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Returning 34 results for 'precise allies and his crowd'.
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preside allies and his crown
preside allies and his crowds
promise allies and his crown
preside allies and his creed
preside allies and his crops
Species
Eberron: Rising from the Last War
and crystal eyes embedded beneath a reinforced brow ridge. Beyond these common elements of warforged design, the precise materials and build of a warforged vary based on the purpose for which it was
warforged embrace a concrete purpose — such as protecting allies, completing a contract, or exploring a land — and embrace this task as they once did war. However, there are warforged who
Magic Items
The Book of Many Things
. The wyrmling views you as its parent and is staunchly loyal to you and your allies.
Elemental. You become immune to one of the following damage types (choose immediately upon drawing this card
drawn. The precise location in the Feywild to which the fey crossing leads is determined by the DM.
Fiend. A powerful Fiend appears in a nearby unoccupied space and offers you a deal. The precise
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
b’rohgs (see Boo’s Astral Menagerie) appear on the arena floor. They stand fifteen feet tall, have burnt-orange skin, and look somewhat befuddled as the crowd screams excitedly. The b’rohgs have
: Brutus the Braxat Brutus, a braxat, is joined by a brown scavver and a gray scavver (see Boo’s Astral Menagerie for their stat blocks). They fight as allies. Match 3: Queen Gorma Vocath shouts
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
b’rohgs (see Boo’s Astral Menagerie) appear on the arena floor. They stand fifteen feet tall, have burnt-orange skin, and look somewhat befuddled as the crowd screams excitedly. The b’rohgs have
: Brutus the Braxat Brutus, a braxat, is joined by a brown scavver and a gray scavver (see Boo’s Astral Menagerie for their stat blocks). They fight as allies. Match 3: Queen Gorma Vocath shouts
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Returning to Kalaman As the characters near the gates of Kalaman, read the following text: A crowd mills at the gate ahead, dozens of commoners murmuring and excitedly looking past the closed
portcullis. “There’s nothing to see!” shouts a guard, “Please move along.”
Solamnic knights mysteriously
arrive in Kalaman The characters learn the following from a gate guard or anyone in the crowd: An
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Returning to Kalaman As the characters near the gates of Kalaman, read the following text: A crowd mills at the gate ahead, dozens of commoners murmuring and excitedly looking past the closed
portcullis. “There’s nothing to see!” shouts a guard, “Please move along.”
Solamnic knights mysteriously
arrive in Kalaman The characters learn the following from a gate guard or anyone in the crowd: An
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
bizarre of punishments. In that time long past, Baalzebul believed that he could cast Asmodeus as incompetent and amass a force to replace him before Asmodeus’s allies could act, but his calculations
. Even if would-be thieves could get around the defenses, they would have figure out how to navigate the complex classification system that marks the precise location of each bit of paperwork stored
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
wizardly path best addresses your franchise’s potential needs. Enchanters and illusionists in the service of a franchise can boggle the minds of enemies and allies. Transmuters, conjurers, and
to be reminded of the simple yet devastating majesty of a fireball spell. Well, they don’t need to be reminded more than once. Nightmare Magic Your use of magic is always clean and precise. Still
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
bizarre of punishments. In that time long past, Baalzebul believed that he could cast Asmodeus as incompetent and amass a force to replace him before Asmodeus’s allies could act, but his calculations
. Even if would-be thieves could get around the defenses, they would have figure out how to navigate the complex classification system that marks the precise location of each bit of paperwork stored
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
hulking serpent when threatened. She has attained precise control over her petrifying gaze, rendering her immune to its effects and allowing her to use it while not in her medusa guise. Despite her alarming
following adventure hooks can introduce Euryale into your campaign: Multiverse Messengers. Euryale maintains contact with friends and allies across the multiverse, and because she rarely travels now
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
that’s a more precise fit for your character concept.
