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Returning 34 results for 'promise alter and his calling'.
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Monsters
Mordenkainen's Fiendish Folio Volume 1
down the gate of a backwater duke’s castle, slaying a dozen or more guards, then calling for parley is a typical fog giant strategy—followed by an offer to leave the duke alive in return
for a treasure or two.
Bandit Kings. Forced to dwell in exile in the lands of the small folk, many fog giants develop an interest in those folk. Using a combination of threats and the promise of vast
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
subservience or drawn to the beholder by the promise of treasure, food, or power. Treachery within the ranks of the guild is common as servants vie for the beholder’s favor and affection. Such boons are
quickly branded as enemies that must be destroyed. Game Statistics Xanathar is a beholder that wears magic rings on three of its eyestalks. It is attuned to all three rings, which don’t alter the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
subservience or drawn to the beholder by the promise of treasure, food, or power. Treachery within the ranks of the guild is common as servants vie for the beholder’s favor and affection. Such boons are
quickly branded as enemies that must be destroyed. Game Statistics Xanathar is a beholder that wears magic rings on three of its eyestalks. It is attuned to all three rings, which don’t alter the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
dao named Keshma al-Wazir, who was trapped centuries ago by Acererak. Anyone examining the bottle spots the genie waving from within and hears her muffled voice calling out. Keshma speaks Terran only
promise she made to the characters in exchange for her freedom, then casts plane shift in an effort to return to the Elemental Plane of Earth. (The attempt fails, naturally, and she winds up trapped in
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
values faithfulness in oaths and bonds. Courtroom testimony and marriage vows are sworn on his name, for he can’t tolerate the breaking of a solemn promise. He is the arbiter of morality, virtue, and
himself the ruler of the pantheon, they reason, but his dictates can’t alter the rhythms of the sea and the cycles of nature. Thassa and Nylea will continue as they are, as they always have been
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
divine calling to learn about their deity’s goals and become one of their chosen. You may alter any of this prelude’s elements to better match individual gods’ virtues and identities. Before you begin
characters who hear that calling and respond to it. Running This Prelude Characters in this prelude can come from any background. Perhaps they’re discovering the gods for the first time, or they might be
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
dao named Keshma al-Wazir, who was trapped centuries ago by Acererak. Anyone examining the bottle spots the genie waving from within and hears her muffled voice calling out. Keshma speaks Terran only
promise she made to the characters in exchange for her freedom, then casts plane shift in an effort to return to the Elemental Plane of Earth. (The attempt fails, naturally, and she winds up trapped in
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
values faithfulness in oaths and bonds. Courtroom testimony and marriage vows are sworn on his name, for he can’t tolerate the breaking of a solemn promise. He is the arbiter of morality, virtue, and
himself the ruler of the pantheon, they reason, but his dictates can’t alter the rhythms of the sea and the cycles of nature. Thassa and Nylea will continue as they are, as they always have been
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
Weird Magic Magical forces, strange interlopers, and tragic events can alter a smaller region within a Domain of Delight. While the flora, fauna, structures, and inhabitants might remain unaffected
, 10 feet away from them. No other creature can see the grinning mouth. In a language the character understands, the mouth says, “I’ll answer three questions you put to me. Noes and yesses, I promise
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
Weird Magic Magical forces, strange interlopers, and tragic events can alter a smaller region within a Domain of Delight. While the flora, fauna, structures, and inhabitants might remain unaffected
, 10 feet away from them. No other creature can see the grinning mouth. In a language the character understands, the mouth says, “I’ll answer three questions you put to me. Noes and yesses, I promise
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
divine calling to learn about their deity’s goals and become one of their chosen. You may alter any of this prelude’s elements to better match individual gods’ virtues and identities. Before you begin
characters who hear that calling and respond to it. Running This Prelude Characters in this prelude can come from any background. Perhaps they’re discovering the gods for the first time, or they might be
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Player’s Handbook Your family owes a favor to a merchant named Syndra Silvane. She’s calling in the favor and asking for help. The family is counting on you to fulfill its promise, and you’ve heard rumors
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
down the gate of a backwater duke’s castle, slaying a dozen or more guards, then calling for parley is a typical fog giant strategy—followed by an offer to leave the duke alive in return for a treasure
or two. Bandit Kings. Forced to dwell in exile in the lands of the small folk, many fog giants develop an interest in those folk. Using a combination of threats and the promise of vast reward once they
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, demonstrating your courage and your respect for this sacred creature.
4 You proved your mettle in a dramatic contest of strength, charisma, or a similar quality.
5 Calling on Heliod to witness you
, contradict his ideals, or make him look ridiculous or ineffectual through acts such as these: Breaking an explicit promise or oath Violating any just law Putting others at risk through your own cowardice
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
descent through Undermountain. Such a raft is stored in area 14, and Melith makes good on her promise. Though she has great affection for Melith, Thirza sees any alliance with the characters as an
waterproof zurkhwood tube, 25 pp in a spider silk pouch, and her spellbook, which has black leather covers traced with webs of gold. The book contains the following spells: alter self, cloudkill, Evard’s
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
leaves the ship to find and eat a tasty walrus. If she sees that the hoard has been disturbed, the dragon looks around the ship to see if the thieves left tracks and follows any she finds, calling out to
her promise. If the characters simply bolt, Arveiaturace does not pursue them, afraid to leave Meltharond’s side. Once the characters are beyond her field of vision, the somewhat dim dragon remembers
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
leaves the ship to find and eat a tasty walrus. If she sees that the hoard has been disturbed, the dragon looks around the ship to see if the thieves left tracks and follows any she finds, calling out to
her promise. If the characters simply bolt, Arveiaturace does not pursue them, afraid to leave Meltharond’s side. Once the characters are beyond her field of vision, the somewhat dim dragon remembers
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Player’s Handbook Your family owes a favor to a merchant named Syndra Silvane. She’s calling in the favor and asking for help. The family is counting on you to fulfill its promise, and you’ve heard rumors
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
down the gate of a backwater duke’s castle, slaying a dozen or more guards, then calling for parley is a typical fog giant strategy—followed by an offer to leave the duke alive in return for a treasure
or two. Bandit Kings. Forced to dwell in exile in the lands of the small folk, many fog giants develop an interest in those folk. Using a combination of threats and the promise of vast reward once they
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
descent through Undermountain. Such a raft is stored in area 14, and Melith makes good on her promise. Though she has great affection for Melith, Thirza sees any alliance with the characters as an
waterproof zurkhwood tube, 25 pp in a spider silk pouch, and her spellbook, which has black leather covers traced with webs of gold. The book contains the following spells: alter self, cloudkill, Evard’s
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, demonstrating your courage and your respect for this sacred creature.
