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Returning 19 results for 'preside arguments and his curse'.
Other Suggestions:
preside armaments and his core
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Monsters
Curse of Strahd
+ 4);{"diceNotation":"1d6+4","rollType":"damage","rollAction":"Silvered Shortsword","rollDamageType":"piercing"} piercing damage.
Curse (Recharges after a Long Rest). Ezmerelda targets one creature
. The curse lasts until ended with a greater restoration spell, a remove curse spell, or similar magic. When the curse ends, Ezmerelda takes 3d6;{"diceNotation":"3d6","rollType":"damage","rollAction
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
where people tie offerings. Typical offerings are broken weapons or items that are remembrances of arguments, which the faithful discard while making a wish for peace in the future. Many of those who
of Eldath avoid conflicts rather than attempting to quell them. Those who serve Eldath are happy to preside over peaceful negotiations and to certify treaties, but they can’t force others to engage in harmony.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
where people tie offerings. Typical offerings are broken weapons or items that are remembrances of arguments, which the faithful discard while making a wish for peace in the future. Many of those who
of Eldath avoid conflicts rather than attempting to quell them. Those who serve Eldath are happy to preside over peaceful negotiations and to certify treaties, but they can’t force others to engage in harmony.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, and their arguments became more frequent. At last, Ezmerelda suggested that they part company with some shred of their friendship still intact, and van Richten agreed. Ezmerelda’s Prosthetic. Since
.
Silvered Shortsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Curse (Recharges after a Long Rest). Ezmerelda targets one creature that she can see
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, and their arguments became more frequent. At last, Ezmerelda suggested that they part company with some shred of their friendship still intact, and van Richten agreed. Ezmerelda’s Prosthetic. Since
.
Silvered Shortsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Curse (Recharges after a Long Rest). Ezmerelda targets one creature that she can see
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
affinity for spellcasting. They can alter their forms or curse their foes, and their arrogance inspires them to view their magic as a challenge to the magic of the gods, whom they blaspheme at every
. However, each of the hags continues to desire more personal power.
A coven consists of three hags so that any arguments between two hags can be settled by the third. If more than three hags ever come
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
arguments between two hags can be settled by the third. If more than three hags ever come together, as might happen if two covens come into conflict, the result is usually chaos.
Shared Spellcasting. While
(4 slots): identify, ray of sickness
2nd level (3 slots): hold person, locate object
3rd level (3 slots): bestow curse, counterspell, lightning bolt
4th level (3 slots): phantasmal killer
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
affinity for spellcasting. They can alter their forms or curse their foes, and their arrogance inspires them to view their magic as a challenge to the magic of the gods, whom they blaspheme at every
. However, each of the hags continues to desire more personal power.
A coven consists of three hags so that any arguments between two hags can be settled by the third. If more than three hags ever come
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
arguments between two hags can be settled by the third. If more than three hags ever come together, as might happen if two covens come into conflict, the result is usually chaos.
Shared Spellcasting. While
(4 slots): identify, ray of sickness
2nd level (3 slots): hold person, locate object
3rd level (3 slots): bestow curse, counterspell, lightning bolt
4th level (3 slots): phantasmal killer
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
preside over the market. The throne has been draped with animal skins and festooned with monster skulls and trinkets twisted up in wire. Treasure. The goblin guards have a total of 25 cp and 20 sp
Yek’s “curse” by stealing the circlet that has transformed the goblin boss into a human. They don’t have a plan for doing so and are hoping the characters can devise one. The toadies can get all the other
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
preside over the market. The throne has been draped with animal skins and festooned with monster skulls and trinkets twisted up in wire. Treasure. The goblin guards have a total of 25 cp and 20 sp
Yek’s “curse” by stealing the circlet that has transformed the goblin boss into a human. They don’t have a plan for doing so and are hoping the characters can devise one. The toadies can get all the other
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
, faction agents, and devils with a knack for navigating the subtleties of the law. While cheap advocates linger on the courthouse steps hoping to find work, their arguments are brittle. Brilliant
darkened by severe judges and their righteous verdicts. Any of the following three judges might preside over a trial in the Grand Court: Dadras, a planetar with a powdered wig and a fiery temper. The
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
, faction agents, and devils with a knack for navigating the subtleties of the law. While cheap advocates linger on the courthouse steps hoping to find work, their arguments are brittle. Brilliant
darkened by severe judges and their righteous verdicts. Any of the following three judges might preside over a trial in the Grand Court: Dadras, a planetar with a powdered wig and a fiery temper. The
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
apparitions that curse him, but their presence still unnerves him.
Alignment. Neutral.
Personality Trait. “I speak in a trembling voice and jump at the slightest shadow.”
Ideal. “I seek atonement. I
it were alive (which it is not). Arguments between the two—or, more precisely, Stagefright and himself—always end with Stagefright bashing the scepter’s head against something hard.
Alignment
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
apparitions that curse him, but their presence still unnerves him.
Alignment. Neutral.
Personality Trait. “I speak in a trembling voice and jump at the slightest shadow.”
Ideal. “I seek atonement. I was
were alive (which it is not). Arguments between the two—or, more precisely, Stagefright and himself—always end with Stagefright bashing the scepter’s head against something hard.
Alignment. Chaotic
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
it as a curse, for it could destabilize their entire society. If Corellon’s blessing manifests in a drow, that elf usually flees to the surface world to seek shelter among those dedicated to Corellon
Hanali perform weddings between elves and preside over most other family-related ceremonies. Other than nuptials and a spate of spring celebrations, the priests conduct few observances. Pools of Beauty
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
it as a curse, for it could destabilize their entire society. If Corellon’s blessing manifests in a drow, that elf usually flees to the surface world to seek shelter among those dedicated to Corellon
Hanali perform weddings between elves and preside over most other family-related ceremonies. Other than nuptials and a spate of spring celebrations, the priests conduct few observances. Pools of Beauty
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
apparitions that curse him, but their presence still unnerves him.
Alignment. Neutral.
Personality Trait. “I speak in a trembling voice and jump at the slightest shadow.”
Ideal. “I seek atonement. I was
were alive (which it is not). Arguments between the two—or, more precisely, Stagefright and himself—always end with Stagefright bashing the scepter’s head against something hard.
Alignment. Chaotic
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
apparitions that curse him, but their presence still unnerves him.
Alignment. Neutral.
Personality Trait. “I speak in a trembling voice and jump at the slightest shadow.”
Ideal. “I seek atonement. I
it were alive (which it is not). Arguments between the two—or, more precisely, Stagefright and himself—always end with Stagefright bashing the scepter’s head against something hard.
Alignment