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Returning 35 results for 'primary about and his change'.
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Classes
Player’s Handbook
Core Wizard Traits
Primary Ability
Intelligence
Hit Point Die
D6 per Wizard level
Saving Throw Proficiencies
Intelligence and Wisdom
Skill Proficiencies
Choose 2: Arcana
mightiest spells change one substance into another, call meteors from the sky, or open portals to other worlds.
Most Wizards share a scholarly approach to magic. They examine the theoretical
Monsters
Eberron: Rising from the Last War
affected only once. The area of each arcane burst then acts as an antimagic field for 1 hour. Sul Khatesh and spells she casts are unaffected by these fields.
Change Shape. Sul Khatesh magically
primary patrons for warlocks in Khorvaire. Covens devoted to the Queen of Shadows use dark magic and fear to dominate whole communities, while isolated warlocks make pacts with Sul Khatesh to pursue power
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
progress. True to the nature that earned him the moniker “Mad Mage,” Halaster’s demeanor toward the characters can change on a whim. He might alternate between seeming furious, baffled, annoyed, amused
Halaster’s current goal (see “Halaster’s Goals”), the Mad Mage is not necessarily hostile. For example, if his primary goal is to find an apprentice, Halaster has kept an eye on any arcane spellcasters in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
progress. True to the nature that earned him the moniker “Mad Mage,” Halaster’s demeanor toward the characters can change on a whim. He might alternate between seeming furious, baffled, annoyed, amused
Halaster’s current goal (see “Halaster’s Goals”), the Mad Mage is not necessarily hostile. For example, if his primary goal is to find an apprentice, Halaster has kept an eye on any arcane spellcasters in
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
language of the goblin empire of Dhakaan and survives as the primary language in Darguun, Droaam, and the Shadow Marches. Goblin displaced the Orc language; the people of the Shadow Marches typically
from the Standard Languages of Eberron table. If your halfling was raised in the Mror Holds, you might replace Halfling with Dwarvish to reflect that background. The DM may change the languages
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
bond with adventurers, and offers a helping hand whenever doing so feels appropriate. The intellect devourer’s primary goals are to steer adventurers away from Undermountain and get them to undertake
restored and his statistics change as follows: Meloon is neutral good. He loses his telepathy, and his ability to speak and understand Deep Speech. He can attune to Azuredge (see appendix A).
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
bond with adventurers, and offers a helping hand whenever doing so feels appropriate. The intellect devourer’s primary goals are to steer adventurers away from Undermountain and get them to undertake
restored and his statistics change as follows: Meloon is neutral good. He loses his telepathy, and his ability to speak and understand Deep Speech. He can attune to Azuredge (see appendix A).
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Wizard BILLY CHRISTIAN A Scholarly Magic-User of Arcane Power Core Wizard Traits Primary Ability Intelligence Hit Point Die D6 per Wizard level Saving Throw Proficiencies Intelligence and
spells change one substance into another, call meteors from the sky, or open portals to other worlds. Most Wizards share a scholarly approach to magic. They examine the theoretical underpinnings of
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Wizard Core Wizard Traits Primary Ability Intelligence Hit Point Die D6 per Wizard level Saving Throw Proficiencies Intelligence and Wisdom Skill Proficiencies Choose 2: Arcana, History, Insight
transformations. Their magic conjures monsters from other planes of existence, glimpses the future, or forms protective barriers. Their mightiest spells change one substance into another, call meteors
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
language of the goblin empire of Dhakaan and survives as the primary language in Darguun, Droaam, and the Shadow Marches. Goblin displaced the Orc language; the people of the Shadow Marches typically
from the Standard Languages of Eberron table. If your halfling was raised in the Mror Holds, you might replace Halfling with Dwarvish to reflect that background. The DM may change the languages
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Wizard Core Wizard Traits Primary Ability Intelligence Hit Point Die D6 per Wizard level Saving Throw Proficiencies Intelligence and Wisdom Skill Proficiencies Choose 2: Arcana, History, Insight
transformations. Their magic conjures monsters from other planes of existence, glimpses the future, or forms protective barriers. Their mightiest spells change one substance into another, call meteors
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Wizard BILLY CHRISTIAN A Scholarly Magic-User of Arcane Power Core Wizard Traits Primary Ability Intelligence Hit Point Die D6 per Wizard level Saving Throw Proficiencies Intelligence and