A background gives your character a background feature (a general benefit) and proficiency in two skills, and it might also give you additional
personality traits suggested in the folk hero background, noting instead that Bruenor is a caring, sensitive dwarf who genuinely loves his friends and allies, but he hides this soft heart behind a gruff
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
that’s a more precise fit for your character concept.
A background gives your character a background feature (a general benefit) and proficiency in two skills, and it might also give you additional
personality traits suggested in the folk hero background, noting instead that Bruenor is a caring, sensitive dwarf who genuinely loves his friends and allies, but he hides this soft heart behind a gruff
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
wizardly path best addresses your franchise’s potential needs. Enchanters and illusionists in the service of a franchise can boggle the minds of enemies and allies. Transmuters, conjurers, and
to be reminded of the simple yet devastating majesty of a fireball spell. Well, they don’t need to be reminded more than once. Nightmare Magic Your use of magic is always clean and precise. Still
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
hulking serpent when threatened. She has attained precise control over her petrifying gaze, rendering her immune to its effects and allowing her to use it while not in her medusa guise. Despite her alarming
following adventure hooks can introduce Euryale into your campaign: Multiverse Messengers. Euryale maintains contact with friends and allies across the multiverse, and because she rarely travels now
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
offers you a deal. The precise nature of this deal is up to the DM, but usually the Fiend offers some material reward in exchange for you and your allies completing a task for the Fiend. The Fiend is
wyrmling. The type of dragon is chosen by the DM. The wyrmling views you as its parent and is staunchly loyal to you and your allies. Elemental. You become immune to one of the following damage types
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
offers you a deal. The precise nature of this deal is up to the DM, but usually the Fiend offers some material reward in exchange for you and your allies completing a task for the Fiend. The Fiend is
wyrmling. The type of dragon is chosen by the DM. The wyrmling views you as its parent and is staunchly loyal to you and your allies. Elemental. You become immune to one of the following damage types
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
hit points.) At that point, the match ends and each combatant’s allies can step in to provide healing and assistance. During the fight, a combatant forfeits if he or she gains assistance of any kind
from allies. Despite this, however, Bonecarver aids Orcaheart during the fight if she can. She positions herself so that when he is struck, he can fall backward and land in front of her. When she
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
hit points.) At that point, the match ends and each combatant’s allies can step in to provide healing and assistance. During the fight, a combatant forfeits if he or she gains assistance of any kind
from allies. Despite this, however, Bonecarver aids Orcaheart during the fight if she can. She positions herself so that when he is struck, he can fall backward and land in front of her. When she
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
them to his closest allies in the Cult of the Dragon, granting each the power of a wyrmspeaker. Using the magic of the dragon masks, this Inner Circle of Wyrmspeakers helps Severin prepare the way
knows what to look for can often pick an incognito dragon cultist out of a crowd. Cultists sometimes greet one another with the sign of Tiamat: right hand extended, palm forward, with all five fingers
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
them to his closest allies in the Cult of the Dragon, granting each the power of a wyrmspeaker. Using the magic of the dragon masks, this Inner Circle of Wyrmspeakers helps Severin prepare the way
knows what to look for can often pick an incognito dragon cultist out of a crowd. Cultists sometimes greet one another with the sign of Tiamat: right hand extended, palm forward, with all five fingers
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
contains three javelins of lightning and a pouch full of sapphires worth 1,600 gp. O8: Drawing Room Rows of identical cots and weathered packs crowd the floor of this room. Its walls are covered in ornate
three officers fight to the death. The last remaining officer surrenders when their allies are defeated. Collecting Intelligence. The clerks know considerable information about the Dragon Army’s plans
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
contains three javelins of lightning and a pouch full of sapphires worth 1,600 gp. O8: Drawing Room Rows of identical cots and weathered packs crowd the floor of this room. Its walls are covered in ornate
three officers fight to the death. The last remaining officer surrenders when their allies are defeated. Collecting Intelligence. The clerks know considerable information about the Dragon Army’s plans
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
that at sunrise on the first day of each new year, the statue flickers, changing its position in an eyeblink. Though it always looks west, the precise line of its gaze can change by up to thirty
rolls against that target until the end of her next turn.
