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Returning 20 results for 'profile about and his create'.
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profile about and his creature
provide about and his create
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
a high-profile game of Mage Tower. They’ll investigate the odd behavior of the magical creatures at the game’s center while they prepare for the big game. And throughout the year, nefarious forces
their full abilities on display, Strixhaven students often create
breathtaking spectacles when they play the game of Mage Tower
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
a high-profile game of Mage Tower. They’ll investigate the odd behavior of the magical creatures at the game’s center while they prepare for the big game. And throughout the year, nefarious forces
their full abilities on display, Strixhaven students often create
breathtaking spectacles when they play the game of Mage Tower
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, where citizens commune with the dead in joyful festivals, and industrious minds create wonders of magic and technology. Despite San Citlán’s rich culture and magical marvels, economic inequality is
the Trecena—the city’s ruling council—to bring an end to corruption. Outrage recently reached a fever pitch as the city reels from political instability wrought by the death of a high-profile
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, where citizens commune with the dead in joyful festivals, and industrious minds create wonders of magic and technology. Despite San Citlán’s rich culture and magical marvels, economic inequality is
the Trecena—the city’s ruling council—to bring an end to corruption. Outrage recently reached a fever pitch as the city reels from political instability wrought by the death of a high-profile
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Devil Customization Tables This section provides tables useful for DMs who want to create devil NPCs. Devil Honorifics d20 Title d20 Title 1 the Perceiver 11 the Infiltrator 2 Veteran of
frustration boils over into violence. 2 I obey the law, but I strain at its limits to the point of heresy. 3 I put the minimum effort possible into anything that isn’t my own idea. 4 A low profile is the best
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Devil Customization Tables This section provides tables useful for DMs who want to create devil NPCs. Devil Honorifics d20 Title d20 Title 1 the Perceiver 11 the Infiltrator 2 Veteran of
frustration boils over into violence. 2 I obey the law, but I strain at its limits to the point of heresy. 3 I put the minimum effort possible into anything that isn’t my own idea. 4 A low profile is the best
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
gods the locals revere. To quickly build a pantheon for your world, create a single god for each of the eight domains available to clerics: Death, Knowledge, Life, Light, Nature, Tempest, Trickery
Life, War
Dragon’s head, in profile, facing left
Bane, god of war and conquest
LE
War
Claw with three talons pointing down
Corellon, god of magic and the arts
CG
Light
Eight
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
gods the locals revere. To quickly build a pantheon for your world, create a single god for each of the eight domains available to clerics: Death, Knowledge, Life, Light, Nature, Tempest, Trickery
Life, War
Dragon’s head, in profile, facing left
Bane, god of war and conquest
LE
War
Claw with three talons pointing down
Corellon, god of magic and the arts
CG
Light
Eight
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
pouring into the valley, they trade in old coins that bear the profile of their dark lord, Strahd, as he looked when he was alive. They hide their precious baubles in their houses and dress plainly
Barovians have learned to settle for what they can get. BAROVIAN NAMES
You can use the following lists to create Barovian NPC names on the fly.
Male Names: Alek, Andrej, Anton, Balthazar, Bogan
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
pouring into the valley, they trade in old coins that bear the profile of their dark lord, Strahd, as he looked when he was alive. They hide their precious baubles in their houses and dress plainly
Barovians have learned to settle for what they can get. BAROVIAN NAMES
You can use the following lists to create Barovian NPC names on the fly.
Male Names: Alek, Andrej, Anton, Balthazar, Bogan
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
11. Midna’s Lair An apprentice of Halaster’s claimed this area as her own work space centuries ago, using her mastery of the unseen servant spell to create multiple invisible helpers. Even after her
. Midna’s holy symbol of Shar is a small disk carved from obsidian on a silver chain. The holy symbol of Waukeen is a small gold disk stamped with the god’s visage in profile. The holy symbols are worth 25
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
to fishing, content to maintain a low profile and avoid governmental entanglements. Decades ago, the pirates who prowled the waters off Saltmarsh grew strong enough to create their own realm, a loose
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
11. Midna’s Lair An apprentice of Halaster’s claimed this area as her own work space centuries ago, using her mastery of the unseen servant spell to create multiple invisible helpers. Even after her
. Midna’s holy symbol of Shar is a small disk carved from obsidian on a silver chain. The holy symbol of Waukeen is a small gold disk stamped with the god’s visage in profile. The holy symbols are worth 25
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
to fishing, content to maintain a low profile and avoid governmental entanglements. Decades ago, the pirates who prowled the waters off Saltmarsh grew strong enough to create their own realm, a loose
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
on the seawater, the abbey’s clerics create enough water for their drinking, cooking, washing, and gardening needs. The survivors have no boat and no means of building one. The island’s few stunted
the skeletons to launch a boat (they are unaware of the path made by the pirates). The survivors keep a low profile. They stay close to the ruins of the abbey and keep out of sight of passing boats
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
on the seawater, the abbey’s clerics create enough water for their drinking, cooking, washing, and gardening needs. The survivors have no boat and no means of building one. The island’s few stunted
the skeletons to launch a boat (they are unaware of the path made by the pirates). The survivors keep a low profile. They stay close to the ruins of the abbey and keep out of sight of passing boats
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, mending, thaumaturgy
1st level (4 slots): command, purify food and drink, sanctuary
2nd level (3 slots): augury, gentle repose, hold person
3rd level (2 slots): animate dead, create food and water
Master’s Guide). Treasure. The iron chest contains several items: A silk bag containing 180 ep, each coin bearing Strahd’s stern visage in profile A leather bag containing 110 gp A wooden pipe that has
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, mending, thaumaturgy
1st level (4 slots): command, purify food and drink, sanctuary
2nd level (3 slots): augury, gentle repose, hold person
3rd level (2 slots): animate dead, create food and water
Master’s Guide). Treasure. The iron chest contains several items: A silk bag containing 180 ep, each coin bearing Strahd’s stern visage in profile A leather bag containing 110 gp A wooden pipe that has
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
face and ensuring the pirates gain the upper hand. However, convincing the captain requires a compelling argument and a successful DC 14 Charisma (Persuasion) check. Keep a Low Profile. The
character can use the fireworks to create a fire hazard for a pursuing creature. Any creature entering the barge must succeed on a DC 13 Dexterity saving throw or take 7 (2d6) fire damage. (The Six
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
face and ensuring the pirates gain the upper hand. However, convincing the captain requires a compelling argument and a successful DC 14 Charisma (Persuasion) check. Keep a Low Profile. The
character can use the fireworks to create a fire hazard for a pursuing creature. Any creature entering the barge must succeed on a DC 13 Dexterity saving throw or take 7 (2d6) fire damage. (The Six