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Returning 35 results for 'process arisen and his court'.
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Monsters
Storm King's Thunder
thumb have abandoned her court and set out to impress the gods in ways that could all but destroy the civilizations of the small folk. Serissa fears warfare among the six giant races as they strive to
outdo one another, perhaps in the process reigniting the ancient conflict between giants and dragons. The princess-regent knows that her older sisters envy and despise her, but it has never occurred to
races
The arisen are spoken of in fearful whispers across Etharis, all too often proclaimed unnatural entities that can be neither trusted nor redeemed. For although they are humanoids, each arisen is a
unique construct created by magic, mysterious science, or both.
Arisen are never born in their current form. They are not undead, nor have they been raised from death by divine magic. Rather, each
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
anywhere, as a seed of madness takes root in a community or court … and spreads. As if dragons and demons aren’t trouble enough, stories say there are fiends lurking in mortal dreams. According to these
people through their dreams, while others claim they have psychic agents hidden across Khorvaire. Beyond the enigmatic daelkyr and the Dreaming Dark, other threats have arisen in the past century
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
anywhere, as a seed of madness takes root in a community or court … and spreads. As if dragons and demons aren’t trouble enough, stories say there are fiends lurking in mortal dreams. According to these
people through their dreams, while others claim they have psychic agents hidden across Khorvaire. Beyond the enigmatic daelkyr and the Dreaming Dark, other threats have arisen in the past century
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
fine, billowing robes—this is Zisatta. Zisatta Zisatta The aloof Zisatta is a member of the High Court and commands Janya’s security forces, called the Billowing Patrol for their sable robes that
all the details of their mission with Zisatta, the door to her suite bursts open, and a figure swims in: Brother Broumane, another member of the High Court.
Brother Broumane announces he learned of
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
fine, billowing robes—this is Zisatta. Zisatta Zisatta The aloof Zisatta is a member of the High Court and commands Janya’s security forces, called the Billowing Patrol for their sable robes that
all the details of their mission with Zisatta, the door to her suite bursts open, and a figure swims in: Brother Broumane, another member of the High Court.
Brother Broumane announces he learned of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Deciphering the Mask Characters curious about the nature of Phenax’s Silence find no grand prize in the Court of Orestes. Rather than great wealth, the seer Orestes vaguely predicted the events that
those memories voice once more: Varyas’s eidolon. With the aid of both the eidolon and Varyas’s mask, a character can start the process of revealing the message written on the mask. While Varyas’s eidolon
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Deciphering the Mask Characters curious about the nature of Phenax’s Silence find no grand prize in the Court of Orestes. Rather than great wealth, the seer Orestes vaguely predicted the events that
those memories voice once more: Varyas’s eidolon. With the aid of both the eidolon and Varyas’s mask, a character can start the process of revealing the message written on the mask. While Varyas’s eidolon
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
a ruler or council, you might be looking at an intrigue adventure. The process of creating an intrigue adventure is similar to creating any other event-based adventure, with two main differences: how
of adventure, skip steps 1 and 2 of the event-based adventure creation process (the villain and the villain’s actions) and move straight to the adventurers’ goals in step 3. Figure out why the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
a ruler or council, you might be looking at an intrigue adventure. The process of creating an intrigue adventure is similar to creating any other event-based adventure, with two main differences: how
of adventure, skip steps 1 and 2 of the event-based adventure creation process (the villain and the villain’s actions) and move straight to the adventurers’ goals in step 3. Figure out why the
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
living creature who died or was grievously injured before being “reassembled.” But no matter the process that spawned them, the creation of an arisen is often traumatic, typically held as fractured
, flintlocks, and explosives are all reputed to be results of gnomish crafting. The process of tinkering is as important as the result. Gnomes create new inventions simply to prove it can be done. It’s said
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
presided over a court that included representatives of every race of giant, from mighty storm giants to lowly hill giants. He used the power of the Wyrmskull Throne — a gift given to him by his wife
