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Returning 35 results for 'primary aspects and his cosmos'.
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Monsters
Vecna: Eve of Ruin
the cosmos is quiet yet steady.
History
Like other Chosen of Mystra, Alustriel is concerned with preserving the Weave, the primary incarnation of magic that permeates Toril. She believes that the
gives no hint of her supernaturally extended life span. She typically wears long robes and wields a unicorn-headed staff, her Staff of Silverymoon.
Personality
Alustriel’s primary concerns
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Gods and Other Powers Different deities rule the various aspects of the cosmos and mortal life, sometimes cooperating with each other, sometimes competing. People gather in public shrines to worship gods of life and wisdom or meet in hidden places to venerate gods of deception or destruction.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Gods and Other Powers Different deities rule the various aspects of the cosmos and mortal life, sometimes cooperating with each other, sometimes competing. People gather in public shrines to worship gods of life and wisdom or meet in hidden places to venerate gods of deception or destruction.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Personality Alustriel’s primary concerns are to spread kindness, reward virtue, and promote a culture of compassion throughout the multiverse. She is good at building alliances and quick to intervene
when she senses a threat to the forces of good. She has traveled far and established safe houses across the planes—such as her sanctum in the city of Sigil. Alustriel doesn’t seek personal glory or wealth; her style of influencing the cosmos is quiet yet steady.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Personality Alustriel’s primary concerns are to spread kindness, reward virtue, and promote a culture of compassion throughout the multiverse. She is good at building alliances and quick to intervene
when she senses a threat to the forces of good. She has traveled far and established safe houses across the planes—such as her sanctum in the city of Sigil. Alustriel doesn’t seek personal glory or wealth; her style of influencing the cosmos is quiet yet steady.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
they are the clockwork of time throughout the cosmos—that time itself would stop if the gears ceased their turning. Other theories propose that the cogs uphold the basic rules and order of the cosmos
. Modrons are the primary inhabitants of Mechanus and maintain its intricate clockworks. The plane is also home to the creator of the modrons: a godlike being called Primus, whose realm is called Regulus
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. It’s easier to get what you want from a friendly NPC, of course. Social interactions have two primary aspects: roleplaying and ability checks.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. It’s easier to get what you want from a friendly NPC, of course. Social interactions have two primary aspects: roleplaying and ability checks.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. It’s easier to get what you want from a friendly NPC, of course. Social interactions have two primary aspects: roleplaying and ability checks.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. It’s easier to get what you want from a friendly NPC, of course. Social interactions have two primary aspects: roleplaying and ability checks.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Empyreans Scions of the Gods Habitat: Any; Treasure: Relics Néstor Ossandón Leal Celestial and fiendish empyreans observe the cosmos attended by sigil-like empyrean iotas Empyreans are the spawn of
creators. Roll on or choose a result from the Empyrean Influences table to inspire what aspects of an empyrean’s heritage manifest in its physical form. Empyrean Influences 1d6 The Empyrean Has
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
they are the clockwork of time throughout the cosmos—that time itself would stop if the gears ceased their turning. Other theories propose that the cogs uphold the basic rules and order of the cosmos
. Modrons are the primary inhabitants of Mechanus and maintain its intricate clockworks. The plane is also home to the creator of the modrons: a godlike being called Primus, whose realm is called Regulus
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Empyreans Scions of the Gods Habitat: Any; Treasure: Relics Néstor Ossandón Leal Celestial and fiendish empyreans observe the cosmos attended by sigil-like empyrean iotas Empyreans are the spawn of
creators. Roll on or choose a result from the Empyrean Influences table to inspire what aspects of an empyrean’s heritage manifest in its physical form. Empyrean Influences 1d6 The Empyrean Has
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
energy, to gain advantages in combat or perform extraordinary feats. These techniques emphasize the use of controlled breathing, meditation, and spiritual discipline as the primary means of achieving
techniques tells how the physical and spiritual aspects of one’s being can be joined to achieve immortality. The book offers detailed descriptions of pressure points that all the bodies of humanoid
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
energy, to gain advantages in combat or perform extraordinary feats. These techniques emphasize the use of controlled breathing, meditation, and spiritual discipline as the primary means of achieving
techniques tells how the physical and spiritual aspects of one’s being can be joined to achieve immortality. The book offers detailed descriptions of pressure points that all the bodies of humanoid
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Thassa’s dominion. The sea has many metaphorical aspects that Thassa oversees as well: ancient knowledge, long-term change, introspection, voyaging, and repetitive patterns such as the tides. Thassa
of her fellow gods, most of whom have convinced themselves that they can impose lasting order on the cosmos. At the same time, her realm is unassailable, and she believes that the changes she
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Thassa’s dominion. The sea has many metaphorical aspects that Thassa oversees as well: ancient knowledge, long-term change, introspection, voyaging, and repetitive patterns such as the tides. Thassa
of her fellow gods, most of whom have convinced themselves that they can impose lasting order on the cosmos. At the same time, her realm is unassailable, and she believes that the changes she
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Elemental Cults Elemental Evil perverts the natural elements, limiting them to aspects of destruction. This force wants to gain the power to tear down everything — morals, social structures
two primary forms in the world. The first is corruption. Elemental Evil tempts the broken, the wronged, and the wicked with the power to strike back. It represents the worm in the apple, a hidden
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Elemental Cults Elemental Evil perverts the natural elements, limiting them to aspects of destruction. This force wants to gain the power to tear down everything — morals, social structures
