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Returning 35 results for 'preside armor and his coin'.
Other Suggestions:
preside armor and his core
preside armor and his come
preside armor and his con
pride armor and his core
preside armor and his chain
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Suave Defense. While the swashbuckler is wearing light or no armor and wielding no shield, its AC includes its Charisma modifier.Multiattack. The swashbuckler makes one Dagger attack and two Rapier
Dexterously manipulates a silver coin through their fingers
7
Hurls colorful insults
8
Adds showy embellishments to rapier strokes
Lightfooted. The swashbuckler takes the Dash or Disengage action.
Monsters
Acquisitions Incorporated
following wizard spells prepared:
Cantrips (at will): fire bolt, friends, mage hand, minor illusion, prestidigitation
1st level (4 slots): disguise self, Jim's magic missile,* shield, mage armor
2nd level (3
slots): invisibility, Jim's glowing coin,* scorching ray
3rd level (3 slots): incite greed,* dispel magic, fireball
4th level (3 slots): conjure minor elementals, polymorph
5th level (1 slot): mislead
Monsters
Baldur’s Gate: Descent into Avernus
advantage on saving throws against spells and other magical effects.
Equipment. Smiler wears leather, +2;+2 leather armor. He carries seven soul coin;soul coins in a bag and a shortsword, +1;+1
Backgrounds
Sword Coast Adventurer's Guide
As a sell-sword who fought battles for coin, you’re well acquainted with risking life and limb for a chance at a share of treasure. Now, you look forward to fighting foes and reaping even
enemies is blind and unreasoning.
5
I obey the law, even if the law causes misery.
6
I’d rather eat my armor than admit when I’m wrong.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
of the Covenant of Magic—an exclusive circle of traditionalist mages—preside over festivals, weddings, funerals, and similar events. Most covenant members are elderly; several have great-great
-grandchildren who lead their own trades or are Kings of Coin. Their power stems less from magic and more from their far-reaching connections. Elucidarium The bardic college of Zinda, the Elucidarium, is the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
of the Covenant of Magic—an exclusive circle of traditionalist mages—preside over festivals, weddings, funerals, and similar events. Most covenant members are elderly; several have great-great
-grandchildren who lead their own trades or are Kings of Coin. Their power stems less from magic and more from their far-reaching connections. Elucidarium The bardic college of Zinda, the Elucidarium, is the
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Zana Taylish, is a resident of Leilon who sells armor and weapons. More exotic items (such as spell scrolls or other consumable magic items) could be available from a traveling merchant in the square
at the DMs discretion. The cost for such items should be high (and perhaps require a favor of the adventurers in addition to an exchange of coin).
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
Zana Taylish, is a resident of Leilon who sells armor and weapons. More exotic items (such as spell scrolls or other consumable magic items) could be available from a traveling merchant in the square
at the DMs discretion. The cost for such items should be high (and perhaps require a favor of the adventurers in addition to an exchange of coin).
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
Zana Taylish, is a resident of Leilon who sells armor and weapons. More exotic items (such as spell scrolls or other consumable magic items) could be available from a traveling merchant in the square
at the DMs discretion. The cost for such items should be high (and perhaps require a favor of the adventurers in addition to an exchange of coin).
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Zana Taylish, is a resident of Leilon who sells armor and weapons. More exotic items (such as spell scrolls or other consumable magic items) could be available from a traveling merchant in the square
at the DMs discretion. The cost for such items should be high (and perhaps require a favor of the adventurers in addition to an exchange of coin).
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
5. Antechamber Several traps and obstacles await visitors to these areas. The ceilings are 10 feet high throughout. 5a. Halaster’s Coin Columns. Six 10-foot-wide columns support the ceiling.
Gilded
hand. Engraved on each side of the loose coin is Halaster’s rune. A detect magic spell reveals an aura of abjuration magic around the coin, and an identify spell or similar magic reveals its magical
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
5. Antechamber Several traps and obstacles await visitors to these areas. The ceilings are 10 feet high throughout. 5a. Halaster’s Coin Columns. Six 10-foot-wide columns support the ceiling.
