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Returning 34 results for 'price from and defeat'.
Other Suggestions:
place from and detect
peace from and deflect
piece from and detect
peace from and deceit
peace from and detect
Monsters
Storm King's Thunder
said that the Forgotten God journeyed to the Elemental Plane of Earth and, through guile and deception, defeated the Grand Khan of the dao. The price of that defeat was harsh: the dao were forced to
Monsters
Storm King's Thunder
enslave dao for a time. It is said that the Forgotten God journeyed to the Elemental Plane of Earth and, through guile and deception, defeated the Grand Khan of the dao. The price of that defeat was harsh
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
deception, defeated the Grand Khan of the dao. The price of that defeat was harsh: the dao were forced to serve the Forgotten God and its minions—and forbidden to attack them—“for a thousand years and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
deception, defeated the Grand Khan of the dao. The price of that defeat was harsh: the dao were forced to serve the Forgotten God and its minions—and forbidden to attack them—“for a thousand years and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
location of the Stone of Golorr for a price. IF A VILLAIN GETS THE STONE
If a main villain acquires the Stone of Golorr, it takes that villain 2d6 days to find the Vault of Dragons and its keys. During
this time, the characters have a chance to steal the stone from the villain’s lair. If the characters don’t steal the stone in time, the villain sends forces into the vault to defeat Aurinax and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
location of the Stone of Golorr for a price. IF A VILLAIN GETS THE STONE
If a main villain acquires the Stone of Golorr, it takes that villain 2d6 days to find the Vault of Dragons and its keys. During
this time, the characters have a chance to steal the stone from the villain’s lair. If the characters don’t steal the stone in time, the villain sends forces into the vault to defeat Aurinax and
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
regardless of their approach. Bloodbath It’s possible to kill or defeat the Amberdune Pack without ever hearing their side of the story. With no one to stop them, characters in this situation can
money, offer assistance with their goal to resurrect Nidala, or pay a fair price for the real books. (Korvala expects at least 250 gp for each book, but she’ll settle for less if the characters are
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
hefty price. Native Barovians have been terrorized for centuries by the one they call “the devil Strahd.” Only a handful of them have the will to oppose him. Barovians congregate in the valley’s three
, a secret society of wereravens. Not powerful enough to defeat Strahd on their own, the Keepers readily assist adventurers who find themselves drawn into Strahd’s domain. My army settled in the valley
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
regardless of their approach. Bloodbath It’s possible to kill or defeat the Amberdune Pack without ever hearing their side of the story. With no one to stop them, characters in this situation can
money, offer assistance with their goal to resurrect Nidala, or pay a fair price for the real books. (Korvala expects at least 250 gp for each book, but she’ll settle for less if the characters are
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
hefty price. Native Barovians have been terrorized for centuries by the one they call “the devil Strahd.” Only a handful of them have the will to oppose him. Barovians congregate in the valley’s three
, a secret society of wereravens. Not powerful enough to defeat Strahd on their own, the Keepers readily assist adventurers who find themselves drawn into Strahd’s domain. My army settled in the valley
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
. Though she’s an elite mage who can easily hold her own in a fight, Breena prefers to defeat her foes with words alone. An Oriq agent once trapped and attempted to recruit her, threatening her students
forbidden? Enter Fain (neutral human Silverquill professor of shadow). He has an extensive network of connections on and off campus, and he can procure just about anything—so long as you can afford his price.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
architects of grand, heavily fortified edifices, which other folk dwell in for a price. The cultural notes in chapter 1 are the standard D&D depiction of these creatures, but by no means do they define them
other members of the adventuring party. An orc warlock might be the dwarf ranger’s sworn enemy, but the two are forced to work together to defeat a mutual foe. Perhaps the kobold sorcerer was the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
architects of grand, heavily fortified edifices, which other folk dwell in for a price. The cultural notes in chapter 1 are the standard D&D depiction of these creatures, but by no means do they define them
other members of the adventuring party. An orc warlock might be the dwarf ranger’s sworn enemy, but the two are forced to work together to defeat a mutual foe. Perhaps the kobold sorcerer was the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
. Though she’s an elite mage who can easily hold her own in a fight, Breena prefers to defeat her foes with words alone. An Oriq agent once trapped and attempted to recruit her, threatening her students
forbidden? Enter Fain (neutral human Silverquill professor of shadow). He has an extensive network of connections on and off campus, and he can procure just about anything—so long as you can afford his price.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
ultimate price. A search of the cabinet’s interior yields the following items. Six giant-sized potions (clairvoyance, diminution, fire resistance, lightning resistance, storm giant strength, and supreme
get what they want. If the characters defeat Sansuri in combat but keep her alive, she agrees to summon the chest and give up its contents in exchange for her life. If the characters kill Sansuri
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
grudgingly buys her life by surrendering the orb’s location. When Nareen agrees on a price, she requires the characters to leave half the sum with the barkeep at the Wink and Kiss. She tells the characters
the window in the back room where the characters meet Nareen. When a deal appears imminent, or the characters defeat Nareen and her guards, Haliyra fires a crossbow bolt through the window from the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
grudgingly buys her life by surrendering the orb’s location. When Nareen agrees on a price, she requires the characters to leave half the sum with the barkeep at the Wink and Kiss. She tells the characters
the window in the back room where the characters meet Nareen. When a deal appears imminent, or the characters defeat Nareen and her guards, Haliyra fires a crossbow bolt through the window from the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
ultimate price. A search of the cabinet’s interior yields the following items. Six giant-sized potions (clairvoyance, diminution, fire resistance, lightning resistance, storm giant strength, and supreme
