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Returning 35 results for 'promises aid and his coming'.
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promise aid and his combine
promise aid and his coiling
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promised aid and his combine
promises aid and his combine
Monsters
Curse of Strahd
hunting evil monsters.
The Waiting Game. Van Richten isn’t a young man anymore. He knows his road is coming to an end, but his work isn't done. He has come to Barovia to kill Strahd von Zarovich
the aid of a hat of disguise, his thoughts protected by a ring of mind shielding. He is trying to learn more about the Keepers of the Feather—a society of wereravens that oppose Strahd&mdash
Backgrounds
Guildmasters’ Guide to Ravnica
footsteps of a Boros parent, succumbed to the persuasion of a charismatic recruiter’s lofty promises, or were drawn in by the prospect of a life of action.
Skill Proficiencies: Athletics
;sacred flame
1st
guiding bolt, heroism
2nd
aid, scorching ray
3rd
beacon of hope, blinding smite
4th
death ward, wall of fire
5th
flame strike
monsters
1, two awakened trees appear in open spots in the Emanation of Shub-Niggurath’s choice. They immediately roll initiative and aid their Dark Mother.
Level 2. A non-plant takes 15 Acid damage, or
great numbers, tapping into the magic of this Mythos entity to multiply and thrive.
Twisted Promises. Cults of Shub-Niggurath begin innocently enough. A village deep in a primal forest, or a group
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
give her comfortable lodgings. In the coming days, she advises them on what little she knows about the Dragon Army and spouts ideas for inventions to aid Kalaman.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Preparing for the Drowned Ones The hermitage offers an abundance of tactical opportunities to defend against the coming attack. Invite the players to concoct a plan to reinforce the old fortress, and
to decide on a course of action for when the drowned ones breach the defenses. The survivors do not participate in combat against the drowned ones. Even if they aid in the defensive preparations, come nightfall they retreat to area 25.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
give her comfortable lodgings. In the coming days, she advises them on what little she knows about the Dragon Army and spouts ideas for inventions to aid Kalaman.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
here for Darrett and his troops. If Clystran is with the characters, he bids the characters a fond farewell. He tells them he intends to return to Heart’s Hollow, but he promises to send word if he
finds a way to further aid them. The characters’ ship departs whenever they’re ready. Thanks to strong winds in their favor, the voyage back to Kalaman takes only one day.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Preparing for the Drowned Ones The hermitage offers an abundance of tactical opportunities to defend against the coming attack. Invite the players to concoct a plan to reinforce the old fortress, and
to decide on a course of action for when the drowned ones breach the defenses. The survivors do not participate in combat against the drowned ones. Even if they aid in the defensive preparations, come nightfall they retreat to area 25.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
here for Darrett and his troops. If Clystran is with the characters, he bids the characters a fond farewell. He tells them he intends to return to Heart’s Hollow, but he promises to send word if he
finds a way to further aid them. The characters’ ship departs whenever they’re ready. Thanks to strong winds in their favor, the voyage back to Kalaman takes only one day.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Conclusion If the characters save Pangil ng Buwan, the bakunawa accompanies them back to Kalapang. Pangil ng Buwan apologizes to the townsfolk, explains the cause of the attack, and promises to aid
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Conclusion If the characters save Pangil ng Buwan, the bakunawa accompanies them back to Kalapang. Pangil ng Buwan apologizes to the townsfolk, explains the cause of the attack, and promises to aid
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
negotiate without the aid of climbing gear or magic. Neighbors and bystanders alert the City Watch if they hear loud, disturbing noises (such as a thunderwave spell) coming from the estate or if they
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
their god’s orders, stole the eggs of good metallic dragons. The metallic dragons reluctantly pledged to not interfere in the coming war in exchange for the promised safety of their abducted broods. But
the Dragon Queen’s servants secretly broke their promises. Takhisis taught her followers to corrupt the stolen eggs into monstrous warriors known as draconians, gambling that draconian armies will
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Dark Gifts The Dark Powers influence many who struggle within their clutches, tempting both the innocent and ambitious with whispered promises. These sinister bargains are rarely spoken, coming in
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
their god’s orders, stole the eggs of good metallic dragons. The metallic dragons reluctantly pledged to not interfere in the coming war in exchange for the promised safety of their abducted broods. But
the Dragon Queen’s servants secretly broke their promises. Takhisis taught her followers to corrupt the stolen eggs into monstrous warriors known as draconians, gambling that draconian armies will
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Dark Gifts The Dark Powers influence many who struggle within their clutches, tempting both the innocent and ambitious with whispered promises. These sinister bargains are rarely spoken, coming in
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the threat and help prepare for the coming siege. The characters have their hands full keeping Kalaman’s people safe while taking the fight to the Dragon Army. With their allies’ aid, the characters
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the threat and help prepare for the coming siege. The characters have their hands full keeping Kalaman’s people safe while taking the fight to the Dragon Army. With their allies’ aid, the characters
