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Returning 7 results for 'prevent archive and his courage'.
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Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Iroas’s Influence Iroas personifies the glory of victory, honorable combat, and physical competition. He is the unspoken bond between soldiers on the eve of battle, the courage of the standard
sees preparing for and winning life’s essential battles as being of paramount importance and the highest calling one can experience. The true warrior fights with honor, courage, and dedication, and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Iroas’s Influence Iroas personifies the glory of victory, honorable combat, and physical competition. He is the unspoken bond between soldiers on the eve of battle, the courage of the standard
sees preparing for and winning life’s essential battles as being of paramount importance and the highest calling one can experience. The true warrior fights with honor, courage, and dedication, and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
trying to learn about an ancient prophecy from an archive. The characters can make a group Intelligence (Investigation) check to find sources in the archive; characters who are knowledgeable about such
two characters fail their checks, the successful characters can stop their fall and prevent disaster, but if more than half the party fails, the whole group falls. You could also apply this idea to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
trying to learn about an ancient prophecy from an archive. The characters can make a group Intelligence (Investigation) check to find sources in the archive; characters who are knowledgeable about such
two characters fail their checks, the successful characters can stop their fall and prevent disaster, but if more than half the party fails, the whole group falls. You could also apply this idea to
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
prevent strangers from meeting with the nobleman uninvited, but Ahn-Jun can provide the characters with a message to win them a meeting. Alternatively, a character who succeeds on a DC 16 Charisma
regrets what he did, but he has never worked up the courage to make amends to Won-Ha’s spirit. He fears doing so will tarnish his sister’s memory and, by extension, his niece’s rule. The Forgotten
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
prevent strangers from meeting with the nobleman uninvited, but Ahn-Jun can provide the characters with a message to win them a meeting. Alternatively, a character who succeeds on a DC 16 Charisma
regrets what he did, but he has never worked up the courage to make amends to Won-Ha’s spirit. He fears doing so will tarnish his sister’s memory and, by extension, his niece’s rule. The Forgotten
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
that combat the dark mist. Yet his goals are not always clear in his requests. Only the Fey Sighted can see the tapestry of time, weaving together a future he desperately wishes to prevent. Knighthood
Knighthood is the greatest aspiration of any child who comes of age in the Charneault Kingdom. A knight is expected to exemplify many virtues: courage, strength, and honor, as required by any warrior