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Returning 35 results for 'pride awakens and his coming'.
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compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
come when Gormadraug awakens to wreak his vengeance across Etharis. The Primordials and mortals continually seek to prevent this from happening. Yet with the appearance of coldfire, it seems the Prismatic Wyrm’s resurrection is coming ever closer.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
That Trunk Has Teeth! Once the characters have completed as much of the scavenger hunt as they wish, they hear a commotion coming from the west shelves of the main stacks in area B10. Read or
the incident immediately. When she has assisted any wounded characters, she introduces herself. “Students, well done!” Professor Sharpbeak exclaims, ruffling her feathers with pride. “Such bravery in
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
That Trunk Has Teeth! Once the characters have completed as much of the scavenger hunt as they wish, they hear a commotion coming from the west shelves of the main stacks in area B10. Read or
the incident immediately. When she has assisted any wounded characters, she introduces herself. “Students, well done!” Professor Sharpbeak exclaims, ruffling her feathers with pride. “Such bravery in
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
streaked with crimson stains.
This dining room has been ransacked, and red mud covers the furnishings and floor. A character who approaches the table hears scratching coming from under it. Nothing is
them, she seems confused and scared, saying she can’t. If she’s coerced, or if a character investigates the pile of limbs, the soul shaker awakens. Soul Shaker. When the characters try to leave the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
your insistence on using a witty catchphrase to raise their spirits in the midst of the greatest danger. Your companions take great pride in your catchphrase, even if they’re too shy to admit it
Looks like trouble has some vacation time coming up. So let’s book it a nice inn.
4 We’ve got a real game of cat and mouse here … so it’s time to eat some cheese.
5 Is that all I’ve got
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
intermediaries between the realm of monsters and the east, bartering the services of monstrous mercenaries across Khorvaire. The house takes great pride in having forced mainstream Khorvaire to
Guild inquisitives who pry too deeply into Daask business often feel pressure to back away coming from higher in House Tharashk. Those who ignore that pressure tend to end up the targets of Daask
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
intermediaries between the realm of monsters and the east, bartering the services of monstrous mercenaries across Khorvaire. The house takes great pride in having forced mainstream Khorvaire to
Guild inquisitives who pry too deeply into Daask business often feel pressure to back away coming from higher in House Tharashk. Those who ignore that pressure tend to end up the targets of Daask
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
your insistence on using a witty catchphrase to raise their spirits in the midst of the greatest danger. Your companions take great pride in your catchphrase, even if they’re too shy to admit it
Looks like trouble has some vacation time coming up. So let’s book it a nice inn.
4 We’ve got a real game of cat and mouse here … so it’s time to eat some cheese.
5 Is that all I’ve got
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
streaked with crimson stains.
This dining room has been ransacked, and red mud covers the furnishings and floor. A character who approaches the table hears scratching coming from under it. Nothing is
them, she seems confused and scared, saying she can’t. If she’s coerced, or if a character investigates the pile of limbs, the soul shaker awakens. Soul Shaker. When the characters try to leave the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
People of Meletis The people of Meletis take pride in their city’s grand architecture, especially the great temples to the gods. They value philosophy and other intellectual pursuits, especially the
renowned as the center of philosophical thought. They form a privileged class, often coming from wealthy families but also supported by stipends from the polis’s academies and their own students
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Northkingdom, and glory of fallen Delzoun. For nearly eighteen centuries, Adbar has stood strong against every threat from every foe, and stood fast, to the great pride of its residents and our people
, and there are fewer traders coming out of the city nowadays. The recent orc wars have cost the kingdom dearly, both in warriors and in leadership. In a short time, our long-ruling king, Harbromm
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
. But something awoke him early a few years ago, and it was as if the red bastard could smell the gold coming into the island. Although Mintarn had made proper tribute, Hoondarrh landed atop Castle
forces. Now in Neverwinter, Lord Neverember has decided to do away with a mercenary force as well. He says he wants to instill a sense of civic pride among the folk of Neverwitner, but many in Mintarn