get what they want. If the characters defeat Sansuri in combat but keep her alive, she agrees to summon the chest and give up its contents in exchange for her life. If the characters kill Sansuri
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
at a modest price (5 sp per day). Equipment. You can requisition the use of specialized tools, laboratories, libraries, or other crafting space and equipment to use within the guildhall. When you
collector seeks, but if you fail, you’ll become part of the collection. 6 The Bill Comes Due. Your guild master achieved their vaunted position by means of an otherworldly bargain. That price has come
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
at a modest price (5 sp per day). Equipment. You can requisition the use of specialized tools, laboratories, libraries, or other crafting space and equipment to use within the guildhall. When you
collector seeks, but if you fail, you’ll become part of the collection. 6 The Bill Comes Due. Your guild master achieved their vaunted position by means of an otherworldly bargain. That price has come
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
causes immediately after sharing the following information with the characters: Xardorok Sunblight, a duergar warlord, will conquer Icewind Dale unless the characters defeat him. Xardorok has a
guards but are keeping his servants alive. Crannoc has been warned to behave himself, lest his servants pay the ultimate price. He doesn’t know where the servants are being held, but he knows the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
causes immediately after sharing the following information with the characters: Xardorok Sunblight, a duergar warlord, will conquer Icewind Dale unless the characters defeat him. Xardorok has a
guards but are keeping his servants alive. Crannoc has been warned to behave himself, lest his servants pay the ultimate price. He doesn’t know where the servants are being held, but he knows the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
is all that remains of a vainglorious elf queen named Pari Astarabad, who challenged Zybilna for control of Prismeer and paid the ultimate price. The banshee is condemned to haunt this tower and
determined to defeat the League of Malevolence before it can cause any more mischief. He volunteers an explanation of how Valor’s Call came to the palace (see “Fall of the Witch Queen” earlier in the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
is all that remains of a vainglorious elf queen named Pari Astarabad, who challenged Zybilna for control of Prismeer and paid the ultimate price. The banshee is condemned to haunt this tower and
determined to defeat the League of Malevolence before it can cause any more mischief. He volunteers an explanation of how Valor’s Call came to the palace (see “Fall of the Witch Queen” earlier in the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
springs, driving off strangers or demanding a worthy price for access to the mystical waters. While many enchanted springs bear the blessings of wild gods or fey beings, some are tainted. These might be
are willing to bargain. Mimic colonies have learned that adventurers they can’t defeat can be bought off with information about nearby creatures or locations, hidden treasure (which the colony
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
springs, driving off strangers or demanding a worthy price for access to the mystical waters. While many enchanted springs bear the blessings of wild gods or fey beings, some are tainted. These might be
are willing to bargain. Mimic colonies have learned that adventurers they can’t defeat can be bought off with information about nearby creatures or locations, hidden treasure (which the colony
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. Investigating the disappearances might be used to angle for something the characters want or need, such as supplies, a lower price on Tresendar Manor, citizens favoring one mayoral candidate over another, or
than a typical ogre, and tries to bargain with the characters if it looks like they might defeat her. If questioned, she tells the story of being hired to attack the manor. A goblin in hooded robes paid
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. Investigating the disappearances might be used to angle for something the characters want or need, such as supplies, a lower price on Tresendar Manor, citizens favoring one mayoral candidate over another, or
than a typical ogre, and tries to bargain with the characters if it looks like they might defeat her. If questioned, she tells the story of being hired to attack the manor. A goblin in hooded robes paid
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Shared Spellcasting ability of a coven (see the “Hag Covens” sidebar in the Monster Manual). The hags are prepared to let the characters leave alive in return for a simple price: a single memory plucked
of leather are the words “Help me” in Common, which Kingsport wrote using his beak. The characters must evade, defeat, or strike a deal with Scrivenscry if they want to rescue the penguin. If
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Hand) or Wisdom (Survival) check to preserve it in top condition for Kiorna’s purposes. On a failed check, the hide does not meet Kiorna’s standards but can still be sold for a lesser price. 12
Bandits Dreadwood 4 Defeat a threat Cultists Dreadwood 5 Find a lost patrol Bullywugs Drowned Forest 6 Scout a dangerous area Undead Azure Sea 13. The Snapping Line This popular inn and tavern is built
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Hand) or Wisdom (Survival) check to preserve it in top condition for Kiorna’s purposes. On a failed check, the hide does not meet Kiorna’s standards but can still be sold for a lesser price. 12
Bandits Dreadwood 4 Defeat a threat Cultists Dreadwood 5 Find a lost patrol Bullywugs Drowned Forest 6 Scout a dangerous area Undead Azure Sea 13. The Snapping Line This popular inn and tavern is built
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Shared Spellcasting ability of a coven (see the “Hag Covens” sidebar in the Monster Manual). The hags are prepared to let the characters leave alive in return for a simple price: a single memory plucked
of leather are the words “Help me” in Common, which Kingsport wrote using his beak. The characters must evade, defeat, or strike a deal with Scrivenscry if they want to rescue the penguin. If
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
Strength (Athletics) check to defeat the arcane lock is DC 30, and the Dexterity check to bypass the magical lock using thieves’ tools is DC 25. Casting a knock spell on the door suppresses the magical
goblins are chained here, taken prisoner during the course of several skirmishes. Every so often, the kobolds remove a goblin from the room and ransom it back to the goblins (for a price of 2d10 sp
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
Strength (Athletics) check to defeat the arcane lock is DC 30, and the Dexterity check to bypass the magical lock using thieves’ tools is DC 25. Casting a knock spell on the door suppresses the magical
goblins are chained here, taken prisoner during the course of several skirmishes. Every so often, the kobolds remove a goblin from the room and ransom it back to the goblins (for a price of 2d10 sp