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Returning 35 results for 'presence arts and his clutching'.
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Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Moonstar as a death knight.)
Vision. Any character who lifts or pulls away a black drape experiences one of Umbraxakar’s visions.
Dragon’s Vision In this vision, the character is in the presence of
Vanrak Moonstar, a death knight wearing a mithral chain shirt and clutching a bladeless sword hilt. “This is not the fate either of us deserved,” he says mournfully. “In darkness, we have lost our way
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Moonstar as a death knight.)
Vision. Any character who lifts or pulls away a black drape experiences one of Umbraxakar’s visions.
Dragon’s Vision In this vision, the character is in the presence of
Vanrak Moonstar, a death knight wearing a mithral chain shirt and clutching a bladeless sword hilt. “This is not the fate either of us deserved,” he says mournfully. “In darkness, we have lost our way
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
presence and doesn’t ignore social obligations so much as get distracted easily. Larine is a member of the Intramural Water-Dancing Club, where she performs underwater balletic movements effortlessly
working on a solo synchronized swimming routine that replaces the other students with a shoal of fish. Rehearsals aren’t going well. As an employee of the Strixhaven Performing Arts Society, Larine is
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
presence and doesn’t ignore social obligations so much as get distracted easily. Larine is a member of the Intramural Water-Dancing Club, where she performs underwater balletic movements effortlessly
working on a solo synchronized swimming routine that replaces the other students with a shoal of fish. Rehearsals aren’t going well. As an employee of the Strixhaven Performing Arts Society, Larine is
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
about 40 feet square, is boarded up and barricaded from the inside. Mad Mary (CN female human commoner) sits in the center of the floor in an upstairs bedroom, clutching a malformed doll. She is lost in
her sorrow and despondency. She barely recognizes the presence of anyone in the room. She says nothing in the presence of anger, but she will talk, albeit haltingly, to someone who talks with her
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
about 40 feet square, is boarded up and barricaded from the inside. Mad Mary (CN female human commoner) sits in the center of the floor in an upstairs bedroom, clutching a malformed doll. She is lost in
her sorrow and despondency. She barely recognizes the presence of anyone in the room. She says nothing in the presence of anger, but she will talk, albeit haltingly, to someone who talks with her
Compendium
- Sources->Dungeons & Dragons->Divine Contention
mounted to its mainmast and its ragged sails are stitched from worn leather. A giant’s skeleton clutching a halberd is lashed to its bow.
The cultists of Talos onboard the vessel fight to the death
to defend it. However, the storm god Talos has his own plans for them. When the time seems right, he makes his presence known (see “Rise of the Storm Lord”).
Compendium
- Sources->Dungeons & Dragons->Divine Contention
mounted to its mainmast and its ragged sails are stitched from worn leather. A giant’s skeleton clutching a halberd is lashed to its bow.
The cultists of Talos onboard the vessel fight to the death
to defend it. However, the storm god Talos has his own plans for them. When the time seems right, he makes his presence known (see “Rise of the Storm Lord”).
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
magnify your presence and imbue your unarmed strikes with the essence of a dragon’s breath. You gain the following benefits: Draconic Presence. If you fail a Charisma (Intimidation) or Charisma
(Persuasion) check, you can use your reaction to reroll the check, as you tap into the mighty presence of dragons. Once this feature turns a failure into a success, you can’t use it again until you finish a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
magnify your presence and imbue your unarmed strikes with the essence of a dragon’s breath. You gain the following benefits: Draconic Presence. If you fail a Charisma (Intimidation) or Charisma
(Persuasion) check, you can use your reaction to reroll the check, as you tap into the mighty presence of dragons. Once this feature turns a failure into a success, you can’t use it again until you finish a
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
four figures wearing fur hats and clutching spears. They watch you nervously.
Cut into the upper floor of each tower is an arrow slit 6 inches wide, 4 feet tall, and 1 foot deep. An open doorway
has seen adventurers before and assumes that the characters are Strahd’s allies or enemies; either way, their presence spells trouble for Krezk. Dmitri isn’t prepared to shelter Strahd’s enemies any
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
four figures wearing fur hats and clutching spears. They watch you nervously.
