Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'prove agree and his cat'.
races
Mordenkainen Presents: Monsters of the Multiverse
Created by the Cat Lord—a divine being of the Upper Planes—to blend the qualities of humanoids and cats, tabaxi are a varied people in both attitude and appearance. In some lands, tabaxi
live like the cats they resemble, naturally curious and at home in playful environments. In other places, tabaxi live as other folk do, not exhibiting the feline behavior the Cat Lord intended
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
that Endelyn has one or more things that the characters need, she is willing to trade away these possessions one by one, but only after the characters agree to perform on her stage. Regardless of what
give her one of the following items in exchange: Shadow. If a character agrees to give up their shadow, Endelyn uses her scissors of shadow snipping (see appendix A) to snip it off. Gloam the Cat
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Street in the Trades Ward. She claims to have trapped a monster in her shop and fears for the welfare of her books and her cat. The City Watch isn’t likely to lend a hand, given Uza’s propensity for tall
the threat as a “monstrous orb of many eyes” that chased her cat, Fillipa, into the shop. The monster is, in fact, a gazer (see appendix B). If the characters met a gazer in chapter 1, they know what
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
that Endelyn has one or more things that the characters need, she is willing to trade away these possessions one by one, but only after the characters agree to perform on her stage. Regardless of what
give her one of the following items in exchange: Shadow. If a character agrees to give up their shadow, Endelyn uses her scissors of shadow snipping (see appendix A) to snip it off. Gloam the Cat
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Street in the Trades Ward. She claims to have trapped a monster in her shop and fears for the welfare of her books and her cat. The City Watch isn’t likely to lend a hand, given Uza’s propensity for tall
the threat as a “monstrous orb of many eyes” that chased her cat, Fillipa, into the shop. The monster is, in fact, a gazer (see appendix B). If the characters met a gazer in chapter 1, they know what
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
reputation for working as criminals. Lizardfolk sometimes venture from their swamp homes in search of treasure and glory. Inscrutable to their mammalian companions, they prove to be stout allies. Tabaxi
are curious cat folk, who have journeyed from their distant homeland in search of interesting treasures and lore. Tritons are guardians of the ocean depths, who sometimes join people on land in the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
reputation for working as criminals. Lizardfolk sometimes venture from their swamp homes in search of treasure and glory. Inscrutable to their mammalian companions, they prove to be stout allies. Tabaxi
are curious cat folk, who have journeyed from their distant homeland in search of interesting treasures and lore. Tritons are guardians of the ocean depths, who sometimes join people on land in the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
vendors are eager to prove the other is to blame for the vandalism and sabotage both of their market stalls have been suffering. Neither has entertained the notion someone else might be to blame for
the shopkeepers’ stands and the surrounding market and prove their rival is sabotaging them. The shopkeeper will take any evidence the characters find, present it to the Dyn Singh Merchant Collective
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
vendors are eager to prove the other is to blame for the vandalism and sabotage both of their market stalls have been suffering. Neither has entertained the notion someone else might be to blame for
the shopkeepers’ stands and the surrounding market and prove their rival is sabotaging them. The shopkeeper will take any evidence the characters find, present it to the Dyn Singh Merchant Collective
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
either demon lord’s destruction. Delivering the glaive of Baphomet or the flail of Yeenoghu to her is sufficient to prove the characters’ success. If the characters agree to Zariel’s terms, they learn
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
them.
2 Others’ concerns bore me, and I would rather have my lessers handle everything possible.
3 I am always right, and anyone who doesn’t agree with me is cut out of my life.
4
chain objects of my affection to pedestals.
9 When I see something priceless or rare, I sacrifice all of my beliefs and loyalties to possess it.
10 I’m distrustful of anyone who seems pure of heart and will prove to all their admirers how secretly ugly they are.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
them.
2 Others’ concerns bore me, and I would rather have my lessers handle everything possible.
3 I am always right, and anyone who doesn’t agree with me is cut out of my life.
4
chain objects of my affection to pedestals.
9 When I see something priceless or rare, I sacrifice all of my beliefs and loyalties to possess it.
10 I’m distrustful of anyone who seems pure of heart and will prove to all their admirers how secretly ugly they are.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
gate, but the attacks exploit every shift change and flawed positioning. Kalar fears a spy is in Rigus’s midst. If the characters can prove they have any sort of martial aptitude, Kalar offers to hire
them to seek out how the forces through the gate are getting intel on Rigus’s defenses. If the characters agree to help end the threat, the major promises them access to the gate to Acheron, 1,000 gp
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
gate, but the attacks exploit every shift change and flawed positioning. Kalar fears a spy is in Rigus’s midst. If the characters can prove they have any sort of martial aptitude, Kalar offers to hire
them to seek out how the forces through the gate are getting intel on Rigus’s defenses. If the characters agree to help end the threat, the major promises them access to the gate to Acheron, 1,000 gp
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
either demon lord’s destruction. Delivering the glaive of Baphomet or the flail of Yeenoghu to her is sufficient to prove the characters’ success. If the characters agree to Zariel’s terms, they learn
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Triumph in a contest of strength or endurance to prove Mogis’s superiority over other gods.
6 Defeat a champion of another god (most likely Iroas, Heliod, or Ephara).
A Mogis Campaign A campaign
structured around Mogis as the party’s patron can be challenging, and all players must agree to play characters in service to the god of slaughter. You should work to create a narrative that
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Triumph in a contest of strength or endurance to prove Mogis’s superiority over other gods.
