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Returning 35 results for 'powers advisors and his core'.
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Classes
Player’s Handbook
Core Ranger Traits
Primary Ability
Dexterity and Wisdom
Hit Point Die
D10 per Ranger level
Saving Throw Proficiencies
Strength and Dexterity
Skill Proficiencies
Choose 3
predator does, moving stealthily through the wilds and hiding themselves in brush and rubble.
Thanks to their connection with nature, Rangers can also cast spells that harness primal powers of the
Classes
Player’s Handbook
Core Sorcerer Traits
Primary Ability
Charisma
Hit Point Die
D6 per Sorcerer level
Saving Throw Proficiencies
Constitution and Charisma
Skill Proficiencies
Choose 2
more attuned to its origin, developing distinct powers that reflect its source.
Sorcerers are rare. Some family lines produce exactly one Sorcerer in every generation, but most of the time, the
Monsters
Storm King's Thunder
Amphibious. Serissa can breathe air and water.
Equipment. As long as she has the Korolnor Scepter in her possession, she can activate the powers of the Wyrmskull Throne.Multiattack. Serissa makes
behind a piece of regalia called the Korolnor Scepter, a magic item that allows its owner to harness the powers of the Wyrmskull Throne. In accordance with her father’s wishes, Serissa has
Species
Eberron: Rising from the Last War
holding that blade, that’s what we do.
—Baron Trelib d’Medani
The Mark of Detection is an inquisitive’s dream. It sharpens powers of observation and intuition, allowing the
bearer to draw connections and interpret clues others might miss. By actively drawing on its powers, the bearer can detect poisons and study the energies of magic.
House Medani
Leader: Baron Trelib
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Ranger Core Ranger Traits Primary Ability Dexterity and Wisdom Hit Point Die D10 per Ranger level Saving Throw Proficiencies Strength and Dexterity Skill Proficiencies Choose 3: Animal Handling
hiding themselves in brush and rubble. Thanks to their connection with nature, Rangers can also cast spells that harness primal powers of the wilderness. A Ranger’s talents and magic are honed with
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Ranger Core Ranger Traits Primary Ability Dexterity and Wisdom Hit Point Die D10 per Ranger level Saving Throw Proficiencies Strength and Dexterity Skill Proficiencies Choose 3: Animal Handling
hiding themselves in brush and rubble. Thanks to their connection with nature, Rangers can also cast spells that harness primal powers of the wilderness. A Ranger’s talents and magic are honed with
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Ranger CHRIS RALLIS A Wandering Warrior Imbued with Primal Magic Core Ranger Traits Primary Ability Dexterity and Wisdom Hit Point Die D10 per Ranger level Saving Throw Proficiencies Strength and
predator does, moving stealthily through the wilds and hiding themselves in brush and rubble. Thanks to their connection with nature, Rangers can also cast spells that harness primal powers of the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Ranger CHRIS RALLIS A Wandering Warrior Imbued with Primal Magic Core Ranger Traits Primary Ability Dexterity and Wisdom Hit Point Die D10 per Ranger level Saving Throw Proficiencies Strength and
predator does, moving stealthily through the wilds and hiding themselves in brush and rubble. Thanks to their connection with nature, Rangers can also cast spells that harness primal powers of the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Sorcerer EVYN FONG A Dazzling Mage Filled with Innate Magic Core Sorcerer Traits Primary Ability Charisma Hit Point Die D6 per Sorcerer level Saving Throw Proficiencies Constitution and
, developing distinct powers that reflect its source. Sorcerers are rare. Some family lines produce exactly one Sorcerer in every generation, but most of the time, the talents of sorcery appear as a
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Sorcerer Core Sorcerer Traits Primary Ability Charisma Hit Point Die D6 per Sorcerer level Saving Throw Proficiencies Constitution and Charisma Skill Proficiencies Choose 2: Arcana, Deception
Sorcerer to discover new and staggering ways to unleash their power. As Sorcerers master their innate magic, they grow more attuned to its origin, developing distinct powers that reflect its source
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Sorcerer EVYN FONG A Dazzling Mage Filled with Innate Magic Core Sorcerer Traits Primary Ability Charisma Hit Point Die D6 per Sorcerer level Saving Throw Proficiencies Constitution and
, developing distinct powers that reflect its source. Sorcerers are rare. Some family lines produce exactly one Sorcerer in every generation, but most of the time, the talents of sorcery appear as a
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Sorcerer Core Sorcerer Traits Primary Ability Charisma Hit Point Die D6 per Sorcerer level Saving Throw Proficiencies Constitution and Charisma Skill Proficiencies Choose 2: Arcana, Deception
Sorcerer to discover new and staggering ways to unleash their power. As Sorcerers master their innate magic, they grow more attuned to its origin, developing distinct powers that reflect its source