4 You proved your mettle in a dramatic contest of strength, charisma, or a similar quality.
5 Calling on Heliod to witness you
, contradict his ideals, or make him look ridiculous or ineffectual through acts such as these: Breaking an explicit promise or oath Violating any just law Putting others at risk through your own cowardice
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
its center. (Statistics for Narrak and the derro can be found in appendix C.) The cultists’ chanting is punctuated with Narrak calling out the name “Demogorgon!” Also atop the platform, resting
worth 500 gp as a reward, as well as his promise to vouch for them in anything they seek to accomplish in Gracklstugh. Narrak has a key around his neck that opens the lock on the iron chest, which can
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
print.
5 As a child, you learned to cross your fingers behind your back when making a promise. Now you yearn to make that legally binding.
6 Your habit of screaming, “No take backs
!” after any group decision seemed to suggest your true calling.
7 You believe that language is an art, not a science. Who’s to say what is or isn’t a “real” word?
8 The smell of old parchment makes you giddy.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
its center. (Statistics for Narrak and the derro can be found in appendix C.) The cultists’ chanting is punctuated with Narrak calling out the name “Demogorgon!” Also atop the platform, resting
worth 500 gp as a reward, as well as his promise to vouch for them in anything they seek to accomplish in Gracklstugh. Narrak has a key around his neck that opens the lock on the iron chest, which can
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
print.
5 As a child, you learned to cross your fingers behind your back when making a promise. Now you yearn to make that legally binding.
6 Your habit of screaming, “No take backs
!” after any group decision seemed to suggest your true calling.
7 You believe that language is an art, not a science. Who’s to say what is or isn’t a “real” word?
8 The smell of old parchment makes you giddy.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
-aged woman with a wry sense of humor named Arleosa Starhenge (NG female Chondathan human commoner). Born in a wild magic zone, Arleosa has the innate magical ability to cast the alter self spell three
ranchers and instead raid the animal pens, making off with pigs, sheep, chicken coops, and cattle. The ranch owners have pooled their resources and posted “Adventurers Wanted!” signs that promise a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
-aged woman with a wry sense of humor named Arleosa Starhenge (NG female Chondathan human commoner). Born in a wild magic zone, Arleosa has the innate magical ability to cast the alter self spell three
ranchers and instead raid the animal pens, making off with pigs, sheep, chicken coops, and cattle. The ranch owners have pooled their resources and posted “Adventurers Wanted!” signs that promise a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
seem to alter course to lead to a specific destination.
3 09 Birds fly in parallel rows, like a marching army.
4 10 Eddies in a stream subside, and the water flows in a straight line
starts drowning on dry land.
Divination Clerics and oracles have spells at their disposal that allow them to ask the gods for insight. The divination and commune spells contact a god and promise a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
seem to alter course to lead to a specific destination.
3 09 Birds fly in parallel rows, like a marching army.
4 10 Eddies in a stream subside, and the water flows in a straight line
starts drowning on dry land.
Divination Clerics and oracles have spells at their disposal that allow them to ask the gods for insight. The divination and commune spells contact a god and promise a
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
cross the footbridge to the ship, simultaneously calling out to alert the ship’s occupants. These skum are intimately familiar with the walkway and the precarious bridge, so they can move and act
for mercy, promising information to the characters in return. He willingly provides any of the following information in exchange for a promise of freedom: Jarme was guilty of the Lantern Ghost murders
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
cross the footbridge to the ship, simultaneously calling out to alert the ship’s occupants. These skum are intimately familiar with the walkway and the precarious bridge, so they can move and act
for mercy, promising information to the characters in return. He willingly provides any of the following information in exchange for a promise of freedom: Jarme was guilty of the Lantern Ghost murders
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
once Xanathar’s death is confirmed. He has no intention of making good on this promise, but refusing to work for him puts the characters in a tight spot, since the evil archwizard can’t risk exposure
spells: alarm, alter self, animate dead, antimagic field, arcane lock, blight, dispel magic, dominate monster, dream, etherealness, Evard’s black tentacles, feather fall, fireball, fly, gaseous form
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
once Xanathar’s death is confirmed. He has no intention of making good on this promise, but refusing to work for him puts the characters in a tight spot, since the evil archwizard can’t risk exposure
spells: alarm, alter self, animate dead, antimagic field, arcane lock, blight, dispel magic, dominate monster, dream, etherealness, Evard’s black tentacles, feather fall, fireball, fly, gaseous form
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
the spell, a willing creature within range makes a promise, swears an oath, or enters into a contract. For the duration of the spell, you immediately know if the creature breaks that promise, oath, or
. [Tooltip Not Found] Illusion Cantrip (Bard, Sorcerer, Warlock, Wizard) Casting Time: Action
Range: Touch
Components: S, M (a stamp carved like the mark left by your calling card)
Duration