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Northkingdom, and glory of fallen Delzoun. For nearly eighteen centuries, Adbar has stood strong against every threat from every foe, and stood fast, to the great pride of its residents and our people
, and there are fewer traders coming out of the city nowadays. The recent orc wars have cost the kingdom dearly, both in warriors and in leadership. In a short time, our long-ruling king, Harbromm
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
People of Meletis The people of Meletis take pride in their city’s grand architecture, especially the great temples to the gods. They value philosophy and other intellectual pursuits, especially the
renowned as the center of philosophical thought. They form a privileged class, often coming from wealthy families but also supported by stipends from the polis’s academies and their own students
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
. But something awoke him early a few years ago, and it was as if the red bastard could smell the gold coming into the island. Although Mintarn had made proper tribute, Hoondarrh landed atop Castle
forces. Now in Neverwinter, Lord Neverember has decided to do away with a mercenary force as well. He says he wants to instill a sense of civic pride among the folk of Neverwitner, but many in Mintarn
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
gates (see “Gates”). Striking either menhir with a hard object or targeting one or both with a shatter spell deals no damage, but causes an affected standing stone to emit a loud ringing that awakens
tunnel at the bottom of the pit in area 23b leads south before coming to a dead end. The floor of the tunnel is covered with bones, bits of adventuring gear, and other debris. At the end of the tunnel
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
gates (see “Gates”). Striking either menhir with a hard object or targeting one or both with a shatter spell deals no damage, but causes an affected standing stone to emit a loud ringing that awakens
tunnel at the bottom of the pit in area 23b leads south before coming to a dead end. The floor of the tunnel is covered with bones, bits of adventuring gear, and other debris. At the end of the tunnel
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
enormous pride in his great strength (which some would say is his only redeeming quality). Tales of Grolantor’s exploits highlight his strength and his insatiable hunger, and most of them end with him
in conflict with one of his siblings. To hill giants, these stories make Grolantor a figure to be admired. Among the other giants, Grolantor is the butt of every joke, always coming out poorly in
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
enormous pride in his great strength (which some would say is his only redeeming quality). Tales of Grolantor’s exploits highlight his strength and his insatiable hunger, and most of them end with him
in conflict with one of his siblings. To hill giants, these stories make Grolantor a figure to be admired. Among the other giants, Grolantor is the butt of every joke, always coming out poorly in
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
and pride. When underground, it uses its tentacles as feelers, prodding and examining the environment in all directions. Above ground, it usually keeps its tentacles retracted when on the hunt, then
14 Wisdom saving throw or fall asleep and remain unconscious for 1 minute. The target awakens if it takes damage or another creature takes an action to wake it. This ray has no effect on constructs
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
and pride. When underground, it uses its tentacles as feelers, prodding and examining the environment in all directions. Above ground, it usually keeps its tentacles retracted when on the hunt, then
14 Wisdom saving throw or fall asleep and remain unconscious for 1 minute. The target awakens if it takes damage or another creature takes an action to wake it. This ray has no effect on constructs
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Arn to meet with the chieftain of the Wyrmdoom goliaths, though he insists that any such meeting take place at Skytower Shelter. Any conversation with Kaniaka awakens her son, who stumbles out of his
than a year old and has yet to overcome its fear of flying. Its mother, a griffon, awakens and attacks if she, her offspring, or Rahi is threatened. If need be, Rahi can whistle to summon two more
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Arn to meet with the chieftain of the Wyrmdoom goliaths, though he insists that any such meeting take place at Skytower Shelter. Any conversation with Kaniaka awakens her son, who stumbles out of his
than a year old and has yet to overcome its fear of flying. Its mother, a griffon, awakens and attacks if she, her offspring, or Rahi is threatened. If need be, Rahi can whistle to summon two more
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
one would find us!” The sound isn’t coming from the weasel, but from the orb.
If anyone tries to pry the orb from the dead wizard’s fingers or otherwise disturbs the remains, Nass Lantomir’s ghost
telepathically awakens Korgrah, an abominable yeti (see area I5), and commands it to hunt down and kill the party. This yeti’s sense of smell is so acute that it can track the characters by scent regardless of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
one would find us!” The sound isn’t coming from the weasel, but from the orb.