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, and the machinations of the Dark Powers present a wealth of ominous possibilities. All these elements share a shadowy uncertainty and the potential for terror to take on unpredictable forms. The
following sections are written for you, the DM, to consider and incorporate into your adventures as you see fit. If you wish to reveal the core mysteries of Ravenloft to your players and explore the Land
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Chapter 16: The Fetid Wedding Zuggtmoy, Demon Queen of Fungi, plots to “wed” Araumycos, an enormous fungus occupying a large area of the Underdark. After uniting their powers in an unholy mockery of
matrimony — in truth, a demonic rite of domination — Zuggtmoy will gain the power to transform the whole of the Underdark into her new Abyssal domain. The only things in her way are a core of
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, and the machinations of the Dark Powers present a wealth of ominous possibilities. All these elements share a shadowy uncertainty and the potential for terror to take on unpredictable forms. The
following sections are written for you, the DM, to consider and incorporate into your adventures as you see fit. If you wish to reveal the core mysteries of Ravenloft to your players and explore the Land
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Chapter 16: The Fetid Wedding Zuggtmoy, Demon Queen of Fungi, plots to “wed” Araumycos, an enormous fungus occupying a large area of the Underdark. After uniting their powers in an unholy mockery of
matrimony — in truth, a demonic rite of domination — Zuggtmoy will gain the power to transform the whole of the Underdark into her new Abyssal domain. The only things in her way are a core of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
who, if left to their own devices, will turn the cosmos into a demon-infested maelstrom. The powers of good are sentimental fools, too delicate and soft to do what must be done. In his mind, Asmodeus
. Asmodeus dwells in a great fortress somewhere in the wasteland, at the bottom of its deepest pit. Only his most trusted followers and most important advisors know the route to it. He remains inside, relying on messengers and magic to convey his dictates.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
who, if left to their own devices, will turn the cosmos into a demon-infested maelstrom. The powers of good are sentimental fools, too delicate and soft to do what must be done. In his mind, Asmodeus
. Asmodeus dwells in a great fortress somewhere in the wasteland, at the bottom of its deepest pit. Only his most trusted followers and most important advisors know the route to it. He remains inside, relying on messengers and magic to convey his dictates.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
and service. Or perhaps the giants rebuilt their ancient empire with the help of other powers, such as Elemental Evils, demon lords, or the dragon gods. Shaped by Giants You can also build a campaign
that puts the focus on the world inhabited by the giants of old, which might or might not include a significant number of living giants. The core idea of such a campaign might be that giants dominate
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Maegera, a being of fire and destruction, harnessing its incredible powers to heat the forge. On anvils of adamantine blessed by priests of Moradin, great items of power were forged, their base
still bound within its core. The drow House Xorlarrin eventually took Gauntlgrym, establishing a new city they called Q’Xorlarrin, producing weapons at the forge that they traded and used to pay
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
and service. Or perhaps the giants rebuilt their ancient empire with the help of other powers, such as Elemental Evils, demon lords, or the dragon gods. Shaped by Giants You can also build a campaign
that puts the focus on the world inhabited by the giants of old, which might or might not include a significant number of living giants. The core idea of such a campaign might be that giants dominate
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Maegera, a being of fire and destruction, harnessing its incredible powers to heat the forge. On anvils of adamantine blessed by priests of Moradin, great items of power were forged, their base
still bound within its core. The drow House Xorlarrin eventually took Gauntlgrym, establishing a new city they called Q’Xorlarrin, producing weapons at the forge that they traded and used to pay
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Hags Hags delight in bringing ruin and misery to the world. Malevolence is such a core part of a hag that it shapes her physical form and molds her magical powers. Annis Hag Annis hags lair in
flesh. A bheur carries a twisted gray wooden staff, which she can ride like a flying broom and augments her magical powers. Cold Hearts. Bheur hags are attracted to selfish actions justified by deadly
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Hags Hags delight in bringing ruin and misery to the world. Malevolence is such a core part of a hag that it shapes her physical form and molds her magical powers. Annis Hag Annis hags lair in
