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Returning 17 results for 'primal augment and his contract'.
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primal augment and his contact
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Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Asmodeus I literally sit beneath eight tiers of scheming, ambitious entities that represent primal law suffused with evil. The path from this realm leads to an infinite pit of chaos and evil. Now
Primus, leader of the modrons. As a creature of absolute law, Primus could be trusted to issue a fair and impartial verdict. Asmodeus drafted a contract to seal the deal, and the angels — after carefully
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Asmodeus I literally sit beneath eight tiers of scheming, ambitious entities that represent primal law suffused with evil. The path from this realm leads to an infinite pit of chaos and evil. Now
Primus, leader of the modrons. As a creature of absolute law, Primus could be trusted to issue a fair and impartial verdict. Asmodeus drafted a contract to seal the deal, and the angels — after carefully
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Stalker, and Hunter subclasses. Beast Master Bond with a Primal Beast A Beast Master forms a mystical bond with a special animal, drawing on primal magic and a deep connection to the natural world
. ALDITHA SIREGAR Beast Master Subclass
Level 3: Primal Companion You magically summon a primal beast, which draws strength from your bond with nature. Choose its stat block: Beast of the Land
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
combat.
Psi Warrior to augment attacks with psionic power.
Monk. Dart in and out of melee while striking fast and hard. Then become a Warrior of...
Mercy to heal or harm with a touch.
Shadow
. Weave together martial prowess, nature magic, and survival skills. Then embody the...
Beast Master to bond with a primal beast.
Fey Wanderer to manifest fey mirth and fury.
Gloom Stalker to hunt
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Stalker, and Hunter subclasses. Beast Master Bond with a Primal Beast A Beast Master forms a mystical bond with a special animal, drawing on primal magic and a deep connection to the natural world
. ALDITHA SIREGAR Beast Master Subclass
Level 3: Primal Companion You magically summon a primal beast, which draws strength from your bond with nature. Choose its stat block: Beast of the Land
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
to strive for peak combat prowess.
Eldritch Knight to learn spells to aid in combat.
Psi Warrior to augment attacks with psionic power.
Monk. Dart in and out of melee while striking fast and
preserve life, joy, and nature.
Vengeance to hunt down evildoers.
Ranger. Weave together martial prowess, nature magic, and survival skills. Then embody the...
Beast Master to bond with a primal
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
combat.
Psi Warrior to augment attacks with psionic power.
Monk. Dart in and out of melee while striking fast and hard. Then become a Warrior of...
Mercy to heal or harm with a touch.
Shadow
. Weave together martial prowess, nature magic, and survival skills. Then embody the...
Beast Master to bond with a primal beast.
Fey Wanderer to manifest fey mirth and fury.
Gloom Stalker to hunt
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
to strive for peak combat prowess.
Eldritch Knight to learn spells to aid in combat.
Psi Warrior to augment attacks with psionic power.
Monk. Dart in and out of melee while striking fast and
preserve life, joy, and nature.
Vengeance to hunt down evildoers.
Ranger. Weave together martial prowess, nature magic, and survival skills. Then embody the...
Beast Master to bond with a primal
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Assassin Contract Killer Habitat: Any; Treasure: Implements, Individual Viko Menezes Assassins are professional killers skilled at stealthily approaching their victims and striking unseen. Most
bushes to clustered flowers. They often appear near awakened trees or in regions imbued with primal magic. Some have whimsical appearances or foliage resembling rudimentary facial features, while
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Assassin Contract Killer Habitat: Any; Treasure: Implements, Individual Viko Menezes Assassins are professional killers skilled at stealthily approaching their victims and striking unseen. Most
bushes to clustered flowers. They often appear near awakened trees or in regions imbued with primal magic. Some have whimsical appearances or foliage resembling rudimentary facial features, while
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Channel Divinity to augment your athleticism. For 1 hour, you have Advantage on Strength (Athletics) and Dexterity (Acrobatics) checks, and the distance of your Long and High Jumps increases by 10
imbue your Aura of Protection with primal power, granting the benefits below for 1 minute or until you end them (no action required). Once you use this feature, you can’t use it again until you finish a
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Channel Divinity to augment your athleticism. For 1 hour, you have Advantage on Strength (Athletics) and Dexterity (Acrobatics) checks, and the distance of your Long and High Jumps increases by 10
imbue your Aura of Protection with primal power, granting the benefits below for 1 minute or until you end them (no action required). Once you use this feature, you can’t use it again until you finish a
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the mud is contaminated. Anyone who falls in must also succeed on a DC 11 Constitution saving throw or contract sewer plague (see “Diseases” in chapter 8 of the Dungeon Master’s Guide). The crane’s
as a spawn of their dark god. The cultists augment the spawn’s growth by incubating it in the fear and misery of the Styes. The Lantern Ghost murders were set up to amplify that fear. The cultists
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the mud is contaminated. Anyone who falls in must also succeed on a DC 11 Constitution saving throw or contract sewer plague (see “Diseases” in chapter 8 of the Dungeon Master’s Guide). The crane’s
as a spawn of their dark god. The cultists augment the spawn’s growth by incubating it in the fear and misery of the Styes. The Lantern Ghost murders were set up to amplify that fear. The cultists
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
rainwater for drinking and washing, but the hermits often augment that supply with barrels of fresh water shipped in from the mainland. Recent rains have filled the cistern to capacity. Treasure. Since
contact with the pile of waste (searching through it, falling into it, and so forth) must succeed on a DC 14 Constitution saving throw or contract sewer plague. See “Diseases” in chapter 8 of the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
rainwater for drinking and washing, but the hermits often augment that supply with barrels of fresh water shipped in from the mainland. Recent rains have filled the cistern to capacity. Treasure. Since
contact with the pile of waste (searching through it, falling into it, and so forth) must succeed on a DC 14 Constitution saving throw or contract sewer plague. See “Diseases” in chapter 8 of the
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
the spell, a willing creature within range makes a promise, swears an oath, or enters into a contract. For the duration of the spell, you immediately know if the creature breaks that promise, oath, or
contract. If this happens, for the remainder of the duration of the spell, you know the distance and direction to the creature. If this spell is dispelled, you immediately know it but don’t learn the