Gilded
hand. Engraved on each side of the loose coin is Halaster’s rune. A detect magic spell reveals an aura of abjuration magic around the coin, and an identify spell or similar magic reveals its magical
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Selling Treasure Opportunities abound to find treasure, equipment, weapons, armor, and more in the dungeons you explore. Normally, you can sell your treasures and trinkets when you return to a town
or other settlement, provided that you can find buyers and merchants interested in your loot. Arms, Armor, and Other Equipment. As a general rule, undamaged weapons, armor, and other equipment fetch
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
in the Magic Item Rarities and Values table, though a seller might ask for a service rather than coin as payment. If a magic item incorporates an item that has a purchase cost in “Equipment” (such as
a weapon or a suit of armor), add that item’s cost to the magic item’s value. For example, +1 Armor (Plate Armor) has a value of 5,500 GP, which is the sum of a Rare magic item’s value (4,000 GP) and
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
in the Magic Item Rarities and Values table, though a seller might ask for a service rather than coin as payment. If a magic item incorporates an item that has a purchase cost in “Equipment” (such as
a weapon or a suit of armor), add that item’s cost to the magic item’s value. For example, +1 Armor (Plate Armor) has a value of 5,500 GP, which is the sum of a Rare magic item’s value (4,000 GP) and
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Selling Treasure Opportunities abound to find treasure, equipment, weapons, armor, and more in the dungeons you explore. Normally, you can sell your treasures and trinkets when you return to a town
or other settlement, provided that you can find buyers and merchants interested in your loot. Arms, Armor, and Other Equipment. As a general rule, undamaged weapons, armor, and other equipment fetch
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Guilt by Association Before the characters conclude their investigation of the body and the alley, three veterans wearing gold filigreed armor shout for the characters to stay where they are
, attacking if the characters flee. These veterans were hired by Madame Samira Arah, the newest member of the Kings of Coin, to protect the dwarf, but they lost sight of him during the celebrations. The alley
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Guilt by Association Before the characters conclude their investigation of the body and the alley, three veterans wearing gold filigreed armor shout for the characters to stay where they are
, attacking if the characters flee. These veterans were hired by Madame Samira Arah, the newest member of the Kings of Coin, to protect the dwarf, but they lost sight of him during the celebrations. The alley
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
table, though a seller might ask for a service rather than coin as payment. If a magic item incorporates an item that has a purchase cost in the Player’s Handbook (such as a weapon or a suit of armor
), add that item’s cost to the magic item’s value. For example, +1 Armor (Plate Armor) has a value of 5,500 GP, which is the sum of a Rare magic item’s value (4,000 GP) and the cost of Plate Armor (1,500
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
table, though a seller might ask for a service rather than coin as payment. If a magic item incorporates an item that has a purchase cost in the Player’s Handbook (such as a weapon or a suit of armor
), add that item’s cost to the magic item’s value. For example, +1 Armor (Plate Armor) has a value of 5,500 GP, which is the sum of a Rare magic item’s value (4,000 GP) and the cost of Plate Armor (1,500
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
flips their dagger 4 Punctuates sentences with a boisterous “Ha-HA!” 5 Sings catchy sea chanteys 6 Dexterously manipulates a silver coin through their fingers 7 Hurls colorful insults 8 Adds showy
embellishments to rapier strokes Swashbuckler
Medium Humanoid, Any Alignment
Armor Class 17 (leather armor, Suave Defense)
Hit Points 66 (12d8 + 12)
Speed 30 ft.
STR
12 (+1)
DEX
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
costs one soul coin. Unlike food consumed elsewhere in Avernus, which is uniformly terrible, the food at Infernal Rapture tastes delicious. Special food requests can be filled, but they must be made
costs an additional soul coin. Mahadi consistently and laboriously upsells further services to clients at additional expense. He seeks to take possession of such individuals and make them permanent
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
flips their dagger 4 Punctuates sentences with a boisterous “Ha-HA!” 5 Sings catchy sea chanteys 6 Dexterously manipulates a silver coin through their fingers 7 Hurls colorful insults 8 Adds showy
embellishments to rapier strokes Swashbuckler
Medium Humanoid, Any Alignment
Armor Class 17 (leather armor, Suave Defense)
Hit Points 66 (12d8 + 12)
Speed 30 ft.