spells change one substance into another, call meteors from the sky, or open portals to other worlds. Most Wizards share a scholarly approach to magic. They examine the theoretical underpinnings of
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
. This is the observatory’s primary source of income; since demand is low, funding is a perpetual struggle. Adjoining chambers accommodate the observatory staff. Stairs ascend from the clock room to
nap) to watch the stars in peace. Using a crystal orb in an adjacent room, resident astronomers can change the illusion to simulate the view of the night sky from any point on the planet at any time of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
they act (and interact) when mortals aren’t their primary concern. The mysteries of life and the afterlife are widely known to these creatures. Everywhere at Once. Planescape adventures span worlds
, their choices hold the power to change reality. Stage of Contradictions. In Planescape adventures, Celestials might be evil, Fiends might be apathetic, and yetis might sell snow cones. What you do
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
they act (and interact) when mortals aren’t their primary concern. The mysteries of life and the afterlife are widely known to these creatures. Everywhere at Once. Planescape adventures span worlds
, their choices hold the power to change reality. Stage of Contradictions. In Planescape adventures, Celestials might be evil, Fiends might be apathetic, and yetis might sell snow cones. What you do
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
. This is the observatory’s primary source of income; since demand is low, funding is a perpetual struggle. Adjoining chambers accommodate the observatory staff. Stairs ascend from the clock room to
nap) to watch the stars in peace. Using a crystal orb in an adjacent room, resident astronomers can change the illusion to simulate the view of the night sky from any point on the planet at any time of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Xaos Gate Destination: Ever-Changing Chaos of Limbo Primary Citizens: Githzerai Ruler: Varies Chaos reigns supreme in Xaos, a gate-town tethered to the ever-turbulent plane of Limbo, where reality is
. Regardless of its form, the gate isn’t hard to identify; chaos swells around the portal—the eye of a maelstrom of change. CoupleOfKooks “Chaos, much like order, begins in the mind. Refuse its entry into
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Xaos Gate Destination: Ever-Changing Chaos of Limbo Primary Citizens: Githzerai Ruler: Varies Chaos reigns supreme in Xaos, a gate-town tethered to the ever-turbulent plane of Limbo, where reality is
. Regardless of its form, the gate isn’t hard to identify; chaos swells around the portal—the eye of a maelstrom of change. CoupleOfKooks “Chaos, much like order, begins in the mind. Refuse its entry into
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
primary deities discussed below, the yuan-ti worship over a dozen other “serpent gods” — lesser beings such as animal spirits, ascended heroes, divine servants of more powerful gods, and demon lords
exceptionally clever yuan-ti succeeds in attaining divine form and vanquishing its benefactor. This cannibalistic pressure from mortals means that the lower ranks of the serpent gods experience a change
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
primary deities discussed below, the yuan-ti worship over a dozen other “serpent gods” — lesser beings such as animal spirits, ascended heroes, divine servants of more powerful gods, and demon lords
exceptionally clever yuan-ti succeeds in attaining divine form and vanquishing its benefactor. This cannibalistic pressure from mortals means that the lower ranks of the serpent gods experience a change
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
also change your mind and relocate the skeleton key to make it easier or harder to find. Apart from unlocking the skeleton gate in area 71, the skeleton keys perform no function. When the characters
enter an area containing a skeleton key, it might be standing in the middle of the room, standing in a corner, walking across the ceiling, or clinging to a wall. A skeleton key’s primary goal is to avoid
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
also change your mind and relocate the skeleton key to make it easier or harder to find. Apart from unlocking the skeleton gate in area 71, the skeleton keys perform no function. When the characters
enter an area containing a skeleton key, it might be standing in the middle of the room, standing in a corner, walking across the ceiling, or clinging to a wall. A skeleton key’s primary goal is to avoid
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
families within the house, otherwise you’re an outsider who hopes to make your fortune by allying with this great power. Your primary task is to observe, gathering useful information and serving as the
a whole, but I would do anything for my old mentor.