If anyone tries to pry the orb from the dead wizard’s fingers or otherwise disturbs the remains, Nass Lantomir’s ghost
telepathically awakens Korgrah, an abominable yeti (see area I5), and commands it to hunt down and kill the party. This yeti’s sense of smell is so acute that it can track the characters by scent regardless of
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
steps to restore the lizardfolk’s tribal pride, such as by trying to teach them metallurgy. His effort has met with little success. Borngray is loyal to the cult and yearns for Tiamat’s return. He
seeing cultists of many races coming and going around the castle, so when they see strangers, their first assumption is that the newcomers are more cultists. This assumption is reinforced if Snapjaw
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
steps to restore the lizardfolk’s tribal pride, such as by trying to teach them metallurgy. His effort has met with little success. Borngray is loyal to the cult and yearns for Tiamat’s return. He
seeing cultists of many races coming and going around the castle, so when they see strangers, their first assumption is that the newcomers are more cultists. This assumption is reinforced if Snapjaw
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
The noise of moving the boulder that closes the place off from the rest of the complex awakens a mated pair of young white dragons that are kept here, along with a great pile of treasure. If they
have enough warning, both the dragons hide and wait to see who enters. The only intruders that the dragons do not object to are frost giants coming to feed them or bearing treasure to add to the dragons
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
The door to this room is held shut with a heavy wooden bar—a subtle warning that danger lies beyond. When the bar is lifted, the creature in the room awakens and lets out a terrible roar. The arrow
concealed canvas door. If cornered, the doppelganger fights to the death rather than allow itself to be captured. If Gundren is revived, he thanks the party for coming to his rescue but won’t leave Cragmaw
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
The door to this room is held shut with a heavy wooden bar—a subtle warning that danger lies beyond. When the bar is lifted, the creature in the room awakens and lets out a terrible roar. The arrow
concealed canvas door. If cornered, the doppelganger fights to the death rather than allow itself to be captured. If Gundren is revived, he thanks the party for coming to his rescue but won’t leave Cragmaw
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
The noise of moving the boulder that closes the place off from the rest of the complex awakens a mated pair of young white dragons that are kept here, along with a great pile of treasure. If they
have enough warning, both the dragons hide and wait to see who enters. The only intruders that the dragons do not object to are frost giants coming to feed them or bearing treasure to add to the dragons
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
(Perception) score hears faint crying coming from a small stand of stones. Investigating the cries reveals a tiny winged figure, head in hands. This is Thunderwing, a sprite. She immediately gravitates
are both within this area. Lost Memento. Showing Xanthoria the book from area L7 awakens long-dormant memories of her previous life and causes her to take no actions, legendary actions, or lair actions until the end of her next turn. The book affects Xanthoria in this way only once.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
creature that falls in the magma or starts its turn there takes 55 (10d10) fire damage. 2. Smelter The hammering sound grows louder, but it’s not coming from the chamber ahead. This enormous, rectangular
other padded material that the firenewts sleep on in shifts. The smell in this area is horrid, like burning hair mixed with burning rubber. A disturbance in any of the chambers awakens and draws in all
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
creature that falls in the magma or starts its turn there takes 55 (10d10) fire damage. 2. Smelter The hammering sound grows louder, but it’s not coming from the chamber ahead. This enormous, rectangular
other padded material that the firenewts sleep on in shifts. The smell in this area is horrid, like burning hair mixed with burning rubber. A disturbance in any of the chambers awakens and draws in all
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
(Perception) score hears faint crying coming from a small stand of stones. Investigating the cries reveals a tiny winged figure, head in hands. This is Thunderwing, a sprite. She immediately gravitates
are both within this area. Lost Memento. Showing Xanthoria the book from area L7 awakens long-dormant memories of her previous life and causes her to take no actions, legendary actions, or lair actions until the end of her next turn. The book affects Xanthoria in this way only once.