status among giants. In the aftermath of the upheaval, he did his utmost to hold his court together, bullying weaker giants into submission. Hekaton’s wife, Queen Neri, was particularly fond of the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
presided over a court that included representatives of every race of giant, from mighty storm giants to lowly hill giants. He used the power of the Wyrmskull Throne — a gift given to him by his wife
status among giants. In the aftermath of the upheaval, he did his utmost to hold his court together, bullying weaker giants into submission. Hekaton’s wife, Queen Neri, was particularly fond of the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Serpent Hills, where we were taken prisoner by yuan-ti patrolling the borders of their domain. The half-elf was hauled away in slaver’s chains, but for some reason I was taken to the court of Jarant
Zhentish lords, but also an offer of a possible future military alliance. Not surprisingly, Elturgard refused the edict outright — and in the process of expressing that refusal, bloodshed erupted. The
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Serpent Hills, where we were taken prisoner by yuan-ti patrolling the borders of their domain. The half-elf was hauled away in slaver’s chains, but for some reason I was taken to the court of Jarant
Zhentish lords, but also an offer of a possible future military alliance. Not surprisingly, Elturgard refused the edict outright — and in the process of expressing that refusal, bloodshed erupted. The
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
moldering condition, and they lend an air of high culture to the undercity court of the Golgari. Fungus Golgari territory is filled with creatures composed of fungus and detritus from the guild’s rot
rapidly along the silken spiderwebs, expanding to engulf architecture and hasten the Golgari annexation process. Zombies The guild encourages the use and exploration of necromancy. Fungus covers the
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
moldering condition, and they lend an air of high culture to the undercity court of the Golgari. Fungus Golgari territory is filled with creatures composed of fungus and detritus from the guild’s rot
rapidly along the silken spiderwebs, expanding to engulf architecture and hasten the Golgari annexation process. Zombies The guild encourages the use and exploration of necromancy. Fungus covers the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
process repeats once more, until the third earth elemental appears and is destroyed. The elementals ignore the galeb duhr, which continue to stand motionless throughout the fight. When the characters reduce
Pudding Court. The debris can be cleared with a few days of work. However, if the characters want to use this passage as an entry point to attack the Pudding King, they can use a volatile concoction
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
process repeats once more, until the third earth elemental appears and is destroyed. The elementals ignore the galeb duhr, which continue to stand motionless throughout the fight. When the characters reduce
Pudding Court. The debris can be cleared with a few days of work. However, if the characters want to use this passage as an entry point to attack the Pudding King, they can use a volatile concoction
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
to the library. Gaining Entrance I have assisted more than one visitor with entry into the library, so I know the process well. The price of admission is the donation of a work of writing not already
part ranks to allow the seeker inside to the Court of Air. Visitors are instructed to cross that area and stand before the Emerald Door, where another monk receives them, offers them food, bath, and
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
to the library. Gaining Entrance I have assisted more than one visitor with entry into the library, so I know the process well. The price of admission is the donation of a work of writing not already
part ranks to allow the seeker inside to the Court of Air. Visitors are instructed to cross that area and stand before the Emerald Door, where another monk receives them, offers them food, bath, and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
criminal charges are resolved here. The Diabolical Court is an independent institution, answering only to Asmodeus. That fact doesn’t discourage devils from constantly plotting to introduce new laws or
devils that are in line for promotion or demotion. At the culmination of the process, the candidates are made vulnerable to the fires of Phlegethos through a special ritual designed for this purpose
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
end of their tenure, they can step down; if they don’t, they must face the same selection process again. There is no assurance a Speaker will be reelected, or if they are, that the Dawn Incarnates will
citizens of the city. More frequently, she’s legislating in the council or negotiating in a secret corner of the Court of Whispers, trading for information or sending spies on missions.
