. Some portals function like doorways
, appearing as a clear window or a fog-shrouded passage, and interplanar travel is as simple as moving through the portal. Other portals are locations—circles of standing stones, soaring towers, sailing ships
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
curve up over their heads and—most disconcerting of all—the far side of the city directly overhead. Called the City of Doors, this bustling planar metropolis holds countless portals to other planes
and worlds. Sigil is a trader’s paradise. Goods and information come here from across the planes. The city sustains a brisk trade in information about the planes, particularly the commands or items
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
place, and ruined city blocks are restored. These are dabus, the silent caretakers of Sigil and loyal servants of the Lady of Pain. Dabus patrol the City of Doors to maintain public buildings, portals
).
Claudio Pozas (l), Isabel Gibney (r) A Dabus Rebus That Translates as “Leave at Once, the Lady Commands It”
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Escaping Tyrant’s Spiral If X01 is reactivated, the modron wants to escape Tyrant’s Spiral, but it doesn’t know about the portals in the nearby areas. Characters might use the methods here to help
characters can leave the modrons in Tyrant’s Spiral, but eventually Shemeshka or another being will manipulate the modrons to their own ends. If the characters try to destroy the modrons en masse, X01 commands
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
place, and ruined city blocks are restored. These are dabus, the silent caretakers of Sigil and loyal servants of the Lady of Pain. Dabus patrol the City of Doors to maintain public buildings, portals
).
Claudio Pozas (l), Isabel Gibney (r) A Dabus Rebus That Translates as “Leave at Once, the Lady Commands It”
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Escaping Tyrant’s Spiral If X01 is reactivated, the modron wants to escape Tyrant’s Spiral, but it doesn’t know about the portals in the nearby areas. Characters might use the methods here to help
characters can leave the modrons in Tyrant’s Spiral, but eventually Shemeshka or another being will manipulate the modrons to their own ends. If the characters try to destroy the modrons en masse, X01 commands
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Dukes.
On the Material Plane, aarakocra create aeries atop the highest mountains, especially peaks near portals to the Elemental Plane of Air. From such heights, aarakocra watch for signs of elemental
of them. It is friendly toward them and obeys their spoken commands. It remains for 1 hour, until it or all its summoners die, or until any of its summoners dismisses it as a bonus action. A summoner
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Dukes.
On the Material Plane, aarakocra create aeries atop the highest mountains, especially peaks near portals to the Elemental Plane of Air. From such heights, aarakocra watch for signs of elemental
of them. It is friendly toward them and obeys their spoken commands. It remains for 1 hour, until it or all its summoners die, or until any of its summoners dismisses it as a bonus action. A summoner
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Capricious Elevation. Demons respect power and power alone. A greater demon commands shrieking mobs of lesser demons because it can destroy any lesser demon that dares to refuse its commands. A demon’s
Abyss, demons search for portals to the other planes. They crave the chance to slip free of their native realm and spread their dark influence across the multiverse, undoing the works of the gods
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Capricious Elevation. Demons respect power and power alone. A greater demon commands shrieking mobs of lesser demons because it can destroy any lesser demon that dares to refuse its commands. A demon’s
Abyss, demons search for portals to the other planes. They crave the chance to slip free of their native realm and spread their dark influence across the multiverse, undoing the works of the gods
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
prefer to communicate via telepathy and use their telepathy when issuing commands to their thralls. When an illithid meets strong resistance, it avoids initial combat as it orders its thralls to attack
so alien in construction that non-illithids must resort to magic to discern its meaning. Though Qualith can be used to keep records, illithids most often use it to mark portals or other surfaces with
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
prefer to communicate via telepathy and use their telepathy when issuing commands to their thralls. When an illithid meets strong resistance, it avoids initial combat as it orders its thralls to attack
so alien in construction that non-illithids must resort to magic to discern its meaning. Though Qualith can be used to keep records, illithids most often use it to mark portals or other surfaces with
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. The gargoyle obeys Ogrémoch’s commands and fights until destroyed.
Ogrémoch’s Lair Ogrémoch is normally found in the depths of elemental earth, choosing caverns with black crystals and jagged rock
Dexterity saving throw or fall 1d6 × 10 feet into the sinkhole or fissure. Natural caves and tunnels within 1 mile of Ogrémoch’s lair form intermittent portals to the Elemental Plane of Earth, allowing
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. The gargoyle obeys Ogrémoch’s commands and fights until destroyed.