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
negotiate without the aid of climbing gear or magic. Neighbors and bystanders alert the City Watch if they hear loud, disturbing noises (such as a thunderwave spell) coming from the estate or if they
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Meeting with Clystran After the red dragons are defeated, Clystran greets the characters and introduces them to the wasteland dragonnels (see appendix B) he has convinced to aid them. Use the
characters land on the citadel, it’ll be up to them to find a way to bring it down. Clystran doesn’t know how the characters will escape after destroying the flying citadel, but he promises to watch
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Meeting with Clystran After the red dragons are defeated, Clystran greets the characters and introduces them to the wasteland dragonnels (see appendix B) he has convinced to aid them. Use the
characters land on the citadel, it’ll be up to them to find a way to bring it down. Clystran doesn’t know how the characters will escape after destroying the flying citadel, but he promises to watch
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. She reveals that the deposed archdevil Bel would gladly aid the characters in overthrowing Zariel. If the characters help Ralzala break her pact with Zariel, the dao promises to direct them to Bel’s
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. She reveals that the deposed archdevil Bel would gladly aid the characters in overthrowing Zariel. If the characters help Ralzala break her pact with Zariel, the dao promises to direct them to Bel’s
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Response Mayor Raven thanks the characters for defending her people, fearing things would have gone far worse if they hadn’t. She promises to reward the characters, but at the moment, she’s focused
characters search for wounded, they find a few souls in need of aid. A character who succeeds on a DC 12 Wisdom (Medicine) check can bring a villager back from the brink of death. A character can
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
lizardfolk. Even though any information the characters might bring back is truly of little value, the council is pleased with whatever report they provide and promises to make good on their reward. In
the aid of the adventurers. The alliance has a need for a team to pull off a mission that could give the allies the upper hand even before full-scale war breaks out, and the adventurers have proven
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Response Mayor Raven thanks the characters for defending her people, fearing things would have gone far worse if they hadn’t. She promises to reward the characters, but at the moment, she’s focused
characters search for wounded, they find a few souls in need of aid. A character who succeeds on a DC 12 Wisdom (Medicine) check can bring a villager back from the brink of death. A character can
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
lizardfolk. Even though any information the characters might bring back is truly of little value, the council is pleased with whatever report they provide and promises to make good on their reward. In
the aid of the adventurers. The alliance has a need for a team to pull off a mission that could give the allies the upper hand even before full-scale war breaks out, and the adventurers have proven
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
refuse her commands. At first, Keshma promises the characters riches in exchange for freedom — the sapphires coiled through her braided hair and the platinum armbands (see “Treasure” below). Such
baubles mean little to the dao in the greater scheme of things, but she feigns anguish in surrendering them. If the characters press for more, Keshma promises to take them anywhere in the multiverse
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
enlightenment. There, the characters learn about the dangers facing Stormwreck Isle. Each character has a specific reason for coming to the cloister, as shown on the character sheets. You can also let
—now visible off the bow—promises rare wonders. Seaweed shimmers in countless brilliant colors below you, and rays of sunlight defy the overcast sky to illuminate the lush grass and dark basalt rock of
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
enlightenment. There, the characters learn about the dangers facing Stormwreck Isle. Each character has a specific reason for coming to the cloister, as shown on the character sheets. You can also let
—now visible off the bow—promises rare wonders. Seaweed shimmers in countless brilliant colors below you, and rays of sunlight defy the overcast sky to illuminate the lush grass and dark basalt rock of
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
refuse her commands. At first, Keshma promises the characters riches in exchange for freedom — the sapphires coiled through her braided hair and the platinum armbands (see “Treasure” below). Such
baubles mean little to the dao in the greater scheme of things, but she feigns anguish in surrendering them. If the characters press for more, Keshma promises to take them anywhere in the multiverse
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
character’s inclusion in the organization. She promises to contact the characters when she hears back from the Mages’ leaders at the Tower of High Sorcery in Wayreth. She agrees to aid the character in
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
aid in creating disguises. If the characters venture within 30 feet of the south side of the building, they hear animal noises coming from the zoo (area T8), and a character who succeeds on a DC 15
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
aid in creating disguises. If the characters venture within 30 feet of the south side of the building, they hear animal noises coming from the zoo (area T8), and a character who succeeds on a DC 15
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
transmutation). His theory suggests that the central obelisk grants a boost in arcane power to mages across the cosmos, and he urges the characters to aid him in empowering it. In truth, Ubbalux has
Cania and contact the archdevil. If the characters win over Mephistopheles, Ubbalux promises to guide them to someone who can help them find the Bleeding Citadel.