She has a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
battle. Elder Brain Resting Pool Usually centrally located, the lair’s resting pool is where the elder brain holds court in its brine pool, protected by a nearly impenetrable layer of a glass-like
kept here, bombarded with psionic energy in an effort to warp their physical development. Most creatures that undergo this process are turned into twisted, crippled wretches, but a few emerge stronger and tougher than before.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
criminal charges are resolved here. The Diabolical Court is an independent institution, answering only to Asmodeus. That fact doesn’t discourage devils from constantly plotting to introduce new laws or
devils that are in line for promotion or demotion. At the culmination of the process, the candidates are made vulnerable to the fires of Phlegethos through a special ritual designed for this purpose
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
end of their tenure, they can step down; if they don’t, they must face the same selection process again. There is no assurance a Speaker will be reelected, or if they are, that the Dawn Incarnates will
citizens of the city. More frequently, she’s legislating in the council or negotiating in a secret corner of the Court of Whispers, trading for information or sending spies on missions.
She has a
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
dissolution is the natural process of the soul moving to a higher plane of existence that mortals can never touch: joining with the Sovereigns, merging with the Silver Flame, or simply rejoining the
travelers from across reality. Thelanis: The Faerie Court. Similar to the Feywild of the core cosmology, Thelanis is the plane of stories and the home of the fey. It is one of the easiest planes to
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
battle. Elder Brain Resting Pool Usually centrally located, the lair’s resting pool is where the elder brain holds court in its brine pool, protected by a nearly impenetrable layer of a glass-like
kept here, bombarded with psionic energy in an effort to warp their physical development. Most creatures that undergo this process are turned into twisted, crippled wretches, but a few emerge stronger and tougher than before.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
dissolution is the natural process of the soul moving to a higher plane of existence that mortals can never touch: joining with the Sovereigns, merging with the Silver Flame, or simply rejoining the
travelers from across reality. Thelanis: The Faerie Court. Similar to the Feywild of the core cosmology, Thelanis is the plane of stories and the home of the fey. It is one of the easiest planes to
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
. Another four-armed gargoyle animates whenever another such door is opened. This process continues for as long as any gargoyles remain in the alcoves. The gargoyles don’t leave the room. Pillars of
process continues until eight of the creatures have manifested. Pillars of Blood. If a living humanoid creature touches a pillar, the part of its body that touched the pillar becomes stuck, and the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
. Another four-armed gargoyle animates whenever another such door is opened. This process continues for as long as any gargoyles remain in the alcoves. The gargoyles don’t leave the room. Pillars of
process continues until eight of the creatures have manifested. Pillars of Blood. If a living humanoid creature touches a pillar, the part of its body that touched the pillar becomes stuck, and the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
threat) The court jester devised a deadly trap to foil anyone who sought to steal his magic fool’s cap. The jester’s tomb is located at the end of a 10-foot-wide, 150-foot-long hallway that descends
second portal briefly appears and teleports the sphere back to the top of the slope to begin the process again. Initiative. The trap acts on initiative count 10 (but see the dynamic element below
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
threat) The court jester devised a deadly trap to foil anyone who sought to steal his magic fool’s cap. The jester’s tomb is located at the end of a 10-foot-wide, 150-foot-long hallway that descends
second portal briefly appears and teleports the sphere back to the top of the slope to begin the process again. Initiative. The trap acts on initiative count 10 (but see the dynamic element below
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
creatures in the court of a cruel noble or foul necromancer. Should a minor bandit chief or low-ranking acolyte of evil gain the service of these creatures, take care. When the devilkin take notice of such
creatures that have attempted to parley with Ygorl are known to have been driven to madness in the process.
Death and Destruction. Ygorl’s most notable possession is an adamantine scythe with the slaad
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
creatures in the court of a cruel noble or foul necromancer. Should a minor bandit chief or low-ranking acolyte of evil gain the service of these creatures, take care. When the devilkin take notice of such
creatures that have attempted to parley with Ygorl are known to have been driven to madness in the process.
Death and Destruction. Ygorl’s most notable possession is an adamantine scythe with the slaad