Cut into the upper floor of each tower is an arrow slit 6 inches wide, 4 feet tall, and 1 foot deep. An open doorway
has seen adventurers before and assumes that the characters are Strahd’s allies or enemies; either way, their presence spells trouble for Krezk. Dmitri isn’t prepared to shelter Strahd’s enemies any
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
entourage of guards or only in the company of other nobles. In this case, you’ll know you’re in the presence of nobility because of the deference others give them. Follow suit, and you should be fine
is something all Waterdavians scorn, but you should also beware of acting in an overly familiar, boastful, or disrespectful way when in the presence of any noble. Though this sort of behavior isn’t a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
entourage of guards or only in the company of other nobles. In this case, you’ll know you’re in the presence of nobility because of the deference others give them. Follow suit, and you should be fine
is something all Waterdavians scorn, but you should also beware of acting in an overly familiar, boastful, or disrespectful way when in the presence of any noble. Though this sort of behavior isn’t a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
32. Umbraxakar’s Lair Umbraxakar the shadow dragon dwells here and cannot be surprised by the characters, whose presence he has sensed since they first stepped into the Shadowfell. Characters who
as a cloaked woman wielding a dagger in each hand and the other showing Halaster Blackcloak clutching a staff. The statues glare at one another like mortal enemies.
Shadow Dragon Umbraxakar is a Huge
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
32. Umbraxakar’s Lair Umbraxakar the shadow dragon dwells here and cannot be surprised by the characters, whose presence he has sensed since they first stepped into the Shadowfell. Characters who
as a cloaked woman wielding a dagger in each hand and the other showing Halaster Blackcloak clutching a staff. The statues glare at one another like mortal enemies.
Shadow Dragon Umbraxakar is a Huge
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
prominent, with thousands of members descended from an ancient hero who is said to have taught minotaurs the arts of war. Other important family lines include the Kharran line (primarily associated with
8 + your proficiency bonus + your Strength modifier, you push it up to 10 feet away from you. Imposing Presence. You have proficiency in one of the following skills of your choice: Intimidation or Persuasion. Languages. You can speak, read, and write Common and Minotaur.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
prominent, with thousands of members descended from an ancient hero who is said to have taught minotaurs the arts of war. Other important family lines include the Kharran line (primarily associated with
8 + your proficiency bonus + your Strength modifier, you push it up to 10 feet away from you. Imposing Presence. You have proficiency in one of the following skills of your choice: Intimidation or Persuasion. Languages. You can speak, read, and write Common and Minotaur.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
part of the tower to hatch their secret plans (see “The Scarlet Sash” earlier in the adventure). If they are here when the characters arrive, note their presence before reading the boxed text to the
the Demon Prince of Undeath in ghastly detail, clutching his skull-topped wand in one hand and three severed heads by the hair in the other. The figurine smells like decaying flesh, and this scent is
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
part of the tower to hatch their secret plans (see “The Scarlet Sash” earlier in the adventure). If they are here when the characters arrive, note their presence before reading the boxed text to the
the Demon Prince of Undeath in ghastly detail, clutching his skull-topped wand in one hand and three severed heads by the hair in the other. The figurine smells like decaying flesh, and this scent is
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
escorted the characters here, the Grand Master makes an example of that servitor for allowing weapons to be brought into its holy presence. Otherwise, the Grand Master is making an example of a random
sting attacks remotely, though still on the devil’s turn and using its actions. Two half-orc monks named East Wind and West Wind protect the Grand Master at all times. Each is a martial arts adept with
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
escorted the characters here, the Grand Master makes an example of that servitor for allowing weapons to be brought into its holy presence. Otherwise, the Grand Master is making an example of a random
sting attacks remotely, though still on the devil’s turn and using its actions. Two half-orc monks named East Wind and West Wind protect the Grand Master at all times. Each is a martial arts adept with
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
area B10, and announce their presence to the salamanders in area B22 before returning to their posts. When the hold is on high alert, a third erinyes from area B15 takes up position in the gatehouse’s
supplies. Only if the characters ignore the cooks’ instructions do the duergar become suspicious, attacking while shouting to the duergar in area B18 if the characters can’t justify their presence