5 I believe my house needs to evolve to survive, and I need to lead that change.
6 I am determined to impress the leaders of my house
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
families within the house, otherwise you’re an outsider who hopes to make your fortune by allying with this great power. Your primary task is to observe, gathering useful information and serving as the
a whole, but I would do anything for my old mentor.
5 I believe my house needs to evolve to survive, and I need to lead that change.
6 I am determined to impress the leaders of my house
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Inside the Combine Vast sinkholes called zonots are the primary geographic divisions among the Simic. Each zonot pierces layer upon layer of crumbled city as it descends deep below the surface and
change in order to survive, and slow, small steps in pursuit of an ideal vision aren’t enough. The future of the guild is in imminent danger, and the Simic need to focus on survival. Adaptationists
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Inside the Combine Vast sinkholes called zonots are the primary geographic divisions among the Simic. Each zonot pierces layer upon layer of crumbled city as it descends deep below the surface and
change in order to survive, and slow, small steps in pursuit of an ideal vision aren’t enough. The future of the guild is in imminent danger, and the Simic need to focus on survival. Adaptationists
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
optional; hero points change the balance of the game and give player characters an opportunity to turn certain failure into success. It’s a way to make heroes feel largely than life, but it’s not a good
Coins, Scattered Bones, Rotting Tapestry, Moss-Covered Statue. Each turn, a player can work one of these elements into their description of their action. The primary purpose of this is to give players
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Moradin LG Primary deity of dwarves Forge,* Knowledge Hammer and anvil
Muamman Duathal NG Storms, travel Tempest Mace held in gauntlets
Mya NG Clan, family, wisdom Knowledge, Life
is the only advocate for change within the dwarven pantheon. He can inspire dwarves to seek shortcuts, normally frowned upon, but sometimes those methods turn out to be efficient techniques that
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Hopeless Gate Destination: Gray Wastes of Hades Primary Citizens: Humanoids Ruler: High Cardinal Thingol Aptly named, Hopeless is a dreary town with but one entrance: the Screaming Gate, a garish
of rattling chains. The unfeeling tyrant’s laws change by the day, but her disdain for color and emotion are constant. This joyless executioner compounds the sorrow of her subjects. Some doubt the High
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
optional; hero points change the balance of the game and give player characters an opportunity to turn certain failure into success. It’s a way to make heroes feel largely than life, but it’s not a good
Coins, Scattered Bones, Rotting Tapestry, Moss-Covered Statue. Each turn, a player can work one of these elements into their description of their action. The primary purpose of this is to give players
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
to a table in the center of the Yawning Portal’s taproom, where her boss waits with drink in hand. Davil Starsong Davil Starsong (see appendix B) is the characters’ primary contact in the Black
missions, but they come from Tashlyn Yafeera (see appendix B). Characters first become aware of this change when they receive their next mission briefing, since it’s written in a different hand. If the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Enterprises aren’t happy with their disgraced employee’s success. In that case, the strike team enters the shop just as the characters start to leave. The team’s primary objective is to convince Arla to
Molley (each a N male halfling), each using the spy stat block. The three spies use the mobility afforded by their Cunning Action to change targets, and can be easily goaded into focusing on the characters
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Hopeless Gate Destination: Gray Wastes of Hades Primary Citizens: Humanoids Ruler: High Cardinal Thingol Aptly named, Hopeless is a dreary town with but one entrance: the Screaming Gate, a garish
of rattling chains. The unfeeling tyrant’s laws change by the day, but her disdain for color and emotion are constant. This joyless executioner compounds the sorrow of her subjects. Some doubt the High
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
to a table in the center of the Yawning Portal’s taproom, where her boss waits with drink in hand. Davil Starsong Davil Starsong (see appendix B) is the characters’ primary contact in the Black
missions, but they come from Tashlyn Yafeera (see appendix B). Characters first become aware of this change when they receive their next mission briefing, since it’s written in a different hand. If the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Enterprises aren’t happy with their disgraced employee’s success. In that case, the strike team enters the shop just as the characters start to leave. The team’s primary objective is to convince Arla to
Molley (each a N male halfling), each using the spy stat block. The three spies use the mobility afforded by their Cunning Action to change targets, and can be easily goaded into focusing on the characters