STR
12 (+1)
DEX
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
costs one soul coin. Unlike food consumed elsewhere in Avernus, which is uniformly terrible, the food at Infernal Rapture tastes delicious. Special food requests can be filled, but they must be made
costs an additional soul coin. Mahadi consistently and laboriously upsells further services to clients at additional expense. He seeks to take possession of such individuals and make them permanent
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Archer Archers defend castles, hunt wild game on the fringes of civilization, serve as artillery in military units, and occasionally make good coin as brigands or caravan guards. Some renowned
Vrock feathers 9 Peryton feathers 10 Dryad leaf vanes 11 Drake scale vanes 12 Stirge wing vanes Archer
Medium Humanoid, Any Alignment
Armor Class 16 (studded leather)
Hit Points 75 (10d8 + 30
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
, armor, and weapons of long-dead foes to portraits, personal items, and oddities such as a single ancient coin or an arcane clockwork. Copper Dragon Art Objects d8 Object
1 A jeweled cloak pin
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
, armor, and weapons of long-dead foes to portraits, personal items, and oddities such as a single ancient coin or an arcane clockwork. Copper Dragon Art Objects d8 Object
1 A jeweled cloak pin
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Archer Archers defend castles, hunt wild game on the fringes of civilization, serve as artillery in military units, and occasionally make good coin as brigands or caravan guards. Some renowned
Vrock feathers 9 Peryton feathers 10 Dryad leaf vanes 11 Drake scale vanes 12 Stirge wing vanes Archer
Medium Humanoid, Any Alignment
Armor Class 16 (studded leather)
Hit Points 75 (10d8 + 30
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
heal spell or similar magic, which restores his lawful evil alignment. The devils don’t know where the Bleeding Citadel is, but they do know someone who could help. For the price of a soul coin, the
devils direct the group to a mysterious outlander (see “Development” below). If the characters are unable to pay, they must return later with the coin and track down the fiends on the lake shore
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
heal spell or similar magic, which restores his lawful evil alignment. The devils don’t know where the Bleeding Citadel is, but they do know someone who could help. For the price of a soul coin, the
devils direct the group to a mysterious outlander (see “Development” below). If the characters are unable to pay, they must return later with the coin and track down the fiends on the lake shore
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
requires a tremendous amount of coin and a mass sacrifice of unfortunate people. While Victoro hunts for Dagult Neverember’s lost cache of gold, Ammalia makes plans to host a poisoned feast in
beautiful butterfly garden. She allows her youngest children to play in the garden under her supervision. Ammalia Cassalanter
Medium humanoid (human), lawful evil
Armor Class 12 (15 with mage armor
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
requires a tremendous amount of coin and a mass sacrifice of unfortunate people. While Victoro hunts for Dagult Neverember’s lost cache of gold, Ammalia makes plans to host a poisoned feast in
beautiful butterfly garden. She allows her youngest children to play in the garden under her supervision. Ammalia Cassalanter
Medium humanoid (human), lawful evil
Armor Class 12 (15 with mage armor
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, even as a more pressing distraction arises. The characters won’t realize it yet, but Kala has just targeted another scion of the Kings of Coin, Arel Avim. She has used a poison of her own design to
feed on, the spirit taught her how to make a powerful poison to facilitate her revenge. Now Kala uses what she has learned to placate the biza and wreak havoc on the Kings of Coin who murdered her
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, even as a more pressing distraction arises. The characters won’t realize it yet, but Kala has just targeted another scion of the Kings of Coin, Arel Avim. She has used a poison of her own design to
feed on, the spirit taught her how to make a powerful poison to facilitate her revenge. Now Kala uses what she has learned to placate the biza and wreak havoc on the Kings of Coin who murdered her
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
suspended iron disk, causing it to flip over within its circular frame like a coin. During the day, the sun symbol is visible on the disk’s underside; at night, the disk displays the moon symbol on its
on a successful one. Creatures in direct contact with the iron ring or the disk, as well as creatures clad in metal armor, have disadvantage on the saving throw.