Tactical Leadership. Rilsa’s allies within 30 feet of her don’t provoke opportunity attacks, provided they can hear her commands and she lacks
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
that at sunrise on the first day of each new year, the statue flickers, changing its position in an eyeblink. Though it always looks west, the precise line of its gaze can change by up to thirty
rolls against that target until the end of her next turn.
Tactical Leadership. Rilsa’s allies within 30 feet of her don’t provoke opportunity attacks, provided they can hear her commands and she lacks
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
avoid making allies or enemies, they regularly offer their balanced perspectives to other factions as neutral advisors and mediators. Market Ward Locations Presented here are some noteworthy sites in
impress future diners. Great Bazaar The chief attraction of the ward is the Great Bazaar, a vast plaza of shops where anything and everything can be found. Boisterous throngs of shoppers crowd its
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
avoid making allies or enemies, they regularly offer their balanced perspectives to other factions as neutral advisors and mediators. Market Ward Locations Presented here are some noteworthy sites in
impress future diners. Great Bazaar The chief attraction of the ward is the Great Bazaar, a vast plaza of shops where anything and everything can be found. Boisterous throngs of shoppers crowd its
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
effect on itself on a successful save. 49. Gate Cavern Trees crowd the walls of this turfed cavern. To the southwest the turf gives way to a stone floor, where shadows curl up like smoke from a black
likely to dawn on the trolls that the characters are fair game. Glyph Key. The female troll has a glyph key attuned to this zone, with which she and her allies can pursue fleeing characters. White Gate. A
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
effect on itself on a successful save. 49. Gate Cavern Trees crowd the walls of this turfed cavern. To the southwest the turf gives way to a stone floor, where shadows curl up like smoke from a black
likely to dawn on the trolls that the characters are fair game. Glyph Key. The female troll has a glyph key attuned to this zone, with which she and her allies can pursue fleeing characters. White Gate. A
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
statue flickers, changing its position in an eyeblink. Though it always looks west, the precise line of its gaze can change by up to thirty degrees, and it may peer through a spyglass, stand with hands
sometimes go terribly awry, with monsters breaking loose or a broken piece of equipment sending a performer plummeting into the crowd, only adds to the excitement, and patriars and common folk alike
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
statue flickers, changing its position in an eyeblink. Though it always looks west, the precise line of its gaze can change by up to thirty degrees, and it may peer through a spyglass, stand with hands
sometimes go terribly awry, with monsters breaking loose or a broken piece of equipment sending a performer plummeting into the crowd, only adds to the excitement, and patriars and common folk alike
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
their allies can rest safely here and in areas B11 and area B26 without triggering random encounters. Rejecting the Guardians. If the characters reject Kanadius’s offer, he nods solemnly and politely
their allies can rest safely here and in area B19 without triggering random encounters. Rejecting the Mages. If no characters join the Mages of Usamigaras, Auriga allows the party to leave unharmed
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
their allies can rest safely here and in areas B11 and area B26 without triggering random encounters. Rejecting the Guardians. If the characters reject Kanadius’s offer, he nods solemnly and politely
their allies can rest safely here and in area B19 without triggering random encounters. Rejecting the Mages. If no characters join the Mages of Usamigaras, Auriga allows the party to leave unharmed
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
execution. Such punishments are rare, but when they do occur, they draw a large crowd. In any given week, there is a 2 percent chance of an execution, usually of some bandit or other non-native ne’er-do
captivating song continues to echo through the weave and draw fish to the area. The siren’s sisters and allies, among them a powerful djinn, have scoured the planes in search of her spirit for centuries.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
execution. Such punishments are rare, but when they do occur, they draw a large crowd. In any given week, there is a 2 percent chance of an execution, usually of some bandit or other non-native ne’er-do
captivating song continues to echo through the weave and draw fish to the area. The siren’s sisters and allies, among them a powerful djinn, have scoured the planes in search of her spirit for centuries.