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Returning 4 results for 'prisons about and his continue'.
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poison about and his continue
prisoners about and his continues
poisons about and his continue
prisoners about and his continue
prison about and his continue
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
Abyssal Prisons Originally an area containing summoning traps, this sector has been changed into a place for confining demons. Thayans break the will of imprisoned fiends and bind them into service
. Locations in the Abyssal Prisons are identified on map 5.3. Map 5.3: Abyssal Prisons Light. Dim light radiates from the walls, floors, and ceilings in this sector, a manifestation of strengthened
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
Abyssal Prisons Originally an area containing summoning traps, this sector has been changed into a place for confining demons. Thayans break the will of imprisoned fiends and bind them into service
. Locations in the Abyssal Prisons are identified on map 5.3. Map 5.3: Abyssal Prisons Light. Dim light radiates from the walls, floors, and ceilings in this sector, a manifestation of strengthened
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
magical force surrounds each pentacle, confining a creature within its bounds. Skeletons of creatures that never escaped the magical prisons dot the pentacles along the infinite hall. Fortunately for
magical prisons. They can escape the pentacles through the following means: Dispelling the Circle. A successful Dispel Magic spell (DC 15) cast on the pentacle suppresses its magic for 1 hour, freeing the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
magical force surrounds each pentacle, confining a creature within its bounds. Skeletons of creatures that never escaped the magical prisons dot the pentacles along the infinite hall. Fortunately for
magical prisons. They can escape the pentacles through the following means: Dispelling the Circle. A successful Dispel Magic spell (DC 15) cast on the pentacle suppresses its magic for 1 hour, freeing the