two primary forms in the world. The first is corruption. Elemental Evil tempts the broken, the wronged, and the wicked with the power to strike back. It represents the worm in the apple, a hidden
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
campaign, putting them into a coherent cosmology is an optional step. Since the primary way of traveling from plane to plane, even using the Transitive Planes, is through magical portals that link planes
World Axis In this view of the cosmos, the Material Plane and its echoes stand between two opposing realms. The Astral Plane (or Astral Sea) floats above them, holding any number of divine domains (the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
think of a tight pantheon as similar to a family. One or two deities who lead the pantheon serve as parent figures, with the rest serving as patrons of important aspects of the culture that worships
example of a tight pantheon. Odin is the pantheon’s leader and father figure. Deities such as Thor, Tyr, and Freya embody important aspects of Norse culture. Meanwhile, Loki and his devotees lurk in the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
think of a tight pantheon as similar to a family. One or two deities who lead the pantheon serve as parent figures, with the rest serving as patrons of important aspects of the culture that worships
example of a tight pantheon. Odin is the pantheon’s leader and father figure. Deities such as Thor, Tyr, and Freya embody important aspects of Norse culture. Meanwhile, Loki and his devotees lurk in the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
campaign, putting them into a coherent cosmology is an optional step. Since the primary way of traveling from plane to plane, even using the Transitive Planes, is through magical portals that link planes
World Axis In this view of the cosmos, the Material Plane and its echoes stand between two opposing realms. The Astral Plane (or Astral Sea) floats above them, holding any number of divine domains (the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
is the Demon Queen of Fungi and the Lady of Rot and Decay. Her primary desire is to infect the living with spores, transforming them into her servants and, eventually, into decomposing hosts for the
instruments on the Material Plane, and he drives them to ever-greater atrocities in his name. Delighting in sorrow and hopelessness, the Gnoll Lord yearns to turn the cosmos into a wasteland in which
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
is the Demon Queen of Fungi and the Lady of Rot and Decay. Her primary desire is to infect the living with spores, transforming them into her servants and, eventually, into decomposing hosts for the
instruments on the Material Plane, and he drives them to ever-greater atrocities in his name. Delighting in sorrow and hopelessness, the Gnoll Lord yearns to turn the cosmos into a wasteland in which
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
sent off to find other jobs or becoming the dragon’s next meal. Depending on the size of the commercial enterprise, the dragon might have subordinates who are responsible for certain aspects of the
the followers. Noble Some dragons aspire to a life of luxury, surrounded by minions whose primary purpose is to ensure their every need is met immediately. A dragon living in Humanoid form might
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
sent off to find other jobs or becoming the dragon’s next meal. Depending on the size of the commercial enterprise, the dragon might have subordinates who are responsible for certain aspects of the
the followers. Noble Some dragons aspire to a life of luxury, surrounded by minions whose primary purpose is to ensure their every need is met immediately. A dragon living in Humanoid form might
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Araleth Letheranil CG Light, stars, revelations Knowledge, Light Shaft of light
Corellon Larethian CG Primary god of elves Arcana,** Life, Light, War Quarter moon or starburst
Darahl
become one with the cosmos. As one would navigate a river, the faithful of Hanali are known for following their hearts, unwilling to deviate from the pursuit of ultimate beauty. Devotees of Hanali
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Araleth Letheranil CG Light, stars, revelations Knowledge, Light Shaft of light
Corellon Larethian CG Primary god of elves Arcana,** Life, Light, War Quarter moon or starburst
Darahl
become one with the cosmos. As one would navigate a river, the faithful of Hanali are known for following their hearts, unwilling to deviate from the pursuit of ultimate beauty. Devotees of Hanali
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
thieves’ tools and makes a successful DC 18 Dexterity check as an action to pick the lock. Star Field. The swirling star field represents the cosmos as it was known to the Netherese. A character who
. Among the books and scrolls kept here is a bundle of parchment maps and schematics detailing aspects of Ythryn. Characters who study these papers for at least 1 hour learn the following facts: The city
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
thieves’ tools and makes a successful DC 18 Dexterity check as an action to pick the lock. Star Field. The swirling star field represents the cosmos as it was known to the Netherese. A character who
. Among the books and scrolls kept here is a bundle of parchment maps and schematics detailing aspects of Ythryn. Characters who study these papers for at least 1 hour learn the following facts: The city
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
rainfall eighteen inches per annum. Take that, Mrs. Brinbury! Give me a C+ in geography. Ha.
What? Oh, yeah, yeah. Phandalin. Quaint place. Full of rustic charm. Primary industries include … gods, I
over him. POLITICS AND ADVENTURING
An Acquisitions Incorporated campaign works best when it’s running on many levels at once. One of those levels is the business aspects of the characters’ lives, with
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
districts of the plane represent different aspects of law: precisely maintained fields, legalistic tribunals, and hordes of modrons compiling archives of every rule or regulation ever created. Some
and experiences of dreamers. The dark core at the heart of the plane is shaped by the nightmare force known as the Dreaming Dark. The primary inhabitants of Dal Quor are the quori, enigmatic master
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
many silver rings Malyk CE Chaos, rebellion, wild magic Tempest, Trickery A flame in a tear or a multihued vortex Lolth CE Primary god of drow, spiders Trickery, War Spider Selvetarm CE Warriors
flatterer, and sought after as a lover. He is also dangerous in his aspects as a subtle assassin and a whisperer of rumors. For those attributes, he is worshiped by ambitious males who hope to emulate
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
many silver rings Malyk CE Chaos, rebellion, wild magic Tempest, Trickery A flame in a tear or a multihued vortex Lolth CE Primary god of drow, spiders Trickery, War Spider Selvetarm CE Warriors
flatterer, and sought after as a lover. He is also dangerous in his aspects as a subtle assassin and a whisperer of rumors. For those attributes, he is worshiped by ambitious males who hope to emulate