Ogrémoch’s Lair Ogrémoch is normally found in the depths of elemental earth, choosing caverns with black crystals and jagged rock
Dexterity saving throw or fall 1d6 × 10 feet into the sinkhole or fissure. Natural caves and tunnels within 1 mile of Ogrémoch’s lair form intermittent portals to the Elemental Plane of Earth, allowing
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
is in her elemental domain or temporarily occupying a water node, Olhydra commands the waters around her and can shape them to her will. Lair Actions Olhydra can command the waters around herself to
throws against charm and fear effects. Natural springs and pools within 1 mile of the lair form intermittent portals to the Elemental Plane of Water, allowing elemental creatures into the mortal world to
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
. Sapient creatures within 1 mile of the lair frequently see shimmering portals leading to places they consider safe. Passing through a portal always deposits a traveler somewhere in Stygia. If Geryon dies
Monster Manual) to appear in unoccupied spaces of his choice within 600 feet of him. The minotaurs roll initiative when they appear, and they obey his commands. They remain until they die or Geryon uses an action to dismiss any or all of them.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
is in her elemental domain or temporarily occupying a water node, Olhydra commands the waters around her and can shape them to her will. Lair Actions Olhydra can command the waters around herself to
throws against charm and fear effects. Natural springs and pools within 1 mile of the lair form intermittent portals to the Elemental Plane of Water, allowing elemental creatures into the mortal world to
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
. Sapient creatures within 1 mile of the lair frequently see shimmering portals leading to places they consider safe. Passing through a portal always deposits a traveler somewhere in Stygia. If Geryon dies
Monster Manual) to appear in unoccupied spaces of his choice within 600 feet of him. The minotaurs roll initiative when they appear, and they obey his commands. They remain until they die or Geryon uses an action to dismiss any or all of them.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Kent Davis The first of Nine Hells, Avernus, is an eternal battlefield in the Blood War By Asmodeus’s orders, no planar portals connect directly to the lower layers of the Nine Hells. The first layer
and sinister Warlocks. In the Nine Hells, he commands scores of pit fiend generals, which in turn command legions of subordinates. A supreme tyrant, a brilliant deceiver, and a master of subtlety
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
(see appendix D for statistics) commands the castle for Rezmir. The half-dragon needs to show up occasionally to remind the bullywugs and lizardfolk that the Cult of the Dragon is really in charge, but
Jos’s interest, however; portals are always of concern to the Red Wizards. Adventurers appearing at this remote, secret site also interest him. If Azbara Jos sees the characters or learns of their
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
commands magic as well as a mighty wizard does and has struck bargains with several dukes of the Nine Hells. Her twisted fortress, Castle Spiral, stands at the nexus point between the Shadowfell and Oerth
infighting. Today, Abyssal portals still sometimes draw demons to the world, and the fungal spores spread by the cult have transformed the forest into a deadly realm. Fungal Spores. The air in the forest is
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
(see appendix D for statistics) commands the castle for Rezmir. The half-dragon needs to show up occasionally to remind the bullywugs and lizardfolk that the Cult of the Dragon is really in charge, but
Jos’s interest, however; portals are always of concern to the Red Wizards. Adventurers appearing at this remote, secret site also interest him. If Azbara Jos sees the characters or learns of their
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
commands magic as well as a mighty wizard does and has struck bargains with several dukes of the Nine Hells. Her twisted fortress, Castle Spiral, stands at the nexus point between the Shadowfell and Oerth
infighting. Today, Abyssal portals still sometimes draw demons to the world, and the fungal spores spread by the cult have transformed the forest into a deadly realm. Fungal Spores. The air in the forest is
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
gather in the Shattered Temple, a place once dedicated to Aoskar, a now-dead god of portals. Rather than serve in Sigil’s government, the Athar’s self-appointed spy network closely surveils the city’s
; see Morte’s Planar Parade) commands the Harmonium. His devotion to his fellows, particularly new recruits, is renowned, and he takes a personal interest in all members who cross his path. Tough as
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
gather in the Shattered Temple, a place once dedicated to Aoskar, a now-dead god of portals. Rather than serve in Sigil’s government, the Athar’s self-appointed spy network closely surveils the city’s
; see Morte’s Planar Parade) commands the Harmonium. His devotion to his fellows, particularly new recruits, is renowned, and he takes a personal interest in all members who cross his path. Tough as
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
champions of Dhakaan fought fiercely. But in the end, it was the orc Gatekeeper druids who closed the portals to Xoriat and drove the daelkyr into Khyber. The Gatekeepers crafted seals to hold both
telepathic commands to the charmed creature (no action required), which it does its best to obey. Mind-Weakening Ray. The target must succeed on a DC 22 Intelligence saving throw or take 36 (8d8
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
champions of Dhakaan fought fiercely. But in the end, it was the orc Gatekeeper druids who closed the portals to Xoriat and drove the daelkyr into Khyber. The Gatekeepers crafted seals to hold both
telepathic commands to the charmed creature (no action required), which it does its best to obey. Mind-Weakening Ray. The target must succeed on a DC 22 Intelligence saving throw or take 36 (8d8
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. Crypt 32 The door to this crypt has no name or epitaph on it. This crypt is empty except for two alcoves in the back wall. Above the alcoves are carved the following words: Pass Not These Portals Ye
, fighting to the death. In the round after they attack, General Grislek’s wraith emerges from the crypt, uttering commands to the hounds in Infernal. Once these evil creatures are slain, the characters
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. Crypt 32 The door to this crypt has no name or epitaph on it. This crypt is empty except for two alcoves in the back wall. Above the alcoves are carved the following words: Pass Not These Portals Ye
, fighting to the death. In the round after they attack, General Grislek’s wraith emerges from the crypt, uttering commands to the hounds in Infernal. Once these evil creatures are slain, the characters