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Returning 22 results for 'presence archers and his cutters'.
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Monsters
Fizban's Treasury of Dragons
above to build their lairs. Then, like gem cutters seeking the perfect diamond, they spend much of their lives refining, polishing, and enhancing the beauty of their lairs.
Crystal dragons&rsquo
and quartz within 6 miles of the lair become conduits for the dragon’s psionic presence. As an action, the dragon can cast the clairvoyance spell, requiring no spell components and targeting
Monsters
Fizban's Treasury of Dragons
seek out frigid, picturesque locations with clear views of the sky above to build their lairs. Then, like gem cutters seeking the perfect diamond, they spend much of their lives refining, polishing
places where natural light can shine on the crystals.
Icy Sight. Ice and quartz within 6 miles of the lair become conduits for the dragon’s psionic presence. As an action, the dragon can cast
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
detect the presence of creatures even if they are invisible. Before they open fire, arrows magically appear in their bows. The archers remain animated for 1 hour, after which they revert to their
puff of green smoke. If a creature removes the puzzle cube from the pedestal or tries to damage one of the statues, the archers animate and open fire on all creatures in the room. The archers can
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
detect the presence of creatures even if they are invisible. Before they open fire, arrows magically appear in their bows. The archers remain animated for 1 hour, after which they revert to their
puff of green smoke. If a creature removes the puzzle cube from the pedestal or tries to damage one of the statues, the archers animate and open fire on all creatures in the room. The archers can
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
leads from the archer’s post in each tower to the adjacent parapet. Behind the walls, wooden ladders lead from the parapets to the ground 20 feet below. Two archers (male and female human scouts) are
has seen adventurers before and assumes that the characters are Strahd’s allies or enemies; either way, their presence spells trouble for Krezk. Dmitri isn’t prepared to shelter Strahd’s enemies any
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
leads from the archer’s post in each tower to the adjacent parapet. Behind the walls, wooden ladders lead from the parapets to the ground 20 feet below. Two archers (male and female human scouts) are
has seen adventurers before and assumes that the characters are Strahd’s allies or enemies; either way, their presence spells trouble for Krezk. Dmitri isn’t prepared to shelter Strahd’s enemies any
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Waterdeep, this prohibition extends only to the creation of a temple and the presence of her priesthood within the city. Individual citizens or families who revere Talona might be viewed as misguided
worship of Torm, lest it inspire rebellion, and an otherwise fair-minded mayor of a river-mill community might demand that worshipers of Silvanus find elsewhere to live because of recent problems the timber-cutters have had with local druids.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Waterdeep, this prohibition extends only to the creation of a temple and the presence of her priesthood within the city. Individual citizens or families who revere Talona might be viewed as misguided
worship of Torm, lest it inspire rebellion, and an otherwise fair-minded mayor of a river-mill community might demand that worshipers of Silvanus find elsewhere to live because of recent problems the timber-cutters have had with local druids.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
heard by the orc in area 4 and then attempt to flee to area 3. See the “Mountain Door Defenses” sidebar. If the archers are alerted to the party’s presence, they open fire on intruders on the ledge and in
other archers continue to fire at exposed characters. The orcs in the eastern half of area 3 cut the rope bridge and prepare to defend the doors that lead to area 5.
Round 8. The orcs in area 14 arrive
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
heard by the orc in area 4 and then attempt to flee to area 3. See the “Mountain Door Defenses” sidebar. If the archers are alerted to the party’s presence, they open fire on intruders on the ledge and in
other archers continue to fire at exposed characters. The orcs in the eastern half of area 3 cut the rope bridge and prepare to defend the doors that lead to area 5.
