Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'process about and his captain'.
Other Suggestions:
prowess about and his certain
progress about and his certain
prowess about and his contain
process about and his certain
prowess about and his captains
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
When Elves Attack The characters have time to take a short rest before trouble catches up to them and Captain Sartell presses them into service. At the end of the characters’ short rest, read: The
the crystalline vines that ravaged your world. You can just make out figures on the other vessel’s deck scrambling to arm the ship’s mangonel.
“Astral elves,” curses Captain Sartell, “and they don’t
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
When Elves Attack The characters have time to take a short rest before trouble catches up to them and Captain Sartell presses them into service. At the end of the characters’ short rest, read: The
the crystalline vines that ravaged your world. You can just make out figures on the other vessel’s deck scrambling to arm the ship’s mangonel.
“Astral elves,” curses Captain Sartell, “and they don’t
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Buying and Selling Magic Items Captain Xendros of the Faithful Quartermasters of Iuz has magic items for sale and can also broker the sale of magic items. Any such item comes with a mild curse
.
Buying Items Xendros asks for a 50 gp retainer to engage her services as an item broker each week, and the process consumes a character’s effort for a week as it involves multiple meetings to haggle over
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Buying and Selling Magic Items Captain Xendros of the Faithful Quartermasters of Iuz has magic items for sale and can also broker the sale of magic items. Any such item comes with a mild curse
.
Buying Items Xendros asks for a 50 gp retainer to engage her services as an item broker each week, and the process consumes a character’s effort for a week as it involves multiple meetings to haggle over
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
expect the ship to wait for them and take them back to Revel’s End. One such captain is Sharlasta Stormsword, a retired pirate (lawful evil human bandit captain) who commands the Ravenous, a sailing ship
with a crew of twenty well-trained scalawags (bandits). The ship’s port of call is the city of Neverwinter. Despite her checkered past, Captain Stormsword is one of the most reliable privateers working
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
expect the ship to wait for them and take them back to Revel’s End. One such captain is Sharlasta Stormsword, a retired pirate (lawful evil human bandit captain) who commands the Ravenous, a sailing ship
with a crew of twenty well-trained scalawags (bandits). The ship’s port of call is the city of Neverwinter. Despite her checkered past, Captain Stormsword is one of the most reliable privateers working
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
report. Omin Dran is there to meet with them when they do. If the characters were successful and dealt with Captain Truff in good faith, Omin gives them the promised reward of 400 gp for the group (500 gp
steps in the normal franchise process. No internships. No tests. It’s unheard of. But I believe in you.”
As before, Omin Dran is a busy CEO, and doesn’t have time for a lot of questions. If the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
report. Omin Dran is there to meet with them when they do. If the characters were successful and dealt with Captain Truff in good faith, Omin gives them the promised reward of 400 gp for the group (500 gp
steps in the normal franchise process. No internships. No tests. It’s unheard of. But I believe in you.”
As before, Omin Dran is a busy CEO, and doesn’t have time for a lot of questions. If the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Dexterity (Acrobatics) check. Treasure. Before he was transformed into an illithid by the process known as ceremorphosis, Captain N’ghathrod was a spacefaring elf. Although it has no memories of its
through a magic gate into Undermountain. He then boarded the vessel, stole its spelljamming helm (the magic device that propels and steers the craft), and took the helm to level 23, leaving the captain
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Dexterity (Acrobatics) check. Treasure. Before he was transformed into an illithid by the process known as ceremorphosis, Captain N’ghathrod was a spacefaring elf. Although it has no memories of its
through a magic gate into Undermountain. He then boarded the vessel, stole its spelljamming helm (the magic device that propels and steers the craft), and took the helm to level 23, leaving the captain
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Random Encounters Searching the Sea of Moving Ice for the plateau-like iceberg described by Maccath is a time-consuming process. Roll a d6 each morning, afternoon, and night. On a roll of 1, an
Hunters 6 Ice Hunters in fishing boats 7+ Oyaviggaton sighted If combat becomes necessary, Captain Lerustah fights as a knight and his crew fight as 40 guards. If fighting aboard Frostskimmr, the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