flesh. A bheur carries a twisted gray wooden staff, which she can ride like a flying broom and augments her magical powers. Cold Hearts. Bheur hags are attracted to selfish actions justified by deadly
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
regalia called the Korolnor Scepter, a magic item that allows its owner to harness the powers of the Wyrmskull Throne. In accordance with her father’s wishes, Serissa has claimed the scepter and the
-Father, while Iymrith wants the giants and the small folk to annihilate one another. Serissa values the counsel of her advisors, but she has her own mind. She wants to see her faith — and her mother’s
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
regalia called the Korolnor Scepter, a magic item that allows its owner to harness the powers of the Wyrmskull Throne. In accordance with her father’s wishes, Serissa has claimed the scepter and the
-Father, while Iymrith wants the giants and the small folk to annihilate one another. Serissa values the counsel of her advisors, but she has her own mind. She wants to see her faith — and her mother’s
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
destruction. The last one hundred fifty years have comprised one of the most cataclysmic periods in Faerûn’s history. On no fewer than three occasions, Toril has been shaken to its core by forces that have
had been touched by the gods and granted strange powers. Some of these so-called Chosen were at the root of the conflicts that grip the land. Some seemed driven by divine purpose, while others claimed
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
destruction. The last one hundred fifty years have comprised one of the most cataclysmic periods in Faerûn’s history. On no fewer than three occasions, Toril has been shaken to its core by forces that have
had been touched by the gods and granted strange powers. Some of these so-called Chosen were at the root of the conflicts that grip the land. Some seemed driven by divine purpose, while others claimed
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
avoid making allies or enemies, they regularly offer their balanced perspectives to other factions as neutral advisors and mediators. Market Ward Locations Presented here are some noteworthy sites in
combine their powers to siphon magic from entire worlds to dampen dangerous artifacts or prevent malicious spellcasters from unleashing catastrophic magic. Despite their influence, the mages are few
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
avoid making allies or enemies, they regularly offer their balanced perspectives to other factions as neutral advisors and mediators. Market Ward Locations Presented here are some noteworthy sites in
combine their powers to siphon magic from entire worlds to dampen dangerous artifacts or prevent malicious spellcasters from unleashing catastrophic magic. Despite their influence, the mages are few
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
Chosen creature that is strapped to the shrine. This energy is what powers the Doomvault but, even more, is also what both creates and keeps hidden the Phylactery Vault. The characters will have to
few weeks ago. He never considered himself to be a Chosen of Tymora, since he never had any special powers. He always just assumed he had unnaturally good luck. Curran is eager to return home, but he
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
Chosen creature that is strapped to the shrine. This energy is what powers the Doomvault but, even more, is also what both creates and keeps hidden the Phylactery Vault. The characters will have to
few weeks ago. He never considered himself to be a Chosen of Tymora, since he never had any special powers. He always just assumed he had unnaturally good luck. Curran is eager to return home, but he
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, flanked by her two advisors, Imperator Uthor and Iymrith (see appendix C). Serissa wears the Korolnor Scepter (see “Treasure”) as a pendant, tied to a kelp necklace. Serissa is a storm giant, with the
, which has a reach of 10 feet and deals 30 (6d6 + 9) bludgeoning damage on a hit. As long as she has the Korolnor Scepter in her possession, she can activate the powers of the Wyrmskull Throne. Uthor is
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, flanked by her two advisors, Imperator Uthor and Iymrith (see appendix C). Serissa wears the Korolnor Scepter (see “Treasure”) as a pendant, tied to a kelp necklace. Serissa is a storm giant, with the
, which has a reach of 10 feet and deals 30 (6d6 + 9) bludgeoning damage on a hit. As long as she has the Korolnor Scepter in her possession, she can activate the powers of the Wyrmskull Throne. Uthor is
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the current turns the wheel, it not only powers the elevator in area 9 but also turns a large millstone located inside a hut next to the wheel, which has a beaded curtain entrance on the south wall
following additional information: The elves’ names are Halani (female), Jevin (male), and Vandar (male). Kartha-Kaya’s wives are named Imberu and Nahala, and they serve as his advisors. Yakfolk can perform