Round 8. The orcs in area 14 arrive
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Agents. Intercepting intelligence during battle is a Harper specialty, and Harper agents can provide key information about cult plans and deployments. As well, Harper archers, infantry, and spellcasters
humanoids no longer rule. Agents of the Nine Hells are ferocious fighters, but their presence in the battle makes many other soldiers uneasy. Giants. If the factions of Waterdeep secured the allegiance of
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Agents. Intercepting intelligence during battle is a Harper specialty, and Harper agents can provide key information about cult plans and deployments. As well, Harper archers, infantry, and spellcasters
humanoids no longer rule. Agents of the Nine Hells are ferocious fighters, but their presence in the battle makes many other soldiers uneasy. Giants. If the factions of Waterdeep secured the allegiance of
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
giants waded across the river and hurled rocks at Goldenfields, pounding its outer wall and alarming its residents. Archers on the wall retaliated with a barrage of arrows. The giants and goblinoids
to the wall. By this time, the sky to the east has lightened enough to reveal the presence of giants, ogres, and goblins outside the wall. The invaders close to within 120 feet of the wall and begin
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
giants waded across the river and hurled rocks at Goldenfields, pounding its outer wall and alarming its residents. Archers on the wall retaliated with a barrage of arrows. The giants and goblinoids
to the wall. By this time, the sky to the east has lightened enough to reveal the presence of giants, ogres, and goblins outside the wall. The invaders close to within 120 feet of the wall and begin
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
succeeds on a DC 15 Dexterity saving throw. 5. Secret Pocket This pocket chamber is damp and cold. The skeletons of three long-dead archers slump against rubble-filled arrow slits along the east and
south wall.
The skeletons date back to the time before the citadel plunged into the earth. That calamity killed all three archers, at the same time instilling in them the curse of undeath. If anyone
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
succeeds on a DC 15 Dexterity saving throw. 5. Secret Pocket This pocket chamber is damp and cold. The skeletons of three long-dead archers slump against rubble-filled arrow slits along the east and
south wall.
The skeletons date back to the time before the citadel plunged into the earth. That calamity killed all three archers, at the same time instilling in them the curse of undeath. If anyone
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
across the country. In Narfell, skilled riders and archers hunt, raid, and are gradually reclaiming their heritage as a great nation of mages who treated with devils. The Warlock Knights of Vaasa threaten
populace. Where once a long royal line sat its throne and ruled over a unified kingdom, now a Grand Council sits around a table and struggles to combat the presence of demons, and demon worship, within the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
spotted. If neither check succeeds, the crew is alerted to the characters’ presence if not already alerted, and each character comes under attack by two crew members firing crossbows (use the bandit stat
mouth should be — with those tentacles oddly tied into a stylish handlebar mustache. The creature wordlessly looks at two archers accompanying it, who draw their bows. Its three other companions break
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
across the country. In Narfell, skilled riders and archers hunt, raid, and are gradually reclaiming their heritage as a great nation of mages who treated with devils. The Warlock Knights of Vaasa threaten
populace. Where once a long royal line sat its throne and ruled over a unified kingdom, now a Grand Council sits around a table and struggles to combat the presence of demons, and demon worship, within the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
spotted. If neither check succeeds, the crew is alerted to the characters’ presence if not already alerted, and each character comes under attack by two crew members firing crossbows (use the bandit stat
mouth should be — with those tentacles oddly tied into a stylish handlebar mustache. The creature wordlessly looks at two archers accompanying it, who draw their bows. Its three other companions break
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
a theory about the source of Red Larch’s recent troubles: it’s all related to an evil presence at Lance Rock. She says neither the constable nor the town elders have helped her, so she offers the
cutters and preservers, brining and salting meat, then sealing it into small kegs for shipment or storage. Harburk and his trusties discuss matters of law enforcement and peacekeeping while
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
a theory about the source of Red Larch’s recent troubles: it’s all related to an evil presence at Lance Rock. She says neither the constable nor the town elders have helped her, so she offers the
cutters and preservers, brining and salting meat, then sealing it into small kegs for shipment or storage. Harburk and his trusties discuss matters of law enforcement and peacekeeping while