location of the exit portal. Lending a Hand. Helping Dagdra complete her tasks involves a specific process and a number of ability checks, all at DC 12. When an order comes in, it appears magically on
tie down cargo, as a heavyset, bearded captain calls out orders. Looking across the bow, you see tall spires of rock emerging through the storm — and the ship is headed straight toward them
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Random Encounters Searching the Sea of Moving Ice for the plateau-like iceberg described by Maccath is a time-consuming process. Roll a d6 each morning, afternoon, and night. On a roll of 1, an
Hunters 6 Ice Hunters in fishing boats 7+ Oyaviggaton sighted If combat becomes necessary, Captain Lerustah fights as a knight and his crew fight as 40 guards. If fighting aboard Frostskimmr, the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
location of the exit portal. Lending a Hand. Helping Dagdra complete her tasks involves a specific process and a number of ability checks, all at DC 12. When an order comes in, it appears magically on
tie down cargo, as a heavyset, bearded captain calls out orders. Looking across the bow, you see tall spires of rock emerging through the storm — and the ship is headed straight toward them
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
molds and repeat the process. Without their armor, Brok and Fumira have AC 10. They keep their war picks and javelins close by, but fight only in self-defense. If they detect intruders, they stop working
and grouchily offer to escort the new arrivals to Rojkarn Ironhead, the captain of the guard (area 6c) — leading the party through areas 16c, 6b, and 6a. The duergar have nothing much to say to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
molds and repeat the process. Without their armor, Brok and Fumira have AC 10. They keep their war picks and javelins close by, but fight only in self-defense. If they detect intruders, they stop working
and grouchily offer to escort the new arrivals to Rojkarn Ironhead, the captain of the guard (area 6c) — leading the party through areas 16c, 6b, and 6a. The duergar have nothing much to say to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
— even if that means losing other alliance members in the process. Tying Luskan’s fortunes to those of Waterdeep would increase Jarlaxle’s political and economic power on the Sword Coast. Jarlaxle has come
to Waterdeep in the guise of an Illuskan human named Zardoz Zord. “Captain Zord” is the master of the Sea Maidens Faire, a carnival that travels up and down the Sword Coast in three ships: the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
— even if that means losing other alliance members in the process. Tying Luskan’s fortunes to those of Waterdeep would increase Jarlaxle’s political and economic power on the Sword Coast. Jarlaxle has come
to Waterdeep in the guise of an Illuskan human named Zardoz Zord. “Captain Zord” is the master of the Sea Maidens Faire, a carnival that travels up and down the Sword Coast in three ships: the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
going through tough times. Mercenary Camp Along the road north of Vogler, a mile past High Hill, lies a mercenary camp. Known as the Ironclad Regiment, the soldiers here are under the command of Captain
skiffs allow travelers and even small wagons to cross the river. The process is safe but slow, taking approximately 10 minutes for a raft to cross the broad river. Travelers can make use of the crossing
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
going through tough times. Mercenary Camp Along the road north of Vogler, a mile past High Hill, lies a mercenary camp. Known as the Ironclad Regiment, the soldiers here are under the command of Captain
skiffs allow travelers and even small wagons to cross the river. The process is safe but slow, taking approximately 10 minutes for a raft to cross the broad river. Travelers can make use of the crossing
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
soldiers from a nation bordering the mountain range travels the road. A captain (use the gladiator stat block) leads two knights and six guards. All the soldiers are lawful neutral. Their orders are
Flame Tongue sword of their choice; this process takes 1d4 days. The giant doesn’t know the location of the Lost Caverns but suspects other local inhabitants might. Gnome Vale A small track branches off
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
soldiers from a nation bordering the mountain range travels the road. A captain (use the gladiator stat block) leads two knights and six guards. All the soldiers are lawful neutral. Their orders are
Flame Tongue sword of their choice; this process takes 1d4 days. The giant doesn’t know the location of the Lost Caverns but suspects other local inhabitants might. Gnome Vale A small track branches off
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Gruumsh in between.
— Elminster
Orc Blade of Ilneval Ilneval is Gruumsh’s battle captain, a devious strategist who directs Gruumsh’s soldiers with boldness. Among orcs, warriors that venerate Ilneval
lord Baphomet gladly shares the secret of creating tanarukks with those who entreat him for power. The process corrupts an unborn orc of the tribe, transforming it at birth into a creature much more
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Gruumsh in between.
