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Returning 8 results for 'prey about and his confusing'.
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prey about and his consuming
Compendium
- Sources->Dungeons & Dragons->Monster Manual
crush in their mighty mandibles. These tenacious hunters sense movement through the surrounding earth, then burst through cavern walls to surprise their prey. Those ambushed by umber hulks risk meeting
in its wake.
Actions
Multiattack. The umber hulk makes three Rend attacks.
Rend. Melee Attack Roll: +8, reach 10 ft. Hit: 12 (2d6 + 5) Slashing damage.
Bonus Actions
Confusing Gaze (Recharge
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, but let players reach that conclusion on their own. It’s not possible to tell from the confusing jumble of prints whether any specific footprints are those of prisoners. The trail leads south about
. They are disorganized and quarrelsome, and they should be easy prey for alert adventurers. The second group is an organized rearguard watching specifically for pursuers from the town. They present a much
Compendium
- Sources->Dungeons & Dragons->Monster Manual
crush in their mighty mandibles. These tenacious hunters sense movement through the surrounding earth, then burst through cavern walls to surprise their prey. Those ambushed by umber hulks risk meeting
in its wake.
Actions
Multiattack. The umber hulk makes three Rend attacks.
Rend. Melee Attack Roll: +8, reach 10 ft. Hit: 12 (2d6 + 5) Slashing damage.
Bonus Actions
Confusing Gaze (Recharge
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, but let players reach that conclusion on their own. It’s not possible to tell from the confusing jumble of prints whether any specific footprints are those of prisoners. The trail leads south about
. They are disorganized and quarrelsome, and they should be easy prey for alert adventurers. The second group is an organized rearguard watching specifically for pursuers from the town. They present a much
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
holds the Horned King’s enormous ziggurat palace. A confusing jumble of crooked hallways and myriad chambers, the palace is surrounded by a mile-wide moat concealing a maddening series of submerged stairs
. Even the plants, which must bathe their roots in blood, snare the unwary. Yeenoghu’s servants, helping to sate their master’s hunger as he prowls his kingdom seeking prey, capture creatures from the Material Plane for release in the Gnoll Lord’s realm.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
holds the Horned King’s enormous ziggurat palace. A confusing jumble of crooked hallways and myriad chambers, the palace is surrounded by a mile-wide moat concealing a maddening series of submerged stairs
. Even the plants, which must bathe their roots in blood, snare the unwary. Yeenoghu’s servants, helping to sate their master’s hunger as he prowls his kingdom seeking prey, capture creatures from the Material Plane for release in the Gnoll Lord’s realm.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
endless labyrinth turns visitors into Baphomet’s prey. Layer 1: The Plain of Infinite Portals This layer is the miserable gateway to the infinite layers of the Abyss. Under a glaring red sun, the rocky
would crumble and all mortals would embrace their predatory instincts. Baphomet’s layer is a never-ending dungeon with the Horned King’s enormous palace at its center. A confusing jumble of crooked
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
endless labyrinth turns visitors into Baphomet’s prey. Layer 1: The Plain of Infinite Portals This layer is the miserable gateway to the infinite layers of the Abyss. Under a glaring red sun, the rocky
would crumble and all mortals would embrace their predatory instincts. Baphomet’s layer is a never-ending dungeon with the Horned King’s enormous palace at its center. A confusing jumble of crooked