6 Defeat a champion of another god (most likely Iroas, Heliod, or Ephara).
A Mogis Campaign A campaign
structured around Mogis as the party’s patron can be challenging, and all players must agree to play characters in service to the god of slaughter. You should work to create a narrative that
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
oozes as if they were intelligent. If the characters help convince Dorbo Diggermattock that the Goldwhisker clan belongs in Blingdenstone, the svirfneblin wererats participate in the battle and prove
lurking, any elemental brought to the battle runs the risk of being driven insane. Nomi and Gurnik agree that if the Steadfast Stone is cleansed and Ogrémoch’s Bane is banished, the Stoneheart Enclave
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
oozes as if they were intelligent. If the characters help convince Dorbo Diggermattock that the Goldwhisker clan belongs in Blingdenstone, the svirfneblin wererats participate in the battle and prove
lurking, any elemental brought to the battle runs the risk of being driven insane. Nomi and Gurnik agree that if the Steadfast Stone is cleansed and Ogrémoch’s Bane is banished, the Stoneheart Enclave
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
to Chult to end the curse, and she believes your expertise will prove invaluable. You’re inclined to agree. Soldier Player’s Handbook Your superiors in the military recommended you for an important
expertise will prove invaluable, and you’ve wanted to study the cultures there. Archaeologist Appendix A You have learned that a wizard-merchant is planning an important expedition to Chult—a place full of
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
to Chult to end the curse, and she believes your expertise will prove invaluable. You’re inclined to agree. Soldier Player’s Handbook Your superiors in the military recommended you for an important
expertise will prove invaluable, and you’ve wanted to study the cultures there. Archaeologist Appendix A You have learned that a wizard-merchant is planning an important expedition to Chult—a place full of
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. If the characters agree to help Laleh, she thanks them and says her agents will contact them later. Should the characters prove reluctant to help, Laleh tells them to think on what is right and
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. If the characters agree to help Laleh, she thanks them and says her agents will contact them later. Should the characters prove reluctant to help, Laleh tells them to think on what is right and
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
. Matches pit two teams against each other: one consisting of creatures enlisted by the casino, the other consisting of casino patrons looking to prove their mettle in combat. Before each match
, Dragon’s Pride?”
Khai challenges the characters to one final arena match—against him. Since this is a special match, he allows all the characters to fight. If the characters agree, Khai declares
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
. Matches pit two teams against each other: one consisting of creatures enlisted by the casino, the other consisting of casino patrons looking to prove their mettle in combat. Before each match
, Dragon’s Pride?”
Khai challenges the characters to one final arena match—against him. Since this is a special match, he allows all the characters to fight. If the characters agree, Khai declares
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
their village in exchange for their time and efforts exploring the mansion. If the characters agree to explore the mansion, Matreous steps through the double door leading back to the study room. When
paintings on the walls. A fluffy black cat is curled up on one of the chairs.
If the characters enter the room, the cat sits up, meows plaintively, and approaches. If they feed it or pet it and make a
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
their village in exchange for their time and efforts exploring the mansion. If the characters agree to explore the mansion, Matreous steps through the double door leading back to the study room. When
paintings on the walls. A fluffy black cat is curled up on one of the chairs.
If the characters enter the room, the cat sits up, meows plaintively, and approaches. If they feed it or pet it and make a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
—signs of her fervent desire to prove her connection and dedication to Djaynai. Personality Trait. “I have more important matters to attend to than you.” Ideal. “Tradition must be preserved at all costs
that both court members agree to, winning the support of both. Ending the Debate Whichever High Council member the characters align with can get them directions to the Girscamen’s wreck with only a few
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
—signs of her fervent desire to prove her connection and dedication to Djaynai. Personality Trait. “I have more important matters to attend to than you.” Ideal. “Tradition must be preserved at all costs
that both court members agree to, winning the support of both. Ending the Debate Whichever High Council member the characters align with can get them directions to the Girscamen’s wreck with only a few
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Cotton Candy
4 Dimple
d8 Name
5 Jellybean Starfish
6 Panache
7 Puddlemud
8 Toadhop
Whether or not the characters agree to adopt their pixie names
game’s friendly supervisor, Honeymint, and a seeker named Starbug. On the Story Tracker, jot down the names of any characters who play hide-and-seek with the pixies; this experience might prove useful in
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
approach Nezzarum without first fighting Xia, the dragon is initially Indifferent. Indifferent Dragon. If Nezzarum hasn’t seen the characters prove themselves in battle, he errs on the side of caution and
statue). He has no objection to the characters searching the temple for treasure if they agree to give him an equal share. Secret Doors. This hall contains seven secret doors (see “ Temple Features
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
their audacity—if one character submits to her, she will spare the others. The one who submits must agree to be burned to death by Ignia for all to see. If any among the characters wish to join the
Red Dragon Army, they’re free to prove their allegiance to her. Kansaldi and Ignia attack if her demands are ignored or rebuffed. This battlefield is represented on map 7.5. See the following sections
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
treated with cautious respect until they prove themselves undeserving of such consideration. All rooms and corridors in this part of the dungeon have flat, 10-foot-high ceilings. 24a. Hall of Smiths Decor
pupil, Ezria, who he believes was captured while scouting the githyanki forces on level 16. If the characters agree to find Ezria, Yrlakka and his remaining pupils tag along unless the characters
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
their audacity—if one character submits to her, she will spare the others. The one who submits must agree to be burned to death by Ignia for all to see. If any among the characters wish to join the
Red Dragon Army, they’re free to prove their allegiance to her. Kansaldi and Ignia attack if her demands are ignored or rebuffed. This battlefield is represented on map 7.5. See the following sections
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Cotton Candy
4 Dimple
d8 Name
5 Jellybean Starfish
6 Panache
7 Puddlemud
8 Toadhop
Whether or not the characters agree to adopt their pixie names
game’s friendly supervisor, Honeymint, and a seeker named Starbug. On the Story Tracker, jot down the names of any characters who play hide-and-seek with the pixies; this experience might prove useful in