— Elminster
Orc Blade of Ilneval Ilneval is Gruumsh’s battle captain, a devious strategist who directs Gruumsh’s soldiers with boldness. Among orcs, warriors that venerate Ilneval
lord Baphomet gladly shares the secret of creating tanarukks with those who entreat him for power. The process corrupts an unborn orc of the tribe, transforming it at birth into a creature much more
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, a process requiring a month.
Sneak Attack. The knight deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5
genasi armed with a jovial manner and biting sense of humor, Shoalar Quanderil seems like the last person one would expect to be a cruel member of a destructive cult. Nevertheless, Shoalar is the captain
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Qrr’zarq.
Qrr’zarq comes from a colony of mind flayers in Undermountain that wants to implant Xanathar with an illithid tadpole and, through a magical process called ceremorphosis, turn the
devourers. The process is far from perfect. A full 90 percent of the brains left in the brine rot and die, while the remaining 10 percent transform after marinating for 1d4 + 1 days. Nihiloor and the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Qrr’zarq.
Qrr’zarq comes from a colony of mind flayers in Undermountain that wants to implant Xanathar with an illithid tadpole and, through a magical process called ceremorphosis, turn the
devourers. The process is far from perfect. A full 90 percent of the brains left in the brine rot and die, while the remaining 10 percent transform after marinating for 1d4 + 1 days. Nihiloor and the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, a process requiring a month.
Sneak Attack. The knight deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5
genasi armed with a jovial manner and biting sense of humor, Shoalar Quanderil seems like the last person one would expect to be a cruel member of a destructive cult. Nevertheless, Shoalar is the captain
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
— teaching many of them to read in the process — and then selling the notes directly. Today, Needle prints his broadsheets by the cartload, aided by mechanical scribes purchased from the Hall of Wonders and
outside in flooded channels, keeping thieves from tunneling into the magically warded vaults. A lawful evil gold dwarf named Rakath Glitterbeard (bandit captain) acts as the bank’s proprietor and key
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
— teaching many of them to read in the process — and then selling the notes directly. Today, Needle prints his broadsheets by the cartload, aided by mechanical scribes purchased from the Hall of Wonders and
outside in flooded channels, keeping thieves from tunneling into the magically warded vaults. A lawful evil gold dwarf named Rakath Glitterbeard (bandit captain) acts as the bank’s proprietor and key
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
— teaching many of them to read in the process — and then selling the notes directly. Today, Needle prints his broadsheets by the cartload, aided by mechanical scribes purchased from the Hall of Wonders and
flooded channels, keeping thieves from tunneling into the magically warded vaults. A lawful evil gold dwarf named Rakath Glitterbeard (bandit captain) acts as the bank’s proprietor and key treasurer of the
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
— teaching many of them to read in the process — and then selling the notes directly. Today, Needle prints his broadsheets by the cartload, aided by mechanical scribes purchased from the Hall of Wonders and
flooded channels, keeping thieves from tunneling into the magically warded vaults. A lawful evil gold dwarf named Rakath Glitterbeard (bandit captain) acts as the bank’s proprietor and key treasurer of the
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
, flintlocks, and explosives are all reputed to be results of gnomish crafting. The process of tinkering is as important as the result. Gnomes create new inventions simply to prove it can be done. It’s said
. They’re grubby little folk, always smeared with ash and blackpowder. Couldn’t ask for better engineers though.
—Guard Captain, on her efforts to recruit gnomes
Traditional Gnome Traits
For many
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Black Waves, a temple in the seaside town of Ruathym. Although he’s too old to take up arms himself, Vok Dorrg has many fierce sons, daughters, and grandchildren to captain his ships and terrorize his
initiative count, the ghost of another chieftain appears next to the tree. This process continues until four Uthgardt ghosts have been defeated. The ghosts don’t attack members of the Blue Bear tribe. Any
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Black Waves, a temple in the seaside town of Ruathym. Although he’s too old to take up arms himself, Vok Dorrg has many fierce sons, daughters, and grandchildren to captain his ships and terrorize his
initiative count, the ghost of another chieftain appears next to the tree. This process continues until four Uthgardt ghosts have been defeated. The ghosts don’t attack members of the Blue Bear tribe. Any