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
area B10, and announce their presence to the salamanders in area B22 before returning to their posts. When the hold is on high alert, a third erinyes from area B15 takes up position in the gatehouse’s
supplies. Only if the characters ignore the cooks’ instructions do the duergar become suspicious, attacking while shouting to the duergar in area B18 if the characters can’t justify their presence
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, mastery of an art ranks as the greatest virtue, and among all the arts, stone carving is held in highest regard. Most stone giants spend their lives in unending pursuit of the perfect artistic creation
tribe’s guards and hunters are on or off duty. Other giants align their sleeping and waking schedules with stone giants higher in the ordning from whom they seek to learn. Masters of the arts can ask
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, mastery of an art ranks as the greatest virtue, and among all the arts, stone carving is held in highest regard. Most stone giants spend their lives in unending pursuit of the perfect artistic creation
tribe’s guards and hunters are on or off duty. Other giants align their sleeping and waking schedules with stone giants higher in the ordning from whom they seek to learn. Masters of the arts can ask
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Hill Giants outside the dragon’s lair notice the sounds of rock tossing or combat in this cave. If the giants aren’t aware of the characters’ presence, one giant investigates, situating itself outside
leave, the galeb duhr return to their quieter song. Development. The Hill Giants outside the dragon’s lair notice the galeb duhr’s loud singing. If the giants aren’t aware of the characters’ presence
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Hill Giants outside the dragon’s lair notice the sounds of rock tossing or combat in this cave. If the giants aren’t aware of the characters’ presence, one giant investigates, situating itself outside
leave, the galeb duhr return to their quieter song. Development. The Hill Giants outside the dragon’s lair notice the galeb duhr’s loud singing. If the giants aren’t aware of the characters’ presence
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Chapel If Lord Viallis has been alerted to the characters’ presence, three cult fanatics are at the bottom of the north stairs watching for anyone approaching from area B4. These cultists hide along
bodies are draped over an altar in front of the statue, and standing over them is a tall, bald man clutching a bloody knife. He is flanked by two robed cultists, and floating nearby is a hideous
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
plumage, and clutching mithral-tipped spears. The statues are harmless sculptures. Set into the floor in front of the throne is a 10-foot-diameter circular hole surrounded by decorative tiles of gold
Shape ability, and he can’t use his Frightful Presence ability while chained up. While he is muzzled, Felgolos can speak with some difficulty, but the range of his breath weapons is reduced to 5 feet
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
skeleton clutching a berserker axe. The south tomb is empty except for an iron amulet shaped like a smith’s hammer. A cleric of Reorx or a character who succeeds on a DC 14 Intelligence (Religion) check
Soth’s presence). After relating this information, Knight Jandin wishes the characters luck and fades away. R7: Tomb of Heroes Violet flames outline the tombs set into the walls of this spacious crypt
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Chapel If Lord Viallis has been alerted to the characters’ presence, three cult fanatics are at the bottom of the north stairs watching for anyone approaching from area B4. These cultists hide along
bodies are draped over an altar in front of the statue, and standing over them is a tall, bald man clutching a bloody knife. He is flanked by two robed cultists, and floating nearby is a hideous
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
skeleton clutching a berserker axe. The south tomb is empty except for an iron amulet shaped like a smith’s hammer. A cleric of Reorx or a character who succeeds on a DC 14 Intelligence (Religion) check
Soth’s presence). After relating this information, Knight Jandin wishes the characters luck and fades away. R7: Tomb of Heroes Violet flames outline the tombs set into the walls of this spacious crypt
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Atfez and Pachi notice the characters, they’re surprised to see other people in the desert, especially at night. Atfez, the more assertive sibling, interrogates the characters about their presence
scarred with gouges. I knew with certainty he could not have approached his afterlife in such a boat. As my torch went out, so did the light within my soul. Clutching my staff, I swore by the gods
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Atfez and Pachi notice the characters, they’re surprised to see other people in the desert, especially at night. Atfez, the more assertive sibling, interrogates the characters about their presence
scarred with gouges. I knew with certainty he could not have approached his afterlife in such a boat. As my torch went out, so did the light within my soul. Clutching my staff, I swore by the gods